Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 07:46:48 Player: Zeta Lockhart Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1434) 1434 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3564 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 52/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Heat Sink Beam Rifle Beam Rifle Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Disposable Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Spread Laser Beam Cannon Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Wheel Wheel Wheel Wheel Wheel Heat Sink Heat Sink Heat Sink Light Armor Plating Light Armor Plating Beam Rifle Beam Rifle EM Pulse Cannon EM Pulse Cannon Beam Cannon Assault Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 51 | 6 2 23 2 18 Power 7 | 1 . 4 . 2 Engine 7 | 1 . 4 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 6 1 4 Treads . | . . . . . Leg . | . . . . . Wheel 13 | 2 . 6 1 4 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 7 . 2 Device 5 | . . 5 . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware 1 | . . 1 . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 20 | 2 1 6 1 10 Energy Gun 5 | 2 . 2 . 1 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 8 | . 1 3 . 4 Ballistic Cannon 3 | . . . 1 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 33 | . . 11 . 22 Power 5 | . . 3 . 2 Propulsion 9 | . . 3 . 6 Utility 6 | . . 2 . 4 Weapon 13 | . . 3 . 10 Highest Loss Streak 21 | . . 6 . 21 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 90 96 100 46 Engine 9 | . 14 9 11 2 Wheel 20 | . 28 21 22 8 Device 14 | . . 16 22 9 Storage 11 | . 19 11 11 6 Processor 1 | . . 3 . . Energy Gun 8 | . 20 10 . 2 Energy Cannon 5 | . . 4 11 3 Ballistic Gun 15 | . 7 17 19 5 Ballistic Cannon 1 | . . . 2 6 Peak Build Rating 17 | 6 8 15 15 17 Average Rating 11 | 5 7 13 14 9 On Entrance 8 | . 6 7 14 15 Naked Turns 28 | . . . . 28 Heaviest Build 58 | 11 52 55 54 58 Greatest Support 26 | 20 20 26 22 22 Greatest Overweight (x) 4 | . 2 2 2 4 Average Overweight (x) 1 | . 1 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 17 20 20 15 Most Carried 20 | 8 13 20 20 20 Average Carried 14 | 4 10 16 19 12 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 8 13 20 20 5 Class Distribution -------------------- 38% | Scavenger-Gunner 31% | Mutant 14% | Gunner 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1010 | 260 35 518 123 74 Remotely . | . . . . . Salvage Created 2089 | 213 75 1482 168 151 Parts 119 | 17 9 77 8 8 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 34 | . . 24 5 5 Melee 1 | . . . . 1 Guns 18 | . . 17 1 . Cannons 13 | . . 6 4 3 AOE 1 | . . . . 1 Classes Destroyed 10 | 3 1 4 1 1 Worker 6 | 2 1 2 . 1 Builder 1 | . . 1 . . Tunneler 6 | 5 1 . . . Hauler 1 | . . 1 . . Recycler 5 | 1 . 4 . . Watcher 4 | . 1 3 . . Grunt 27 | . . 20 4 3 Sentry 5 | . . 4 . 1 Heavy 1 | . . . . 1 Assembled 1 | . . . 1 . Best Kill Streak 5 | 3 2 5 5 3 Combat Bots Only 5 | . . 5 5 3 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 228 | . . 133 19 76 Missed 54 | . . 28 7 19 Damage Taken 3235 | . 25 1259 165 1786 Core 883 | . . 280 43 560 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 100 . 19 . Volleys Fired 168 | 20 12 82 18 36 Largest 4 | 2 2 3 3 4 Hottest 208 | 90 90 135 119 208 Shots Fired 408 | 39 24 224 54 67 Gun 302 | 39 24 183 20 36 Cannon 104 | . . 41 34 29 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 214 | . 5 119 36 54 Thermal 191 | 39 19 105 18 10 Explosive 2 | . . . . 2 Electromagnetic 1 | . . . . 1 Robot Hit Streak 20 | 7 4 20 14 18 Robot Miss Streak 6 | 3 4 6 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 242 | 25 10 142 12 53 Core Hits 105 | 9 4 57 7 28 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 2 1 2 . . Burn 4 | 2 1 1 . . Meltdown 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3876 | 312 119 2133 218 1094 Guns 2547 | 312 119 1593 64 459 Cannons 1197 | . . 540 154 503 Explosions 110 | . . . . 110 Melee . | . . . . . Ramming 22 | . . . . 22 Kinetic 1862 | . 36 885 132 809 Thermal 1861 | 312 83 1248 86 132 Explosive 110 | . . . . 110 Electromagnetic 21 | . . . . 21 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . 18 . . Projectiles 18 | . . 18 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 1 2 Impact . | . . . . . Kinetic 3 | . . . 1 2 Secondary . | . . . . . Self-Inflicted Damage 79 | . . . . 79 Shots 2 | . . . . 2 Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 197 | 120 150 194 84 197 Average Temperature 38 | 51 43 32 29 49 Received Heat Transfer 990 | . . 693 36 261 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 1 | . . 1 . . Parts Melted 7 | 2 . 5 . . Heat Transferred 4732 | 978 297 3049 185 223 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 480 | 40 78 480 231 116 Initial 151 | . 26 32 151 89 Average 155 | 18 55 234 161 54 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 71 | 100 100 45 87 100 Level 1 22 | . . 42 12 . Level 2 5 | . . 12 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 5 . 1 Investigation 4 | . . 4 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 2 34 5 10 Peak Tracking Total 7 | . 1 7 3 5 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . 3 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 2 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 1 6 . . Successful 4 | . 1 3 . . Failed 3 | . . 3 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 1 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 3 . . Locate Traps 1 | . . 1 . . Reprogram Traps 2 | . . 2 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1836 | 221 228 897 302 188 Spaces Moved 1033 | 181 178 396 204 74 Core 57 | 14 . . . 43 Treads . | . . . . . Legs . | . . . . . Wheels 976 | 167 178 396 204 31 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 105 115 50 Average Speed 103 | 77 103 112 115 80 Slowest Speed 150 | 80 110 120 115 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 31 40 63 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . . 9 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1479 | 222 197 679 232 149 Wait 154 | . . 142 4 8 Move 1029 | 180 177 395 203 74 Hop . | . . . . . Pick Up 52 | 15 5 27 2 3 Fast Attach 3 | . 1 . . 2 Attach 40 | 6 . 18 . 16 Detach 1 | . . 1 . . Swap 9 | . 1 5 2 1 Drop 17 | 1 1 9 3 3 Fire 168 | 20 12 82 18 36 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 4) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 822 | -9/Materials | Lost 3 parts (1p1n1u) 967 | -9/Materials | Core integrity fell below 50% 1013 | -9/Materials | Lost 6 parts (1p2n1u2w) 1217 | -9/Materials | Discovered new exit (range 12) 1292 | -9/Materials | Build established: Scavenger-Gunner 1347 | -9/Materials | Entered Mines 1408 | -9/Mines | Learned location of Zion (-6) 1526 | -9/Mines | Discovered new exit (range 7) 1533 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1564 | -9/Mines | Excavation squad dispatched 1564 | -9/Mines | A large section of the Mines collapsed 1622 | -9/Mines | Core integrity fell below 20% 1649 | -9/Mines | Entered Materials 1649 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1782 | -8/Materials | Core integrity fell below 50% 1806 | -8/Materials | Lost 21 parts (2p6n4u9w) 1830 | -8/Materials | Core integrity fell below 20% 1837 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01784_ Dropped Hcp. Storage Unit. 01786_ Acquired 35 matter. 01786_ Slug penetrates Wall. 01787_ Acquired Hvy. Assault Rifle. 01796_ Acquired 7 matter. 01802_ Slug penetrates Wall. 01807_ Penetrated by Slug. 01807_ Knocked back. 01809_ Acquired 8 matter. 01812_ Penetrated by Slug. 01812_ Hvy. Assault Rifle destroyed. 01814_ R-06 Scavenger collects Lgt. Treads. 01816_ Extracted 16 matter. 01817_ Penetrated by Slug. 01817_ Knocked back. 01826_ R-06 Scavenger collects Heat Sink. 01828_ Acquired 8 matter. 01828_ Slammed into H-61 Shepherd. 01829_ H-61 Shepherd destroyed. 01831_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????#####???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????######### #???????????? | | ?????????????# ! # #???????????? | | ?????????????# ; #???????????? | | ?????????????# """"" + #???????????? | | ?????????????# """"" # ! #####???????? | | ?????????????# """""%# #% ###?????? | | ?????????????#########g # ] ;###???? | | ?????????????????????# ]! ;#???? | | ?????????????????????# ! %##???? | | ?????????????????????#g % !!!#????? | | ?????????????????????# g@ !!!#????? | | ?????????????????????# %!!!#????? | | ?????????????????????# ; #??? | | ?????????????????????# ## #;## #??? | | ?????????????????????# ###### #?#??? | | ?????????????????????# #?????# #???? | | ?????????????????????# r#??????##???? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreShockMagmablaster Manual? 0 Play Time 00:24:45 Cumulative 84.3 hours Start 2025.04.10 @ 07:20:40 End 2025.04.10 @ 07:46:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 41x27 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa8c2666-75b6-4793-9f2a-c7a905163a33