Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.07 @ 19:42:19 Player: Eddbot Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1782) 1782 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5857 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 55/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heat Sink Hacking Suite Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Coil Gun > --- INVENTORY -------- Advanced Treads Medium Treads Heat Sink Improved Particle Charger Hacking Suite Grenade Launcher Mining Laser [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 6 | . . 2 2 1 . 1 Weapon . | . . . . . . . Parts Attached 77 | 8 8 14 18 3 7 19 Power 11 | 1 2 2 2 . 1 3 Engine 9 | 1 2 2 2 . 1 1 Core 1 | . . . . . . 1 Reactor 1 | . . . . . . 1 Propulsion 18 | 2 1 5 2 1 3 4 Treads 14 | 2 1 1 2 1 3 4 Leg 2 | . . 2 . . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 19 | 3 1 2 4 2 1 6 Device 9 | 2 . . 1 1 . 5 Storage 3 | 1 1 . . . . 1 Processor 3 | . . 1 1 . 1 . Hackware . | . . . . . . . Protection 4 | . . 1 2 1 . . Artifact . | . . . . . . . Weapon 29 | 2 4 5 10 . 2 6 Energy Gun 17 | 2 2 2 7 . . 4 Energy Cannon 2 | . . 2 . . . . Ballistic Gun 3 | . . . . . 1 2 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 1 2 . 1 . Special Weapon 2 | . 1 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . Parts Lost 42 | . . 7 6 . 10 19 Power 9 | . . 3 1 . 1 4 Propulsion 13 | . . 2 2 . 3 6 Utility 9 | . . . 1 . 4 4 Weapon 11 | . . 2 2 . 2 5 Highest Loss Streak 6 | . . 3 2 . 6 6 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 89 | . 99 94 93 94 78 68 Engine 9 | . 14 10 8 7 6 4 Treads 16 | . 28 15 4 18 15 16 Leg 3 | . . 1 12 . . . Device 11 | . 14 11 9 15 13 10 Storage 9 | . 14 11 9 7 7 6 Processor 11 | . . 11 17 15 15 13 Protection 8 | . . 11 16 14 9 . Energy Gun 13 | . 22 11 15 15 5 6 Energy Cannon 1 | . . 9 . . . . Naked Turns . | . . . . . . . Heaviest Build 52 | 13 20 26 29 27 30 52 Greatest Support 74 | 40 40 40 50 50 70 74 Greatest Overweight (x) 8 | 2 . 2 2 . 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 10 15 Most Carried 11 | 4 9 10 10 10 10 11 Average Carried 7 | 2 7 8 8 8 8 7 Final Capacity 15 | 8 10 10 10 10 10 15 Final Carried 10 | 4 9 7 10 8 10 4 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Matter Collected 1192 | 280 50 210 205 . 70 377 Remotely . | . . . . . . . Salvage Created 2081 | 195 135 411 550 . 239 551 Parts 134 | 20 17 29 34 . 16 18 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 46 | . 7 13 12 . 5 9 Guns 28 | . 5 6 7 . 1 9 Cannons 5 | . . 5 . . . . AOE 12 | . 2 2 4 . 4 . Classes Destroyed 15 | 3 3 2 3 . 3 1 Worker 1 | 1 . . . . . . Builder 4 | . 1 2 1 . . . Tunneler 7 | 7 . . . . . . Hauler 1 | . . . . . 1 . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . 1 . . . Operator 2 | . . 1 1 . . . Swarmer 15 | . 6 6 3 . . . Grunt 18 | . 1 5 4 . . 8 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 5 | . . 2 3 . . . Specialist 2 | . . . . . 2 . Hunter 3 | . . . 1 . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 4 | 2 3 4 4 . 4 3 Combat Bots Only 4 | . 3 3 3 . 4 3 Max Kills in Single Turn 2 | 1 2 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 1 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac DSF Fac Damage Taken 6501 | . 226 1012 1015 . 1567 2681 Core 1457 | . 29 206 137 . 220 865 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . 17 16 . 19 . Regen/Repaired (Parts) 235 | . 69 . . 166 . . Core Remaining (%) 75 | 100 88 48 75 . 68 . Volleys Fired 206 | 21 21 43 38 . 16 67 Largest 2 | 2 2 2 2 . 2 2 Hottest 141 | 100 100 118 141 . 141 138 Shots Fired 334 | 42 28 79 60 . 19 106 Gun 277 | 42 23 43 55 . 8 106 Cannon 32 | . . 32 . . . . Launcher 20 | . 1 4 4 . 11 . Special 5 | . 4 . 1 . . . Kinetic 32 | . . . . . 2 30 Thermal 260 | 42 27 75 34 . 6 76 Explosive 20 | . 1 4 4 . 11 . Electromagnetic 22 | . . . 22 . . . Robot Hit Streak 17 | 5 5 10 9 . 13 17 Robot Miss Streak 4 | 2 3 4 2 . 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 227 | 25 14 42 41 . 16 89 Core Hits 117 | 10 9 24 24 . 20 30 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 13 | 1 . 2 4 . . 6 Burn 10 | 1 . 2 3 . . 4 Destroy 2 | . . . . . . 2 Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5448 | 322 291 842 1027 . 1168 1798 Guns 3453 | 322 175 355 686 . 119 1796 Cannons 325 | . . 325 . . . . Explosions 1666 | . 116 162 339 . 1049 . Melee . | . . . . . . . Ramming 4 | . . . 2 . . 2 Kinetic 508 | . . . . . 19 489 Thermal 3039 | 322 175 680 455 . 100 1307 Explosive 1666 | . 116 162 339 . 1049 . Electromagnetic 231 | . . . 231 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . 2 Average Corruption 1 | . . 1 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . 2 . . . 1 Matter Fused 2 | . . 2 . . . . Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . 1 . . 1 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 405 | 157 84 405 393 . 6 377 Average Temperature 100 | 52 31 116 100 . 3 197 Received Heat Transfer 1821 | . 12 264 423 . 234 888 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 20 | 3 1 5 4 . . 7 Heat Transferred 7402 | 1036 518 1776 1197 . 211 2664 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Peak Influence 225 | 45 109 217 225 59 152 168 Initial 58 | . 29 . 46 33 41 58 Average 68 | 21 36 82 101 51 105 62 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 98 | 100 100 95 97 100 100 100 Level 1 1 | . . 4 2 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 2 1 . 2 3 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . . 2 1 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Distress Signals 7 | . 1 4 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 12 22 18 . 11 17 Peak Tracking Total 6 | . 4 4 5 . 4 6 Tactical Retreats 7 | . . . 2 . 1 4 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Traps Triggered 5 | . . 3 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Machines Disabled 3 | . . 1 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Machines Accessed 16 | . 8 3 . 3 . 2 Terminals 12 | . 7 3 . 2 . . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 . . 1 . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 24 6 . 5 . 4 Successful 19 | . 14 2 . 3 . . Failed 20 | . 10 4 . 2 . 4 Catastrophic 5 | . . 1 . 1 . 3 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . 19 6 . 3 . . Fabricators 2 | . . . . . . 2 Repair Stations 7 | . 5 . . 2 . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 10 2 . 1 . . Record 3 | . 3 . . . . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . 1 . . . . . Unreport Threat 3 | . 2 1 . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Recall Investigation 2 | . 1 1 . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 4 . . 2 . . Scan Component 3 | . 2 . . 1 . . Repair 3 | . 2 . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 7 3 . 2 . 2 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . . 1 . . Time 71 | . 52 . . 19 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Turns Passed 3923 | 376 800 744 834 277 299 593 Spaces Moved 1782 | 188 416 361 335 109 145 228 Core 12 | 9 . . . . . 3 Treads 1485 | 179 416 293 118 109 145 225 Legs 244 | . . 27 217 . . . Wheels 41 | . . 41 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 120 152 155 150 Average Speed 164 | 156 160 162 178 157 160 166 Slowest Speed 450 | 160 160 260 260 160 240 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 10 76 45 35 3 90 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . 3 . 1 . . . Terrain Destroyed 61 | . 11 13 18 . 19 . Melee . | . . . . . . . Projectile 6 | . 4 . 1 . 1 . AOE 55 | . 7 13 17 . 18 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Total 2422 | 227 515 435 506 215 190 334 Wait 286 | . 56 9 96 103 16 6 Move 1776 | 187 415 360 334 108 144 228 Hop . | . . . . . . . Pick Up 63 | 11 9 7 16 1 7 12 Fast Attach 2 | . 2 . . . . . Attach 48 | 7 . 7 10 3 4 17 Detach . | . . . . . . . Swap 27 | 1 6 7 8 . 3 2 Drop 12 | . 6 2 3 . . 1 Fire 206 | 21 21 43 38 . 16 67 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 377 | -11/Junkyard | Entered Materials 378 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 7) 732 | -10/Materials | Identified exit to Materials 891 | -10/Materials | Repaired Mining Laser 918 | -10/Materials | Repaired Med. Laser 1017 | -10/Materials | Discovered new exit (range 6) 1177 | -10/Materials | Entered another Materials area 1177 | -9/Materials | Evolved 2 slots: Utility x2 1631 | -9/Materials | Discovered new exit (range 14) 1891 | -9/Materials | Core integrity fell below 50% 1916 | -9/Materials | Discovered new exit (range 3) 1921 | -9/Materials | Entered another Materials area 1921 | -8/Materials | Evolved 2 slots: Utility x2 1924 | -8/Materials | Lost 3 parts (2p1w) 2159 | -8/Materials | Build established: Scavenger-Mutant 2680 | -8/Materials | Build established: Mutant 2701 | -8/Materials | Discovered new exit (range 15) 2728 | -8/Materials | Discovered new exit (range 7) 2755 | -8/Materials | Entered Factory 2755 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2856 | -7/Factory | Repaired Imp. Light Armor Plating 3032 | -7/Factory | Identified exit to DSF 3032 | -7/Factory | Entered DSF 3059 | -7/DSF | Additional patrols routed to DSF 3076 | -7/DSF | Discovered new exit (range 11) 3210 | -7/DSF | Lost 6 parts (1p3n1u1w) 3331 | -7/DSF | Entered Factory 3331 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3349 | -6/Factory | Lost 3 parts (3u) 3658 | -6/Factory | Lost 6 parts (2p1n1u2w) 3794 | -6/Factory | Lost 4 parts (1p2n1w) 3894 | -6/Factory | Core integrity fell below 50% 3907 | -6/Factory | Lost 5 parts (1p2n1u1w) 3921 | -6/Factory | Core integrity fell below 20% 3924 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03856_ Hvy. Laser destroyed. 03856_ Med. Treads destroyed. 03858_ L-41 Fighter heat spikes uncontrollably. 03858_ L-41 Fighter overheating. 03860_ L-41 Fighter heat damages Microactuators, Carbon-fiber Leg, Imp. Melee Analysis Suite, Core Shielding. 03862_ L-41 Fighter overheating. 03862_ Acquired 20 matter. 03863_ L-41 Fighter heat damages Carbon-fiber Leg. 03865_ Slammed into R-10 Processor. 03876_ Adv. Heat Sink destroyed. 03876_ Critical hit (Burn: +37). 03913_ Adv. Treads destroyed. 03917_ Imp. Particle Charger destroyed. 03917_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03921_ Cryofiber Web destroyed. 03922_ System corrupted: Adv. Heat Sink rejected. 03922_ Knocked back. 03923_ Imp. Terrain Scan Processor severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | % #????????????????????????????????????????? | | +????????????????????????????????????????? | | #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | # ##########################+### ?????????? | | # ????????? | | " # R k ????????? | | " + k H???????? | | " # p g % ???????? | | " # tl@! ???????? | | " ### #############################??????????????? | | ###/######?????????????????????????????????????? | | ### %% #?????????????????????????????????????? | | ??# """ #?????????????????????????????????????? | | ??# """ !#?????????????????????????????????????? | | ??# """"" #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# ! " #?????????????????????????????????????? | | ??# Y" #?????????????????????????????????????? | | ??#! [ "" #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??#######+##?????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ####?????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingSmallDesublimator Manual? 0 Play Time 00:55:38 Cumulative 31.0 hours Start 2023.09.07 @ 13:47:22 End 2023.09.07 @ 19:42:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75f69dbd-12c3-4e44-a9c8-8d03c239894c