Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 15:39:08 Player: LightKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (48) 240 Value Destroyed (1664) 1664 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6624 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Armor Integrity Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Power Amplifier Advanced Terrain Scanner Hypervelocity Mass Driver Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Armor Integrity Analyzer Improved Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle Proton Missile Launcher > --- INVENTORY -------- Flexi-carbon Leg Improved Datajack Plasma Cutter Makeshift Hammer [Rating: 73] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility System Shield Device Improved Terrain Scanner Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Cannon Hypervelocity Mass Driver Launcher EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . Utility 7 | . . . 2 . . 2 . . 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 82 | 6 1 . 11 11 2 15 3 5 18 6 4 Power 6 | 1 . . 1 1 . 1 . . 2 . . Engine 1 | 1 . . . . . . . . . . . Core 5 | . . . 1 1 . 1 . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . . 2 5 1 3 . . 4 1 1 Treads 2 | . . . 2 . . . . . . . . Leg 14 | 2 . . . 5 1 2 . . 4 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . 1 . . . 1 1 Utility 30 | 1 1 . 4 2 . 7 2 2 6 4 1 Device 12 | . 1 . 1 1 . 2 1 1 3 2 . Storage 1 | 1 . . . . . . . . . . . Processor 9 | . . . . 1 . 2 1 1 2 2 . Hackware 7 | . . . 3 . . 3 . . . . 1 Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . . 4 3 1 4 1 3 6 1 2 Energy Gun 5 | 2 . . 1 . 1 . . . 1 . . Energy Cannon 5 | . . . 2 1 . . . . 2 . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 6 | . . . 1 2 . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 1 1 2 2 1 . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . 1 Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 25 | . . . 1 5 2 8 2 1 . 1 5 Power 2 | . . . . 1 . 1 . . . . . Propulsion 9 | . . . . 1 1 4 . 1 . . 2 Utility 7 | . . . . 1 . 1 2 . . 1 2 Weapon 7 | . . . 1 2 1 2 . . . . 1 Highest Loss Streak 6 | . . . 1 4 2 6 2 1 . 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 94 100 97 96 80 87 57 50 76 60 48 Engine 1 | . 14 14 . . . . . . . . . Core 6 | . . . 10 10 9 9 . . 7 . . Treads 2 | . . . 17 1 . . . . . . . Leg 13 | . 28 28 4 20 26 18 . . 16 1 . Device 8 | . 8 14 9 15 9 9 11 3 4 5 . Storage 5 | . 14 14 11 11 9 6 . . . . . Processor 11 | . . . . 4 9 10 9 23 19 24 27 Hackware 13 | . . . 22 12 . 16 20 15 13 11 11 Protection 1 | . . . . . . . . . 3 5 3 Energy Gun 6 | . 28 28 1 10 8 6 . . 3 . . Energy Cannon 4 | . . . 18 9 . . . . 1 . . Launcher 1 | . . . 1 2 9 2 . . . . . Impact Weapon 1 | . . . . . . . 7 5 3 2 . Peak Build Rating 73 | 6 7 7 22 21 20 35 25 30 65 73 46 Average Rating 27 | 4 6 7 19 19 19 29 23 24 46 43 35 On Entrance 20 | . 6 7 7 18 16 17 25 24 25 63 43 Naked Turns . | . . . . . . . . . . . . Heaviest Build 31 | 14 15 15 25 23 20 28 6 6 31 27 15 Greatest Support 80 | 20 20 20 40 26 36 36 6 6 80 80 4 Greatest Overweight (x) 4 | 1 . . 1 1 . 1 . 1 2 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 4 6 6 8 8 8 8 5 5 5 5 5 Average Carried 5 | 2 4 6 7 6 6 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 6 6 8 5 8 5 5 4 5 5 5 Class Distribution -------------------- 71% | Hacker-Mutant 23% | Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Matter Collected 1129 | 260 . . 125 150 48 87 100 98 86 127 48 Remotely . | . . . . . . . . . . . . Salvage Created 1662 | 110 . . 495 268 161 305 39 44 86 66 88 Parts 86 | 4 . . 35 17 5 11 . . 7 3 4 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 33 | . . . 11 5 3 7 1 . 1 1 4 Melee 2 | . . . . . . 1 . . 1 . . Guns 4 | . . . 1 2 . 1 . . . . . Cannons 11 | . . . 7 1 . . . . . . 3 AOE 13 | . . . 2 2 3 5 . . . 1 . Classes Destroyed 14 | 2 . . 6 1 1 1 1 . . 2 . Worker 4 | . . . 2 . . 2 . . . . . Builder 1 | . . . . . . . . . . 1 . Tunneler 2 | 1 . . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . Watcher 5 | . . . 3 . . . . . 1 1 . Swarmer 11 | . . . 6 . . 1 . . . . 4 Grunt 13 | . . . 2 4 2 5 . . . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 4 | . . . 3 . . . . . 1 . . Hunter 1 | . . . . . . . . . . 1 . Programmer 1 | . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . 2 . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | 2 . . 9 2 3 7 1 . 1 3 4 Combat Bots Only 4 | . . . 3 2 3 4 1 . 1 1 4 Max Kills in Single Turn 3 | 1 . . 2 1 1 3 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 1 1 1 . . . 1 . Melee 1 | . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Hostile Shots Fired 431 | . . . 73 31 31 101 23 18 57 8 89 Missed 155 | . . . 19 12 14 40 12 8 15 3 32 Damage Taken 4203 | 24 . . 509 387 218 830 218 147 543 316 1011 Core 1716 | . . . 98 54 59 221 112 92 65 217 798 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . 45 25 35 Core Remaining (%) 80 | 100 . 100 . 62 89 . . 39 92 . . Volleys Fired 69 | 3 . 1 22 15 7 12 . . 5 . 4 Largest 2 | 2 . 2 2 2 2 2 . . 2 . 1 Hottest 140 | 80 . 80 126 108 96 99 . . 140 . 66 Shots Fired 120 | 6 . 2 41 29 13 16 . . 9 . 4 Gun 42 | 6 . 2 1 14 6 9 . . 4 . . Cannon 52 | . . . 39 4 . . . . 5 . 4 Launcher 26 | . . . 1 11 7 7 . . . . . Special . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 Thermal 20 | . . . . . 6 9 . . 5 . . Explosive 11 | . . . 1 3 . 7 . . . . . Electromagnetic 85 | 6 . 2 40 26 7 . . . 4 . . Robot Hit Streak 9 | 2 . . 5 9 5 7 . . 3 . 4 Robot Miss Streak 5 | 2 . . 2 5 2 3 . . 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 94 | 4 . . 22 17 8 21 6 3 7 . 6 Core Hits 60 | 2 . . 12 11 7 19 . . 3 3 3 Critical Kills 3 | . . . . . . . . . . . 3 Critical Parts Destroyed 4 | . . . . . . . 1 1 . . 2 Critical Strikes 8 | . . . . . . 1 1 1 . . 5 Destroy 4 | . . . . . . . . . . . 4 Smash 3 | . . . . . . . 1 1 . . 1 Sever 1 | . . . . . . 1 . . . . . Melee Attacks 41 | . . . . . . 12 8 6 7 4 4 Impact 28 | . . . . . . 1 8 5 7 4 3 Slashing 11 | . . . . . . 11 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3832 | 97 . . 799 451 380 1027 216 167 192 308 195 Guns 487 | 53 . . 9 194 35 138 . . 58 . . Cannons 793 | . . . 625 44 . . . . 55 . 69 Explosions 1795 | 44 . . 165 212 335 731 . . . 308 . Melee 736 | . . . . . . 158 216 167 79 . 116 Ramming 21 | . . . . 1 10 . . . . . 10 Kinetic 69 | . . . . . . . . . . . 69 Thermal 441 | 44 . . 69 7 128 138 . . 55 . . Explosive 1249 | . . . 96 114 . 731 . . . 308 . Electromagnetic 1316 | 53 . . 634 329 242 . . . 58 . . Impact 578 | . . . . . . . 216 167 79 . 116 Slashing 158 | . . . . . . 158 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 1 . . Average Corruption 1 | . . . . . . 1 2 2 1 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . 6 2 6 . . . Message Errors 1 | . . . . . . 1 . . . . . Matter Fused 2 | . . . . . . 1 . 1 . . . Heat Flow Errors 2 | . . . . . . 1 . 1 . . . Energy Discharges 3 | . . . . . . 1 1 1 . . . Parts Rejected 2 | . . . . . . . 1 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . 1 . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 462 | . . . 106 4 . 6 46 151 . 33 116 Projectiles 75 | . . . 75 . . . . . . . . Explosions 74 | . . . 31 4 . 6 . . . 33 . Melee 313 | . . . . . . . 46 151 . . 116 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 517 | 25 . . 2 115 28 144 . . . 199 4 Shots 15 | 1 . . 1 5 1 5 . . . 2 . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 5 | . . . . 1 1 . . . . . 3 Kicked 2 | . . . . 1 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 289 | 48 . 18 117 43 120 202 . 220 289 . 14 Average Temperature 62 | 21 . 12 41 16 53 94 . 117 127 . 8 Received Heat Transfer 783 | . . . 75 114 63 237 . . 78 18 198 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . 1 . . . 1 Combat Hostiles 3 | . . . 1 . . . 1 . . . 1 Parts Fried 6 | . . . 3 . . . 1 1 . . 1 Impact Corruptions 7 | . . . . . . . 2 3 . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 820 | 50 . . 150 50 174 296 . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | 1 . . 1 3 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Peak Influence 453 | 10 6 16 343 210 355 212 . . 89 453 . Initial 161 | . 6 1 5 105 20 161 . . 88 16 . Average 107 | 1 6 12 149 145 160 145 . . 62 90 . Maximum Alert Level 2 | . . . 1 1 1 1 . . . 2 . Low Security (%) 87 | 100 100 100 55 99 51 92 . . 100 82 . Level 1 11 | . . . 44 . 48 7 . . . 4 . Level 2 . | . . . . . . . . . . 12 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . 1 . 2 6 . . 1 2 . Investigation 3 | . . . 1 . 1 1 . . . . . Extermination 2 | . . . . . . 1 . . 1 . . Reinforcement 1 | . . . . . . 1 . . . . . Assault 1 | . . . . . 1 . . . . . . Garrison 5 | . . . . . . 3 . . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 80 | . . . 23 6 7 13 2 5 4 3 17 Peak Tracking Total 14 | . . . 5 3 7 3 1 4 2 3 14 Tactical Retreats 13 | . . . 4 1 1 3 . 3 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Traps Triggered 2 | . . . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Machines Disabled 26 | . . 1 1 1 5 1 1 . . 16 . Max in Single Turn 9 | . . 1 1 1 2 1 1 . . 9 . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Machines Accessed 13 | . . . 3 . 2 4 . . 1 2 1 Terminals 11 | . . . 2 . 2 3 . . 1 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 31 | . . . 7 . 7 7 . . 2 3 5 Successful 15 | . . . 2 . 2 3 . . 1 2 5 Failed 16 | . . . 5 . 5 4 . . 1 1 . Catastrophic 3 | . . . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 29 | . . . 6 . 7 6 . . 2 3 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . . . 1 . 2 3 . . 1 2 5 Record 5 | . . . . . . . . . . . 5 Robot Analysis 4 | . . . . . 2 2 . . . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . 2 . 2 3 . . . 1 1 Full Trace Events 3 | . . . 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Robot Analysis Total 4 | . . . . . 2 2 . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 1 . . 1 Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Turns Passed 3629 | 90 107 218 470 458 184 675 118 351 629 233 96 Spaces Moved 3201 | 53 87 180 222 296 130 471 232 622 392 353 163 Core 628 | 2 . . . . . 18 . 415 122 . 71 Treads 184 | . . . 176 8 . . . . . . . Legs 1418 | 51 87 180 46 288 130 358 . . 270 8 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 971 | . . . . . . 95 232 207 . 345 92 Fastest Speed 35 | 50 120 120 120 120 120 40 40 40 50 40 35 Average Speed 87 | 129 120 120 162 127 120 112 40 47 101 41 43 Slowest Speed 250 | 190 120 120 190 240 120 190 40 100 150 120 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 24 46 17 59 22 11 49 78 18 14 24 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 8 | . . . . 2 . . 1 3 . . 2 Spaces Dug 12 | . . . . . . 1 . 3 5 3 . Terrain Destroyed 160 | . . . 10 34 . 55 . 3 5 53 . Melee 12 | . . . . . . 1 . 3 5 3 . Projectile . | . . . . . . . . . . . . AOE 148 | . . . 10 34 . 54 . . . 50 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Total 3833 | 65 89 180 293 347 144 576 244 672 603 438 182 Wait 352 | . . . 17 22 . 53 . 31 168 61 . Move 3186 | 52 86 179 221 295 129 466 231 621 391 352 163 Hop 2 | . . . . . . 2 . . . . . Pick Up 35 | 4 2 . 9 1 3 7 1 3 3 1 1 Fast Attach 45 | 6 1 . 5 . 2 7 2 3 12 4 3 Attach 25 | . . . 2 6 1 8 1 2 2 2 1 Detach 24 | . . . 4 1 1 5 1 1 5 5 1 Swap 13 | . . . 4 5 . . . . 4 . . Drop 34 | . . . 9 1 . 4 . 5 4 9 2 Fire 69 | 3 . 1 22 15 7 12 . . 5 . 4 Melee 41 | . . . . . . 12 8 6 7 4 4 Ram 3 | . . . . . . . . . . . 3 Kick 2 | . . . . 1 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 11) 172 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 405 | -10/Mines | Discovered new exit (range 10) 406 | -10/Mines | Learned location of Storage (-8) 416 | -10/Mines | Entered Materials 416 | -9/Materials | Evolved 2 slots: Utility x2 701 | -9/Materials | Discovered new exit (range 7) 732 | -9/Materials | Build established: Hacker-Mutant 886 | -9/Materials | Entered Mines 892 | -9/Mines | Met a Derelict bent on vengeance 1096 | -9/Mines | Learned 8 Materials zone layouts 1319 | -9/Mines | Discovered new exit (range 7) 1343 | -9/Mines | Lost 4 parts (1p1u2w) 1344 | -9/Mines | Entered Materials 1344 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1345 | -8/Materials | Identified exit to Factory 1415 | -8/Materials | Build established: Mutant 1528 | -8/Materials | Entered Factory 1528 | -7/Factory | Evolved 2 slots: Utility x2 1822 | -7/Factory | Build established: Hacker-Mutant 2171 | -7/Factory | Lost 6 parts (1p2n1u2w) 2201 | -7/Factory | Discovered new exit (range 7) 2203 | -7/Factory | Entered Lower Caves 2256 | -7/Lower Caves | Learned location of Extension (-5) 2273 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2316 | -7/Lower Caves | Discovered new exit (range 8) 2320 | -7/Lower Caves | Spotted B-75 Beast 2321 | -7/Lower Caves | Entered another Lower Caves area 2321 | -7/Lower Caves | Learned 4 Factory zone layouts 2332 | -7/Lower Caves | Encountered a Warlord checkpoint 2410 | -7/Lower Caves | Spotted B-75 Beast 2447 | -7/Lower Caves | Core integrity fell below 50% 2613 | -7/Lower Caves | Discovered new exit (range 7) 2672 | -7/Lower Caves | Entered Factory 2672 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2673 | -6/Factory | Identified exit to Factory 3256 | -6/Factory | Discovered exit to Factory (range 21) 3301 | -6/Factory | Entered another Factory area 3301 | -5/Factory | Evolved 2 slots: Utility x2 3504 | -5/Factory | Identified exit to Factory 3511 | -5/Factory | Discovered new exit (range 19) 3533 | -5/Factory | Identified exit to Upper Caves 3534 | -5/Factory | Entered Upper Caves 3552 | -5/Upper Caves | Learned location of 1 exit from Factory 3604 | -5/Upper Caves | Core integrity fell below 50% 3610 | -5/Upper Caves | Core integrity fell below 20% 3610 | -5/Upper Caves | Learned location of 1 exit from Research 3610 | -5/Upper Caves | Learned Armory security intel 3612 | -5/Upper Caves | Attracted the attention of an 0b10 base 3630 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Query(Status Report 825X) INTERCEPTED DERELICT INTEL. Data stored: Research exits (x1). >>Query(Status Report 045X) INTERCEPTED DERELICT INTEL. Data stored: Armory security intel. 03611_ Critical hit (Burn: +37). 03614_ Slug penetrates G-50 Soldier. 03619_ Searching scrap... 03619_ Found Lrg. Storage Unit. 03619_ Found Humpback. 03619_ Found Adv. System Shield. 03619_ Found 67 Matter. 03620_ Acquired 3 matter. 03628_ Searching scrap... 03628_ Found Machine Analyzer. 03628_ Found Hacking Suite. 03628_ Found Flexi-carbon Leg. 03628_ Found 58 Matter. 03629_ Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????#####???????????# | | ?????????????????????############ ##????????### | | ?????????????????????# !@ #???????## | | ?????????????????????# =% s #???????# | | ?????????????????????# ###### ## #???##### | | ?????????????????????# ?????##### ##???# | | ?????????????????????# ??????????# #????# ##" | | ????????????????????? ???????????# #????# #?#### | | ????????????????????#????????????# #????# #????# | | ?????????????????????????????????# ###### ##???# | | ?????????????????????????????????# !%! #???# | | ?????????????????????????????????# ! #???# | | ?????????????????????????????????######### #???# | | ?????????????????????????????????????????# #???# | | ?????????????????????????????????????????# #???# | | ?????????????????????????????????????????# #???# | | ????????????????????????????????????????? #???## | | ????????????????????????????????????????? #????? | | ????????????????????????????????????????? ##????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #??????? | | ?????????????????????????????????????????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 185 ECM Strength 1 Power Amplification 20 Utility Shielding 66 Evasion (%) 63 Melee Accuracy 8 Launcher Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterDisposableWings Manual? 0 Play Time 01:07:14 Cumulative 73.5 hours Start 2024.12.31 @ 22:21:16 End 2025.01.01 @ 15:39:08 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c25986bf-1c6c-423d-bd16-26a2d330eb37