Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.08 @ 03:28:14 Player: Violet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1074) 1074 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3134 Bonus ------- None Cogmind --------- Core Integrity 511/550 Matter 240/300 Energy 140/140 System Corruption 0% Temperature Warm (105) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Deuterium Engine Small Storage Unit Transport Network Coupler ECM Suite Layered Light Armor Plating Shield Generator Beam Rifle Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Propulsion Shielding Medium Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Small Storage Unit Transport Network Coupler ECM Suite Layered Light Armor Plating Shield Generator Beam Rifle Particle Gun Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 27 | 6 4 11 . 6 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 5 . . Treads . | . . . . . Leg 8 | 2 1 5 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 3 . 2 Device . | . . . . . Storage 2 | 1 . 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 8 | 2 1 2 . 3 Energy Gun 6 | . 1 2 . 3 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 1 1 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . 1 . 1 Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Backups 7 | 1 4 8 13 10 Power . | . . . 2 2 Propulsion 1 | . 1 . 1 . Utility 3 | . 1 4 6 4 Weapon 2 | 1 1 2 4 3 Tool/Special . | . . . . . Unused Backups 7 | . . 1 . 6 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 97 99 94 95 Engine 12 | . 14 11 11 9 Leg 30 | . 26 33 33 34 Storage 12 | . 14 11 11 9 Processor 11 | . 12 11 11 9 Protection 5 | . . 10 5 15 Energy Gun 10 | . 1 16 22 18 Ballistic Gun 13 | . 26 5 . . Peak Build Rating 24 | 6 7 18 18 24 Average Rating 11 | 4 6 13 17 21 On Entrance 9 | . 6 7 18 17 Naked Turns . | . . . . . Heaviest Build 41 | 14 14 34 34 41 Greatest Support 49 | 20 20 39 39 49 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 10 | 6 8 10 15 15 Most Carried 13 | 5 8 13 13 13 Average Carried 7 | 1 4 8 13 10 Final Capacity 15 | 8 8 15 15 15 Final Carried 13 | 1 8 13 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 711 | 247 230 234 . . Remotely . | . . . . . Salvage Created 1333 | . 468 318 131 416 Parts 84 | . 27 27 12 18 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 39 | . 15 8 8 8 Guns 34 | . 15 8 8 3 AOE 5 | . . . . 5 Classes Destroyed 6 | . 4 2 . . Worker 1 | . . 1 . . Hauler 1 | . 1 . . . Watcher 3 | . 2 1 . . Swarmer 20 | . 9 3 8 . Grunt 13 | . 6 2 . 5 Sentry 6 | . . 3 . 3 Best Kill Streak 5 | . 5 3 4 4 Combat Bots Only 5 | . 5 3 4 4 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . 1 . 1 . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 205 | . 69 49 32 55 Missed 50 | . 17 18 3 12 Hits 155 | . 52 31 29 43 Projectile 155 | . 52 31 29 43 Critical Strikes 5 | . 1 1 1 2 Actively Blocked 2 | . . 1 . 1 Damage Taken 1493 | . 405 358 181 549 Core 174 | . 88 28 19 39 Absorbed by Shields . | . . . . . Redirected to Shielding 101 | . . 41 9 51 Ignored by Resistances 447 | . 131 103 58 155 Regen/Repaired (Parts) 91 | . . 91 . . Core Remaining (%) 84 | 100 64 . 88 . Volleys Fired 94 | . 43 21 10 20 Largest 2 | . 2 2 2 2 Hottest 121 | . 40 121 121 100 Shots Fired 176 | . 87 42 20 27 Gun 176 | . 87 42 20 27 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 94 | . 87 7 . . Thermal 46 | . . 26 20 . Explosive . | . . . . . Electromagnetic 36 | . . 9 . 27 Robot Hit Streak 26 | . 15 14 8 26 Robot Miss Streak 4 | . 3 4 1 1 Penetration Max . | . . . . . Secondary Targets 6 | . 3 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 136 | . 64 31 15 26 Core Hits 59 | . 25 13 8 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Burn 4 | . . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2377 | . 812 411 228 926 Guns 1892 | . 812 411 228 441 Cannons . | . . . . . Explosions 485 | . . . . 485 Melee . | . . . . . Ramming . | . . . . . Kinetic 888 | . 812 76 . . Thermal 993 | . . 280 228 485 Explosive . | . . . . . Electromagnetic 496 | . . 55 . 441 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 5 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Parts Rejected 1 | . 1 . . . Misfires 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 47 | . . . . 47 Projectiles . | . . . . . Explosions 47 | . . . . 47 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 33 | . . . . 33 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 312 | . 20 312 251 293 Average Temperature 127 | . 5 92 121 192 Received Heat Transfer 687 | . 225 111 . 351 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1904 | . . 703 851 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 90 Level 1 . | . . . . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 213 | . 120 75 100 213 Initial 14 | . . 14 13 6 Average 33 | . 38 17 50 69 Influence Increases 1078 | . 397 238 180 263 Destroy 0b10 Robot/C 780 | . 300 160 160 160 Destroy 0b10 Robot/NC 25 | . 15 10 . . Destroy Leader 158 | . 46 52 20 40 Successful Hack 7 | . 6 1 . . Disable Machine 27 | . . . . 27 Destroy Structure 36 | . . . . 36 Lose Combat Pursuer 45 | . 30 15 . . Influence Decreases 865 | . 357 238 200 70 Entered New Map 67 | . . 26 27 14 Time Decay 766 | . 357 210 163 36 Lost Part 32 | . . 2 10 20 Squads Dispatched 3 | . . 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 22 11 8 9 Peak Tracking Total 4 | . 4 3 4 3 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 3 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 6 1 . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 15 2 . . Successful 13 | . 11 2 . . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 10 . . . Record 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Assault Status 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2418 | 113 1013 811 344 137 Spaces Moved 1639 | 80 693 545 262 59 Core 12 | 12 . . . . Treads . | . . . . . Legs 1627 | 68 693 545 262 59 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 109 124 120 120 120 Slowest Speed 190 | 120 190 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 6 87 42 49 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . . 38 Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1890 | 105 759 659 271 96 Wait 87 | 13 9 56 . 9 Move 1635 | 79 692 544 261 59 Hop . | . . . . . Pick Up 36 | 7 10 18 . 1 Fast Attach . | . . . . . Attach 15 | 6 2 3 . 4 Detach . | . . . . . Swap 14 | . 2 9 . 3 Drop 9 | . 1 8 . . Fire 94 | . 43 21 10 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 7) 615 | -10/Materials | Discovered new exit (range 12) 691 | -10/Materials | Identified exit to Materials 910 | -10/Materials | Discovered new exit (range 15) 1093 | -10/Materials | Discovered exit to Materials (range 16) 1127 | -10/Materials | Entered another Materials area 1127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -9/Materials | Repaired Assault Rifle 1465 | -9/Materials | Discovered new exit (range 6) 1852 | -9/Materials | Discovered new exit (range 12) 1938 | -9/Materials | Entered Mines 1966 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1966 | -9/Mines | Discovered new exit (range 5) 2164 | -9/Mines | Discovered new exit (range 7) 2282 | -9/Mines | Entered Materials 2282 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2350 | -8/Materials | Garrison activated, responded to threat 2419 | -8/Materials | Self-destructed Last Messages --------------- Backup Propulsion I tumbles out of repair station. Backup Laser I tumbles out of repair station. Backup Power I tumbles out of repair station. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Y-45 Defender destroyed. U-05 Engineer lays Concrete. Propulsion Shielding destroyed. U-05 Engineer lays Concrete. Overheating: Energy bleed (-27). U-05 Engineer lays Concrete. Chain reaction triggered in Imp. Ion Engine. Y-45 Defender destroyed. U-05 Engineer lays Concrete. 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[;#????????????????????? | | #############""" ## ##????????????????????? | | ????????????#""" #########?????????????????????? | | ????????????#""" #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ?????????????######?????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 9% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentVortexWheel Manual? 0 Play Time 00:19:46 Cumulative 7.7 hours Start 2025.07.08 @ 02:55:34 End 2025.07.08 @ 03:28:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 3 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8af422a-0709-455c-adb2-e2d60f6a25fe