Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 17:18:31 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (185) 925 Value Destroyed (7400) 7400 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (1484) 1484 TOTAL SCORE: 17949 Bonus ------- High Alert Combat Kills 749 Follower Combat Kills 295 Entered Garrisons 200 Met Zhirov 300 Friendly Fire -60 Cogmind --------- Core Integrity 532/1450 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Melee Analysis Suite Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Network Coolant Network Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Antimatter-Particle Reactor > --- PROPULSION ------- Hovering Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Cloaking Device Graphene Brace > --- WEAPON ----------- Hpw. Directed Construct/G Hvy. Ballistic Linear Construct/C Nanosword > --- INVENTORY -------- Coolant Network Coolant Network IFF Parser Advanced Terrain Scan Processor Advanced Target Analyzer Improved Kinecellerator Improved Weapon Cycler Improved Reaction Control System Graphene Brace Improved Focal Shield Advanced Thermal Shield Advanced Force Field Improved System Shield Improved Dynamic Insulation System Transdimensional Reconstructor Gamma Bomb Array Kinetic Spear Kinetic Spear [Rating: 159] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Flight Unit VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Nanosword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 . . 4 . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . 1 . . . . . . 1 Utility 10 | . . . 1 . . 3 . 1 1 2 . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 116 | 6 3 3 18 23 4 3 2 14 9 7 . . . . 23 1 Power 7 | 1 . . 1 3 . . . . . . . . . . 2 . Engine 6 | 1 . . 1 3 . . . . . . . . . . 1 . Core . | . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 25 | 2 1 1 5 6 . . . 1 . . . . . . 8 1 Treads 9 | 2 . . 4 3 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | . 1 1 . 2 . . . . . . . . . . . . Hover 9 | . . . . . . . . 1 . . . . . . 8 . Flight 3 | . . . 1 1 . . . . . . . . . . . 1 Utility 55 | 1 1 2 5 4 3 3 1 11 6 6 . . . . 12 . Device 28 | . . . 1 1 1 3 1 8 3 4 . . . . 6 . Storage 5 | 1 1 . 2 . . . . . 1 . . . . . . . Processor 14 | . . 1 1 . 1 . . 3 . 2 . . . . 6 . Hackware 3 | . . 1 . . . . . . 2 . . . . . . . Protection 5 | . . . 1 3 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 2 1 . 7 10 1 . 1 2 3 1 . . . . 1 . Energy Gun 5 | 1 . . 2 2 . . . . . . . . . . . . Energy Cannon 3 | . . . 2 1 . . . . . . . . . . . . Ballistic Gun 7 | 1 1 . 2 3 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . Launcher 6 | . . . 1 3 . . 1 1 . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 2 . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 6 1 . . . 1 . . . 1 . 2 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 4 | . . 4 . . . . . . . . . . . . . . Parts Lost 79 | . 4 3 5 4 . 1 5 20 3 1 . . . . 27 6 Power 9 | . 1 . 1 . . . 2 1 . 1 . . . . 3 . Propulsion 21 | . 1 2 1 . . . . 5 . . . . . . 10 2 Utility 28 | . . . 1 2 . 1 1 6 2 . . . . . 11 4 Weapon 21 | . 2 1 2 2 . . 2 8 1 . . . . . 3 . Highest Loss Streak 6 | . 2 3 4 3 . 1 4 5 2 1 . . . . 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | . 3 4 9 23 6 8 7 6 6 14 20 20 19 19 11 3 Power . | . . . . 1 . . . . . . . . . . . . Propulsion 1 | . . . 1 6 1 . . . . . . . . . . . Utility 7 | . 2 4 5 7 3 5 5 5 4 12 18 18 17 16 9 3 Weapon 2 | . . . 2 6 2 1 1 . 1 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 48 | . . . . 16 11 . . 2 . 2 . . 2 . 12 3 Power 2 | . . . . 2 . . . . . . . . . . . . Propulsion 13 | . . . . 6 6 . . . . 1 . . . . . . Utility 21 | . . . . 3 2 . . 1 . . . . 2 . 10 3 Weapon 12 | . . . . 5 3 . . 1 . 1 . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 71 61 73 88 72 66 58 56 60 67 68 68 68 68 68 41 Engine 2 | . 6 . 2 8 10 7 2 1 . . . . . . . . Core 1 | . . . . . . . 2 3 5 5 5 5 5 5 . . Treads 5 | . 22 13 20 21 3 . 2 . . . . . . . . . Wheel 2 | . 1 14 . 8 9 3 1 . . . . . . . . . Hover 1 | . . . . . . 2 1 4 . 2 . . . . 5 3 Flight 1 | . . . . . 3 . . 1 . . 5 5 5 5 1 . Device 12 | . . . 2 . 7 22 14 19 12 20 21 21 21 21 19 7 Storage 5 | . 14 13 9 11 1 6 7 3 3 5 5 5 5 5 2 . Processor 7 | . . 6 1 . 1 . . 3 12 14 15 15 15 15 21 24 Hackware 5 | . . . 11 11 11 7 7 5 8 5 5 5 5 5 . . Protection 1 | . . . 6 7 3 . . . . . . . . . . . Energy Gun 2 | . 12 . 2 . . 8 2 5 . . . 1 5 5 4 . Energy Cannon 1 | . . . 8 10 . . . . . . . . . . . . Ballistic Gun 4 | . 13 13 7 8 2 . 8 3 . . . . . . . . Ballistic Cannon 1 | . . . . . 9 3 . . 2 . . . . . . 2 Slashing Weapon 1 | . . . . . . . . 1 1 5 5 5 5 5 3 . Peak Build Rating 159 | 6 7 5 16 24 41 59 61 76 99 131 128 128 128 129 159 94 Average Rating 67 | 4 5 4 12 20 32 54 51 59 89 123 128 127 127 128 127 75 On Entrance 64 | . 6 4 3 16 24 41 54 61 53 92 128 128 127 128 129 94 Avg Prop Armor Cover (%) 10 | . 19 19 5 9 11 . . . . . . . . . 5 9 Naked Turns 5 | . . 5 . . . . . . . . . . . . . . Heaviest Build 102 | 11 86 81 90 102 96 42 39 50 65 64 57 59 59 59 71 15 Greatest Support 220 | 40 40 20 63 63 40 40 40 25 107 125 83 83 83 83 220 20 Greatest Overweight (x) 28 | . 8 8 1 28 2 1 1 4 . . . . . . 3 1 Average Overweight (x) . | . 2 7 . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 20 20 20 20 20 20 20 5 Average Capacity 16 | 6 20 24 15 25 7 14 15 10 16 20 20 20 20 20 12 5 Most Carried 25 | 1 5 4 17 25 25 11 11 13 15 20 20 20 20 20 20 5 Average Carried 11 | . 3 3 9 23 6 8 7 6 6 15 20 20 19 19 12 5 Final Capacity 25 | 8 25 5 25 25 5 15 15 5 20 20 20 20 20 20 5 5 Final Carried 25 | 1 4 3 17 25 5 11 7 3 15 20 20 20 19 20 5 5 Scrap Engine Consumption 297 | . . . . . 22 22 36 69 20 35 . 2 5 1 71 14 Constructs Created 24 | . . . . . 3 1 4 8 1 . . 1 . . 6 . Constructs Modified 82 | . . . . . 4 6 14 14 13 7 1 . . . 21 2 Class Distribution -------------------- 44% | Construct 20% | Mutant 14% | Scavenger-Mutant 7% | Hacker-Construct 6% | Scavenger-Scout 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Construct | -6/Factory Hacker-Construct | -5/Factory Construct | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Scavenger-Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 3794 | 250 77 26 207 566 155 149 713 616 121 80 . . 20 . 814 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8817 | 26 374 83 397 1431 241 335 852 1401 811 242 . . 407 . 2217 . Parts 446 | 5 27 3 30 92 11 14 38 65 37 11 . . 4 . 109 . Haulers Intercepted 11 | . . . 2 4 . . . 1 1 1 . . . . 2 . Recyclers Shooed 8 | . . . 1 2 . . . 3 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 2 . 3 . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 130 | . 10 1 7 25 3 4 23 28 8 1 . . . . 20 . Melee 17 | . . . . . . . . 1 3 1 . . . . 12 . Guns 53 | . 8 1 1 5 . 4 15 13 . . . . . . 6 . Cannons 24 | . . . 3 9 3 . . 3 5 . . . . . 1 . AOE 33 | . 2 . 2 11 . . 8 10 . . . . . . . . Classes Destroyed 21 | 1 5 1 3 4 2 1 1 2 1 . . . . . . . Worker 11 | . 3 . 1 2 . . . 1 . 1 . . . . 3 . Builder 3 | . . . 1 1 . . . . . . . . . . 1 . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . Hauler 11 | . . . 2 4 . . . 1 1 1 . . . . 2 . Recycler 14 | . . 1 . 5 . 2 . 1 1 . . . . . 4 . Mechanic 2 | . . . . 1 . . . . . . . . . . 1 . Operator 2 | . 1 . . 1 . . . . . . . . . . . . Watcher 9 | . 1 . 1 2 . . . 2 1 1 . . . . 1 . Swarmer 21 | . 6 . . 7 . . 5 3 . . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . . . . . . Grunt 41 | . 4 1 3 6 . . 11 11 2 . . . . . 3 . Brawler 3 | . . . . 2 . . 1 . . . . . . . . . Duelist 3 | . . . . 1 . . . 1 . . . . . . 1 . Protector 3 | . . . . 2 . . . 1 . . . . . . . . Sentry 18 | . . . 4 7 . 2 2 1 1 1 . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 14 | . . . . . . 2 . 6 4 . . . . . 2 . Programmer 21 | . . . . . . . 4 3 . . . . . . 14 . Heavy 1 | . . . . . . . . . 1 . . . . . . . Scientist 2 | . . . . . 2 . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . Best Kill Streak 14 | 1 8 1 5 14 4 4 4 12 2 1 . . . . 6 . Combat Bots Only 11 | . 8 1 3 10 2 2 4 11 2 1 . . . . 6 . Max Kills in Single Turn 5 | 1 1 1 4 5 1 1 4 5 1 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 4 . . 4 4 . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1515 | . 49 47 70 111 3 98 248 280 125 6 6 . . 30 359 83 Missed 510 | . 13 15 28 31 1 37 70 84 41 2 4 . . 24 122 38 Deflected 3 | . . . . . . . . . 3 . . . . . . . Hits 1005 | . 36 32 42 80 2 61 178 196 84 4 2 . . 6 237 45 Melee 22 | . . . . 2 . . . . . . . . . . 6 14 Projectile 983 | . 36 32 42 78 2 61 178 196 84 4 2 . . 6 231 31 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 47 | . . . 1 2 . . 5 7 2 1 . . . 2 21 6 Actively Blocked 30 | . . . . . . . . . . 1 . . . 2 21 6 Part Disruptions 5 | . . . . . . . . 2 . . . . . . 2 1 Damage Taken 17151 | . 536 360 611 1064 92 509 2076 3560 2143 85 34 . . 109 4662 1310 Core 3401 | . 47 178 119 177 33 102 361 636 142 . . . . 20 668 918 Absorbed by Shields 67 | . . . . . . . 67 . . . . . . . . . Regen/Repaired (Parts) 3806 | . . . . 146 5 37 913 439 512 558 10 . 100 . 932 154 Core Remaining (%) 51 | 100 . 10 . . 17 . 33 25 85 . . . . 98 43 . Volleys Fired 491 | 2 36 23 44 69 10 15 75 102 31 . . 14 . . 70 . Largest 2 | 2 2 1 2 2 2 2 2 2 1 . . 1 . . 2 . Hottest 136 | 60 60 20 105 136 63 78 78 92 48 . . 54 . . 124 . Shots Fired 746 | 4 67 23 58 113 18 30 136 150 31 . . 14 . . 102 . Gun 522 | 4 67 23 15 37 7 27 115 130 . . . 14 . . 83 . Cannon 177 | . . . 37 67 11 3 . 9 31 . . . . . 19 . Launcher 47 | . . . 6 9 . . 21 11 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 423 | 2 36 23 12 34 18 15 102 130 30 . . . . . 21 . Thermal 224 | . . . 39 67 . 15 3 5 . . . 14 . . 81 . Explosive 47 | . . . 6 9 . . 21 11 . . . . . . . . Electromagnetic 52 | 2 31 . 1 3 . . 10 4 1 . . . . . . . Robot Hit Streak 16 | 3 7 8 16 10 4 8 14 15 11 . . . . . 7 . Robot Miss Streak 6 | . 5 2 3 3 1 6 5 3 2 . . . . . 5 . Penetration Max 1 | . . . . . . . . 1 1 . . . . . . . Secondary Targets 8 | . 4 . . . . . 2 1 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . 1 . Shots Hit Robots 555 | 3 39 19 39 60 13 20 76 119 44 13 . . 9 . 101 . Core Hits 343 | 3 23 6 23 60 8 15 49 87 20 3 . . 2 . 42 2 Critical Kills 4 | . . . . 1 . . 1 . 2 . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 2 2 . . . . . . . . Critical Strikes 26 | . 1 . . 1 . . 3 6 5 1 . . . . 9 . Destroy 8 | . . . . 1 . . 3 2 2 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . 4 . 1 . . . . 9 . Impale 3 | . . . . . . . . . 3 . . . . . . . Melee Attacks 170 | . . . . . . . . 19 27 19 . 4 9 1 91 . Impact . | . . . . . . . . . . . . . . . . . Slashing 155 | . . . . . . . . 19 16 16 . 3 9 1 91 . Piercing 15 | . . . . . . . . . 11 3 . 1 . . . . Sneak Attacks 16 | . . . . . . . . . 2 3 . . . . 11 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . Damage Inflicted 21705 | 42 676 140 926 2418 283 496 2600 4527 1499 933 . . 1117 . 6027 21 Guns 6168 | 42 479 131 114 325 57 318 1627 2047 . . . . . . 1028 . Cannons 2821 | . . . 424 818 226 73 . 205 649 . . . . . 426 . Explosions 4958 | . 197 . 388 1248 . 105 969 2051 . . . . . . . . Melee 7586 | . . . . . . . . 220 850 933 . . 1117 . 4466 . Ramming 172 | . . 9 . 27 . . 4 4 . . . . . . 107 21 Kinetic 5858 | 14 157 131 88 302 283 244 1457 2125 631 . . . . . 426 . Thermal 2865 | . 197 . 439 818 . 252 37 94 . . . . . . 1028 . Explosive 4656 | . . . 388 1248 . . 969 2051 . . . . . . . . Electromagnetic 568 | 28 322 . 11 23 . . 133 33 18 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 7052 | . . . . . . . . 220 399 850 . . 1117 . 4466 . Piercing 534 | . . . . . . . . . 451 83 . . . . . . Highest Corruption 24 | . . 4 . 2 2 2 6 5 . . . . . . 24 10 Average Corruption 5 | . . 4 . 2 2 2 3 3 . . . . . . 15 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 127 | . . . . 10 10 2 37 24 . . . . . . 42 2 Message Errors 26 | . . . . 3 4 2 9 3 . . . . . . 4 1 Matter Fused 35 | . . . . 3 . . 10 9 . . . . . . 12 1 Heat Flow Errors 12 | . . . . . 1 . 3 2 . . . . . . 6 . Energy Discharges 16 | . . . . 1 1 . 7 2 . . . . . . 5 . Parts Rejected 3 | . . . . . 1 . . 1 . . . . . . 1 . Data Loss (minor) 22 | . . . . 2 2 . 4 5 . . . . . . 9 . Data Loss (major) 4 | . . . . . . . 1 . . . . . . . 3 . Misfires 3 | . . . . 1 1 . . 1 . . . . . . . . Alerts 2 | . . . . . . . 1 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . 2 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1569 | . 47 . . 46 . . 53 25 107 134 . . 469 . 688 . Projectiles 45 | . . . . 34 . . . . 6 . . . . . 5 . Explosions 137 | . 47 . . 12 . . 53 25 . . . . . . . . Melee 1387 | . . . . . . . . . 101 134 . . 469 . 683 . Knockbacks 12 | . . 1 . . 2 . . 1 3 . . . . . 4 1 Impact 2 | . . 1 . . . . . . . . . . . . . 1 Kinetic 10 | . . . . . 2 . . 1 3 . . . . . 4 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 353 | . 155 4 8 59 . . 67 50 . . . . . . 2 8 Shots 12 | . 3 . 1 1 . . 6 1 . . . . . . . . Rammed 14 | . . 2 . 1 . . 1 1 . . . . . . 3 6 Targets Rammed 15 | . . 2 . 1 . . 1 1 . . . . . . 4 6 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . Highest Temperature 468 | 20 76 1 34 216 254 20 217 220 159 . . 44 . . 468 . Average Temperature 65 | 15 28 1 12 61 58 11 39 62 70 . . 23 . . 136 . Received Heat Transfer 2728 | . 138 195 204 342 12 96 757 558 126 18 9 . . . 129 144 Effects 6 | . . . . . . . . . . . . . . . 6 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . Interference 3 | . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations 3 | . . . . . . . . . 3 . . . . . . . Total Turns 198 | . . . . . . . . . 198 . . . . . . . Longest Duration 116 | . . . . . . . . . 116 . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . 1 . . . . . . 1 . Combat Hostiles 3 | . . . 1 . . . . 1 . . . . . . 1 . Parts Melted 19 | . . . 2 3 . 2 . 4 . . . . . . 8 . Heat Transferred 4709 | . 200 . 925 1480 . 396 74 222 . . . . . . 1412 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Maximum Alert Level 3 | . 1 . . 2 . 1 3 3 1 . . . . . 1 . Low Security (%) 61 | 100 98 100 100 52 100 88 4 . 77 100 . . . . 88 100 Level 1 13 | . 1 . . 38 . 11 22 . 22 . . . . . 11 . Level 2 13 | . . . . 8 . . 26 67 . . . . . . . . Level 3 10 | . . . . . . . 47 32 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1021 | 5 206 63 92 480 180 229 1021 742 321 38 . . . . 300 90 Initial 535 | . . 63 . . 180 . 124 535 321 38 . . . . 300 49 Average 249 | . 108 10 38 194 49 97 654 623 129 5 . . . . 113 21 Influence Increases 5242 | 5 330 26 301 939 . 308 987 872 270 74 15 . 15 45 965 90 Destroy 0b10 Robot/C 2660 | . 200 20 140 460 . 80 640 540 160 20 . . . . 400 . Destroy 0b10 Robot/NC 300 | 5 25 5 30 90 . 10 . 30 15 15 . . 15 . 60 . Destroy Leader 530 | . 42 . 56 122 . 20 40 106 54 14 . . . . 76 . Allied During Kill 69 | . . 1 . . . . 37 31 . . . . . . . . Successful Hack 100 | . . . 23 3 . 3 . 36 14 21 . . . . . . Disable Machine 375 | . 45 . 15 60 . 180 30 15 . . . . . . 30 . Anti-Garrison Action 300 | . . . . 150 . . 150 . . . . . . . . . Destroy Structure 278 | . 18 . 22 54 . 15 60 39 12 4 . . . . 54 . Advance Influence 300 | . . . . . . . . . . . . . . . 300 . Partial Spotted 45 | . . . 15 . . . . 30 . . . . . . . . Lose Combat Pursuer 285 | . . . . . . . 30 45 15 . 15 . . 45 45 90 Influence Decreases 5182 | 5 167 189 301 477 462 130 144 1236 848 147 21 . 15 45 877 118 Entered New Map 1341 | . . 100 . . 282 . 54 486 336 41 3 . . . . 39 Time Decay 3058 | 5 127 76 251 437 180 120 . 530 482 106 18 . 15 45 607 59 Lost Part 723 | . 40 13 50 40 . 10 50 200 30 . . . . . 270 20 Lost Ally 60 | . . . . . . . 40 20 . . . . . . . . Squads Dispatched 38 | . 3 . . 3 . 1 . 8 6 2 . . . . 11 4 Investigation 3 | . . . . . . . . . 1 . . . . . 1 1 Extermination 15 | . . . . . . 1 . 3 2 2 . . . . 6 1 Reinforcement 17 | . 3 . . . . . . 5 3 . . . . . 4 2 Assault 2 | . . . . 2 . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 14 | . . . 1 1 . . . 2 5 1 . . . . 1 3 Communications Jammed 3 | . . . . . . 3 . . . . . . . . . . Distress Signals 3 | . . . . . . 3 . . . . . . . . . . Times Spotted 252 | . 15 7 15 28 2 6 33 47 18 5 2 . . 5 38 31 Peak Tracking Total 29 | . 4 5 3 10 1 3 5 13 7 2 1 . . 5 6 29 Tactical Retreats 11 | . . . . . . . 2 2 1 . 1 . . 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 21 | . . . . 8 . 1 5 3 . . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 27 | . 3 . 1 5 . 12 3 1 . . . . . . 2 . Max in Single Turn 12 | . 2 . 1 1 . 12 1 1 . . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 35 | . 1 . 2 6 2 1 1 4 6 2 . . 4 . 5 1 Terminals 16 | . 1 . 2 5 . . 1 1 2 1 . . . . 3 . Fabricators 8 | . . . . . . . . 2 3 . . . . . 2 1 Repair Stations 2 | . . . . 1 . . . . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . . . . . Total Hacks 79 | . 2 . 4 17 4 2 1 6 13 3 . . 17 . 8 2 Successful 48 | . 1 . 3 10 4 1 1 2 7 2 . . 17 . . . Failed 31 | . 1 . 1 7 . 1 . 4 6 1 . . . . 8 2 Catastrophic 6 | . . . . . . . . 2 1 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 7 | . . . 2 1 . . . 1 3 . . . . . . . Terminals 30 | . 2 . 4 11 . . 1 1 5 1 . . . . 5 . Fabricators 13 | . . . . . . . . 2 6 . . . . . 3 2 Repair Stations 8 | . . . . 6 . . . . 2 . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . 3 . 2 . . . . . . Terminal Hacks 30 | . 1 . 2 4 2 . 1 . 2 1 . . 17 . . . Record 5 | . . . . . . . . . . . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . Open Door 5 | . . . . 4 . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . 1 1 . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 1 . . . . . . . Build 3 | . . . . . . . . 2 1 . . . . . . . Repair Station Hacks 8 | . . . . 6 . . . . 2 . . . . . . . Scan Component 4 | . . . . 3 . . . . 1 . . . . . . . Repair 4 | . . . . 3 . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . 1 . . . . . 2 . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 1 5 . 1 . 2 5 2 . . . . 5 1 Full Trace Events 3 | . . . . . . . . . 1 . . . . . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . 1 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . 50 . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . 15 . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built 3 | . . . . . . . . 2 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 149 | . . . . . . . . 47 102 . . . . . . . Total Part Build Rating 18 | . . . . . . . . 10 8 . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . . . 1 . . . . . . . Time 134 | . . . . 115 . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . 1 . . 8 . . . . . . . . . Machine Destruction 6 | . . . . 1 . . 5 . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 1 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Total Allies 8 | . . 3 . . . . 2 3 . . . . . . . . Largest Group 3 | . . 3 . . . . 2 3 . . . . . . . . Highest-Rated Group 87 | . . 40 . . . . 59 87 . . . . . . . . Highest-Rated Ally 39 | . . 16 . . . . 39 29 . . . . . . . . Initial Warlord ECA Mod 4 | . . . . . . . . 4 3 2 2 2 2 1 1 . Total Orders 5 | . . 1 . . . 2 . 2 . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . 1 . 2 . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 86 | . . . . . . . 46 40 . . . . . . . . Total Damage 1142 | . . . . . . . 605 537 . . . . . . . . Kills 9 | . . . . . . . 9 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 6258 | . . . 68 . . 479 21 745 1228 696 183 326 169 213 1966 164 Optics 4716 | . . . 68 . . . . 603 329 695 183 326 169 213 1966 164 Sensors 5062 | . . . . . . . . 665 1203 352 183 326 169 213 1951 . IFF 506 | . . . . . . . . . 162 344 . . . . . . Cloaking 626 | . . . . . . . . . . . . . . . 626 . Jamming 500 | . . . . . . 479 21 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 2 . . . . Drone Launches 3 | . . . . . . 1 . 2 . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 12600 | 75 365 462 606 1772 681 495 1681 1491 1255 696 183 326 169 213 1966 164 Spaces Moved 9271 | 41 105 141 305 583 645 383 950 881 1026 658 339 523 185 376 1875 255 Core 187 | 5 . 12 45 5 4 . . 48 . . . . . . 16 52 Treads 1192 | 36 87 . 233 263 . . 401 . . 71 . . . . 101 . Legs 1333 | . . . . . . 49 109 . 942 231 . . . . 2 . Wheels 1156 | . 18 129 . 315 355 210 129 . . . . . . . . . Hover 2509 | . . . . . . 124 311 648 84 291 . . . . 890 161 Flight 2894 | . . . 27 . 286 . . 185 . 65 339 523 185 376 866 42 Fastest Speed 20 | 50 160 50 35 130 47 47 66 50 69 53 53 53 53 53 41 20 Average Speed 90 | 146 244 183 149 195 60 85 109 121 78 82 53 53 53 53 58 58 Slowest Speed 1450 | 160 480 200 240 1450 130 136 144 339 152 125 53 53 53 53 210 74 Overloaded Moves 46 | . . . . . . . . . 46 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . 8 . . . . 1 1 . . . 1 1 Potential Cave-ins 10 | . . . . . . . . . . . . 2 . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 3 32 30 26 72 53 11 59 29 24 16 57 64 61 65 44 8 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . . . . 1 1 3 . . . Known Exits Taken 11 | . 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . . 2 . 3 . . Spaces Dug 40 | . . . . . . . . . 5 2 . 5 . 1 27 . Terrain Destroyed 277 | . 15 . 22 54 . 13 75 43 6 2 . 5 . 1 41 . Melee 29 | . . . . . . . . . 5 2 . 3 . 1 18 . Projectile 34 | . . . . . . . . 8 1 . . 2 . . 23 . AOE 214 | . 15 . 22 54 . 13 75 35 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Total 12526 | 49 153 323 395 1106 912 520 1458 1119 1398 783 340 555 242 387 2516 270 Wait 2221 | . 6 155 5 355 239 111 411 74 285 88 3 15 43 10 415 6 Move 9230 | 40 104 140 304 582 629 382 945 881 1025 655 336 522 184 375 1873 253 Hop 11 | . . . . . 7 . . . . 1 1 . . . 1 1 Pick Up 98 | 1 2 . 17 30 6 6 . 5 13 10 . . 1 1 6 . Fast Attach 89 | 6 2 2 13 18 3 2 . 8 9 1 . . 2 . 22 1 Attach 31 | . 1 1 4 3 3 2 4 7 1 5 . . . . . . Detach 17 | . 1 . 2 . . 2 1 4 2 2 . . . . 2 1 Swap 22 | . 1 . 1 12 1 . . 1 1 2 . . . . 3 . Drop 93 | . . . 5 32 14 . 3 4 4 3 . 1 3 . 22 2 Fire 491 | 2 36 23 44 69 10 15 75 102 31 . . 14 . . 70 . Melee 166 | . . . . . . . . 19 27 16 . 3 9 1 91 . Ram 11 | . . 2 . 1 . . . 1 . . . . . . 1 6 Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 1 . . . . . . . 2 . Escape Stasis 43 | . . . . 4 . . 18 13 . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Mines 263 | -10/Materials | Destroyed 8 combat bots 323 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered Mines 465 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 525 | -10/Mines | Discovered new exit (range 3) 773 | -10/Mines | Excavation squad dispatched 773 | -10/Mines | A large section of the Mines collapsed 882 | -10/Mines | Core integrity fell below 50% 895 | -10/Mines | Discovered new exit (range 12) 896 | -10/Mines | Core integrity fell below 20% 897 | -10/Mines | Released all parts (3) 903 | -10/Mines | Entered Materials 903 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -9/Materials | Lost 3 parts (2n1w) 993 | -9/Materials | Identified exit to Mines 993 | -9/Materials | Identified exit to Storage 1170 | -9/Materials | Lost 4 parts (1p1n1u1w) 1442 | -9/Materials | Build established: Scavenger-Mutant 1509 | -9/Materials | Entered Storage 2113 | -9/Storage | Build established: Mutant 2116 | -9/Storage | Repaired Adv. Beam Cannon 2150 | -9/Storage | Repaired Hvy. Assault Rifle 2183 | -9/Storage | Repaired Imp. Treads 2351 | -9/Storage | Garrison activated, responded to threat 2453 | -9/Storage | Core integrity fell below 50% 2494 | -9/Storage | Destroyed 10 combat bots 2496 | -9/Storage | Lost 3 parts (1u2w) 2854 | -9/Storage | Build established: Scavenger-Mutant 2878 | -9/Storage | Discovered new exit (range 5) 3276 | -9/Storage | Used back door to open Recycling access 3276 | -9/Storage | Discovered new exit (range 5) 3281 | -9/Storage | Entered Recycling 3356 | -9/Recycling | Scanned before Scraplab entrance 3384 | -9/Recycling | Angered Scraplab inhabitants 3467 | -9/Recycling | Found Prototype Device 3467 | -9/Recycling | Identified Scrap Engine 3753 | -9/Recycling | Discovered new exit (range 15) 3862 | -9/Recycling | Build established: Construct 3923 | -9/Recycling | Core integrity fell below 20% 3962 | -9/Recycling | Entered Factory 3962 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4456 | -7/Factory | Identified exit to Garrison 4457 | -7/Factory | Entered Garrison 4475 | -7/Garrison | Triggered checkpoint 4535 | -7/Garrison | Lost 4 parts (1p1u2w) 4539 | -7/Garrison | Rescued a captive Derelict 4541 | -7/Garrison | Rescued a captive Derelict 4819 | -7/Garrison | Triggered checkpoint 4891 | -7/Garrison | Triggered checkpoint 4921 | -7/Garrison | Triggered checkpoint 5051 | -7/Garrison | Discovered new exit (range 15) 5185 | -7/Garrison | Triggered checkpoint 5223 | -7/Garrison | Garrison Relay disabled 5339 | -7/Garrison | Core integrity fell below 50% 5529 | -7/Garrison | Discovered new exit (range 15) 5691 | -7/Garrison | Triggered checkpoint 5811 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5956 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6119 | -7/Garrison | Discovered new exit (range 13) 6138 | -7/Garrison | Entered Factory 6138 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6220 | -6/Factory | Fabricated G-50 Soldier (x3) 6522 | -6/Factory | Found Launcher Loader 6638 | -6/Factory | Fabricated Carbide Saw (x2) 6772 | -6/Factory | Cargo convoy interrupted 6813 | -6/Factory | Destroyed 11 combat bots 6866 | -6/Factory | Lost 5 parts (1p2n2w) 7056 | -6/Factory | Lost 5 parts (2n1u2w) 7073 | -6/Factory | Build established: Mutant 7298 | -6/Factory | Core integrity fell below 50% 7552 | -6/Factory | Spotted B-75 Beast 7569 | -6/Factory | Lost 3 parts (1u2w) 7621 | -6/Factory | Discovered new exit (range 5) 7627 | -6/Factory | Identified exit to Factory 7629 | -6/Factory | Entered another Factory area 7629 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7659 | -5/Factory | Lost 4 parts (3u1w) 8226 | -5/Factory | Build established: Hacker-Construct 8395 | -5/Factory | Repaired Imp. Sensor Array 8428 | -5/Factory | Fabricated Nanosword (x1) 8817 | -5/Factory | Discovered new exit (range 15) 8883 | -5/Factory | Identified exit to Factory 8884 | -5/Factory | Entered another Factory area 8884 | -4/Factory | Evolved 2 slots: Utility x2 9121 | -4/Factory | Build established: Construct 9488 | -4/Factory | Discovered new exit (range 14) 9501 | -4/Factory | Identified exit to Upper Caves 9503 | -4/Factory | Discovered new exit (range 6) 9531 | -4/Factory | Identified exit to Research 9580 | -4/Factory | Entered Upper Caves 9604 | -4/Upper Caves | Learned location of Testing (-2) 9619 | -4/Upper Caves | Spotted B-86 Titan 9679 | -4/Upper Caves | Discovered new exit (range 13) 9685 | -4/Upper Caves | Identified exit to Upper Caves 9763 | -4/Upper Caves | Entered another Upper Caves area 9768 | -4/Upper Caves | Discovered exit to Research (range 19) 9810 | -4/Upper Caves | Learned location of Armory (-4) 9814 | -4/Upper Caves | Learned Research stockpile data 9816 | -4/Upper Caves | Build established: Scout 10062 | -4/Upper Caves | Discovered new exit (range 5) 10064 | -4/Upper Caves | Identified exit to Zhirov 10089 | -4/Upper Caves | Entered Zhirov 10089 | -4/Zhirov | Discovered new exit (range 3) 10099 | -4/Zhirov | Met Zhirov 10111 | -4/Zhirov | Learned location of Quarantine (-3) 10111 | -4/Zhirov | Learned location of Command (-1) 10115 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10126 | -4/Zhirov | Found Alien Artifact 10126 | -4/Zhirov | Identified Integrated Reactor 10126 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10235 | -4/Zhirov | Found Alien Artifact 10254 | -4/Zhirov | Build established: Construct 10257 | -4/Zhirov | Identified exit to Proximity Caves 10258 | -4/Zhirov | Entered Proximity Caves 10304 | -3/Proximity Caves | Spotted B-86 Titan 10329 | -3/Proximity Caves | Spotter reported a threat 10343 | -3/Proximity Caves | Spotter reported a threat 10433 | -3/Proximity Caves | Discovered exit to Research (range 4) 10471 | -3/Proximity Caves | Entered Research 10471 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10491 | -3/Research | Adv. Hacking Suite fried by hacking feedback 10922 | -3/Research | Found Gamma Bomb Array 11360 | -3/Research | System corruption reached 10% 11420 | -3/Research | Lost 5 parts (1p3n1w) 11509 | -3/Research | Lost 4 parts (1p2n1u) 11550 | -3/Research | Lost 5 parts (5u) 11578 | -3/Research | Identified Transdimensional Reconstructor 11578 | -3/Research | Warped through subspace 11807 | -3/Research | Spotted B-86 Titan 11950 | -3/Research | Build established: Scavenger-Scout 12198 | -3/Research | Lost 4 parts (1p2n1w) 12419 | -3/Research | Spotted B-86 Titan 12424 | -3/Research | Discovered new exit (range 16) 12425 | -3/Research | Core integrity fell below 50% 12432 | -3/Research | Identified exit to Research 12437 | -3/Research | Entered another Research area 12437 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12467 | -2/Research | Lost 5 parts (2n2u1w) 12594 | -2/Research | Spotted B-90 Cyclops 12599 | -2/Research | Core integrity fell below 50% 12601 | -2/Research | System corruption reached 10% 12601 | -2/Research | Self-destructed Last Messages --------------- 12571_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12584_ Acquired Prototype Flight Unit. 12584_ Identified Exp. Q-thruster. 12587_ Scrap Engine consumes Centrium Leg. 12588_ Scrap Engine consumes Imp. Power Shielding. 12589_ Scrap Engine destroyed. 12594_ W-44 Eye sends out distress signal. 12595_ C-30 ARC bursts open, deploying its payload. 12595_ P-80 Master unfolds itself. 12595_ Knocked back. 12595_ K-01 Serf collects debris. 12598_ Knocked back. 12599_ Subatomic Condenser disabled. 12599_ W-44 Eye sends out distress signal. 12599_ Exp. Q-thruster destroyed. 12600_ Adv. Melee Analysis Suite destroyed. 12600_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????! #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????#w#??????????????????????? | | ???????????????#????????#@#??????????????????????? | | ???????????????# ???????#c#??????????????????????? | | ??????????????## ##??## #???????????????#??????? | | #######+####### #### c###+########### #??????? | | ## % *!| #??????? | | H c !! ##?????? | | ## !| #????? | | ###### ######## ## p """ #????? | | ?????# #????########## "" " ###????? | | ?????# #????# """ % ###????? | | ?????# #????# " #????? | | ####?# ###### # #????? | | ?# + # #????? | | # ###+###+### """ """ #????? | | # ## # #?# """G""" #????? | | + / # #?# #########???+#??????? | | # ####### # #?# #???????????????????? | | # #?????# # #?# #???????????????????? | | ?# #?????# ! # #?# #???????????????????? | | ######+####### ! # ### #???????????????????? | | #]]] | # # +???????????????????? | | "]]] ############ #???????????????????? | | "]]] ""#??????????# #???????????????????? | | " ""#??????????# #???????????????????? | | ""#??????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 35 Energy Capacity 559 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 EM Shielding 3 Armor Coverage 225 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 71 Targeting Accuracy 6 Melee Accuracy 40 Target Analysis 12 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Carbide Saw | x2 | -6/Factory | Preloaded Nanosword | x1 | -5/Factory | Preloaded Repaired ---------- Adv. Beam Cannon | 67% | -9/Storage Hvy. Assault Rifle | 61% | -9/Storage Imp. Treads | 61% | -9/Storage Imp. Sensor Array | 22% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LatentShieldVibroblade Manual? 0 Play Time 01:40:25 Cumulative 508.3 hours Start 2025.11.05 @ 15:21:22 End 2025.11.05 @ 17:18:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 845 Rogue 690 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 75 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5554f40-8416-47be-8bb3-7458079be880