Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 22:15:38 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1409) 1409 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 3472 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/1200 Matter 194/300 Energy 341/405 System Corruption 0% Temperature Cool (536) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (5) ------ Improved Heat Sink Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Electrolaser Improved Assault Rifle > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Electrolaser Improved Assault Rifle > --- INVENTORY -------- (None) [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Seismic Analyzer Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 7 | 4 . 3 . Power 1 | 1 . . . Propulsion 1 | 1 . . . Utility 4 | 1 . 3 . Weapon 1 | 1 . . . Parts Attached 34 | 8 6 15 5 Power 7 | 2 . 4 1 Engine 6 | 2 . 4 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 6 3 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight 7 | . 4 3 . Utility 11 | 2 . 6 3 Device 4 | 1 . 2 1 Storage . | . . . . Processor 3 | 1 . 2 . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 98 | . 98 98 100 Engine 21 | . 25 21 10 Wheel 4 | . 10 . . Flight 16 | . 12 21 18 Device 14 | . 12 15 18 Processor 13 | . 12 16 9 Protection 2 | . . 1 18 Energy Gun 11 | . 12 10 9 Ballistic Gun 11 | . 12 10 9 Naked Turns . | . . . . Heaviest Build 33 | 13 13 29 33 Greatest Support 52 | 40 52 33 33 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 43% | Mutant 30% | Scavenger-Scout 20% | Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scout | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1047 | 272 276 434 65 Remotely . | . . . . Salvage Created 1935 | 184 513 1089 149 Parts 157 | 19 44 76 18 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 5 | . 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . 12 22 5 Guns 38 | . 12 22 4 AOE 1 | . . . 1 Classes Destroyed 12 | 3 5 3 1 Worker 4 | 1 3 . . Builder 3 | . 1 1 1 Tunneler 6 | 5 . 1 . Hauler 4 | . 1 3 . Recycler 2 | 1 1 . . Operator 1 | . . . 1 Watcher 5 | . 2 3 . Swarmer 12 | . 3 6 3 Grunt 16 | . 9 6 1 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 8 | . . 7 1 Best Kill Streak 8 | 4 5 8 4 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2877 | 58 575 734 1510 Core 2442 | 50 463 584 1345 Absorbed by Shields . | . . . . Redirected to Core 1422 | 30 333 493 566 Core Remaining (%) 97 | 91 100 100 . Volleys Fired 201 | 12 72 82 35 Largest 2 | 2 2 2 2 Hottest 86 | 60 60 63 86 Shots Fired 394 | 24 144 162 64 Gun 394 | 24 144 162 64 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 201 | 12 72 82 35 Thermal 27 | . . . 27 Explosive . | . . . . Electromagnetic 166 | 12 72 80 2 Robot Hit Streak 9 | 3 7 9 9 Robot Miss Streak 5 | 4 5 4 5 Penetration Max . | . . . . Secondary Targets 9 | . 4 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 217 | 14 80 93 30 Core Hits 97 | 7 32 45 13 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3282 | 267 1217 1288 510 Guns 2961 | 162 1084 1226 489 Cannons . | . . . . Explosions 321 | 105 133 62 21 Melee . | . . . . Ramming . | . . . . Kinetic 1298 | 45 444 531 278 Thermal 501 | 105 133 62 201 Explosive . | . . . . Electromagnetic 1483 | 117 640 695 31 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . 14 . . Projectiles . | . . . . Explosions 14 | . 14 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 72 | 58 . 14 . Shots 3 | 2 . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 575 | 30 394 452 575 Average Temperature 162 | 16 101 170 360 Received Heat Transfer 903 | . 273 252 378 Effects 44 | . 7 13 24 Shutdowns 16 | . 3 2 11 Energy Bleed 7 | . 1 4 2 Interference 8 | . . 5 3 Matter Decay 4 | . 1 . 3 Short Circuit 5 | . 2 2 1 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 894 | 100 250 100 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | 2 3 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 667 | 35 252 667 468 Average Influence 242 | 15 101 406 369 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 48 | 100 83 13 . Level 1 25 | . 16 28 68 Level 2 25 | . . 58 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 3 4 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 20 31 6 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1524 | 110 659 584 171 Spaces Moved 1518 | 62 736 612 108 Core 21 | 15 6 . . Treads . | . . . . Legs . | . . . . Wheels 293 | 47 246 . . Hover . | . . . . Flight 1204 | . 484 612 108 Fastest Speed 37 | 50 37 37 37 Average Speed 45 | 72 52 37 37 Slowest Speed 100 | 80 100 40 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 94 73 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | 5 14 . . Melee . | . . . . Projectile . | . . . . AOE 19 | 5 14 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1943 | 98 866 802 177 Wait 99 | 17 16 48 18 Move 1512 | 61 735 608 108 Hop 1 | . . 1 . Pick Up . | . . . . Fast Attach 23 | 8 3 11 1 Attach . | . . . . Detach . | . . . . Swap 12 | . 3 5 4 Drop 19 | . 6 8 5 Fire 201 | 12 72 82 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 76 | . 31 39 6 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Power slot (x1) 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 12) 487 | -10/Materials | Discovered new exit (range 3) 530 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Reached level 2 770 | -10/Materials | Entered another Materials area 772 | -9/Materials | Reached level 3 773 | -9/Materials | Upgraded with Utility slot (x1) 1008 | -9/Materials | Reached level 4 1042 | -9/Materials | Discovered new exit (range 10) 1179 | -9/Materials | Discovered new exit (range 18) 1281 | -9/Materials | Reached level 5 1284 | -9/Materials | Upgraded with Utility slot (x2) 1345 | -9/Materials | Discovered new exit (range 11) 1354 | -9/Materials | Entered another Materials area 1356 | -8/Materials | Reached level 6 1424 | -8/Materials | Garrison activated, responded to threat 1509 | -8/Materials | Core integrity fell below 50% 1517 | -8/Materials | Core integrity fell below 20% 1525 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01507_ Overheating: Core damaged (-120). 01508_ Overheating: Short circuit. 01508_ Broken Electrolaser permanently disabled. 01508_ U-05 Engineer lays Concrete. 01509_ Overheating: Core damaged (-228). 01509_ U-05 Engineer lays Concrete. 01513_ Overheating: Energy bleed (-59). 01514_ Overheating: Core damaged (-168). 01514_ U-05 Engineer lays Concrete. 01517_ Power failure, Nuclear Core shutdown. 01517_ Overheating: Core damaged (-216). 01517_ U-05 Engineer lays Concrete. 01518_ Power failure, Imp. Ion Engine shutdown. 01518_ U-05 Engineer lays Concrete. 01521_ Overheating: System interference. 01521_ Terrain Scan Processor temporarily disabled. 01522_ Overheating: Matter decay (-35). 01522_ U-05 Engineer lays Concrete. 01524_ Overheating: Energy bleed (-37). 01524_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????? ? ? ? + ######???# | | ?????????????? ??# ?? ## ########?##### | | ?????????????????##?######## #######?###?## | | ?????????????? ???#?###### # #########?# | | ????????????????? G?#####??# ##?#??##### | | ??????????????? ?"???####### # ###?####### | | ????????????? ########### #######?###?## | | ????????????? ######???##?#? | | ????????????? ##########??## | | ????????????? !!# ##### | | ????????????? =%# """ #?### | | ????????????? """ !# """ ##??? | | ??????????????+##### """ # """ * ##?#? | | ?????????????? + """ + ! ##### | | ????????????? ? ## # """ ##### | | ????????????? 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""" # ??????? | | ?????????????#?? ? ?? ??? # ? ? ??????? | | ??????????????#?? ? ??? ??#???#??#??#?????? | | ??????????????????? ??"??? ####??#?????????? | | ???????????????? ???? ""?????? ?#?#????????? | | ????????????????? ???????"??? ??????????????? | | ????????????????????? ? ?? ?????????????? | | ???????????????????? ???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 8 Terrain Scan Range 16 Terrain Scan Density 585 Armor Coverage 375 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 5 | . 1 3 1 XP Earned 11688 | 3000 1630 4755 2303 XP Spent 8960 | 3000 1495 4465 . Upgrades 35 | 8 13 14 . Power Slot 1 | 1 . . . Propulsion Slot 1 | 1 . . . Utility Slot 4 | 1 . 3 . Weapon Slot 1 | 1 . . . Core Integrity 12 | . 4 8 . Mass Support 5 | 4 1 . . Sight Range 2 | . 2 . . Sensor Range 4 | . 3 1 . Terrain Scan Density 5 | . 3 2 . Protomatter Created 648 | . 254 334 60 Integrity Restored 1535 | . 597 800 138 Core 1235 | . 513 584 138 Parts 300 | . 84 216 . Protomatter Decayed 95 | . 32 63 . Game ------ Seed GravmagBiocellCanceller Manual? 0 Play Time 00:31:12 Cumulative 69.6 hours Start 2019.12.18 @ 21:47:30 End 2019.12.18 @ 22:15:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: e667593c-7635-47e8-af01-2e62e06c6f07