Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 21:09:44 Player: stubbyfinger Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (4767) 4767 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 9951 Bonus ------- High Alert Combat Kills 159 Cogmind --------- Core Integrity 0/1000 Matter 93/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Heat Sink Huge Storage Unit Phase Shifter Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Target Analyzer Improved Power Shielding > --- WEAPON ----------- Heavy Laser Gauss Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Heavy Deuterium Engine Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Phase Shifter System Restoration Module Gauss Rifle Precision Assault Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Rocket Launcher [Rating: 58] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 5 | . . 1 1 1 . . 1 1 . Weapon 2 | . . 1 1 . . . . . . Parts Attached 119 | 6 5 12 28 17 3 . 39 6 3 Power 13 | 1 1 2 . 2 . . 6 . 1 Engine 10 | 1 1 2 . 2 . . 4 . . Core 3 | . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 1 4 5 3 1 . 7 3 2 Treads 21 | 2 . 4 5 3 1 . 4 . 2 Leg 7 | . 1 . . . . . 3 3 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 1 1 4 13 7 . . 13 1 . Device 15 | . . 2 8 1 . . 4 . . Storage 8 | 1 . 1 1 3 . . 2 . . Processor 3 | . . . . . . . 2 1 . Hackware 1 | . . . . 1 . . . . . Protection 13 | . 1 1 4 2 . . 5 . . Artifact . | . . . . . . . . . . Weapon 38 | 2 2 2 10 5 2 . 13 2 . Energy Gun 22 | 1 . 2 8 2 2 . 6 1 . Energy Cannon 7 | . . . . 3 . . 4 . . Ballistic Gun 4 | 1 . . 2 . . . . 1 . Ballistic Cannon 5 | . 2 . . . . . 3 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 6 | . . . . . . . 6 . . Parts Lost 67 | . 2 2 7 5 3 . 28 17 3 Power 6 | . 1 . . . . . 2 2 1 Propulsion 18 | . 1 1 2 3 1 . 3 5 2 Utility 18 | . . 1 2 1 . . 10 4 . Weapon 25 | . . . 3 1 2 . 13 6 . Highest Loss Streak 15 | . 1 1 4 2 2 . 6 15 3 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 93 | . 92 95 98 99 100 100 91 45 6 Engine 11 | . 9 11 9 14 15 15 11 2 . Treads 15 | . 25 20 17 15 15 15 11 5 . Device 12 | . . 13 17 15 15 15 10 2 . Storage 9 | . 14 11 9 7 7 7 10 3 . Hackware 3 | . . . . 6 7 7 3 . . Protection 8 | . 13 5 8 7 7 7 9 3 . Energy Gun 18 | . 12 9 25 21 22 23 14 . . Energy Cannon 4 | . . . . 8 7 7 8 2 . Ballistic Gun 1 | . 12 . 1 . . . . . . Ballistic Cannon 4 | . 3 22 7 . . . 1 7 . Peak Build Rating 58 | 6 10 19 29 42 44 44 53 58 11 Average Rating 31 | 4 6 14 24 37 43 44 44 28 4 On Entrance 24 | . 6 10 19 29 42 44 44 49 4 Naked Turns . | . . . . . . . . . . Heaviest Build 93 | 10 17 67 74 89 89 86 93 93 10 Greatest Support 60 | 40 40 40 40 40 42 42 60 60 23 Greatest Overweight (x) 27 | . 3 2 18 2 2 2 27 18 3 Average Overweight (x) 1 | . . . 1 1 2 2 2 . . Largest Inventory Capacity 25 | 8 8 20 20 25 20 20 20 20 5 Average Capacity 18 | 7 8 18 20 20 20 20 20 15 5 Most Carried 20 | 2 8 20 20 20 20 20 20 18 5 Average Carried 16 | 1 3 14 19 19 18 18 15 11 5 Final Capacity 20 | 8 8 20 20 20 20 20 20 5 5 Final Carried 20 | 2 8 20 20 20 20 18 13 5 5 Class Distribution -------------------- 69% | Tank 12% | Mutant 9% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Matter Collected 2336 | 260 271 336 756 196 59 . 412 46 . Remotely . | . . . . . . . . . . Salvage Created 5008 | . 406 582 1186 1000 265 . 1495 74 . Parts 248 | . 32 39 68 39 12 . 53 5 . Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 12 . . . . Prevented 2 | . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 105 | . 12 14 30 17 7 . 23 2 . Guns 50 | . 12 . 17 12 4 . 5 . . Cannons 46 | . . 14 12 2 3 . 14 1 . AOE 1 | . . . . . . . . 1 . Classes Destroyed 14 | . 4 4 3 1 . . 2 . . Worker 11 | . 2 . 1 2 . . 6 . . Builder 3 | . . . 1 2 . . . . . Tunneler 2 | . . 2 . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 3 | . . . 1 1 . . 1 . . Mechanic 1 | . . . . . . . 1 . . Watcher 7 | . 1 1 3 1 . . 1 . . Swarmer 23 | . 6 . 9 3 4 . 1 . . Grunt 42 | . 6 10 12 9 1 . 3 1 . Brawler 3 | . . 1 . . . . 2 . . Duelist 1 | . . . . . . . 1 . . Sentry 18 | . . 3 8 2 1 . 4 . . Hunter 10 | . . . 1 1 1 . 6 1 . Programmer 8 | . . . . 2 . . 6 . . Best Kill Streak 5 | . 5 3 5 5 3 . 4 1 . Combat Bots Only 4 | . 4 3 4 4 3 . 2 1 . Max Kills in Single Turn 4 | . 2 2 1 2 2 . 4 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Hostile Shots Fired 968 | . 83 44 152 137 66 . 313 133 40 Missed 276 | . 17 11 49 54 20 . 84 32 9 Damage Taken 10048 | . 584 448 1332 1011 590 . 3443 1981 659 Core 1755 | . 80 63 141 49 43 . 363 573 443 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 263 | . 46 3 . . . . 120 94 . Regen/Repaired (Parts) 173 | . . . 173 . . . . . . Core Remaining (%) 78 | 100 68 84 74 . . 86 57 . . Volleys Fired 285 | . 46 32 72 46 13 . 66 10 . Largest 4 | . 2 3 4 4 4 . 4 4 . Hottest 288 | . 79 134 224 224 217 . 288 234 . Shots Fired 943 | . 92 91 255 180 52 . 239 34 . Gun 559 | . 91 25 174 107 38 . 110 14 . Cannon 384 | . 1 66 81 73 14 . 129 20 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 258 | . 46 66 99 . . . 23 24 . Thermal 665 | . 46 25 156 180 52 . 196 10 . Explosive . | . . . . . . . . . . Electromagnetic 20 | . . . . . . . 20 . . Robot Hit Streak 24 | . 6 9 10 24 7 . 18 7 . Robot Miss Streak 7 | . 3 6 6 7 6 . 5 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 531 | . 55 45 122 110 26 . 152 21 . Core Hits 225 | . 27 20 57 39 11 . 64 7 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 23 | . . 2 10 5 . . 4 2 . Burn 16 | . . . 8 5 . . 3 . . Blast 7 | . . 2 2 . . . 1 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12026 | . 560 944 2433 2539 550 . 4375 625 . Guns 5461 | . 558 111 1484 1387 358 . 1410 153 . Cannons 5841 | . . 831 939 1147 192 . 2339 393 . Explosions 703 | . . . . . . . 624 79 . Melee . | . . . . . . . . . . Ramming 21 | . 2 2 10 5 . . 2 . . Kinetic 3164 | . 239 831 1127 . . . 476 491 . Thermal 8635 | . 319 111 1296 2534 550 . 3691 134 . Explosive . | . . . . . . . . . . Electromagnetic 206 | . . . . . . . 206 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . 1 4 . 2 2 2 21 . . Average Corruption 3 | . 1 4 . 1 2 2 7 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 119 | . 5 25 . 21 12 2 54 . . Message Errors 25 | . 2 5 . 5 1 . 12 . . Matter Fused 28 | . 1 4 . 7 4 2 10 . . Heat Flow Errors 12 | . 1 2 . 1 3 . 5 . . Energy Discharges 17 | . 1 6 . 3 2 . 5 . . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 14 | . . 3 . 3 1 . 7 . . Data Loss (major) 8 | . . 2 . 1 1 . 4 . . Misfires 9 | . . 3 . 1 . . 5 . . Alerts 1 | . . . . . . . 1 . . Misdirections 2 | . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 371 | . . 2 4 17 . . 256 92 . Projectiles 61 | . . 2 4 17 . . 38 . . Explosions 310 | . . . . . . . 218 92 . Melee . | . . . . . . . . . . Knockbacks 27 | . . 6 8 . . . 4 9 . Impact . | . . . . . . . . . . Kinetic 25 | . . 5 7 . . . 4 9 . Secondary 2 | . . 1 1 . . . . . . Self-Inflicted Damage 281 | . 1 . . . . . 169 111 . Shots 3 | . . . . . . . 2 1 . Rammed 7 | . 3 1 1 1 . . 1 . . Targets Rammed 7 | . 3 1 1 1 . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 555 | . 237 312 284 285 93 . 555 472 . Average Temperature 103 | . 32 82 70 87 44 . 156 204 . Received Heat Transfer 2604 | . 144 180 522 267 84 . 336 909 162 Effects 22 | . . 4 1 . . . 16 1 . Shutdowns 4 | . . . . . . . 4 . . Energy Bleed 4 | . . . . . . . 3 1 . Interference 11 | . . 3 1 . . . 7 . . Matter Decay 1 | . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 8 | . . . 1 3 . . 4 . . Combat Hostiles 8 | . . . 1 3 . . 4 . . Parts Melted 54 | . 2 . 5 22 2 . 23 . . Heat Transferred 16189 | . 725 249 3367 4847 1036 . 5804 161 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Peak Influence 632 | . 212 296 632 252 . . 269 242 42 Initial 232 | . . 32 61 232 . . . 131 17 Average 171 | . 49 178 356 137 . . 94 148 21 Maximum Alert Level 2 | . 1 1 2 1 . . 1 1 . Low Security (%) 63 | 100 96 54 23 58 . . 91 64 100 Level 1 22 | . 3 45 17 41 . . 8 35 . Level 2 14 | . . . 58 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 3 4 4 . . 8 2 . Investigation 2 | . . . 1 . . . . 1 . Extermination 6 | . . . . 2 . . 3 1 . Reinforcement 11 | . 1 3 3 2 . . 2 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Distress Signals 8 | . 1 3 4 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 20 20 51 21 8 . 37 8 11 Peak Tracking Total 11 | . 4 6 9 4 4 . 5 4 11 Tactical Retreats 18 | . 1 1 8 4 1 . 2 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Traps Triggered 7 | . 1 . 4 . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Machines Disabled 18 | . . . 2 1 . . 13 2 . Max in Single Turn 10 | . . . 1 1 . . 10 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Machines Accessed 21 | . 1 1 5 2 . . 6 2 4 Terminals 16 | . 1 1 3 1 . . 5 1 4 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 58 | . 2 3 26 4 . . 8 7 8 Successful 33 | . 1 . 19 2 . . 4 2 5 Failed 25 | . 1 3 7 2 . . 4 5 3 Catastrophic 7 | . . 1 1 . . . 3 1 1 Database Lockouts . | . . . . . . . . . . Manual 14 | . . . 4 2 . . 6 2 . Terminals 37 | . 2 3 12 2 . . 7 3 8 Fabricators 4 | . . . . . . . . 4 . Repair Stations 7 | . . . 7 . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 9 | . . . 7 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 1 . 8 . . . 3 2 5 Record 4 | . . . 3 . . . . . 1 Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 5 | . . . 2 . . . 1 1 1 Unreport Threat 5 | . . . 1 . . . 1 1 2 Locate Traps 1 | . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . . Scan Component 3 | . . . 3 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 8 | . . . 6 2 . . . . . Insert Component 4 | . . . 3 1 . . . . . Analyze 4 | . . . 3 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 1 5 2 . . 4 2 3 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 102 | . . . 102 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 1 . . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Turns Passed 10234 | 69 911 940 2139 2088 1181 131 2312 326 137 Spaces Moved 3607 | 40 453 327 703 656 345 42 623 242 176 Core 420 | 4 45 . 1 . . . 2 196 172 Treads 3065 | 36 383 291 702 656 345 42 565 41 4 Legs 122 | . 25 36 . . . . 56 5 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 317 317 190 50 50 Average Speed 240 | 149 165 230 241 274 317 317 319 113 57 Slowest Speed 1400 | 160 200 320 950 325 325 317 1400 950 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 65 25 59 17 58 11 19 6 26 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 68 | . . 4 5 5 1 . 27 26 . Melee . | . . . . . . . . . . Projectile 27 | . . 4 5 5 1 . 10 2 . AOE 41 | . . . . . . . 17 24 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Total 4523 | 47 527 451 969 831 398 43 776 271 210 Wait 339 | . 12 36 134 79 35 . 28 6 9 Move 3598 | 39 452 326 702 655 344 41 622 241 176 Hop . | . . . . . . . . . . Pick Up 97 | 2 6 25 20 17 3 . 18 6 . Fast Attach 38 | 6 4 6 10 1 . . 8 . 3 Attach 49 | . . 2 9 6 3 . 23 6 . Detach 5 | . 1 2 . . . . 1 1 . Swap 32 | . 1 4 9 10 . . 8 . . Drop 50 | . 1 17 12 16 . 2 1 1 . Fire 285 | . 46 32 72 46 13 . 66 10 . Melee . | . . . . . . . . . . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . 2 1 1 1 . . 1 . . Escape Stasis 15 | . . . . . . . . . 15 Rewire 8 | . 1 . . . . . . . 7 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: [*Fac] / *Ext) -5/Extension History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 954 | -10/Materials | Discovered new exit (range 15) 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1769 | -9/Materials | Discovered new exit (range 8) 1921 | -9/Materials | Entered another Materials area 1921 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1924 | -8/Materials | Build established: Tank 3064 | -8/Materials | Lost 4 parts (1n2u1w) 3751 | -8/Materials | Build established: Gunner 3892 | -8/Materials | Repaired Imp. Medium Laser 3944 | -8/Materials | Repaired Imp. Medium Laser 3987 | -8/Materials | Discovered new exit (range 16) 4060 | -8/Materials | Entered Factory 4060 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4246 | -7/Factory | Build established: Tank 5985 | -7/Factory | Discovered new exit (range 11) 6148 | -7/Factory | Entered Lower Caves 6440 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6723 | -7/Lower Caves | Learned location of 1 exit from Factory 6968 | -7/Lower Caves | Encountered a Warlord checkpoint 7297 | -7/Lower Caves | Discovered new exit (range 4) 7329 | -7/Lower Caves | Entered another Lower Caves area 7378 | -7/Lower Caves | Discovered new exit (range 10) 7460 | -7/Lower Caves | Entered Factory 7460 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7461 | -6/Factory | Identified exit to Lower Caves 8661 | -6/Factory | Lost 4 parts (3u1w) 8803 | -6/Factory | Lost 3 parts (1n1u1w) 8983 | -6/Factory | System corruption reached 10% 9221 | -6/Factory | Lost 3 parts (1u2w) 9320 | -6/Factory | Lost 4 parts (1u3w) 9361 | -6/Factory | Garrison activated, responded to threat 9451 | -6/Factory | Lost 6 parts (2p1n2u1w) 9719 | -6/Factory | Discovered new exit (range 14) 9772 | -6/Factory | Entered another Factory area 9772 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9997 | -5/Factory | Core integrity fell below 50% 10018 | -5/Factory | Lost 15 parts (2p5n3u5w) 10058 | -5/Factory | Discovered new exit (range 15) 10093 | -5/Factory | Discovered new exit (range 12) 10098 | -5/Factory | Entered Extension 10191 | -5/Extension | Core integrity fell below 20% 10218 | -5/Extension | Lost 3 parts (1p2n) 10235 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10196_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) No threats on record. >>Alert(Check) Current Alert Level: Low Security 10207_ Connecting with Terminal... >>Enumerate(Maintenance) Found 38 registered maintenance bots. 9 Workers 16 Builders 2 Tunnelers 11 Recyclers Downloaded coordinate data. 10220_ Attempting to rewire EB-IRC(b). 10231_ Slug penetrates Wall. 10232_ Penetrated by Slug. 10232_ Connecting with Door Terminal... 10235_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########?????????????##""##????????????????????? | | #?????????????# T#????????????????????? | | #???############Y###????????????????????? | | ##### gg #??????????????????????? | | + # #??????????????????????? | | ######## # / = # ####???????????????????? | | ???????# # l # #???????????????????? | | ???????# +/ / g @ #???????????????????? | | ???????# # # #???????????????????? | | ???????# ######+# #???????????????????? | | ?????? ???? #???????????????????? | | ?????###########??# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????########## #???????????????????? | | ????????????????????????????h#???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 29 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed RainbowHelicalRouter Manual? 0 Play Time 01:54:55 Cumulative 66.7 hours Start 2025.03.22 @ 18:59:21 End 2025.03.22 @ 21:09:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f676dce0-2980-4525-bcce-ebcf5e54eec3