Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.21 @ 12:33:07 Player: darlorth Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (210) 1050 Value Destroyed (7374) 7374 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (946) 946 TOTAL SCORE: 13810 Bonus ------- High Alert Combat Kills 297 Follower Combat Kills 49 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 150/150 System Corruption 11% Temperature Cool (12) Movement Walking (330) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Huge Storage Unit Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Proton Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Angular Momentum Engine Antimatter Reactor Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Compact Battery (200) Advanced Energy Well (500) Matter Compressor (250) Improved Terrain Scanner 0b10 Decoder Chip [Skirmisher] Microactuators Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Skeleton Box Heavy Laser Proton Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Energy Well > --- WEAPON ----------- Plasma Rifle Proton Cannon Proton Cannon Proton Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Antimatter Reactor Carbon-fiber Leg Advanced Heat Sink Compact Battery Matter Compressor Improved Terrain Scanner 0b10 Decoder Chip [Skirmisher] Microactuators Improved Reaction Control System Utility Shielding Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Skeleton Box Heavy Laser Proton Cannon Missile Launcher [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Utility Shielding Weapon Axe Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Minigun Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 7 | . 1 . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . Utility 2 | . . . 1 . . . . . 1 . . . . Weapon 2 | . 1 . . . . . 1 . . . . . . Parts Attached 172 | 6 3 1 11 2 4 . 32 4 56 4 14 2 33 Power 13 | 1 . . 1 . . . 2 1 4 . 1 . 3 Engine 6 | 1 . . . . . . . . 1 . 1 . 3 Core 7 | . . . 1 . . . 2 1 3 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 48 | 2 . . 2 1 . . 14 1 17 1 4 . 6 Treads 1 | . . . . . . . . . . . . . 1 Leg 47 | 2 . . 2 1 . . 14 1 17 1 4 . 5 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 55 | 1 1 . 1 1 2 . 6 . 20 3 7 2 11 Device 29 | . . . . . 1 . 5 . 13 2 3 1 4 Storage 4 | . 1 . . . . . . . 1 . . . 2 Processor 6 | . . . 1 . . . 1 . 2 . 1 1 . Hackware . | . . . . . . . . . . . . . . Protection 16 | 1 . . . 1 1 . . . 4 1 3 . 5 Artifact . | . . . . . . . . . . . . . . Weapon 56 | 2 2 1 7 . 2 . 10 2 15 . 2 . 13 Energy Gun 7 | . 1 . . . . . 3 . . . . . 3 Energy Cannon 8 | . . . 1 . 1 . 1 . . . . . 5 Ballistic Gun 21 | 2 1 1 6 . 1 . 6 1 . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 4 . 1 . . Slashing Weapon 13 | . . . . . . . . 1 10 . 1 . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 2 . 1 . 1 . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . . . 6 Parts Lost 31 | . . . 1 3 . . 1 . 2 1 6 . 17 Power 4 | . . . . . . . 1 . . . 1 . 2 Propulsion 16 | . . . 1 1 . . . . 1 1 4 . 8 Utility 4 | . . . . 2 . . . . . . . . 2 Weapon 7 | . . . . . . . . . 1 . 1 . 5 Highest Loss Streak 12 | . . . 1 3 . . 1 . 1 1 3 . 12 To Critical Strikes 2 | . . . . . . . . . . . 2 . . Average Slot Usage (%) 95 | . 96 100 98 91 93 100 99 100 99 99 96 98 84 Engine 4 | . 12 12 9 . . . . . . 7 6 7 6 Core 3 | . . . . 10 10 10 8 8 6 . . . . Leg 30 | . 25 25 30 30 30 30 32 33 34 34 35 35 22 Device 7 | . . . . . . . 7 8 10 11 2 . 10 Storage 8 | . 10 12 10 10 10 10 8 8 7 7 7 7 9 Processor 6 | . . . 8 1 . . 6 8 7 7 13 13 5 Protection 4 | . 12 12 10 10 14 20 2 . 2 2 2 7 2 Energy Gun 1 | . 7 . . . . . 2 . . . . . 3 Energy Cannon 2 | . . . 3 . . . 1 . . . . . 11 Ballistic Gun 10 | . 27 37 26 30 28 30 28 32 4 . . . 2 Slashing Weapon 12 | . . . . . . . . . 21 28 27 21 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 122 | 9 31 30 35 36 39 39 42 42 104 108 104 101 122 Greatest Support 98 | 20 20 20 30 30 30 30 60 60 98 98 97 80 80 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 2 . 1 1 1 1 6 Average Overweight (x) . | . . 1 . 1 1 1 . . . 1 1 1 1 Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 19 | 5 13 15 15 15 15 15 15 15 15 25 25 25 24 Most Carried 25 | 2 6 7 15 14 15 14 15 15 15 18 18 16 25 Average Carried 15 | . 2 6 12 13 14 14 14 14 14 16 16 15 20 Final Capacity 25 | 5 15 15 15 15 15 15 15 15 25 25 25 25 25 Final Carried 21 | . 6 7 14 14 14 14 15 15 15 18 16 15 21 Class Distribution -------------------- 37% | Hacker-Mutant 16% | Hacker-Skirmisher 9% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Hacker-Tank 6% | Hacker-Assassin 5% | Hacker-Gunner 4% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Gunner | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Scavenger-Tank | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 4732 | 198 153 22 209 78 . 32 1378 792 821 121 159 . 769 Remotely . | . . . . . . . . . . . . . . Salvage Created 8152 | . 292 22 771 80 . 48 1783 1282 2143 563 603 . 565 Parts 451 | . 25 2 44 6 . 6 101 71 122 22 34 . 18 Haulers Intercepted 9 | . 2 . . . . . 2 3 2 . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 161 | . 4 2 18 6 . 3 31 30 32 12 12 . 11 Melee 50 | . . . . . . . . . 26 12 12 . . Guns 104 | . 4 2 15 6 . 3 30 30 6 . . . 8 Cannons 3 | . . . 3 . . . . . . . . . . AOE 2 | . . . . . . . . . . . . . 2 Classes Destroyed 15 | . 5 . 2 2 . . 4 . 2 . . . . Worker 13 | . 2 . . . . . 5 2 4 . . . . Builder 5 | . 1 . . . . . 1 1 2 . . . . Tunneler 3 | . . . . 1 . . 1 . 1 . . . . Hauler 9 | . 2 . . . . . 2 3 2 . . . . Recycler 5 | . . . . . . . 1 1 3 . . . . Operator 6 | . . . . . . . 2 2 2 . . . . Watcher 8 | . . . . . . . 2 . 6 . . . . Swarmer 29 | . 2 2 3 4 . 3 . 3 2 5 2 . 3 Grunt 73 | . 2 . 8 . . . 21 14 14 4 3 . 7 Brawler 5 | . . . 1 . . . . 1 2 . 1 . . Duelist 3 | . . . . . . . 1 1 . . 1 . . Sentry 32 | . . . 6 . . . 9 11 3 . 2 . 1 Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 3 | . . . . . . . . . 3 . . . . Programmer 11 | . . . . . . . . . 8 . 3 . . Thug 3 | . . . . . . . . . . 3 . . . Best Kill Streak 11 | . 4 2 5 3 . 3 6 11 4 7 5 . 6 Combat Bots Only 8 | . 2 2 5 2 . 3 4 8 4 7 5 . 6 Max Kills in Single Turn 2 | . 2 1 1 2 . 2 2 2 2 1 1 . 2 Gunslinging 1 | . 1 . . . . 1 1 1 . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Damage Taken 6340 | . 108 3 478 246 . 14 541 366 1026 622 737 . 2199 Core 1015 | . 22 . 130 6 . . 58 88 157 86 77 . 391 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 247 | . 13 . 22 17 . . 7 . 92 . 9 . 87 Core Remaining (%) 82 | 100 . 91 . . . 66 . 73 . . . . . Volleys Fired 217 | . 15 4 48 9 . 2 62 39 10 . . . 28 Largest 4 | . 3 3 3 3 . 3 4 4 4 . . . 4 Hottest 251 | . 80 60 108 75 . 75 251 112 112 . . . 211 Shots Fired 730 | . 45 12 142 27 . 6 246 156 38 . . . 58 Gun 688 | . 45 12 125 27 . 6 232 156 38 . . . 47 Cannon 41 | . . . 17 . . . 14 . . . . . 10 Launcher 1 | . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 656 | . 34 12 125 27 . 6 217 156 38 . . . 41 Thermal 46 | . . . 17 . . . 29 . . . . . . Explosive 1 | . . . . . . . . . . . . . 1 Electromagnetic 27 | . 11 . . . . . . . . . . . 16 Robot Hit Streak 34 | . 34 4 29 27 . 5 24 27 12 . . . 16 Robot Miss Streak 6 | . 2 2 1 1 . 1 6 4 5 . . . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 12 | . 2 . 2 1 . 1 3 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . . Shots Hit Robots 741 | . 35 7 119 21 . 4 190 118 137 33 28 . 49 Core Hits 517 | . 17 3 45 10 . 3 131 167 90 13 15 . 23 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . 2 . . . 1 Critical Strikes 21 | . . . 1 . . . 2 . 8 5 4 . 1 Burn 2 | . . . . . . . 2 . . . . . . Destroy 2 | . . . 1 . . . . . . . . . 1 Smash 2 | . . . . . . . . . 2 . . . . Sever 15 | . . . . . . . . . 6 5 4 . . Melee Attacks 208 | . . . . . . . . 3 130 38 33 . 4 Impact 4 | . . . . . . . . . 4 . . . . Slashing 199 | . . . . . . . . 3 121 38 33 . 4 Piercing 5 | . . . . . . . . . 5 . . . . Sneak Attacks 15 | . . . . . . . . 1 14 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Follow-up Attacks 44 | . . . . . . . . . 27 10 6 . 1 Damage Inflicted 17068 | . 432 87 1186 353 . 67 3450 2507 5329 1379 994 . 1284 Guns 9011 | . 419 87 858 353 . 67 3304 2429 693 . . . 801 Cannons 706 | . . . 328 . . . 146 . . . . . 232 Explosions 301 | . . . . . . . . 17 176 . . . 108 Melee 7032 | . . . . . . . . 56 4460 1379 994 . 143 Ramming 18 | . 13 . . . . . . 5 . . . . . Kinetic 8653 | . 287 87 858 353 . 67 3078 2429 693 . . . 801 Thermal 876 | . . . 328 . . . 372 . 176 . . . . Explosive 125 | . . . . . . . . 17 . . . . 108 Electromagnetic 364 | . 132 . . . . . . . . . . . 232 Impact 131 | . . . . . . . . . 131 . . . . Slashing 6820 | . . . . . . . . 56 4248 1379 994 . 143 Piercing 81 | . . . . . . . . . 81 . . . . Highest Corruption 11 | . . . . . . . . . 2 1 5 5 11 Average Corruption 4 | . . . . . . . . . 1 1 2 5 8 Corruption Purged 2 | . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 159 | . . . . . . . . . 20 22 11 5 101 Message Errors 44 | . . . . . . . . . 4 7 . 3 30 Matter Fused 44 | . . . . . . . . . 10 7 4 1 22 Heat Flow Errors 13 | . . . . . . . . . . 1 . 1 11 Energy Discharges 18 | . . . . . . . . . 1 3 1 . 13 Data Loss (minor) 24 | . . . . . . . . . 2 2 6 . 14 Data Loss (major) 8 | . . . . . . . . . 1 1 . . 6 Misfires 2 | . . . . . . . . . . . . . 2 Alerts 6 | . . . . . . . . . 2 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 667 | . . . . . . . . . 546 101 12 . 8 Projectiles . | . . . . . . . . . . . . . . Explosions 74 | . . . . . . . . . 74 . . . . Melee 593 | . . . . . . . . . 472 101 12 . 8 Knockbacks 1 | . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . . . 50 173 . . . . Shots 4 | . . . . . . . . 1 3 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . 2 . . . . . . 2 . . . . . Kicked 4 | . 2 . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 552 | . 219 20 316 86 . 38 527 228 66 141 5 126 552 Average Temperature 91 | . 70 15 119 31 . 20 104 61 17 73 5 64 128 Received Heat Transfer 3207 | . 111 . 363 . . . 468 216 321 342 258 . 1128 Effects 13 | . 1 . 3 . . . 2 . . . . . 7 Shutdowns 2 | . . . . . . . 1 . . . . . 1 Energy Bleed 2 | . 1 . 1 . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . 4 . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 4 | . . . . . . . 3 . . . . . 1 Heat Transferred 1580 | . . . 592 . . . 888 . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Peak Influence 789 | . 148 90 314 159 . 70 320 789 448 . . . . Initial 259 | . . 40 24 . . . 19 96 259 . . . . Average 137 | . 53 65 145 71 . 18 144 466 111 . . . . Maximum Alert Level 3 | . . . 1 . . . 1 3 2 . . . . Low Security (%) 75 | 100 100 100 82 100 . 100 65 23 77 . . . . Level 1 18 | . . . 17 . . . 34 9 21 . . . . Level 2 4 | . . . . . . . . 46 1 . . . . Level 3 1 | . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . . . 1 . . . 6 6 14 . . . 1 Investigation 5 | . . . . . . . . . 4 . . . 1 Extermination 6 | . . . . . . . . . 6 . . . . Reinforcement 10 | . . . 1 . . . 2 3 4 . . . . Assault . | . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 4 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 8 | . 1 . 1 . . . 4 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 212 | . 6 1 24 9 . 3 42 35 49 16 13 . 14 Peak Tracking Total 13 | . 3 1 4 13 . 3 4 6 4 7 5 . 6 Tactical Retreats 11 | . . . . . . . 1 . 5 4 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 18 | . . . . . . . 4 2 12 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 14 | . 1 . . 1 . . 2 2 7 . . . 1 Max in Single Turn 3 | . 1 . . 1 . . 1 1 3 . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 21 | . . . . . . . 2 1 9 2 2 4 1 Terminals 9 | . . . . . . . 1 1 5 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . Total Hacks 69 | . . . . . . . 5 1 18 8 7 27 3 Successful 58 | . . . . . . . 4 1 8 8 7 27 3 Failed 11 | . . . . . . . 1 . 10 . . . . Catastrophic 4 | . . . . . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . . . . . 1 . 3 . 13 . . . . Terminals 24 | . . . . . . . 3 1 10 7 . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . Garrison Access 6 | . . . . . . . 2 . 4 . . . . Terminal Hacks 51 | . . . . . . . 3 1 2 8 7 27 3 Record 27 | . . . . . . . . . . 7 6 11 3 Part Schematic 8 | . . . . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 3 | . . . . . . . . 1 . 1 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . . 2 . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . . . Seal Access 3 | . . . . . . . 1 . 2 . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . . 1 1 8 1 . . 1 Full Trace Events 4 | . . . . . . . . . 3 . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 1 . . 8 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 Total Orders 4 | . . . . . . . . . 4 . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . RETURN 2 | . . . . . . . . . 2 . . . . Ally Attacks 15 | . . . . . . . . . . . . . 15 Total Damage 314 | . . . . . . . . . . . . . 314 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 2 . 2 Drone Launches 2 | . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 15507 | 54 370 79 888 520 410 364 1481 620 3936 2220 1086 184 3295 Spaces Moved 7964 | 40 179 35 449 260 213 186 964 339 2488 1050 511 95 1155 Core 7 | 7 . . . . . . . . . . . . . Treads 85 | . . . . . . . . . . . . . 85 Legs 7872 | 33 179 35 449 260 213 186 964 339 2488 1050 511 95 1070 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 190 120 120 120 198 192 192 120 Average Speed 164 | 107 172 190 158 190 190 190 120 120 122 199 194 192 245 Slowest Speed 560 | 120 190 190 190 190 190 190 260 120 198 200 200 192 560 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 40 11 45 62 59 36 63 60 54 92 54 75 76 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . 2 1 . 3 Spaces Dug 5 | . . . . . . . . . 4 1 . . . Terrain Destroyed 93 | . . . . . . . . 14 65 1 . . 13 Melee 5 | . . . . . . . . . 4 1 . . . Projectile 1 | . . . . . . . . . . . . . 1 AOE 86 | . . . . . . . . 14 61 . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 9715 | 51 210 40 543 272 218 194 1164 452 3214 1142 564 98 1553 Wait 998 | . . . 12 . . 7 70 46 511 56 10 . 286 Move 7951 | 39 178 34 448 259 212 185 963 338 2487 1049 510 94 1155 Hop . | . . . . . . . . . . . . . . Pick Up 128 | 6 10 1 15 2 1 . 12 8 24 6 6 . 37 Fast Attach 52 | . . . 2 . 1 . 17 1 27 . . . 4 Attach 57 | 6 2 . 3 2 1 . 4 . 7 2 8 1 21 Detach 2 | . . . . . . . . . 1 . . . 1 Swap 63 | . 1 1 6 . 2 . 11 3 22 2 6 1 8 Drop 102 | . 2 . 9 . 1 . 25 8 41 2 2 2 10 Fire 217 | . 15 4 48 9 . 2 62 39 10 . . . 28 Melee 137 | . . . . . . . . 3 84 25 22 . 3 Ram . | . . . . . . . . . . . . . . Kick 4 | . 2 . . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 16) 55 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Evolved 1 slot: Weapon x1 191 | -10/Materials | Identified exit to Materials 191 | -10/Materials | Discovered exit to Materials (range 14) 330 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Discovered exit to Mines (range 13) 399 | -10/Materials | Build established: Hacker-Tank 425 | -10/Materials | Entered Mines 460 | -10/Mines | Met a Derelict bent on vengeance 466 | -10/Mines | Discovered exit to Materials (range 13) 504 | -10/Mines | Entered Materials 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Identified exit to Materials 853 | -9/Materials | Discovered exit to Materials (range 9) 1067 | -9/Materials | Discovered exit to Materials (range 4) 1227 | -9/Materials | Build established: Hacker-Gunner 1298 | -9/Materials | Identified exit to Mines 1298 | -9/Materials | Discovered exit to Mines (range 12) 1392 | -9/Materials | Entered Mines 1468 | -9/Mines | Assembled infested the area 1477 | -9/Mines | Discovered exit to Materials (range 8) 1480 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1510 | -9/Mines | Lost 3 parts (1n2u) 1713 | -9/Mines | Discovered exit to Materials (range 12) 1763 | -9/Mines | Build established: Hacker-Tank 1905 | -9/Mines | Identified exit to Exiles 1905 | -9/Mines | Discovered exit to Exiles (range 5) 1912 | -9/Mines | Entered Exiles 1960 | -9/Exiles | Met 8R-AWN 1990 | -9/Exiles | Met EX-HEX 2047 | -9/Exiles | Met EX-BIN 2070 | -9/Exiles | Aligned with FarCom system 2072 | -9/Exiles | Given EX-Vault access code 2118 | -9/Exiles | Opened EX-Vault 2129 | -9/Exiles | Found Prototype Energy Cannon 2130 | -9/Exiles | Identified Gui. Plasma Cannon 2134 | -9/Exiles | Found Prototype Device 2134 | -9/Exiles | Identified Skeleton Box 2184 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2239 | -9/Exiles | Met EX-DEC 2305 | -9/Exiles | Identified exit to Mines 2305 | -9/Exiles | Discovered exit to Mines (range 10) 2322 | -9/Exiles | Left Exiles lab with Skeleton Box 2322 | -9/Exiles | Entered Mines 2500 | -8/Mines | Build established: Scavenger-Tank 2671 | -8/Mines | Discovered exit to Materials (range 8) 2686 | -8/Mines | Entered Materials 2686 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2851 | -8/Materials | Garrison activated, responded to threat 3207 | -8/Materials | Build established: Hacker-Skirmisher 3225 | -8/Materials | Garrison activated, responded to threat 3308 | -8/Materials | Identified exit to Factory 3308 | -8/Materials | Discovered exit to Factory (range 14) 3546 | -8/Materials | Discovered exit to Factory (range 16) 4066 | -8/Materials | Discovered exit to Factory (range 15) 4161 | -8/Materials | Identified exit to Storage 4161 | -8/Materials | Discovered exit to Storage (range 5) 4167 | -8/Materials | Entered Storage 4400 | -8/Storage | Destroyed 8 combat bots 4472 | -8/Storage | Garrison activated, responded to threat 4765 | -8/Storage | Discovered exit to Factory (range 15) 4787 | -8/Storage | Entered Factory 4787 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5841 | -7/Factory | Build established: Hacker-Mutant 6842 | -7/Factory | Identified exit to Factory 6842 | -7/Factory | Discovered exit to Factory (range 13) 8583 | -7/Factory | Identified exit to Lower Caves 8583 | -7/Factory | Discovered exit to Lower Caves (range 9) 8723 | -7/Factory | Entered Lower Caves 9195 | -7/Lower Caves | Encountered a Warlord checkpoint 9240 | -7/Lower Caves | Learned location of 1 exit from Factory 9253 | -7/Lower Caves | Attracted the attention of an 0b10 base 9299 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 9299 | -7/Lower Caves | Learned 8 Factory zone layouts 9299 | -7/Lower Caves | Learned Factory security intel 9304 | -7/Lower Caves | Destroyed 7 combat bots 9476 | -7/Lower Caves | Ambushed by wild Derelicts 9843 | -7/Lower Caves | Identified exit to Lower Caves 9843 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 10943 | -7/Lower Caves | Entered another Lower Caves area 11066 | -7/Lower Caves | Lost 3 parts (1p2n) 11085 | -7/Lower Caves | Learned location of 1 exit from Factory 11085 | -7/Lower Caves | Learned Research security intel 11085 | -7/Lower Caves | Learned Armory terminal intel 11085 | -7/Lower Caves | Learned Research garrison access intel 11085 | -7/Lower Caves | Learned Armory garrison access intel 11150 | -7/Lower Caves | Learned 4 Factory zone layouts 11293 | -7/Lower Caves | Discovered exit to Factory (range 16) 11453 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11492 | -7/Lower Caves | Learned Factory stockpile data 12017 | -7/Lower Caves | Identified exit to Data Miner 12017 | -7/Lower Caves | Discovered exit to Data Miner (range 7) 12029 | -7/Lower Caves | Entered Data Miner 12029 | -7/Data Miner | Identified exit to Proximity Caves 12029 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 12066 | -7/Data Miner | Met Data Miner 12102 | -7/Data Miner | Learned location of Section 7 (-2) 12102 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12139 | -7/Data Miner | Received God Mode back door access code from Data Miner 12213 | -7/Data Miner | Entered Proximity Caves 12263 | -6/Proximity Caves | Build established: Scavenger-Mutant 12913 | -6/Proximity Caves | Spotted B-75 Beast 12915 | -6/Proximity Caves | Escorted by Enhanced Grunt 13161 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13171 | -6/Proximity Caves | Core integrity fell below 50% 13253 | -6/Proximity Caves | Lost 12 parts (1p7n4w) 13477 | -6/Proximity Caves | Build established: Hacker-Mutant 13635 | -6/Proximity Caves | Core integrity fell below 20% 13661 | -6/Proximity Caves | System corruption reached 10% 13991 | -6/Proximity Caves | Build established: Scavenger-Gunner 14348 | -6/Proximity Caves | Learned location of 1 exit from Factory 15127 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 15499 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 15508 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 15340_ M#NHDNBWKQOAO 2WRBYRORWSP,TPQZPZQZNJIEZW 15370_ System corrupted: Heat flow error (+259). 15386_ System corrupted: Energy discharge (-31). 15405_ Adv. Heat Sink destroyed. 15415_ Imp. Reaction Control System destroyed. 15417_ System corrupted: Energy discharge (-31). 15456_ System corrupted: Energy discharge (-52). 15456_ Knocked back. 15456_ Proton Cannon destroyed. 15457_ Dropped Proton Cannon. 15458_ Dropped Plasma Rifle. 15459_ Lgt. Angular Momentum Engine destroyed. 15468_ Carbon-fiber Leg destroyed. 15468_ Knocked back. 15469_ Acquired 4 matter. 15472_ Critical hit (Destroy). 15474_ L7HRRPNSYVS/U9QBM<#E,UWMU& 15489_ System corrupted: FCS attempts to trigger Proton Cannon. 15489_ System corrupted: Proton Cannon misfires. 15491_ Knocked back. Map ----- +----------------------------------------------------+ | ??#???#????#?##??????????????????????????????????? | | ????????###????#??##?????????????????????????????? | | ?#??#???????#??##??? ???????????????????????????? | | ##?##??????##???#??# ?? ?????????????????????????? | | ????#???##?#??####?#? ? ?????????????????????????? | | #?#?#????? ???????? ? ? ????????????????????????? | | ##???#???? ?? ?# ???? ? ? ??????????????????????? | | ??#?####?? ? ? ? ???????????????????????????????? | | ?#?## ##??#?# ?? ????? ?????????????????????????? | | #??## ####??? ? ?? ??????????????????????????? | | ???#% #####???? ????#???????????????????????? | | ##?#[! ##??????? ??????????????????????????? | | ### ##???? ??? ??????????????????????????? | | ## ####? ???# ? ###???????? ??????????????? | | ###?? ???#?#??? ##????? ??????????????? | | #??? ??##?#??? ##??? #??????????????? | | ### ##?#? ? #?#???# #### #?#????????????? | | ### ### ???####?# # #????????????? | | ### ##?## ? ###### ?????????????? | | ## #??#?# ??##??## ??????????????? | | ####?# ###### #???????????????? | | ##### ? ??# #???????????????? | | #### #### #???????????????? | | #### ?#### #???????????????? | | ###### ##?#; #???????????????? | | ######## ? ## ?##### @ #???????????????? | | ######?# ### ####?## #???????????????? | | #?#####? ############## ##??????????????? | | ############## ######### BB #??????????????? | | #### ###### ;BB ######?????????? | | ####### #### #### ;;; ;## ##????????? | | ####### #### % #;; [% #????????? | | ####### % ] #????????? | | #### #" % % ;;#%% % ##????????? | | ### #"# ##### ##?????????? | | [ #### ;##### ####??????????? | | #### | #######?#?## "#?????????????? | | ###### ] #?#####?#?#######?????????????? | | ######## ###############???????????????? | | ############ #############??#???????????????? | | ####### ### ########?##?##?#?????????????????? | | ######## ## ###?######??###??????????????????? | | ######## # ######?###??#?#??????????????????? | | ######### # #############????????????????????? | | ####### ###?########??#??????????????????? | | ####### #########?###?#?#???????????????????? | | ###### ############?#???????????????????????? | | ######## ###########?#????????????????????????? | | ####### ####?#?#######???#????????????????????? | | ###### #############??##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- Utility Shielding | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed SmartbombCarbideDetonator Manual? 0 Play Time 01:45:47 Cumulative 252.1 hours Start 2022.09.20 @ 19:40:05 End 2022.09.21 @ 12:33:07 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 263 Rogue 119 Adventurer 81 Explorer 63 Win Type - Total 13 Types 11/0/2/0/0/0/0/0/0 Lore% 37 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35a3bf56-e298-4942-86e2-f90d6db4af1b