Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 16:15:35 Player: CONM Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1978) 1978 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 6284 Bonus ------- High Alert Combat Kills 81 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Advanced Assault Cannon Mini Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Ion Engine Nuclear Core Improved Heat Sink Improved Heat Sink Microactuators Improved Medium Armor Plating Hacking Suite Latent Energy Streamer [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 70 | 6 1 1 1 3 14 21 23 Power 8 | . 1 . . . 2 3 2 Engine 3 | . 1 . . . . . 2 Core 5 | . . . . . 2 3 . Reactor . | . . . . . . . . Propulsion 17 | 2 . . . . 4 5 6 Treads 11 | 2 . . . . 2 4 3 Leg 4 | . . . . . . 1 3 Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 . 1 1 . 4 5 5 Device 8 | 1 . 1 1 . 1 1 3 Storage 3 | 1 . . . . . 1 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . . . . . 3 3 1 Artifact . | . . . . . . . . Weapon 27 | 2 . . . 3 4 8 10 Energy Gun 14 | 1 . . . . 2 4 7 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 2 | 1 . . . 1 . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 6 | . . . . 2 1 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Corrupted Parts 5 | . . . . . . . 5 System Corruption 29 | . . . . . . . 29 Parts Lost 39 | . . . . 1 7 4 27 Power 6 | . . . . . 1 1 4 Propulsion 9 | . . . . . 2 . 7 Utility 9 | . . . . . 2 1 6 Weapon 15 | . . . . 1 2 2 10 Highest Loss Streak 18 | . . . . 1 3 2 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 89 100 97 100 69 88 61 Engine 5 | . 3 14 14 14 6 . 4 Core 7 | . . . . . 1 13 4 Treads 18 | . 28 28 28 28 9 15 9 Leg 3 | . . . . . . 6 6 Device 9 | . 14 14 11 14 11 7 6 Storage 9 | . 14 14 14 14 9 7 5 Protection 7 | . . . . . 4 13 4 Energy Gun 9 | . 14 14 14 . 10 9 10 Ballistic Gun 5 | . 14 14 14 14 8 . . Launcher 6 | . . . . 14 1 9 1 Peak Build Rating 43 | 6 7 15 15 9 18 43 41 Average Rating 23 | 3 6 9 12 8 12 35 25 On Entrance 12 | . 6 7 15 8 9 14 39 Naked Turns 6 | . . . . . . . 6 Heaviest Build 54 | 9 14 14 14 16 24 53 54 Greatest Support 60 | 40 40 40 40 40 40 60 60 Greatest Overweight (x) 11 | . . . . . 1 1 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 5 8 8 8 8 8 8 9 Most Carried 10 | 5 7 8 8 8 8 10 10 Average Carried 7 | 4 5 7 7 7 7 8 3 Final Capacity 10 | 8 8 8 8 8 8 10 5 Final Carried 10 | 4 7 8 7 7 8 10 1 Class Distribution -------------------- 56% | Mutant 24% | Scavenger-Tank 7% | Tank 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1435 | 232 29 . . 97 366 480 231 Remotely . | . . . . . . . . Salvage Created 1953 | 27 47 . . 152 739 617 371 Parts 115 | 3 5 . . 22 43 32 10 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 52 | . 3 . . 14 14 13 8 Melee 1 | . . . . . . 1 . Guns 18 | . 3 . . 2 8 4 1 Cannons 2 | . . . . . . 2 . AOE 29 | . . . . 12 6 6 5 Classes Destroyed 11 | 1 1 . . 1 6 2 . Worker 3 | . . . . . 1 2 . Tunneler 3 | 1 . . . . 2 . . Hauler 1 | . . . . . . 1 . Recycler 4 | . . . . . 2 2 . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Swarmer 20 | . 3 . . 11 4 2 . Grunt 22 | . . . . 3 8 5 6 Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . . 1 2 2 Programmer 4 | . . . . . . 4 . Best Kill Streak 6 | 1 3 . . 6 6 4 4 Combat Bots Only 6 | . 3 . . 6 3 3 4 Max Kills in Single Turn 4 | 1 1 . . 3 4 4 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 2 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 735 | . 21 . . 46 54 157 457 Missed 274 | . 4 . . 18 13 70 169 Damage Taken 5409 | . 136 . . 301 667 1281 3024 Core 863 | . 36 . . 33 90 79 625 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 400 | . . . . . . 400 . Core Remaining (%) 85 | 100 . . . 72 83 . . Volleys Fired 143 | 7 9 . . 16 41 44 26 Largest 3 | 2 2 . . 2 3 3 3 Hottest 175 | 70 70 . . 53 126 116 175 Shots Fired 275 | 14 18 . . 28 92 80 43 Gun 207 | 14 18 . . 16 78 50 31 Cannon 21 | . . . . . 3 12 6 Launcher 47 | . . . . 12 11 18 6 Special . | . . . . . . . . Kinetic 77 | 7 9 . . 16 33 12 . Thermal 85 | 7 9 . . . 45 11 13 Explosive 47 | . . . . 12 11 18 6 Electromagnetic 66 | . . . . . 3 39 24 Robot Hit Streak 15 | 3 4 . . 5 13 13 15 Robot Miss Streak 4 | 2 2 . . 3 4 4 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 171 | 9 11 . . 12 53 58 28 Core Hits 135 | 3 5 . . 16 41 36 34 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | 1 1 . . . 2 . . Burn 4 | 1 1 . . . 2 . . Melee Attacks 8 | . . . . . . 8 . Impact . | . . . . . . . . Slashing 8 | . . . . . . 8 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5654 | 96 136 . . 735 1587 1661 1439 Guns 1684 | 96 136 . . 50 572 522 308 Cannons 319 | . . . . . 11 276 32 Explosions 3477 | . . . . 685 1004 698 1090 Melee 135 | . . . . . . 135 . Ramming 39 | . . . . . . 30 9 Kinetic 544 | 34 36 . . 50 148 276 . Thermal 942 | 62 100 . . . 424 200 156 Explosive 2407 | . . . . 685 344 603 775 Electromagnetic 1587 | . . . . . 671 417 499 Impact . | . . . . . . . . Slashing 135 | . . . . . . 135 . Piercing . | . . . . . . . . Highest Corruption 44 | . . . . . 10 3 44 Average Corruption 6 | . . . . . 9 2 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . . . . . 19 20 15 Message Errors 9 | . . . . . 2 5 2 Matter Fused 15 | . . . . . 7 6 2 Heat Flow Errors 4 | . . . . . 3 1 . Energy Discharges 6 | . . . . . 2 2 2 Parts Rejected 2 | . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 5 | . . . . . . 2 3 Misfires 3 | . . . . . 1 2 . Alerts 1 | . . . . . 1 . . Misdirections 2 | . . . . . 2 . . Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 143 | . . . . 57 . 75 11 Projectiles 25 | . . . . . . 25 . Explosions 73 | . . . . 57 . 5 11 Melee 45 | . . . . . . 45 . Knockbacks 5 | . . . . . . 5 . Impact . | . . . . . . . . Kinetic 5 | . . . . . . 5 . Secondary . | . . . . . . . . Self-Inflicted Damage 356 | . . . . 59 105 105 87 Shots 10 | . . . . 3 2 3 2 Rammed 8 | . . . . . . 6 2 Targets Rammed 9 | . . . . . . 7 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 498 | 20 40 . . 5 201 235 498 Average Temperature 92 | 15 19 . . 3 105 43 181 Received Heat Transfer 1332 | . . . . 42 279 213 798 Effects 3 | . . . . . . . 3 Shutdowns 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 7 | . . . . . 4 . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 1 3 . Heat Transferred 2468 | 259 370 . . . 1184 359 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Latent Energy Used 884 | . . . . . 536 . 348 LE Corruption 18 | . . . . . 9 . 9 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 662 | 5 89 34 . 286 662 280 305 Initial 226 | . 3 34 . . 111 226 196 Average 153 | . 49 34 . 129 434 116 250 Maximum Alert Level 2 | . . . . 1 2 1 1 Low Security (%) 68 | 100 100 100 . 83 13 72 34 Level 1 25 | . . . . 16 26 27 65 Level 2 6 | . . . . . 60 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . . 1 2 10 . Investigation 1 | . . . . . . 1 . Extermination 3 | . . . . . . 3 . Reinforcement 6 | . 1 . . 1 1 3 . Assault 1 | . . . . . 1 . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 5 . . 15 22 20 14 Peak Tracking Total 8 | . 4 . . 6 4 4 8 Tactical Retreats 7 | . 1 . . 1 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 5 | . . . . . 2 3 . Indirectly 2 | . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 10 | . . . . 2 6 2 . Max in Single Turn 2 | . . . . 2 2 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 7 | . . . 2 . 1 4 . Terminals 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 19 | . . . 2 . 3 14 . Successful 12 | . . . 2 . 1 9 . Failed 7 | . . . . . 2 5 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 1 . 3 . . Terminals 5 | . . . . . 3 2 . Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . . 7 . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 4 | . . . 2 . 1 1 . Record 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . Transport Status 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . Scan Component 3 | . . . . . . 3 . Repair 3 | . . . . . . 3 . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 96 | . . . . . . 96 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 4844 | 175 214 144 451 740 465 2276 379 Spaces Moved 2401 | 99 115 89 281 434 227 1014 142 Core 22 | 14 . . . . . . 8 Treads 2263 | 85 115 89 281 434 154 1014 91 Legs 43 | . . . . . . . 43 Wheels 73 | . . . . . 73 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 80 160 50 Average Speed 169 | 144 160 160 160 160 140 186 175 Slowest Speed 600 | 160 160 160 160 160 240 240 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 33 | 6 27 31 63 75 22 21 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 25 | . . . . . . 25 . Terrain Destroyed 399 | . . . . 69 164 115 51 Melee 6 | . . . . . . 6 . Projectile 1 | . . . . . . 1 . AOE 392 | . . . . 69 164 108 51 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 2907 | 118 129 90 284 454 302 1302 228 Wait 228 | . 1 . . . 11 184 32 Move 2395 | 98 114 88 280 433 226 1014 142 Hop . | . . . . . . . . Pick Up 29 | 6 4 1 1 1 4 11 1 Fast Attach 35 | 5 . . . . 7 12 11 Attach 22 | 1 1 . 1 1 5 3 10 Detach 2 | . . . . . 2 . . Swap 13 | . . 1 . 2 2 6 2 Drop 22 | 1 . . 2 1 4 12 2 Fire 143 | 7 9 . . 16 41 44 26 Melee 8 | . . . . . . 8 . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 7 | . . . . . . 7 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 390 | -10/Materials | Entered Mines 443 | -10/Mines | Learned Materials emergency access door positions 451 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 454 | -10/Mines | Found Prototype Device 492 | -10/Mines | Identified Exp. Sensor Array 526 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 527 | -10/Mines | Discovered new exit (range 5) 534 | -10/Mines | Entered Exiles 573 | -10/Exiles | Met 8R-AWN 602 | -10/Exiles | Met EX-HEX 675 | -10/Exiles | Met EX-DEC 682 | -10/Exiles | Learned location of Zion (-6) 723 | -10/Exiles | Met EX-BIN 750 | -10/Exiles | Aligned with FarCom system 752 | -10/Exiles | Given EX-Vault access code 797 | -10/Exiles | Opened EX-Vault 806 | -10/Exiles | Found Latent Energy Streamer 840 | -10/Exiles | Warned to stay clear of 0b10 Research branches 968 | -10/Exiles | Discovered new exit (range 11) 985 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 985 | -10/Exiles | Entered Mines 1175 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1648 | -9/Mines | Learned 2 Materials zone layouts 1653 | -9/Mines | Discovered new exit (range 7) 1725 | -9/Mines | Entered Materials 1725 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1787 | -8/Materials | System corruption reached 10% 2111 | -8/Materials | Discovered new exit (range 16) 2125 | -8/Materials | First assault squad dispatched 2140 | -8/Materials | Lost 3 parts (1p1u1w) 2190 | -8/Materials | Entered Factory 2190 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2337 | -7/Factory | Discovered new exit (range 4) 3048 | -7/Factory | Garrison activated, responded to threat 3503 | -7/Factory | Repaired Lgt. Treads 3548 | -7/Factory | Repaired Imp. Medium Armor Plating 3576 | -7/Factory | Repaired Lgt. Treads 3613 | -7/Factory | Discovered new exit (range 15) 3882 | -7/Factory | Build established: Scavenger-Tank 4466 | -7/Factory | Identified exit to Garrison 4466 | -7/Factory | Entered Garrison 4618 | -7/Garrison | Core integrity fell below 50% 4619 | -7/Garrison | Released all parts (4) 4623 | -7/Garrison | Crushed by falling debris 4638 | -7/Garrison | Lost 18 parts (3p4n4u7w) 4694 | -7/Garrison | System corruption reached 10% 4742 | -7/Garrison | System corruption reached 30% 4834 | -7/Garrison | Core integrity fell below 20% 4845 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04813_ Destroyed Med. Storage Unit. 04814_ System corrupted: Energy discharge (-25). 04814_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04817_ Latent Energy Streamer destroyed. 04820_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04826_ Imp. Heat Sink destroyed. 04829_ Hvy. Laser destroyed. 04830_ A4NUMLHUGH|SUDUBG,:Z>U<&C#IP3Y&EFFA 04831_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04832_ System corrupted: Particle Gun failed to cycle. 04833_ Imp. Deuterium Engine destroyed. 04835_ Carbon-fiber Leg destroyed. 04836_ Destroyed Gravmag System. 04841_ Particle Gun destroyed. 04842_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04842_ Aluminum Leg destroyed. 04842_ Dropped Aluminum Leg. 04844_ Slammed into P-60 Hacker. 04844_ Destabilizing: Core damaged (-35). 04845_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????# #################### | | ??????????# | | ??????? | | ???????????########## ######### | | ??????????? #??????# #???????# | | ??????????? #??????#####???????# | | ??????????# #??????????????????# | | ??????????# #??????????????????# | | ??????????# #??????????????????# | | ??????????# #??????????????????# | | ??????????# #??????????????????# | | ??????????# #??????????????????# | | ??????????# #??????????????????# | | ????####### #??????????????????# | | ????#! #p # #??????????????????# | | ????#= ;@!; #??????????????????# | | ????####p#;p #??????????????????# | | ????# #??????????????????# | | ?????###;## #??????????????????# | | ???????# # #??????????????????# | | ???????# # #??????????????????# | | ???????#### #################### | | ??????????# " | | ??????????# | | ??????????####################### | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterAntimatterNetwork Manual? 0 Play Time 00:38:24 Cumulative 54.9 hours Start 2024.08.08 @ 15:18:37 End 2024.08.08 @ 16:15:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe57af11-a34d-4834-a23a-9929302c3eb4