Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 17:30:11 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (5361) 5361 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3768) 3768 TOTAL SCORE: 15024 Bonus ------- High Alert Combat Kills 1624 Follower Combat Kills 344 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 35/160 System Corruption 18% Temperature Cool (30) Movement Walking (110) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Cooling System Core Analyzer Improved Weapon Cycler Graphene Brace Improved Dynamic Insulation System > --- WEAPON (3) ------- Heavy Laser Heavy Laser > --- INVENTORY (5) ---- Armored Medium Treads Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Matter Compressor Quantum Capacitor Medium Reflective Plating > --- WEAPON ----------- Railgun Railgun Overtuned Railgun > --- INVENTORY -------- Improved Heavy Treads Advanced Coolant Injector Matter Compressor Enhanced Optical Array Experimental Terrain Scanner Advanced Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Behemoth] Improved Dynamic Insulation System Matter Neutralizer Nova Cannon Improved Remote Datajack CPS Tube DRS Beacon [Rating: 105] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Overtuned Coil Gun Energy Gun Tesla Rifle Energy Cannon Nova Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 10 | . . . . 8 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . . 2 . . . . 1 . . Utility 5 | . . . . 5 . . . . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 95 | 6 . 4 8 11 5 1 . 1 4 27 28 Power 11 | 1 . . 1 2 . . . . 1 2 4 Engine 5 | 1 . . . 1 . . . . 1 1 1 Core 5 | . . . 1 1 . . . . . . 3 Reactor 1 | . . . . . . . . . . 1 . Propulsion 22 | 2 . 1 2 1 2 . . . . 6 8 Treads 14 | 2 . 1 2 1 2 . . . . 4 2 Leg 6 | . . . . . . . . . . 2 4 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 30 | 1 . . 3 3 . . . . 3 7 13 Device 18 | . . . . 3 . . . . 2 4 9 Storage 4 | 1 . . 2 . . . . . . 1 . Processor 2 | . . . . . . . . . . . 2 Hackware 2 | . . . . . . . . . . . 2 Protection 4 | . . . 1 . . . . . 1 2 . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 . 3 2 5 3 1 . 1 . 12 3 Energy Gun 5 | . . 1 . . . . . . . 2 2 Energy Cannon 5 | . . . . 1 . . . . . 4 . Ballistic Gun 14 | 2 . 1 2 3 1 . . 1 . 3 1 Ballistic Cannon 2 | . . . . . 1 1 . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 5 | . . 1 . . 1 . . . . 3 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . 8 . Parts Lost 57 | . . 7 . . . . . 5 4 16 25 Power 8 | . . 1 . . . . . . . 3 4 Propulsion 12 | . . 2 . . . . . 2 1 2 5 Utility 19 | . . . . . . . . 1 2 6 10 Weapon 18 | . . 4 . . . . . 2 1 5 6 Highest Loss Streak 7 | . . 3 . . . . . 5 2 6 7 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 14 | 1 . 2 13 16 18 17 18 17 16 17 17 Power . | . . . . . 1 1 1 1 1 . . Propulsion . | . . . . . . . . . . . 1 Utility 5 | . . . 5 3 4 4 4 4 3 7 10 Weapon 6 | . . 1 5 8 10 9 10 9 8 7 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . . 2 2 . . . . . 1 1 9 Power 1 | . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 11 | . . . 1 . . . . . . 1 9 Weapon 1 | . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 63 95 79 86 93 93 87 62 61 63 Engine 1 | . 14 1 . . . . . . 2 2 . Core 4 | . . . 12 5 6 6 6 6 5 . 4 Reactor 1 | . . . . . . . . . . 4 . Treads 17 | . 28 25 27 19 20 26 26 23 8 7 8 Device 12 | . . . . 17 20 20 20 18 11 15 19 Storage 11 | . 14 13 13 12 13 13 13 13 11 11 7 Protection 5 | . . . 13 6 6 6 6 6 4 4 . Energy Cannon 1 | . . . . . . . . . . 3 1 Ballistic Gun 15 | . 28 21 27 14 18 19 20 14 13 7 6 Peak Build Rating 105 | 6 6 8 25 66 71 72 72 72 66 105 103 Average Rating 58 | 3 6 5 20 59 66 70 72 67 57 86 80 On Entrance 45 | . 6 6 1 25 66 71 72 72 52 66 103 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . 6 Naked Turns 74 | . . 52 22 . . . . . . . . Heaviest Build 111 | 10 10 10 59 92 92 92 90 92 92 111 102 Greatest Support 150 | 40 40 40 42 67 101 101 101 101 45 150 150 Greatest Overweight (x) 29 | 1 . . 1 1 1 . . 1 3 29 2 Average Overweight (x) . | . . . . 1 . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 7 18 20 20 20 20 20 20 20 19 Most Carried 20 | 5 . 7 20 20 20 20 19 19 18 20 20 Average Carried 16 | 1 . 3 14 17 19 18 19 18 17 18 19 Final Capacity 20 | 8 8 5 20 20 20 20 20 20 20 20 5 Final Carried 20 | . . 5 20 19 19 19 19 18 18 20 3 Scrap Suit Usage (%) 33 | . . . . 73 97 100 100 100 100 7 . Parts Cannibalized 27 | . . . . 5 14 4 . 1 2 1 . Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Mutant 25% | Scrapper 8% | Scavenger-Tank 5% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Scrapper | -6/Data Miner Scrapper | -5/Proximity Caves Tank | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Matter Collected 4588 | 260 8 85 215 74 775 269 . 405 382 1165 950 Remotely . | . . . . . . . . . . . . Salvage Created 5694 | . 61 214 . 157 289 221 . 515 461 1670 2106 Parts 312 | . 8 12 . 6 23 11 . 25 31 92 104 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 43 | . . 2 . . 10 8 . 23 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 96 | . 3 6 . 4 4 7 . 10 10 24 28 Guns 55 | . 3 5 . 1 4 4 . 9 5 9 15 Cannons 31 | . . . . . . . . 1 5 13 12 AOE 5 | . . . . 3 . 2 . . . . . Classes Destroyed 22 | . 2 2 . 2 3 . . 3 1 3 6 Worker 5 | . 1 . . . . . . . . . 4 Builder 3 | . . . . . . . . . 2 . 1 Recycler 3 | . . . . . . . . . . . 3 Minesweeper 2 | . . . . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . . . 1 Swarmer 34 | . 3 1 . . . 6 . 5 3 13 3 Saboteur 1 | . . . . . . . . . . 1 . Grunt 28 | . . . . 3 . 1 . 3 6 2 13 Brawler 1 | . . . . . . . . . . . 1 Sentry 9 | . . 1 . 1 1 . . . . 4 2 Specialist 1 | . . . . . . . . . . 1 . Hunter 3 | . . . . . . . . 1 . 1 1 Programmer 9 | . . . . . . . . 1 1 1 6 Heavy 1 | . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . . . Samaritan 3 | . . . . . 1 1 . 1 . . . Assembled 1 | . . . . . . . . . . . 1 Butcher 2 | . . . . . 2 . . . . . . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 9 | . 4 2 . 4 2 3 . 4 5 5 9 Combat Bots Only 5 | . 3 2 . 3 2 3 . 4 4 5 5 Max Kills in Single Turn 3 | . 1 1 . 2 1 2 . 2 3 1 3 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 2 | . . . . 1 . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 778 | . 15 60 . 37 22 16 . 72 62 219 275 Missed 207 | . 4 15 . 11 6 4 . 26 22 46 73 Hits 571 | . 11 45 . 26 16 12 . 46 40 173 202 Melee 6 | . . . . . 4 . . . . . 2 Projectile 565 | . 11 45 . 26 12 12 . 46 40 173 200 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 28 | . . 2 . . 3 1 . 1 3 9 9 Actively Blocked 2 | . . . . . . . . . . . 2 Part Disruptions 7 | . . . . . 1 . . . . 5 1 Actively Blocked 1 | . . . . . . . . . . 1 . Damage Taken 9966 | . 85 860 . 290 183 183 . 617 727 3140 3881 Core 1244 | . 22 136 . 29 . 8 . 44 67 437 501 Absorbed by Shields 301 | . . . . 74 98 72 . 57 . . . Reduced by Siege Mode 25 | . . . . . . . . . . 25 . Redirected to Shielding 87 | . . . . . . . . . . 87 . Ignored by Resistances 12 | . . . . . . . . . . . 12 Regen/Repaired (Parts) 172 | . . . . 50 75 25 . 10 11 1 . Core Remaining (%) 75 | 100 . . 36 . . . . 90 . . . Volleys Fired 461 | 1 10 29 . 14 19 16 . 42 26 171 133 Largest 3 | 2 2 2 . 2 3 3 . 3 3 3 3 Hottest 218 | 40 40 100 . 64 102 94 . 104 102 170 218 Shots Fired 794 | 2 20 50 . 23 44 41 . 94 77 245 198 Gun 559 | 2 20 48 . 19 34 39 . 74 62 120 141 Cannon 214 | . . . . 1 8 . . 20 15 118 52 Launcher 6 | . . . . 3 1 2 . . . . . Special 15 | . . 2 . . 1 . . . . 7 5 Kinetic 579 | 2 20 46 . 19 42 39 . 80 77 131 123 Thermal 193 | . . 2 . 1 . . . 14 . 106 70 Explosive 6 | . . . . 3 1 2 . . . . . Electromagnetic 3 | . . 2 . . . . . . . 1 . Robot Hit Streak 23 | 2 2 10 . 6 7 6 . 11 7 23 14 Robot Miss Streak 8 | . 4 2 . 1 3 5 . 8 8 6 5 Penetration Max 2 | . . . . . 1 . . 1 1 1 2 Secondary Targets 3 | . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 Capacitor 91 | . . . . . . . . . . 91 . Shots Hit Robots 468 | 2 6 38 . 16 26 17 . 50 35 145 133 Core Hits 229 | . 4 16 . 10 11 8 . 21 22 69 68 Critical Kills 9 | . . . . . 2 1 . 1 . 4 1 Critical Parts Destroyed 9 | . . 1 . 1 . 1 . 2 2 2 . Critical Strikes 29 | . . 2 . 1 4 2 . 5 7 7 1 Burn 1 | . . 1 . . . . . . . . . Meltdown 2 | . . . . . . . . . . 2 . Destroy 17 | . . 1 . 1 2 2 . 3 2 5 1 Blast 9 | . . . . . 2 . . 2 5 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15453 | 13 71 421 . 1149 806 879 . 1726 1313 4557 4518 Guns 9468 | 13 71 397 . 386 646 517 . 1268 899 2188 3083 Cannons 4862 | . . . . 28 160 . . 458 414 2369 1433 Explosions 1097 | . . . . 735 . 362 . . . . . Melee . | . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . 2 Kinetic 10132 | 13 71 370 . 386 806 517 . 1402 1313 2470 2784 Thermal 4478 | . . 24 . 311 . . . 324 . 2087 1732 Explosive 814 | . . . . 452 . 362 . . . . . Electromagnetic 27 | . . 27 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . 2 11 21 Average Corruption 9 | . . . . . . . . . 1 4 16 Corruption Purged 10 | . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . Effects 162 | . . . . . . . . . 1 59 102 Message Errors 37 | . . . . . . . . . . 13 24 Matter Fused 38 | . . . . . . . . . . 15 23 Heat Flow Errors 23 | . . . . . . . . . . 6 17 Energy Discharges 20 | . . . . . . . . . . 9 11 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . . 1 6 7 Data Loss (major) 11 | . . . . . . . . . . 7 4 Misfires 6 | . . . . . . . . . . 2 4 Alerts 4 | . . . . . . . . . . . 4 Weapon Failures 8 | . . . . . . . . . . 1 7 Overload Shots 4 | . . . . . . . . 4 . . . Overflow Damage 271 | . . . . 39 . 19 . 27 13 84 89 Projectiles 213 | . . . . . . . . 27 13 84 89 Explosions 58 | . . . . 39 . 19 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . 2 . . 2 3 . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . 2 . . 2 3 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . . 61 . . . . . Shots 2 | . . . . . . 2 . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 481 | . . 7 . 174 193 278 . 406 246 404 481 Average Temperature 115 | . . 7 . 62 72 97 . 143 74 102 149 Received Heat Transfer 2076 | . . 183 . 100 115 16 . 18 204 324 1116 Effects 9 | . . . . . . . . 3 . 1 5 Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . 1 . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . 1 . Total Turns 11 | . . . . . . . . . . 11 . Longest Duration 11 | . . . . . . . . . . 11 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . . . 2 . Combat Hostiles 3 | . . 1 . . . . . . . 2 . Parts Melted 10 | . . 2 . . . . . . . 6 2 Heat Transferred 4703 | . . 320 . 237 . . . 372 . 1924 1850 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Maximum Alert Level 5 | . . . . . . . . . . 5 4 Low Security (%) 21 | 100 100 . . 100 . . . . 100 2 . Level 1 10 | . . . . . . . . . . 23 . Level 2 5 | . . . . . . . . . . 11 . Level 3 7 | . . . . . . . . . . 16 . Level 4 39 | . . . . . . . . . . 15 99 Level 5 14 | . . . . . . . . . . 31 . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2377 | . 75 . . 158 . . . . 184 2377 1317 Initial 1247 | . . . . . . . . . 2 123 1247 Average 946 | . 22 . . 48 . . . . 73 1146 1212 Influence Increases 4646 | . 75 100 . 222 20 160 . 240 376 2494 959 Destroy 0b10 Robot/C 1940 | . 60 40 . 80 20 140 . 200 200 640 560 Destroy 0b10 Robot/NC 115 | . 5 . . 5 . . . 10 10 30 55 Destroy Leader 282 | . 10 . . 20 . 20 . 30 40 30 132 Allied During Kill 48 | . . . . . . . . . . 43 5 Successful Hack 28 | . . . . . . . . . 14 14 . Disable Machine 210 | . . . . 60 . . . . . 60 90 Anti-Garrison Action 1200 | . . . . . . . . . . 1200 . Destroy Structure 523 | . . . . 57 . . . . 52 342 72 Lose Combat Pursuer 300 | . . 60 . . . . . . 60 135 45 Influence Decreases 3350 | . 30 97 48 222 20 160 . 236 204 293 2040 Entered New Map 1255 | . . 22 48 . . . . . 2 53 1130 Time Decay 1515 | . 30 75 . 222 20 160 . 196 172 . 640 Lost Part 480 | . . . . . . . . 40 30 160 250 Lost Ally 100 | . . . . . . . . . . 80 20 Squads Dispatched 23 | . . . . 1 . . . . 1 . 21 Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . 4 Reinforcement 11 | . . . . 1 . . . . 1 . 9 Assault 8 | . . . . . . . . . . . 8 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . 8 Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Distress Signals 4 | . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 5 10 . 4 7 6 . 10 14 40 49 Peak Tracking Total 11 | . 3 2 . 3 4 3 . 5 5 11 6 Tactical Retreats 19 | . . 2 . . 2 . . . 4 7 4 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 5 | . . 1 . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 21 | . . . . 4 . . . . . 11 6 Max in Single Turn 3 | . . . . 3 . . . . . 2 2 Garrison Relay 3 | . . . . . . . . . . 3 . Phase Generator 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 12 | . . 1 2 . . . 4 . 1 1 3 Terminals 2 | . . . . . . . . . . 1 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 50 | . . 1 9 . . . 32 . 1 1 6 Successful 48 | . . 1 9 . . . 32 . 1 1 4 Failed 2 | . . . . . . . . . . . 2 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 Terminals 2 | . . . . . . . . . . 1 1 Fabricators 4 | . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 43 | . . 1 9 . . . 32 . . 1 . Record 14 | . . . 3 . . . 11 . . . . Part Schematic 12 | . . . . . . . 12 . . . . Robot Schematic 6 | . . . . . . . 6 . . . . Robot Analysis 6 | . . . 6 . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . Garrison Registry 1 | . . . . . . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . Robots Built 2 | . . . . . . . . . . . 2 Authchips 2 | . . . . . . . . . . . 2 Time 304 | . . . . . . . . . . . 304 Total Robot Build Rating 10 | . . . . . . . . . . . 10 Part Schematics Acquired 12 | . . . . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . 2 Relay Couplers Released 11 | . . . . . . . . . . 11 . Machine Destruction 11 | . . . . . . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Total Allies 6 | . . . . . . . . . . 4 2 Largest Group 3 | . . . . . . . . . . 3 2 Highest-Rated Group 174 | . . . . . . . . . . 174 82 Highest-Rated Ally 116 | . . . . . . . . . . 116 41 Total Orders . | . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . . . 31 16 Total Damage 1644 | . . . . . . . . . . 1144 500 Kills 9 | . . . . . . . . . . 8 1 Allies Corrupted 2 | . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Active Infowar (turns) 375 | . . . . . . . . . . . 375 Optics 375 | . . . . . . . . . . . 375 Robot Analysis Total 6 | . . . 6 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Turns Passed 14124 | 53 166 1364 2347 613 1553 770 120 1024 581 3248 2285 Spaces Moved 6484 | 36 88 846 1038 260 722 454 78 541 233 1288 900 Core 164 | 18 . 100 40 . . . . . . 6 . Treads 6081 | 18 88 746 998 260 722 454 78 541 233 1199 744 Legs 239 | . . . . . . . . . . 83 156 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 50 214 151 155 155 155 200 160 160 Average Speed 186 | 110 160 146 222 215 205 155 155 163 212 196 173 Slowest Speed 1500 | 160 160 160 260 242 214 155 155 210 270 1500 265 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . . . . . . 12 10 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 18 38 81 7 79 75 68 73 7 84 22 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 14 | . . 3 4 . 3 3 . 1 . . . Spaces Dug 19 | . . . . . 8 . . . . 1 10 Terrain Destroyed 418 | . . . . 66 32 58 . 54 25 129 54 Melee . | . . . . . . . . . . . . Projectile 273 | . . . . 20 24 39 . 54 25 57 54 AOE 143 | . . . . 46 8 18 . . . 71 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Fac Total 8036 | 47 97 922 1079 301 761 501 77 629 276 1881 1465 Wait 786 | . . 29 1 . 10 25 . 43 6 325 347 Move 6471 | 35 87 845 1037 259 721 453 77 540 232 1285 900 Hop . | . . . . . . . . . . . . Pick Up 106 | 5 . 10 26 8 2 2 . . 6 29 18 Fast Attach 11 | 1 . . 1 . . . . . . 1 8 Attach 105 | 5 . 4 7 11 2 . . 1 5 33 37 Detach 34 | . . 2 . 3 . . . . . 13 16 Swap 27 | . . . 1 2 6 3 . 3 . 9 3 Drop 29 | . . 3 6 4 1 2 . . 1 11 1 Fire 461 | 1 10 29 . 14 19 16 . 42 26 171 133 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 4 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 220 | -10/Materials | Entered Subcaves 221 | -10/Subcaves | Approached by a straggling Scientist 269 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 302 | -10/Subcaves | Build established: Mutant 394 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1110 | -10/Subcaves | Discovered new exit (range 10) 1115 | -10/Subcaves | Learned Materials non-interactive machine intel 1255 | -10/Subcaves | Visited 4L-MR0's lab 1386 | -10/Subcaves | Lost 3 parts (1n2w) 1451 | -10/Subcaves | Discovered new exit (range 12) 1536 | -10/Subcaves | Core integrity fell below 50% 1584 | -10/Subcaves | Entered Scraptown 1927 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2048 | -9/Scraptown | Discovered new exit (range 11) 2161 | -9/Scraptown | Visited Awakened 2205 | -9/Scraptown | Visited Assassins FH 2292 | -9/Scraptown | Visited UFD Registry 2297 | -9/Scraptown | Registered with UFD as "Plasmadrive" 2365 | -9/Scraptown | Visited Comm Corps 2401 | -9/Scraptown | Visited TADAMA 2445 | -9/Scraptown | Visited Cyclists 2462 | -9/Scraptown | Entered Cyclist Reading Room 2510 | -9/Scraptown | Visited Shadow of the Wyrm 2912 | -9/Scraptown | Visited Scrap Suit Storage 2924 | -9/Scraptown | Found Scrap Suit 3012 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3022 | -9/Scraptown | Found DCF Scrap (30 items) 3100 | -9/Scraptown | Visited Infowarlord's Domain 3110 | -9/Scraptown | Found Exp. Terrain Scanner 3154 | -9/Scraptown | Visited Analyses Database 3210 | -9/Scraptown | Visited Derelict Rescue Squad 3232 | -9/Scraptown | Found DRS Beacon 3288 | -9/Scraptown | Visited Curators Association 3380 | -9/Scraptown | Visited Modified Component R&D 3601 | -9/Scraptown | Visited Observation Area 3765 | -9/Scraptown | Met Optimus 3765 | -9/Scraptown | Accepted into 0bPrime 3910 | -9/Scraptown | Discovered new exit (range 5) 3931 | -9/Scraptown | Entered Factory 3931 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4270 | -6/Factory | Build established: Scrapper 4510 | -6/Factory | Discovered new exit (range 15) 4531 | -6/Factory | Discovered new exit (range 15) 4544 | -6/Factory | Entered Lower Caves 4626 | -6/Lower Caves | Learned Factory emergency access door positions 4672 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5620 | -6/Lower Caves | Attacked by a faux Warlord 5907 | -6/Lower Caves | Build established: Tank 5929 | -6/Lower Caves | Attached CPS modules to 3R-CML(S). 6027 | -6/Lower Caves | Encountered a Warlord checkpoint 6084 | -6/Lower Caves | Discovered new exit (range 9) 6097 | -6/Lower Caves | Entered another Lower Caves area 6181 | -6/Lower Caves | Discovered new exit (range 7) 6227 | -6/Lower Caves | Build established: Scrapper 6244 | -6/Lower Caves | Encountered a Warlord checkpoint 6753 | -6/Lower Caves | Learned Factory terminal intel 6823 | -6/Lower Caves | Discovered new exit (range 10) 6867 | -6/Lower Caves | Entered Data Miner 6867 | -6/Data Miner | Discovered new exit (range 6) 6897 | -6/Data Miner | Met Data Miner 6923 | -6/Data Miner | Learned location of Section 7 (-2) 6923 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6950 | -6/Data Miner | Received God Mode back door access code from Data Miner 6987 | -6/Data Miner | Entered Proximity Caves 7014 | -5/Proximity Caves | Identified exit to Factory 7874 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 8011 | -5/Proximity Caves | Entered Factory 8011 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8013 | -5/Factory | Loaded intel: 26 terminal locations 8121 | -5/Factory | Build established: Mutant 8582 | -5/Factory | Identified exit to Garrison 8592 | -5/Factory | Entered Garrison 8618 | -5/Garrison | Garrison Relay disabled 8664 | -5/Garrison | Triggered checkpoint 8711 | -5/Garrison | Garrison Relay disabled 8826 | -5/Garrison | Attached CPS modules to H-66 Slayer. 8877 | -5/Garrison | Lost 4 parts (1p1n2u) 8929 | -5/Garrison | Spotted B-86 Titan 8939 | -5/Garrison | Attached CPS modules to B-86 Titan. 8994 | -5/Garrison | Lost 4 parts (1p2u1w) 9004 | -5/Garrison | Destroyed B-86 Titan 9077 | -5/Garrison | Attached CPS modules to B-90 Cyclops. 9200 | -5/Garrison | Found Quantum Capacitor 9269 | -5/Garrison | Rewired B-86 Titan 9412 | -5/Garrison | Triggered checkpoint 9463 | -5/Garrison | Build established: Scavenger-Mutant 9730 | -5/Garrison | Triggered checkpoint 9950 | -5/Garrison | Garrison Relay disabled 9985 | -5/Garrison | Discovered new exit (range 12) 10046 | -5/Garrison | Discovered new exit (range 52) 10046 | -5/Garrison | Discovered new exit (range 8) 10046 | -5/Garrison | Discovered new exit (range 80) 10046 | -5/Garrison | Discovered new exit (range 60) 10097 | -5/Garrison | Phase Generator disabled 10131 | -5/Garrison | Installed Relay Interface Framework 10282 | -5/Garrison | Triggered checkpoint 10308 | -5/Garrison | Triggered checkpoint 10345 | -5/Garrison | Triggered checkpoint 10401 | -5/Garrison | Triggered checkpoint 10413 | -5/Garrison | Rescued a captive Derelict 10859 | -5/Garrison | Core integrity fell below 50% 10878 | -5/Garrison | System corruption reached 10% 10886 | -5/Garrison | Lost 6 parts (1n2u3w) 11323 | -5/Garrison | Build established: Scavenger-Tank 11840 | -5/Garrison | Entered Factory 12051 | -5/Factory | Lost 3 parts (1p2u) 12140 | -5/Factory | First assault squad dispatched 12559 | -5/Factory | Assembled infested ambush trap array 12583 | -5/Factory | Incoming assault squad redirected 12748 | -5/Factory | Build established: Scavenger-Mutant 12770 | -5/Factory | Incoming assault squad redirected 13008 | -5/Factory | Lost 3 parts (1p2u) 13061 | -5/Factory | Incoming assault squad redirected 13066 | -5/Factory | Incoming assault squad redirected 13296 | -5/Factory | Fabricated H-66 Slayer (x2) 13373 | -5/Factory | Cargo convoy interrupted 13390 | -5/Factory | Incoming assault squad redirected 13499 | -5/Factory | Lost 7 parts (1p2n2u2w) 13574 | -5/Factory | Core integrity fell below 20% 13661 | -5/Factory | Incoming assault squad redirected 13663 | -5/Factory | Incoming assault squad redirected 13840 | -5/Factory | Lost 3 parts (1n2w) 13963 | -5/Factory | Incoming assault squad redirected 14125 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Energy discharge (-54). S9 Y/ FY:GLYYWZBFK2RD R-10 Processor collects Autogun. Hcp. Storage Unit destroyed. Dropped Arm. Medium Treads. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. System corrupted: Railgun jammed. Slug penetrates G-50 Soldier. K-01 Serf collects debris. Carbon-fiber Leg melted. G-50 Soldier destroyed. Railgun destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????############?#????????????????????????????? | | ???????# ! ???????????????????????????? | | ???????# ???????????????????????????# | | ???????# ! """ """ """ #?????????????????????????# | | ???????# """ """ """ #?????????????????????????# | | ???????# """ """ """ #?????????????????????????# | | ???????# #?????#############???????# | | ???????# """ """ """ #?????# #??????# | | ???????# """ """ """ #?????# #??????# | | ???????# """ """ """ #?????# #??????# | | ???????# #?????# #??????# | | ??#############+########?????# """ """ #??????# | | ??# #?????????# """ """ ######## | | ??# #?????????# """ """ # + | | ??# #?????????#! # ## | | ??# #?????????# # ## | | ??# #?????????# """Y""" # ## | | ??# #?????????# """"""" + ## | | ??# #?????????# # ## | | ??# %##################+##### ## | | ??# % % g | | ?# R % | | ?# | | # % & % k g s % % | | # !![!= % % %% | | + % % !!@!|= %[ | | # u !!=|=%!g g l | | # ###########################+############ | | ?# #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##########??????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##############??????????????????????????????????? | | # #??????????????????????????????????? | | # ! """"""" #??????????????????????????????????? | | # """"""" ???????????????????????????????????? | | # ! """"""" #??????????????????????????????????? | | # % """"""" #??????????????????????????????????? | | # ! #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 34 Energy Capacity 500 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 225 Resistance: TH 15 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Authchip Count 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -5/Factory | Preloaded, Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Official Business Challenges ------------ None Game ------ Seed InertialAblativeSaw Manual? 0 Play Time 01:21:09 Cumulative 226.8 hours Start 2026.01.03 @ 23:25:18 End 2026.01.08 @ 17:30:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 634 Rogue 633 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 455c6f2e-b220-4cdc-ae39-cfbdb97474ad