Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 23:40:00 Player: f3-rnm Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (601) 3005 Value Destroyed (29798) 29798 Prototype IDs (141) 2820 Alien Tech Used (5) 1000 Bonus (26184) 26184 TOTAL SCORE: 74707 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 17307 Follower Combat Kills 6394 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1512 Scanned by Researcher 500 Friendly Fire -2229 Cogmind --------- Core Integrity 0/1600 Matter 59/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (476) Experimental Matter Compressor (0) Advanced Force Booster Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Large Storage Unit Experimental Optical Array Advanced Launcher Guidance Computer Launcher Loader Advanced Reaction Control System Advanced Phase Shifter Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Matter Compressor Experimental Matter Compressor Quantum Capacitor Zionite Shade Armor Advanced Powered Armor Graphene Brace Long-range Tractor Beam Enhanced Nova Cannon Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Neutron Missile Launcher Ragnarok Missile Launcher Ragnarok Missile Launcher Vortex Lance [Rating: 232] Favorites ----------- Power Light Quantum Reactor Engine F-cell Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Zionite Supercomposite Leg Treads Medium Treads Leg Zionite Supercomposite Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Optical Array Hackware Improved Hacking Suite Protection Zionite Shade Armor Weapon Heavy Assault Rifle Energy Gun Vortex Shotgun Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Heavy Assault Rifle Launcher Ragnarok Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Propulsion 6 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Utility 9 | . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 245 | 6 3 3 1 1 21 13 13 2 1 . 3 6 5 5 1 3 . 1 3 3 5 18 1 7 3 7 1 . 5 . 6 4 6 23 7 45 13 Power 31 | 1 . 1 . . 1 . 1 1 . . 1 3 . . . . . . 1 1 1 2 . . . . . . 1 . 2 . . 3 1 7 3 Engine 7 | 1 . 1 . . . . 1 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . . . . . . 2 . . . . . . . 1 1 1 . . . . . . . . 1 . . . . . 2 Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 3 1 7 1 Propulsion 70 | 2 . . . . 10 4 5 . . . 1 . 1 1 . 2 . 1 . . 2 4 . 3 2 3 . . 3 . 2 . 2 11 . 6 5 Treads 13 | 2 . . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 6 5 Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . 1 . 5 . . . 1 . 1 1 . 2 . 1 . . 2 4 . 3 2 3 . . 3 . 2 . 2 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 1 1 2 1 . 3 4 4 . . . . 3 3 2 1 . . . 2 2 2 6 1 4 . 3 1 . 1 . 2 1 2 8 6 22 4 Device 45 | . . 1 . . 1 . 2 . . . . 2 2 . . . . . 1 . . 4 . 3 . 1 1 . . . . . 1 4 3 17 2 Storage 7 | 1 . 1 1 . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Processor 17 | . . . . . 2 1 1 . . . . 1 . . . . . . . 2 1 2 . . . 1 . . . . . 1 . 2 1 2 . Hackware 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Protection 19 | . 1 . . . . 2 1 . . . . . . . 1 . . . . . . . 1 1 . . . . 1 . 1 . 1 2 2 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 . . 1 7 5 3 1 1 . 1 . 1 2 . 1 . . . . . 6 . . 1 1 . . . . . 3 2 1 . 10 1 Energy Gun 7 | 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 3 . Energy Cannon 7 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 2 1 Ballistic Gun 12 | 1 2 . . 1 4 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . 1 1 1 . 1 . . . 1 . . . . . . . . 1 . . 1 . . . . . . 1 1 1 . 5 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . . . 3 4 1 . . . . 2 1 1 . . . . 1 . 2 12 1 . 2 . . . 4 . 4 4 3 5 1 6 . Corrupted Parts 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Parts Lost 68 | . . 2 . 1 2 1 2 . 1 . 1 1 . 1 . . . . . . 4 . 1 . . . . . . 2 . 1 9 4 1 7 27 Power 11 | . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 5 Propulsion 19 | . . . . . 2 . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . 4 . . 1 8 Utility 28 | . . 1 . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 4 3 1 3 11 Weapon 10 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 2 3 Highest Loss Streak 11 | . . 1 . 1 1 1 2 . 1 . 1 1 . 1 . . . . . . 4 . 1 . . . . . . 2 . 1 6 2 1 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 1 6 8 9 10 18 19 10 9 9 10 9 9 9 10 13 14 14 14 13 13 12 13 12 12 12 12 12 13 13 13 13 13 12 13 14 13 11 Power . | . 1 . 1 2 2 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . . 1 2 . . Propulsion 1 | . 2 2 2 2 4 6 1 1 1 1 . . . . . 2 3 3 3 3 3 2 . . . . . . 1 . . 1 . 1 . . . Utility 6 | . . 1 3 4 4 5 5 5 6 6 6 6 6 8 9 9 7 7 6 6 6 5 5 6 6 6 7 8 7 7 7 4 4 4 5 7 7 Weapon 4 | . 2 3 3 2 6 6 2 2 1 2 2 2 1 1 2 2 2 2 2 2 1 5 6 5 5 5 4 4 3 4 3 5 5 6 7 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . 1 . . 4 6 3 2 . . 1 2 1 . 1 . . . 2 1 1 4 . . . . . . . 1 1 3 . 1 2 4 5 Power 6 | . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Utility 21 | . . 1 . . . . 1 2 . . . 1 1 . . . . . 2 1 . 2 . . . . . . . 1 1 . . 1 1 3 3 Weapon 14 | . . . . . 4 4 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 96 97 100 100 91 98 98 99 92 92 88 81 97 94 100 100 100 100 95 99 92 98 99 93 92 93 99 100 93 89 91 92 77 83 90 93 86 Engine 3 | . 14 14 14 14 5 . 5 7 7 7 7 4 6 6 6 6 6 6 8 8 5 5 5 5 5 5 5 5 2 . . . . . . . . Core 1 | . . . . . 3 9 1 . . . . 1 . . . . . . . 2 1 4 5 5 5 5 5 5 1 . . . . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 3 4 4 6 8 15 12 Treads 6 | . 28 28 28 28 32 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 34 31 27 Hover 16 | . . . . . . . 37 37 38 38 38 33 39 34 40 40 40 40 35 35 35 35 34 31 33 35 36 36 36 35 37 38 31 7 . . . Device 15 | . . 6 14 14 9 5 12 15 15 15 15 16 20 14 13 13 12 13 16 20 11 15 17 18 21 21 21 21 20 21 19 18 15 18 20 21 15 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 10 11 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 9 | . . . . . 9 9 6 7 7 7 7 11 13 13 13 13 13 13 9 7 11 6 11 10 6 7 5 5 5 5 4 8 9 16 13 10 11 Hackware 2 | . . . . . . 5 1 . . . . . . 5 6 6 6 6 5 5 5 4 . . . 1 5 5 5 5 7 4 2 . . . . Protection 3 | . 10 5 . . . 5 7 7 7 7 4 . . . . . . . . . . . 4 7 5 5 5 5 5 5 4 4 4 2 3 4 8 Energy Cannon 1 | . . . . . . . . . . . . . . 5 6 3 4 5 5 4 . . . . . . . . . . . . . . . 2 1 Ballistic Gun 4 | . 18 28 28 28 16 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 4 7 . . . . 8 6 6 3 1 1 1 . 6 4 5 5 5 . . . . . . . . . . 2 4 Slashing Weapon 1 | . . . . . . . 1 7 7 7 5 6 2 . . 5 5 5 3 5 . . . . . . . . . . . 1 2 3 4 . . Peak Build Rating 232 | 6 10 12 13 13 41 41 50 47 51 45 51 56 65 63 62 68 74 70 77 81 86 126 118 135 134 137 134 134 144 147 155 178 178 190 207 232 219 Average Rating 117 | 4 8 10 12 12 34 38 46 46 45 45 48 51 60 55 60 64 65 66 72 77 79 99 117 130 130 126 133 134 135 135 149 166 159 170 201 218 187 On Entrance 86 | . 6 10 12 13 13 40 37 46 47 45 45 48 55 63 60 62 65 65 70 76 80 81 116 118 134 133 126 134 134 144 132 155 178 118 190 206 213 Avg Prop Armor Cover (%) 4 | . . . . . 16 . 3 4 6 6 4 4 4 . . . 4 4 . . . . . . 2 1 1 . . . . . . . . . . Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 173 | 12 19 22 52 52 56 63 54 29 25 21 28 32 43 47 47 51 52 52 52 56 59 80 66 76 76 67 76 70 83 97 83 79 93 79 103 173 155 Greatest Support 253 | 40 40 40 40 40 112 106 40 40 32 32 40 40 47 47 47 53 53 55 55 55 58 68 78 83 82 85 87 87 87 99 102 118 112 245 245 253 251 Greatest Overweight (x) 2 | . . . 1 1 2 . 1 1 . . . . . 1 . . 1 . . 1 1 1 . 1 1 . . . . 1 . . 1 . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 11 20 20 20 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 3 8 9 11 11 20 20 20 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 6 8 10 10 18 19 9 9 9 10 9 9 9 10 13 14 14 15 14 14 13 14 14 14 14 14 14 15 14 14 14 14 13 13 14 14 13 Final Capacity 20 | 8 8 10 20 20 20 20 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 3 8 8 11 11 20 20 10 9 10 10 9 10 10 12 15 15 15 15 14 15 13 15 14 15 15 15 15 15 15 14 15 15 10 15 15 12 4 Class Distribution -------------------- 29% | Mutant 19% | Messiah-Mutant 8% | Messiah-Assassin 8% | Ninja 7% | Scout 6% | Scavenger-Mutant 5% | Scavenger-Scout 3% | Sprinter 3% | Commander-Mutant 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Ninja | -6/Factory Infiltrator-Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Scavenger-Ninja | -5/Factory Mutant | -5/Upper Caves Scout | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Scout | -3/Protoforge Messiah-Assassin | -2/Research Messiah-Assassin | -2/Testing Messiah-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Matter Collected 27001 | 242 87 205 . 102 705 1035 347 298 46 . 277 165 648 177 133 251 41 95 217 104 231 879 1 296 190 245 174 67 . 247 812 123 2341 1300 50 10843 4027 Remotely 8105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5464 2641 Salvage Created 21655 | . 204 380 . . 823 1229 398 86 57 . 84 299 871 97 110 234 . 153 87 116 295 586 47 205 961 415 148 . . 234 88 554 970 297 169 8502 2956 Parts 927 | . 8 26 . . 39 79 19 6 6 . 8 14 8 3 7 16 . 13 9 6 19 30 6 15 3 16 8 . . 12 3 40 26 8 10 345 119 Haulers Intercepted 22 | . . . . . 4 6 2 . . . . 1 . 1 . . . . . . . . . 2 . 2 . . . . 1 . . 2 . 1 . Recyclers Shooed 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . 1 3 . 8 . . . 3 4 . 8 . 4 18 . 3 . . . 6 1 . 8 . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 470 | . 2 14 . . 19 18 13 4 3 . 9 1 4 . 3 6 . 6 . 3 16 16 4 . 4 3 8 . . 14 . 8 30 . 5 183 74 Melee 27 | . . . . . . . . . . . 2 1 . . . 1 . . . 1 . . . . . . 2 . . 1 . 3 6 . 5 5 . Guns 57 | . 2 14 . . 16 18 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 4 . Cannons 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 3 AOE 345 | . . . . . 3 . 13 4 3 . 7 . 4 . 3 5 . 6 . 2 16 16 4 . 4 3 5 . . 11 . 5 24 . . 149 58 Classes Destroyed 31 | . 3 1 . . 7 . . 1 1 . 1 1 1 . 1 1 . 1 . . 1 3 . . . . . . . . . 1 . . . 7 . Worker 44 | . . . . . 2 3 2 . . . . 2 . 1 . . . . 2 . . . . 2 . 2 . . . . 1 . . 5 . 18 4 Builder 20 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 15 . Tunneler 6 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Hauler 22 | . . . . . 4 6 2 . . . . 1 . 1 . . . . . . . . . 2 . 2 . . . . 1 . . 2 . 1 . Recycler 15 | . 1 . . . 1 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 6 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 Operator 9 | . . . . . 1 1 . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . 2 . Drone 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Watcher 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 Swarmer 103 | . . 9 . . 5 3 11 4 3 . 8 . . . . . . 4 . . 10 1 4 . . . 5 . . 9 . 5 3 . 5 3 11 Saboteur 18 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . 12 1 Grunt 153 | . 2 5 . . 9 5 1 . . . . 1 . . . . . 2 . 2 1 8 . . . 3 2 . . 3 . . 7 . . 78 24 Brawler 17 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 10 5 Duelist 18 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 7 8 Protector 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Sentry 27 | . . . . . 3 10 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 8 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 31 | . . . . . 1 . 1 . . . . . . . . 1 . . . 1 2 1 . . . . . . . . . . . . . 17 7 Programmer 40 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . 29 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Compactor 8 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hotshot 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 55 | . 3 4 . . 6 6 6 4 3 . 5 3 4 2 2 4 . 4 3 2 9 11 4 2 4 5 5 . . 7 1 5 18 3 5 55 26 Combat Bots Only 46 | . 2 3 . . 5 3 5 4 3 . 5 1 4 . 2 4 . 4 . 2 9 11 4 . 4 3 5 . . 7 . 5 16 . 5 46 20 Max Kills in Single Turn 5 | . 1 2 . . 2 1 4 3 2 . 3 1 2 1 2 4 . 4 1 1 5 3 2 2 2 2 3 . . 4 1 5 4 1 1 5 5 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 . 3 3 2 . 3 . 2 . 2 4 . 4 . 1 4 3 2 . 2 2 3 . . 4 . 5 4 . . 5 5 Melee 1 | . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . . . . . 1 . . 1 . 1 1 . 1 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Hostile Shots Fired 1941 | . 6 70 . 7 93 88 35 12 5 . 16 7 . 16 2 13 . 7 5 5 34 55 17 10 . 14 34 . . 34 8 20 144 25 27 631 501 Missed 738 | . 3 16 . 1 21 24 7 4 1 . 7 1 . 5 . 6 . 1 4 2 8 23 7 4 . 5 14 . . 17 6 14 49 9 3 294 182 Deflected 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Hits 1203 | . 3 54 . 6 72 64 28 8 4 . 9 6 . 11 2 7 . 6 1 3 26 32 10 6 . 9 20 . . 17 2 6 95 16 24 337 319 Melee 39 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 29 Projectile 1164 | . 3 54 . 6 70 64 28 7 4 . 9 6 . 11 2 7 . 6 1 3 26 32 10 6 . 9 20 . . 17 2 6 94 16 24 331 290 AOE 9 | . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 Critical Strikes 53 | . . . . . . 2 . . . . . . . 1 1 2 . . . . . 1 1 1 . 3 2 . . . . 1 6 1 . 18 13 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . . . 1 6 1 . 1 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Damage Taken 19368 | . 39 532 . 159 999 1009 531 159 109 . 193 116 94 289 41 133 . 108 24 74 487 444 144 141 12 218 406 . . 321 76 128 2614 653 378 3389 5348 Core 2765 | . . 81 . 59 186 91 69 46 . . 28 40 46 16 . 14 . 20 . . 63 96 . 15 . 12 22 . . 52 . 22 146 27 8 221 1385 Absorbed by Shields 7843 | . . . . . . . . . . . . . . . . . . . . . 9 348 . 29 4 79 10 . . 116 28 . . . 251 3226 3743 Redirected to Shielding 780 | . . . . . . . 15 11 37 . 46 . . . . . . . . . . . . . . . . . . . . . 303 152 . . 216 Ignored by Resistances 3601 | . . . . . . . . . . . . . . . . . . . . . . 176 . 43 . . . . . . . . 111 14 167 3034 56 Regen/Repaired (Parts) 2519 | . . . . . . 136 18 . . . . . 34 58 25 36 553 7 24 1 77 129 . . 19 . . . . . 142 . 426 443 127 264 . Core Remaining (%) 78 | 100 . . . 44 . 49 . . . . 79 . . . . . . 84 . . . . 84 . . . . . . 91 . . 82 . 97 . . Volleys Fired 913 | . 9 38 . 2 57 78 16 9 4 . 5 . 6 15 3 5 . 5 . 3 10 23 2 2 10 2 9 . . 10 2 1 56 6 . 397 128 Largest 2 | . 2 2 . 2 2 2 1 1 1 . 1 . 2 1 1 2 . 1 . 1 2 1 1 1 1 1 1 . . 1 1 1 1 1 . 2 1 Hottest 180 | . 60 46 . 46 56 53 36 33 49 . 49 . 85 80 36 85 . 49 . 49 85 49 36 49 49 160 60 . . 160 60 160 160 90 . 180 120 Shots Fired 1100 | . 18 76 . 4 109 157 16 9 4 . 5 . 12 15 3 8 . 5 . 3 12 23 2 2 10 2 10 . . 10 2 1 56 6 . 397 123 Gun 455 | . 18 76 . 4 106 157 . . . . . . . . . . . . . . . . . . . . 7 . . 4 2 . 18 . . 63 . Cannon 193 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . 10 6 . 131 32 Launcher 452 | . . . . . 3 . 16 9 4 . 5 . 12 1 3 8 . 5 . 3 12 23 2 2 10 2 3 . . 6 . 1 28 . . 203 91 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 358 | . 15 76 . 4 106 157 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 32 | . 3 . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . 6 9 Explosive 404 | . . . . . 3 . 16 9 4 . 5 . 12 1 3 8 . 5 . 3 12 23 2 2 10 2 3 . . 6 . 1 28 . . 182 64 Electromagnetic 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 27 Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 4 2 . 18 . . . . Phasic 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 6 . 181 23 Robot Hit Streak 49 | . 7 11 . 2 16 15 18 1 4 . . . 6 3 5 7 . 8 . 3 6 6 3 . 3 5 2 . . 2 1 2 8 . . 49 34 Robot Miss Streak 13 | . 1 5 . 2 6 7 4 3 . . . . 1 7 . . . 1 . . 1 2 . 1 2 2 9 . . 4 3 1 13 . . 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 29 Shots Hit Robots 844 | . 13 39 . 2 91 106 13 6 5 . 2 16 7 4 2 4 . 4 5 3 7 12 2 8 8 12 8 . . 8 11 14 40 13 7 281 91 Core Hits 1145 | . 6 17 . 1 94 64 23 5 3 . 9 5 6 6 6 20 . 10 3 6 34 44 4 7 9 14 16 . . 21 4 12 118 4 4 389 181 Critical Kills 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . 1 . . . 1 1 . . . . 2 . 1 . . . 1 . . . 1 . . . 2 1 . . . 1 1 1 1 . 9 1 Meltdown 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . Intensify 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Phase 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 331 | . . . . . 4 8 20 5 2 . 2 23 1 . . 3 1 2 5 1 . 1 1 17 3 25 10 . . 4 26 33 31 23 24 55 1 Impact 29 | . . . . . 4 8 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 177 | . . . . . . . 3 5 2 . 2 23 1 . . 3 1 2 5 1 . . . . . . . . . . . 9 31 23 24 42 . Piercing 94 | . . . . . . . . . . . . . . . . . . . . . . . 1 17 3 21 10 . . 4 22 16 . . . . . Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . 4 8 . . . 13 1 Sneak Attacks 62 | . . . . . 1 . 5 2 1 . 1 5 1 . . 1 . 2 4 . . 1 . 2 2 4 3 . . . 4 5 1 7 . 10 . Combat Hostiles 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 121753 | . 181 619 . 58 1917 1879 1553 570 574 . 854 1128 2440 208 349 1316 . 1271 379 371 2721 2843 292 514 2600 1195 833 . . 1423 798 1335 8936 1507 596 56966 23527 Guns 6269 | . 181 619 . 58 1563 1844 . . . . . . . . . . . . . . . . . . . . 170 . . 55 52 . 307 . . 1420 . Cannons 5740 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . 195 . . 4580 815 Explosions 97010 | . . . . . 264 35 937 351 494 . 685 . 2330 58 349 1208 . 1129 . 329 2721 2652 292 214 2496 586 437 . . 1230 . 403 7112 . . 47986 22712 Melee 12734 | . . . . . 90 . 616 219 80 . 169 1128 110 . . 108 . 142 379 42 . 191 . 300 104 609 226 . . 138 746 932 1322 1507 596 2980 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4232 | . 148 619 . 58 1563 1844 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 718 | . 33 . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . 158 377 Explosive 93270 | . . . . . 264 35 937 351 494 . 685 . 2330 58 349 1208 . 1129 . 329 2721 2652 292 214 2496 586 437 . . 1230 . 403 7112 . . 46491 20467 Electromagnetic 3707 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1609 2098 Impact 643 | . . . . . 90 . 553 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8683 | . . . . . . . 63 219 80 . 169 1128 110 . . 108 . 142 379 42 . . . . . . . . . . . . 1322 1507 596 2818 . Piercing 1726 | . . . . . . . . . . . . . . . . . . . . . . . . 300 104 359 226 . . 138 260 339 . . . . . Entropic 2266 | . . . . . . . . . . . . . . . . . . . . . . 191 . . . 250 170 . . 55 538 593 307 . . 162 . Phasic 6508 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195 . . 5728 585 Highest Corruption 27 | . . . . . 3 3 5 5 5 5 5 . . 1 1 1 1 . . . . 2 2 . 12 12 12 12 12 12 . . 8 . 1 19 27 Average Corruption 8 | . . . . . 3 3 2 5 5 5 5 . . 1 1 1 1 . . . . 1 2 . 8 12 12 12 12 12 . . 8 . 1 11 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 333 | . . . . . 9 30 4 5 3 . 2 . . . 3 3 . . . . . 2 . . 4 17 13 2 3 12 . . 12 . . 147 62 Message Errors 79 | . . . . . 1 7 1 1 . . 1 . . . 1 2 . . . . . 1 . . 1 3 4 . 2 8 . . 4 . . 29 13 Matter Fused 66 | . . . . . 2 7 . 2 2 . 1 . . . . . . . . . . . . . 2 3 5 1 . 3 . . 2 . . 30 6 Heat Flow Errors 45 | . . . . . 1 3 . 1 1 . . . . . 1 1 . . . . . . . . 1 1 1 1 . 1 . . . . . 21 11 Energy Discharges 37 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . 2 1 . . . . . 2 . . 18 10 Parts Rejected 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Fused 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 40 | . . . . . 1 2 3 . . . . . . . . . . . . . . . . . . 5 1 . 1 . . . 2 . . 22 3 Data Loss (major) 11 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 2 Misfires 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Alerts 14 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 9 . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 7 Weapon Failures 15 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7621 | . . . . . 70 . 359 146 114 . . 217 60 . . 60 . 81 66 9 118 . . . . 36 . . . 47 3 94 205 580 87 3936 1333 Projectiles 365 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347 18 Explosions 5007 | . . . . . 20 . 2 44 114 . . . . . . 60 . 81 . 9 118 . . . . . . . . 47 . . 195 . . 3002 1315 Melee 2249 | . . . . . 50 . 357 102 . . . 217 60 . . . . . 66 . . . . . . 36 . . . . 3 94 10 580 87 587 . Knockbacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2465 | . . . . . . 73 103 31 46 . 85 . . . . 23 . . . . . 35 . 14 . . 87 . . 55 . . 35 . . 319 1559 Shots 45 | . . . . . . 1 5 1 1 . 1 . . . . 1 . . . . . 1 . 1 . . 1 . . 1 . . 3 . . 4 24 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | . 26 28 . . 259 263 . 255 248 . 6 . 24 194 82 94 . 36 2 21 52 56 16 35 321 293 245 . . 260 . 68 6 . . 296 236 Average Temperature 59 | . 12 14 . . 121 60 . 135 129 . 3 . 13 57 37 23 . 20 2 14 21 22 14 18 128 40 85 . . 100 . 41 6 . . 61 64 Received Heat Transfer 2623 | . 24 150 . 9 324 378 9 . . . 15 54 . 90 36 27 . 45 9 9 54 46 9 6 . 24 6 . . 21 . . 618 72 . 214 374 Effects 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 3 . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 Longest Duration 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 13 Combat Hostiles 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 13 Parts Fried 36 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 13 Impact Corruptions 8 | . . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 2 Heat Transferred 802 | . 75 . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . 111 316 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Maximum Alert Level 5 | . . . . . 1 1 1 . . . . . . 2 . . . . 1 . . . . 2 1 2 . . . . 2 3 4 5 4 5 5 Low Security (%) 32 | 100 100 100 . 100 83 96 41 . . . . 100 100 39 . . . . 16 . . . . 69 5 23 . . . . . . . . . . . Level 1 10 | . . . . . 16 3 58 . . . . . . 22 . . . . 83 . . . . 6 94 45 . . . . 38 45 . . . . . Level 2 16 | . . . . . . . . . . . . . . 38 . . . . . . . . . 23 . 31 . . . . 61 49 15 21 . 28 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 60 14 11 10 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 30 88 17 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 11 51 High Security 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 48 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 6110 | . 50 101 . 81 226 227 376 . . . . 125 49 643 . . . . 382 . . . . 572 286 485 . . . . 614 734 1161 1927 1162 6110 5851 Initial 3910 | . . 1 . . . 66 44 . . . . 109 42 . . . . . 158 . . . . 40 204 140 . . . . 274 325 415 603 1080 670 3910 Average 1262 | . 7 28 . 40 120 82 211 . . . . 100 14 300 . . . . 290 . . . . 164 234 318 . . . . 471 471 950 1259 1122 2287 4456 Influence Increases 23077 | . 60 328 . 81 594 681 603 120 75 . 230 113 59 833 90 216 . 420 284 175 1012 1785 105 685 116 614 356 . . 295 681 614 1082 1789 268 6266 2447 Destroy 0b10 Robot/C 11780 | . 40 280 . 60 400 360 260 80 60 . 160 20 . 240 60 100 . 200 100 80 520 900 80 120 . 180 240 . . 240 280 160 580 760 140 3640 1440 Destroy 0b10 Robot/NC 885 | . 10 5 . . 45 55 30 . 5 . 5 30 . 30 . . . 10 20 . . . . 70 . 25 . . . 10 30 10 25 80 5 305 80 Destroy Leader 1770 | . 10 40 . 10 88 132 44 10 10 . 20 4 . 64 10 20 . 20 20 20 50 . 10 40 . 34 40 . . 30 62 20 76 148 20 526 192 Allied During Kill 3143 | . . 3 . 11 4 . . . . . . . . 334 20 96 . 190 140 75 442 885 . 68 . 112 76 . . . 91 . . 573 19 4 . Successful Hack 134 | . . . . . 6 27 32 . . . . 27 . . . . . . . . . . . . . . . . . . . 18 . 24 . . . Disable Machine 1050 | . . . . . . 60 75 . . . . . . 105 . . . . . . . . . 300 . 15 . . . . 15 90 15 60 45 165 105 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . 150 . Destroy Structure 2845 | . . . . . 21 17 72 . . . . 2 59 60 . . . . 4 . . . . 72 116 98 . . . . 38 76 176 129 24 1296 585 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 195 | . . . . . . . 45 . . . . 30 . . . . . . . . . . . . . 15 . . . . 15 45 30 15 . . . Lose Combat Pursuer 825 | . . . . . 30 30 45 30 . . 45 . . . . . . . . . . . 15 15 . 135 . . . 15 . 195 30 . 15 180 45 Influence Decreases 17236 | . 55 333 . 81 435 743 335 276 120 164 55 166 181 210 469 289 171 168 174 333 362 1376 1303 165 501 330 450 115 275 110 287 454 748 942 1070 1274 2716 Entered New Map 9064 | . . 4 . . . 93 53 136 40 164 . 66 80 . 231 47 171 . 94 135 40 854 1263 25 381 60 180 75 275 . 61 254 324 470 840 448 2200 Time Decay 6612 | . 55 290 . 50 435 490 262 140 70 . 45 90 101 150 238 222 . 168 80 198 262 262 30 120 100 190 170 40 . 110 206 190 334 392 160 716 246 Lost Part 629 | . . 19 . 10 . 10 20 . 10 . 10 10 . . . . . . . . 40 . 10 . . . . . . . . 10 90 40 10 70 270 Lost Ally 781 | . . 20 . 21 . . . . . . . . . 60 . 20 . . . . 20 260 . 20 20 80 100 . . . 20 . . 40 60 40 . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 115 | . . . . . 2 1 5 . . . . 2 . 6 . . . . . . 1 . . 2 . 5 . . . . 6 4 4 8 2 46 21 Investigation 14 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 2 1 1 . 2 2 Extermination 18 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 2 . 2 1 8 1 Reinforcement 22 | . . . . . 1 1 2 . . . . 2 . 4 . . . . . . . . . . . 3 . . . . 1 . . 3 1 3 1 Assault 56 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 2 . 33 17 Garrison 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 6 1 Construction Impeded 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 3 . Haulers Reinforced 8 | . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Distress Signals 23 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 1 2 2 4 4 Communications Jammed 6 | . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 6 | . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 840 | . 3 13 . 8 36 28 17 7 3 . 7 5 8 7 7 12 . 5 6 4 23 52 6 16 6 24 11 . . 13 14 31 50 41 9 235 133 Peak Tracking Total 19 | . 2 3 . 3 7 4 4 4 3 . 3 1 6 2 3 6 . 3 3 3 6 11 5 6 4 12 5 . . 5 4 13 19 6 5 17 19 Tactical Retreats 31 | . . . . . 2 1 2 1 . . 2 . 1 . . . . . . . . . 1 1 . 4 . . . 1 . 4 2 . 1 7 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Traps Triggered 24 | . . . . . 2 3 4 . . . . 1 . 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . 4 5 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Machines Disabled 82 | . . . . . . 4 5 . . . . . . 7 . . . . . . 1 2 1 20 . 1 . . . . 2 6 2 4 3 16 8 Max in Single Turn 2 | . . . . . . 1 1 . . . . . . . . . . . . . 1 1 1 2 . . . . . . . 1 1 . 1 1 1 Garrison Access 7 | . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Machines Accessed 63 | . . 1 2 . 3 12 6 1 . 3 . 2 . 6 2 1 . . . . . 4 . 1 . 1 3 . 4 . 1 2 2 2 . 4 . Terminals 23 | . . . . . 2 10 5 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . 1 . Fabricators 5 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 10 | . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 . 2 . Total Hacks 136 | . . 1 2 . 6 19 9 1 . 23 . 2 . 16 2 1 . . . . . 8 . 1 . 2 9 . 17 . 2 4 2 4 . 5 . Successful 101 | . . 1 2 . 3 14 3 1 . 23 . 2 . 8 2 1 . . . . . 8 . . . 2 9 . 17 . 1 2 1 1 . . . Failed 35 | . . . . . 3 5 6 . . . . . . 8 . . . . . . . . . 1 . . . . . . 1 2 1 3 . 5 . Catastrophic 9 | . . . . . 1 1 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . . . . . 4 4 1 . . . . 1 . . . . . . 9 . . 1 1 5 . 12 . . . . 9 18 2 9 3 14 2 Terminals 39 | . . . . . 4 16 8 . . . . 1 . 8 . . . . . . . . . . . . . . . . . . 1 . . 1 . Fabricators 8 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . 2 . 1 . Repair Stations 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 18 | . . . . . 2 1 . . . . . 1 . 4 . . . . . . . . . 1 . . . . . . . 3 1 2 . 3 . Terminal Hacks 83 | . . 1 2 . 2 11 2 1 . 23 . . . 3 2 1 . . . . . 8 . . . . 9 . 17 . . . 1 . . . . Record 28 | . . . 2 . . . . . . 6 . . . . 1 . . . . . . 7 . . . . 7 . 5 . . . . . . . . Part Schematic 13 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 12 | . . 1 . . . 5 . 1 . . . . . . 1 1 . . . . . 1 . . . . 2 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 1 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 5 | . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . . . . . 2 7 6 . . . . 1 . 5 . . . . . . . . . 1 . . . . . . 1 2 1 2 . 4 . Full Trace Events 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . . . . . . . . . . 9 . . . 1 . . 13 . 11 . . . . . . . . . 4 . . 10 . . 10 . . Parts Built 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . 58 . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . 7 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Total Allies 81 | . . 5 . . . . . . . . . 1 19 . . . 4 . 4 . . 5 . 5 18 7 2 . . . 3 . . 5 . 3 . Largest Group 19 | . . 3 3 3 1 . . . . . . 1 19 16 13 13 16 16 19 19 18 19 2 3 18 11 6 . . . 3 1 . 4 3 2 . Highest-Rated Group 835 | . . 41 40 40 16 . . . . . . 26 702 627 552 552 651 651 835 832 805 822 103 302 638 515 235 . . . 323 269 . 666 510 127 . Highest-Rated Ally 269 | . . 31 16 16 16 . . . . . . 26 50 50 50 50 50 50 70 70 70 67 64 103 96 96 46 . . . 269 269 . 269 269 127 . Zionite Dispatches 15 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . 3 . . 3 . 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Experimental 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Total Orders 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . DROP 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . Ally Attacks 831 | . . 2 . 22 10 . . . . . . . 68 70 7 20 . 23 36 12 52 196 1 34 39 48 20 . . . 36 . . 115 8 12 . Total Damage 35585 | . . 22 . 194 109 . . . . . . . 2252 2068 304 885 . 663 858 209 1211 4589 37 2453 1142 1104 400 . . . 4234 . . 11200 364 1287 . Kills 185 | . . . . 5 1 . . . . . . . 5 15 4 6 . 6 5 1 10 31 . 15 2 7 4 . . . 18 . . 46 3 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Active Infowar (turns) 17611 | . . . . . 473 585 469 286 152 30 182 187 344 323 511 469 584 411 171 400 560 1036 139 245 213 386 344 83 93 268 416 389 747 933 333 4833 1016 Optics 11118 | . . . . . . . . . . . . 152 344 323 511 469 584 411 122 . . . . . . . . . . . . 340 747 933 333 4833 1016 Sensors 12808 | . . . . . 146 585 469 286 152 30 182 147 329 323 511 469 576 411 171 400 560 1036 139 245 213 386 344 83 93 268 416 389 747 776 333 1593 . T.N.C. 327 | . . . . . 327 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 856 | . . . . . . . . . . . . . . . . . . . . 158 560 138 . . . . . . . . . . . . . . . Cloaking 514 | . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . 209 271 Jamming 3410 | . . . . . . . 11 15 75 1 92 133 286 289 506 469 469 411 171 400 82 . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . 1 . . 1 . . . 2 . 1 2 . 1 2 . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 5 . . 1 1 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Turns Passed 21207 | 75 340 997 479 118 1209 1283 567 286 152 30 182 187 344 323 511 469 584 411 171 400 560 1036 139 245 213 386 344 83 93 268 429 389 747 933 333 4851 1040 Spaces Moved 21001 | 43 166 452 281 44 615 621 995 643 357 79 358 339 462 503 828 526 925 418 262 355 456 1013 349 426 264 574 779 243 191 578 665 881 756 806 209 3018 521 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2090 | 39 166 452 281 44 487 621 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 209 3018 521 Wheels 128 | . . . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14619 | . . . . . . . 995 643 357 79 358 339 462 503 828 526 925 418 262 355 456 1013 349 426 264 574 779 243 191 578 665 881 756 394 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 240 105 151 34 34 38 38 34 34 31 31 31 31 35 35 35 35 35 33 25 35 36 33 34 34 30 17 30 17 16 45 115 112 113 Average Speed 64 | 149 160 160 169 240 151 154 37 38 38 38 35 34 32 34 31 33 38 36 35 35 39 35 34 42 51 36 34 34 31 30 30 29 33 81 115 113 114 Slowest Speed 240 | 160 160 160 240 240 240 156 94 102 38 38 38 38 34 100 31 35 102 40 35 96 100 100 36 101 99 40 38 34 36 91 31 30 111 116 115 115 122 Overloaded Moves 197 | . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . 21 . 19 119 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 40 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 5 . . 13 4 3 10 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 3 24 86 64 19 46 89 22 67 50 68 55 16 92 10 78 66 90 54 6 59 64 83 56 12 90 17 78 46 60 71 15 87 24 21 54 51 26 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 9 | . . . . . . . . . . 1 . . . . . . 4 1 . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 27 | . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . . . 2 . . 4 . . . 3 2 2 1 . 3 1 . . . . . 3 2 . 3 . . . . . . . Spaces Dug 233 | . . . . . 2 4 16 . . . . 2 . . . 1 . . . . 19 . . 1 1 6 1 . . 30 12 9 10 10 5 83 21 Terrain Destroyed 2606 | . . . . . 36 23 89 58 74 . 123 2 116 10 22 81 . 78 . 20 172 184 15 25 121 17 66 . . 129 12 52 121 15 5 660 280 Melee 83 | . . . . . 2 4 7 . . . . 2 . . . 1 . . . . . . . 1 1 6 1 . . . 12 9 10 9 5 13 . Projectile 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 6 . . . 6 . 48 17 AOE 2436 | . . . . . 34 19 82 58 74 . 123 . 116 10 22 80 . 78 . 20 172 184 15 24 120 11 55 . . 123 . 43 111 . . 599 263 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Total 27525 | 51 222 652 285 53 772 826 1138 665 367 78 406 379 639 636 1079 801 1152 667 335 623 828 1672 363 472 332 721 836 242 228 649 867 970 1123 1036 253 4259 848 Wait 4136 | . 40 151 . 6 32 49 55 . . . 21 3 150 104 238 256 212 238 58 256 345 541 9 . 47 77 29 . . 45 146 29 199 131 4 559 106 Move 20964 | 42 165 451 280 43 614 620 994 642 356 78 357 339 461 502 827 525 924 417 261 354 455 1012 348 426 263 573 778 242 190 576 664 880 754 805 208 3017 521 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 252 | 3 5 5 3 1 22 19 9 2 1 . 6 4 5 3 5 1 3 . 2 1 1 14 . 5 1 5 2 . 8 2 6 6 20 20 2 48 12 Fast Attach 165 | 6 1 . . . 10 9 8 1 . . 1 3 4 3 2 . . . 3 2 5 13 1 4 2 4 1 . 7 1 7 7 7 14 3 25 11 Attach 169 | . . 2 . 1 5 6 10 1 2 . 4 1 2 1 . 1 . . 1 . 3 5 1 3 1 6 2 . 5 4 3 3 24 14 2 37 19 Detach 45 | . . . . . 1 . . . 2 . . . . 1 . . . . . 1 2 4 . . . 2 . . 1 2 1 2 5 5 1 9 6 Swap 162 | . 2 1 1 . 14 13 3 1 . . 2 3 3 3 . 8 9 4 1 3 2 11 1 5 1 6 3 . 2 1 2 1 3 1 4 38 10 Drop 332 | . . 4 1 . 13 24 23 4 . . 8 3 7 4 4 2 3 1 4 2 5 27 . 10 4 11 2 . 15 3 10 12 23 17 5 71 10 Fire 913 | . 9 38 . 2 57 78 16 9 4 . 5 . 6 15 3 5 . 5 . 3 10 23 2 2 10 2 9 . . 10 2 1 56 6 . 397 128 Melee 327 | . . . . . 4 8 20 5 2 . 2 23 1 . . 3 1 2 5 1 . 1 1 17 3 25 10 . . 4 26 29 31 23 24 55 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 1 . . 1 . . 3 24 Rewire 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 9) 416 | -10/Materials | Entered Mines 551 | -10/Mines | Discovered new exit (range 8) 553 | -10/Mines | Learned location of 1 exit from Materials 664 | -10/Mines | Excavation squad dispatched 664 | -10/Mines | A large section of the Mines collapsed 891 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 928 | -10/Mines | Learned Materials garrison access intel 1156 | -10/Mines | Discovered new exit (range 5) 1207 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1401 | -10/Mines | Discovered new exit (range 5) 1413 | -10/Mines | Entered Exiles 1413 | -10/Exiles | Found Exiles lab abandoned 1413 | -10/Exiles | Accompanied by 3 allies 1861 | -10/Exiles | Discovered new exit (range 14) 1892 | -10/Exiles | Entered Mines 1892 | -9/Mines | Accompanied by 3 allies 1893 | -9/Mines | Assembled infested the area 1934 | -9/Mines | Learned Materials stockpile data 1957 | -9/Mines | Discovered new exit (range 9) 1961 | -9/Mines | Core integrity fell below 50% 1961 | -9/Mines | Allies destroyed YI-UF0 2010 | -9/Mines | Entered Materials 2010 | -8/Materials | Accompanied by 1 ally 2010 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2011 | -8/Materials | Identified exit to Factory 2013 | -8/Materials | Loaded intel: 1 garrison access location 2042 | -8/Materials | Discovered new exit (range 15) 2324 | -8/Materials | Discovered exit to Factory (range 15) 2431 | -8/Materials | Garrison activated, responded to threat 3060 | -8/Materials | Discovered exit to Factory (range 16) 3219 | -8/Materials | Entered Storage 3327 | -8/Storage | Repaired Med. Treads 3776 | -8/Storage | Discovered exit to Factory (range 14) 3918 | -8/Storage | Discovered new exit (range 9) 4093 | -8/Storage | Found Prototype Protection 4093 | -8/Storage | Identified Lgt. Regenerative Plating 4138 | -8/Storage | Core integrity fell below 50% 4502 | -8/Storage | Entered Factory 4502 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4597 | -7/Factory | Discovered new exit (range 15) 4849 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 4868 | -7/Factory | Identified exit to Factory 5068 | -7/Factory | Identified exit to Lower Caves 5069 | -7/Factory | Entered Lower Caves 5076 | -7/Lower Caves | Learned Factory trap positions 5129 | -7/Lower Caves | Spotted B-75 Beast 5213 | -7/Lower Caves | Encountered a Warlord checkpoint 5352 | -7/Lower Caves | Discovered new exit (range 9) 5355 | -7/Lower Caves | Identified exit to Lower Caves 5355 | -7/Lower Caves | Entered another Lower Caves area 5461 | -7/Lower Caves | Discovered new exit (range 13) 5465 | -7/Lower Caves | Identified exit to Data Miner 5507 | -7/Lower Caves | Entered Data Miner 5507 | -7/Data Miner | Discovered new exit (range 6) 5515 | -7/Data Miner | Met Data Miner 5522 | -7/Data Miner | Learned location of Section 7 (-3) 5522 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5528 | -7/Data Miner | Received God Mode back door access code from Data Miner 5537 | -7/Data Miner | Identified exit to Proximity Caves 5537 | -7/Data Miner | Entered Proximity Caves 5597 | -6/Proximity Caves | Learned 8 Factory zone layouts 5613 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5708 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5719 | -6/Proximity Caves | Entered Factory 5719 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5721 | -6/Factory | Loaded intel: 92 trap records 5906 | -6/Factory | Manually triggered Chute Trap 5906 | -6/Factory | Sucked down chute 5906 | -6/Factory | Entered Waste 5911 | -6/Waste | 1 allies followed down the chute 5945 | -6/Waste | Spotted C-40 Crusher 5952 | -6/Waste | Spotted C-40 Crusher 5952 | -6/Waste | Spotted C-40 Crusher 5954 | -6/Waste | Spotted C-40 Crusher 5959 | -6/Waste | Spotted C-40 Crusher 5962 | -6/Waste | Spotted C-40 Crusher 5995 | -6/Waste | Discovered new exit (range 12) 6000 | -6/Waste | Warlord forces began an assault 6017 | -6/Waste | Destroyed C-40 Crusher 6020 | -6/Waste | Destroyed C-40 Crusher 6020 | -6/Waste | Destroyed C-40 Crusher 6027 | -6/Waste | Allies destroyed C-40 Crusher 6038 | -6/Waste | Destroyed C-40 Crusher 6044 | -6/Waste | Allies destroyed C-40 Crusher 6075 | -6/Waste | Lost 3 allies 6205 | -6/Waste | Identified exit to Factory 6250 | -6/Waste | Entered Factory 6250 | -6/Factory | Accompanied by 16 allies 6258 | -6/Factory | Discovered new exit (range 13) 6263 | -6/Factory | Identified exit to Lower Caves 6383 | -6/Factory | Lost 3 allies 6417 | -6/Factory | Incoming investigation squad redirected 6508 | -6/Factory | Fabricated Cld. Airjet (x1) 6573 | -6/Factory | Entered Lower Caves 6573 | -6/Lower Caves | Accompanied by 13 allies 6601 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6602 | -6/Lower Caves | Build established: Scout 6816 | -6/Lower Caves | Discovered new exit (range 13) 6820 | -6/Lower Caves | Identified exit to Lower Caves 6908 | -6/Lower Caves | Ambushed by wild Derelicts 6928 | -6/Lower Caves | Entered a destroyed Warlord outpost 7084 | -6/Lower Caves | Entered another Lower Caves area 7084 | -6/Lower Caves | Accompanied by 13 allies 7094 | -6/Lower Caves | Discovered new exit (range 5) 7220 | -6/Lower Caves | Encountered a Warlord checkpoint 7390 | -6/Lower Caves | Build established: Ninja 7499 | -6/Lower Caves | Discovered new exit (range 13) 7502 | -6/Lower Caves | Identified exit to Zion 7553 | -6/Lower Caves | Entered Zion 7553 | -6/Zion | Accompanied by 12 allies 7580 | -6/Zion | Discovered new exit (range 15) 7606 | -6/Zion | System corruption cleaned by Quarantine Array 7642 | -6/Zion | Learned location of Armory (-3) 7645 | -6/Zion | Learned 4 Factory zone layouts 7680 | -6/Zion | Learned location of Quarantine (-3) 7694 | -6/Zion | Visited the Megawrench Repair Shop 7759 | -6/Zion | Found Prototype Device 7830 | -6/Zion | Megawrench repaired 14 parts 7863 | -6/Zion | Met Imprinter 7870 | -6/Zion | Imprinted 7872 | -6/Zion | Declared Zion's savior 7951 | -6/Zion | Identified exit to Proximity Caves 8137 | -6/Zion | Entered Proximity Caves 8137 | -5/Proximity Caves | Accompanied by 16 allies 8138 | -5/Proximity Caves | Identified exit to Factory 8222 | -5/Proximity Caves | Learned Factory terminal intel 8314 | -5/Proximity Caves | Learned location of Warlord (-5) 8548 | -5/Proximity Caves | Entered Factory 8548 | -5/Factory | Accompanied by 15 allies 8548 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8549 | -5/Factory | Identified exit to Factory 8550 | -5/Factory | Loaded intel: 27 terminal locations 8622 | -5/Factory | Discovered new exit (range 15) 8629 | -5/Factory | Zion Light squad teleported in 8663 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8664 | -5/Factory | Zion Resource Resupply teleported in 8689 | -5/Factory | Identified exit to Upper Caves 8719 | -5/Factory | Entered Upper Caves 8719 | -5/Upper Caves | Accompanied by 19 allies 9074 | -5/Upper Caves | Discovered new exit (range 10) 9081 | -5/Upper Caves | Identified exit to Upper Caves 9119 | -5/Upper Caves | Entered another Upper Caves area 9119 | -5/Upper Caves | Accompanied by 18 allies 9120 | -5/Upper Caves | Identified exit to Warlord 9196 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9232 | -5/Upper Caves | Destroyed 9 combat bots 9238 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 9305 | -5/Upper Caves | Discovered exit to Factory (range 14) 9593 | -5/Upper Caves | Learned Factory emergency access door positions 9660 | -5/Upper Caves | Build established: Scout 9679 | -5/Upper Caves | Entered Warlord 9679 | -5/Warlord | Accompanied by 16 allies 9711 | -5/Warlord | Learned Research trap positions 9711 | -5/Warlord | Learned Quarantine trap positions 9711 | -5/Warlord | Learned 4 Research zone layouts 9712 | -5/Warlord | Learned Factory repair station intel 9712 | -5/Warlord | Learned Armory terminal intel 9712 | -5/Warlord | Learned Research terminal intel 9712 | -5/Warlord | Learned Research scanalyzer intel 9813 | -5/Warlord | Opened Warlord's prototype stash 9823 | -5/Warlord | Found Prototype Processor 9823 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9825 | -5/Warlord | Found Prototype Device 9825 | -5/Warlord | Identified Exp. Focal Shield 9833 | -5/Warlord | Found Prototype Reactor 9833 | -5/Warlord | Identified Vortex Chain Reactor 9897 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9905 | -5/Warlord | Visited the Vortex Lab 9909 | -5/Warlord | Warlord's base attacked by MAIN.C 9909 | -5/Warlord | Found Prototype Piercing Weapon 9910 | -5/Warlord | Found Prototype Piercing Weapon 9913 | -5/Warlord | Met EX-DEC 9916 | -5/Warlord | Found Prototype Energy Gun 9916 | -5/Warlord | Identified Vortex Shotgun 9923 | -5/Warlord | Found Vortex Shotgun 10037 | -5/Warlord | Identified Mobile Refinery Mk. CCLXVII 10045 | -5/Warlord | Spotted B-86 Titan 10048 | -5/Warlord | Destroyed B-86 Titan 10062 | -5/Warlord | Spotted B-75 Beast 10073 | -5/Warlord | Destroyed 11 combat bots 10119 | -5/Warlord | Warlord forces counterattacked 10190 | -5/Warlord | Build established: Commander-Mutant 10278 | -5/Warlord | Lost 3 allies 10529 | -5/Warlord | Spotted Striker 10554 | -5/Warlord | Spotted Executioner 10564 | -5/Warlord | Allies destroyed Executioner 10571 | -5/Warlord | Spotted Executioner 10584 | -5/Warlord | Warlord base infiltrated, sounded retreat 10596 | -5/Warlord | Spotted Executioner 10598 | -5/Warlord | Found Prototype Processor 10631 | -5/Warlord | Lost 7 allies 10639 | -5/Warlord | Discovered new exit (range 14) 10644 | -5/Warlord | Identified exit to Proximity Caves 10644 | -5/Warlord | Identified Vortex Lance (x2) 10646 | -5/Warlord | Identified Exp. Core Analyzer 10654 | -5/Warlord | Spotted Striker 10676 | -5/Warlord | Attacked by Warlord forces 10687 | -5/Warlord | Found Prototype Device 10687 | -5/Warlord | Identified Exp. Shock Absorption System 10690 | -5/Warlord | Found Corrupted Prototype Launcher 10690 | -5/Warlord | Identified Chain Missile Launcher 10712 | -5/Warlord | Spotted JE-V8H(B) 10715 | -5/Warlord | Entered Proximity Caves 10715 | -4/Proximity Caves | Accompanied by 2 allies 10724 | -4/Proximity Caves | Lost 8 allies 10729 | -4/Proximity Caves | Spotted B-86 Titan 10819 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10819 | -4/Proximity Caves | Ran a Watcher feed algorithm 10851 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10854 | -4/Proximity Caves | Entered Factory 10854 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10856 | -4/Factory | Loaded intel: 6 repair station locations 10993 | -4/Factory | Build established: Scavenger-Mutant 11008 | -4/Factory | Zion Light squad teleported in 11011 | -4/Factory | Zion Heavy squad teleported in 11060 | -4/Factory | Garrison activated, responded to threat 11099 | -4/Factory | Sucked down chute 11099 | -4/Factory | Entered Waste 11111 | -4/Waste | Spotted C-40 Crusher 11114 | -4/Waste | EMP discharged 11130 | -4/Waste | Spotted C-40 Crusher 11134 | -4/Waste | 1 allies followed down the chute 11136 | -4/Waste | Destroyed C-40 Crusher 11136 | -4/Waste | Destroyed C-40 Crusher 11137 | -4/Waste | Spotted C-40 Crusher 11140 | -4/Waste | Spotted C-40 Crusher 11142 | -4/Waste | Spotted C-40 Crusher 11148 | -4/Waste | Destroyed C-40 Crusher 11151 | -4/Waste | Destroyed C-40 Crusher 11165 | -4/Waste | Spotted C-40 Crusher 11176 | -4/Waste | Met Warlord forces unprepared to attack 11195 | -4/Waste | Allies destroyed C-40 Crusher 11195 | -4/Waste | Allies destroyed C-40 Crusher 11214 | -4/Waste | EMP discharged 11214 | -4/Waste | System corruption reached 10% 11214 | -4/Waste | Found Prototype Launcher 11214 | -4/Waste | Identified Point Singularity Launcher 11296 | -4/Waste | Discovered new exit (range 12) 11306 | -4/Waste | Identified exit to Factory 11312 | -4/Waste | Entered Factory 11312 | -4/Factory | Accompanied by 9 allies 11391 | -4/Factory | Spotted B-86 Titan 11484 | -4/Factory | Retrieved Zion intel report: Branch Access 11484 | -4/Factory | Identified exit to Upper Caves 11485 | -4/Factory | Zion Light squad teleported in 11607 | -4/Factory | Lost 11 allies 11684 | -4/Factory | Zion Fire squad teleported in 11698 | -4/Factory | Entered Upper Caves 11698 | -4/Upper Caves | Accompanied by 4 allies 11810 | -4/Upper Caves | Entered an active Warlord outpost 11816 | -4/Upper Caves | A Commander dispatched an escort 11818 | -4/Upper Caves | Learned location of 1 exit from Research 11818 | -4/Upper Caves | Learned Extension emergency access door positions 11818 | -4/Upper Caves | Learned Factory garrison access intel 11887 | -4/Upper Caves | Learned 8 Research zone layouts 11897 | -4/Upper Caves | Lost 4 allies 12028 | -4/Upper Caves | Discovered new exit (range 15) 12042 | -4/Upper Caves | Identified exit to Upper Caves 12042 | -4/Upper Caves | Entered another Upper Caves area 12046 | -4/Upper Caves | Found DCF Scrap (13 items) 12101 | -4/Upper Caves | Encountered a Warlord checkpoint 12114 | -4/Upper Caves | Discovered new exit (range 9) 12124 | -4/Upper Caves | Identified exit to Zhirov 12125 | -4/Upper Caves | Entered Zhirov 12126 | -4/Zhirov | Discovered new exit (range 3) 12132 | -4/Zhirov | Met Zhirov 12175 | -4/Zhirov | Found Alien Artifact 12175 | -4/Zhirov | Identified Integrated Dissipator 12175 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12191 | -4/Zhirov | Found Alien Artifact 12200 | -4/Zhirov | Learned location of Testing (-2) 12200 | -4/Zhirov | Learned location of Command (-1) 12202 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12217 | -4/Zhirov | Identified exit to Proximity Caves 12218 | -4/Zhirov | Entered Proximity Caves 12221 | -3/Proximity Caves | Spotter reported a threat 12351 | -3/Proximity Caves | Spotted B-86 Titan 12394 | -3/Proximity Caves | Destroyed 7 combat bots 12427 | -3/Proximity Caves | Build established: Sprinter 12483 | -3/Proximity Caves | Discovered new exit (range 5) 12486 | -3/Proximity Caves | Identified exit to Research 12486 | -3/Proximity Caves | Entered Research 12486 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12487 | -3/Research | Identified exit to Armory 12488 | -3/Research | Identified exit to Research 12489 | -3/Research | Identified exit to Quarantine 12490 | -3/Research | Loaded intel: 75 trap records 12491 | -3/Research | Loaded intel: 25 terminal locations 12492 | -3/Research | Loaded intel: 6 scanalyzer locations 12507 | -3/Research | Zion Experimental squad teleported in 12526 | -3/Research | Zion Zionite Resupply teleported in 12530 | -3/Research | Found Prototype Protection 12530 | -3/Research | Identified Zio. Weapon Casing 12555 | -3/Research | Zion Hacking Resupply teleported in 12668 | -3/Research | Garrison activated, responded to threat 12890 | -3/Research | Spotted B-90 Cyclops 12915 | -3/Research | Entered Quarantine 12915 | -3/Quarantine | Accompanied by 1 ally 12916 | -3/Quarantine | Loaded intel: 26 trap records 12925 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 12940 | -3/Quarantine | Murdered Z-Experimental 12944 | -3/Quarantine | Found Prototype Energy Cannon 12944 | -3/Quarantine | Identified Zio. Alpha Cannon Mk. II 12950 | -3/Quarantine | Found Zio. Alpha Cannon Mk. II 12962 | -3/Quarantine | Found Alien Artifact 12962 | -3/Quarantine | Identified Dimensional Node Initializer 12962 | -3/Quarantine | Initialized slip node 12965 | -3/Quarantine | Found Dimensional Node Initializer 12970 | -3/Quarantine | Found Alien Artifact 12981 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 12985 | -3/Quarantine | Cryocooling Duct disabled 13000 | -3/Quarantine | Ambient heat levels rising (+20) 13000 | -3/Quarantine | Non-combat units ordered to evacuate 13004 | -3/Quarantine | Found Prototype Launcher 13004 | -3/Quarantine | Identified Tactical Quantum Warhead 13026 | -3/Quarantine | Found Fusion Bomb Launcher 13046 | -3/Quarantine | Discovered exit to Research (range 20) 13054 | -3/Quarantine | Zion dispatch access revoked 13054 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 13058 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 13122 | -3/Quarantine | Found Alien Slashing Weapon 13122 | -3/Quarantine | Identified Sigix Broadsword 13156 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 13186 | -3/Quarantine | Found Alien Artifact 13245 | -3/Quarantine | Build established: Scavenger-Scout 13283 | -3/Quarantine | Spotted Fortress 13303 | -3/Quarantine | Discovered new exit (range 6) 13303 | -3/Quarantine | Discovered new exit (range 6) 13304 | -3/Quarantine | Identified exit to Protoforge 13304 | -3/Quarantine | Entered Protoforge 13312 | -3/Protoforge | Superfortress began startup sequence 13372 | -3/Protoforge | Spotted Hotshot 13384 | -3/Protoforge | Spotted Hotshot 13385 | -3/Protoforge | Spotted Hotshot 13385 | -3/Protoforge | Spotted Hotshot 13385 | -3/Protoforge | Spotted Hotshot 13395 | -3/Protoforge | Spotted Hotshot 13395 | -3/Protoforge | Spotted Hotshot 13395 | -3/Protoforge | Spotted Hotshot 13396 | -3/Protoforge | Spotted Hotshot 13401 | -3/Protoforge | Discovered exit to Research (range 8) 13402 | -3/Protoforge | Initialized slip node 13421 | -3/Protoforge | Destroyed Hotshot 13421 | -3/Protoforge | Destroyed Hotshot 13421 | -3/Protoforge | Destroyed Hotshot 13424 | -3/Protoforge | Destroyed Hotshot 13431 | -3/Protoforge | Destroyed Hotshot 13436 | -3/Protoforge | Destroyed Hotshot 13438 | -3/Protoforge | Destroyed Hotshot 13447 | -3/Protoforge | Destroyed Hotshot 13458 | -3/Protoforge | Spotted Hotshot 13470 | -3/Protoforge | Destroyed 16 combat bots 13515 | -3/Protoforge | Destroyed Hotshot 13707 | -3/Protoforge | Spotted Hotshot 13716 | -3/Protoforge | Identified Terrabomb 13716 | -3/Protoforge | Used Terrabomb 13716 | -3/Protoforge | Additional patrols dispatched to research labs 13719 | -3/Protoforge | Spotted Hotshot 13719 | -3/Protoforge | Spotted Hotshot 13731 | -3/Protoforge | Spotted Hotshot 13731 | -3/Protoforge | Spotted Hotshot 13733 | -3/Protoforge | Crushed by falling debris 13757 | -3/Protoforge | Found Prototype Device 13763 | -3/Protoforge | Spotted Immortal 13763 | -3/Protoforge | Spotted Immortal 13772 | -3/Protoforge | Destroyed Hotshot 13793 | -3/Protoforge | Destroyed Hotshot 13800 | -3/Protoforge | Destroyed Hotshot 13804 | -3/Protoforge | First assault squad dispatched 13809 | -3/Protoforge | Destroyed Hotshot 13818 | -3/Protoforge | Lost 6 parts (2n4u) 13820 | -3/Protoforge | Identified Transdimensional Reconstructor 13826 | -3/Protoforge | Spotted Decapitator 13826 | -3/Protoforge | Spotted Decapitator 13826 | -3/Protoforge | Spotted Decapitator 13826 | -3/Protoforge | Spotted Decapitator 14045 | -3/Protoforge | Warped through subspace to slip node 14051 | -3/Protoforge | Entered Research 14051 | -2/Research | Evolved 2 slots: Utility x2 14128 | -2/Research | Zion Experimental squad teleported in 14150 | -2/Research | Zion Experimental squad teleported in 14183 | -2/Research | Spotted B-90 Cyclops 14206 | -2/Research | Allies destroyed B-90 Cyclops 14218 | -2/Research | Found Prototype Protection 14218 | -2/Research | Identified Zio. Shade Armor 14220 | -2/Research | Found Zio. Weapon Casing 14229 | -2/Research | Found Zio. Alpha Cannon Mk. II 14247 | -2/Research | Zion Experimental squad teleported in 14274 | -2/Research | Found Prototype Launcher 14274 | -2/Research | Identified Ragnarok Missile Launcher 14278 | -2/Research | Found Ragnarok Missile Launcher 14280 | -2/Research | Found Ragnarok Missile Launcher 14301 | -2/Research | First assault squad dispatched 14317 | -2/Research | Incoming assault squad redirected 14577 | -2/Research | Spotted B-90 Cyclops 14579 | -2/Research | Allies destroyed B-90 Cyclops 14603 | -2/Research | Found Quantum Capacitor 14696 | -2/Research | Build established: Messiah-Assassin 14802 | -2/Research | Discovered new exit (range 21) 14830 | -2/Research | Found Zio. Shade Armor 14832 | -2/Research | Found Zio. Shade Armor 14838 | -2/Research | Found Zio. Shade Armor 14897 | -2/Research | Identified exit to Testing 14979 | -2/Research | Discovered exit to Testing (range 23) 14984 | -2/Research | Entered Testing 14984 | -2/Testing | Accompanied by 3 allies 15125 | -2/Testing | Found Prototype Device 15125 | -2/Testing | Identified AEGIS Remote Shield 15131 | -2/Testing | Found Exp. Targeting Computer 15189 | -2/Testing | Found Corrupted Zio. Alpha Cannon Mk. II 15198 | -2/Testing | Found Zio. Shade Armor 15246 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 15249 | -2/Testing | Crushed by falling debris 15269 | -2/Testing | Discovered new exit (range 16) 15295 | -2/Testing | Identified exit to Access 15317 | -2/Testing | Entered Access 15317 | -1/Access | Evolved 2 slots: Power x2 15786 | -1/Access | Retrieved Zion intel report: Branch Access 15786 | -1/Access | Identified exit to Command 15787 | -1/Access | Zion Zionite Resupply teleported in 15798 | -1/Access | Found Zio. Shade Armor 16178 | -1/Access | Zion Explosive Resupply teleported in 16205 | -1/Access | Build established: Messiah-Mutant 16305 | -1/Access | Discovered new exit (range 7) 16693 | -1/Access | Build established: Messiah-Assassin 16749 | -1/Access | Zion hero teleported in (CL-ANK) 16784 | -1/Access | Spotted B-99 Colossus 16795 | -1/Access | Terminal network hard line cut 16817 | -1/Access | First assault squad dispatched 16831 | -1/Access | Allies destroyed B-99 Colossus 16918 | -1/Access | Destroyed 7 combat bots 16973 | -1/Access | Spotted B-99 Colossus 17043 | -1/Access | Found Launcher Loader 17091 | -1/Access | Incoming assault squad redirected 17191 | -1/Access | System corruption reached 10% 17227 | -1/Access | Build established: Messiah-Mutant 17237 | -1/Access | Destroyed 9 combat bots 17394 | -1/Access | Found Adv. Powered Armor 17837 | -1/Access | Incoming assault squad redirected 18030 | -1/Access | Found Ragnarok Missile Launcher 18092 | -1/Access | Incoming assault squad redirected 18094 | -1/Access | Incoming assault squad redirected 18195 | -1/Access | Found Prototype Launcher 18195 | -1/Access | Identified Com. Tesla Bomb Launcher 18305 | -1/Access | Destroyed 8 combat bots 18338 | -1/Access | Incoming assault squad redirected 18586 | -1/Access | Incoming assault squad redirected 18629 | -1/Access | High security lockdown imminent 18699 | -1/Access | Destroyed 10 combat bots 18709 | -1/Access | High security lockdown engaged 18746 | -1/Access | Destroyed 8 combat bots 18906 | -1/Access | Destroyed 9 combat bots 19025 | -1/Access | Destroyed 13 combat bots 19139 | -1/Access | Spotted Investigator 19146 | -1/Access | Destroyed Investigator 19177 | -1/Access | Destroyed 9 combat bots 19235 | -1/Access | Spotted Executioner 19236 | -1/Access | Destroyed Executioner 19245 | -1/Access | Spotted Executioner 19245 | -1/Access | Spotted Executioner 19246 | -1/Access | Destroyed Executioner 19246 | -1/Access | Destroyed Executioner 19250 | -1/Access | Sterilization system engaged 19272 | -1/Access | Spotted Executioner 19272 | -1/Access | Spotted Executioner 19272 | -1/Access | Spotted Executioner 19278 | -1/Access | Destroyed Executioner 19278 | -1/Access | Destroyed Executioner 19282 | -1/Access | Destroyed Executioner 19293 | -1/Access | Spotted Striker 19293 | -1/Access | Spotted Striker 19301 | -1/Access | Destroyed Striker 19304 | -1/Access | Lost 3 parts (1n2u) 19327 | -1/Access | Destroyed Striker 19345 | -1/Access | Spotted Investigator 19345 | -1/Access | Scanned by Researcher 19347 | -1/Access | Destroyed Investigator 19347 | -1/Access | Spotted Striker 19349 | -1/Access | Destroyed Striker 19370 | -1/Access | Found Corrupted Exp. Core Analyzer 19373 | -1/Access | Destroyed 46 combat bots 19452 | -1/Access | Spotted Executioner 19452 | -1/Access | Spotted Executioner 19452 | -1/Access | Spotted Striker 19452 | -1/Access | Destroyed Executioner 19452 | -1/Access | Destroyed Executioner 19457 | -1/Access | Destroyed Striker 19478 | -1/Access | Destroyed 8 combat bots 19499 | -1/Access | Found Adv. Force Booster 19550 | -1/Access | Ambient heat levels rising (+10) 19700 | -1/Access | Ambient heat levels rising (+10) 19700 | -1/Access | Spotted B-99 Colossus 19744 | -1/Access | Destroyed B-99 Colossus 19850 | -1/Access | Ambient heat levels rising (+10) 20000 | -1/Access | Ambient heat levels rising (+10) 20150 | -1/Access | Ambient heat levels rising (+10) 20168 | -1/Access | Entered Command 20418 | -1/Command | First assault squad dispatched 20436 | -1/Command | Incoming assault squad redirected 20493 | -1/Command | Lost 4 parts (1p2u1w) 20707 | -1/Command | High security lockdown imminent 20743 | -1/Command | Build established: Generator-Mutant 20759 | -1/Command | Destroyed 8 combat bots 20787 | -1/Command | High security lockdown engaged 20787 | -1/Command | Spotted B-99 Colossus 20908 | -1/Command | Destroyed 11 combat bots 20955 | -1/Command | Destroyed 7 combat bots 21007 | -1/Command | Spotted Striker 21011 | -1/Command | Spotted Striker 21011 | -1/Command | Spotted Executioner 21014 | -1/Command | Destroyed Striker 21015 | -1/Command | Spotted Investigator 21019 | -1/Command | Destroyed Investigator 21022 | -1/Command | Destroyed Striker 21044 | -1/Command | Lost 6 parts (1p1n4u) 21053 | -1/Command | Destroyed Executioner 21074 | -1/Command | Destroyed 20 combat bots 21157 | -1/Command | Spotted Striker 21157 | -1/Command | Spotted Striker 21157 | -1/Command | Spotted Striker 21160 | -1/Command | Spotted Investigator 21160 | -1/Command | Spotted Striker 21160 | -1/Command | Spotted Striker 21164 | -1/Command | Destroyed Striker 21165 | -1/Command | Destroyed Striker 21171 | -1/Command | Destroyed Investigator 21176 | -1/Command | Destroyed Striker 21183 | -1/Command | Destroyed Striker 21184 | -1/Command | Released all parts (10) 21191 | -1/Command | Core integrity fell below 50% 21202 | -1/Command | Core integrity fell below 20% 21204 | -1/Command | Destroyed 9 combat bots 21208 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 21203_ M-36 Artificer repairs Striker Prototype Protection. 21204_ Stasis bubble strength at 80. 21204_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 21204_ R-10 Processor collects Imp. Hacking Suite. 21204_ Critical hit (Burn: +18). 21205_ Stasis bubble strength at 74. 21206_ The unstable cave ceiling collapses. 21206_ Stasis bubble strength at 68. 21206_ K-01 Serf collects debris. 21206_ C-45 Heavy ARC bursts open, deploying its payload. 21206_ P-80 Master unfolds itself. 21206_ Striker unfolds itself. 21206_ P-80 Master unfolds itself. 21206_ M-36 Artificer unfolds itself. 21206_ M-36 Artificer repairs L-61 Swordsman. 21207_ Stasis bubble strength at 62. 21207_ Striker knocked back. 21207_ P-80 Master resets Striker, system corruption cleaned. 21207_ R-10 Processor collects Centrium Leg. 21208_ Stasis bubble strength at 56. Map ----- +----------------------------------------------------+ | "??###### # """Y"""????????????????????? | | ????????# # ??????????????????? | | ????????# #? #?????????????????? | | ?######## ### ###?##"" #+###?????????????????? | | ?# * # ###+#####?""T"""#?????????????????????? | | ?# # # #??"""""#?????????????????????? | | ?# # # ! #???#####?????????????????????? | | ?#* / + #?????????????????????????????? | | ?# # # #????????????????????????????? | | ?# + # #????????????????????????#### | | ?########+##########???????????????????????? | | ??????? ??????????????????????????????? | | ????? ????????????????????????????? | | ??? ??????????????????????????? | | ??# #?????????????????????????? | | ??# #?????????##?????????????? | | ??# ! #????????? #??####???##??? | | ??################??????## #? +?? ??? | | ???????# #??????# ?? """ #??# ??# " | | ???????# #?######;## """"g#??# ?# "" | | ???????# +?? # """"l####+# * " | | ???????# = "!" #?### "" gg# ^ " | | ??????## *** "" ### # m # = | | ?????###! [ !" ## # R # "" | | ?????# # [*!= * ### ] m Kmp "" | | ???## ! # =l@*] ;p "" = | | ??# ####% #! # m/K= # "" ##?? | | # ### ## =%! g gg % ## #?? | | # !* %/ !! ;# ## | | # = ]ki * ############????? | | # = !/g! ;#??????????????? | | """ # [ ! = ;#??????????????? | | """ # ! /p # ### ##??????????????? | | " #% # ?????????????? | | "%" # #???????????? | | ######## ### #? #???????????? | | # i " #???????????? | | *w """ """#??????????? | | ###### ##= ### " "##??????????? | | # # =|#?? "#???????????? | | # #??? " "#???????????? | | ####### # # # #??? """""#???????????? | | #???? ## # "????########???????????? | | #?? ## # #???????????????????????? | | #? # #???????????????????????? | | ## ## # ### ####???????????????????????? | | ## # * # #???????????????????????????? | | ## ## ## ????????????????????????????? | | #######+ ????????????????????????????? | | ??????? ?? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 95 Energy Capacity 1150 Matter Stores 785 Matter Capacity 800 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 90 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 12 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Cld. Airjet | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. EM Disruption Field | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Exp. Weapon Shielding | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Gravity Neutralizer | -3/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -3/Quarantine | Z-intel Imp. Diametric Drive | -3/Quarantine | Z-intel Hellfire Missile Launcher | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Exp. ECM Suite | -3/Quarantine | Z-intel Cld. Fission Core | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Adv. KE Penetrator | -3/Quarantine | Z-intel Lgt. Neutrino Core | -3/Quarantine | Z-intel Gui. Micro-nuke Launcher | -2/Testing | Z-intel Exp. Gyrokinetic Inverter | -2/Testing | Z-intel Imp. Matter Neutralizer | -2/Testing | Z-intel Imp. Lightning Gun | -2/Testing | Z-intel Adv. Kinecellerator | -2/Testing | Z-intel Lrn. Phase Cannon | -2/Testing | Z-intel Hvy. Tesla Rifle | -2/Testing | Z-intel Spectral Analyzer | -2/Testing | Z-intel Adv. Myomer Leg | -2/Testing | Z-intel Exp. Signal Interpreter | -2/Testing | Z-intel Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Cld. Airjet | x1 | -6/Factory Repaired ---------- Med. Treads | 26% | -8/Storage Studied --------- Cmb. Linear Gravjet | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Sigix Broadsword Terrabomb Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricCryofiberScythe Manual? 0 Play Time 04:06:34 Cumulative 462.5 hours Start 2026.04.15 @ 19:32:55 End 2026.04.15 @ 23:40:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 369 Adventurer 36 Explorer 0 Win Type - Total 18 Types 9/0/9/0/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c1a41bc-f460-4bd0-a839-b412358800cd