Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.18 @ 17:25:39 Player: Willow Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (4281) 4281 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 9768 Bonus ------- Follower Combat Kills 117 Met Data Miner 300 Friendly Fire -170 Cogmind --------- Core Integrity 785/850 Matter 110/300 Energy 524/550 System Corruption 0% Temperature Warning (314) Movement Treading (232) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine F-cell Engine > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Matter Filter Improved Hardlight Generator Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Light Treads Advanced Treads High-capacity Matter Pod (200) Advanced Sensor Array Advanced Sensor Array Weapon Cycler Hardened Medium Armor Plating Hardened Heavy Armor Plating Hacking Suite Makeshift Hacking Suite System Restoration Module System Restoration Module Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Light Treads Advanced Treads High-capacity Matter Pod Advanced Sensor Array Matter Filter Weapon Cycler Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Hardlight Generator Hacking Suite Makeshift Hacking Suite System Restoration Module System Restoration Module Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . . . 3 1 . . . . . Weapon 1 | . . . . . . . . . . . 1 Parts Attached 129 | 7 5 . . 9 40 15 15 6 2 10 20 Power 12 | 1 1 . . . 4 1 1 . . 1 3 Engine 10 | 1 1 . . . 3 1 1 . . . 3 Core 2 | . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 . . . 3 12 8 3 . . . 4 Treads 32 | 2 . . . 3 12 8 3 . . . 4 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 1 . . 1 9 3 6 2 . 1 7 Device 15 | 1 . . . . 4 . 3 2 . 1 4 Storage 4 | 1 1 . . 1 . 1 . . . . . Processor 2 | . . . . . 1 . 1 . . . . Hackware 8 | . . . . . 4 1 . . . . 3 Protection 3 | . . . . . . 1 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 53 | 2 3 . . 5 15 3 5 4 2 8 6 Energy Gun 12 | 1 2 . . 3 6 . . . . . . Energy Cannon 5 | . . . . . 1 1 . 2 . . 1 Ballistic Gun 8 | 1 . . . . 7 . . . . . . Ballistic Cannon 22 | . 1 . . 2 1 2 3 2 2 4 5 Launcher 6 | . . . . . . . 2 . . 4 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 1 . . . . 1 Parts Lost 11 | . . . . 2 3 2 2 1 . . 1 Power 2 | . . . . . 1 . 1 . . . . Propulsion 6 | . . . . 1 1 2 1 . . . 1 Utility 2 | . . . . . 1 . . 1 . . . Weapon 1 | . . . . 1 . . . . . . . Highest Loss Streak 2 | . . . . 2 1 1 1 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 72 99 98 99 98 99 85 100 99 Engine 8 | . 14 14 14 14 5 7 7 7 7 . 10 Core 1 | . . . . . 3 . . . . 6 1 Treads 28 | . 28 28 28 27 26 29 29 30 30 30 25 Device 12 | . 14 14 14 14 13 . 18 22 23 23 6 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 2 | . . . . . 2 . 6 7 7 7 6 Hackware 11 | . . . . . 19 36 . . . . 19 Protection 2 | . . . . . . . 9 7 7 7 . Energy Gun 3 | . 14 14 . 14 2 . . . . . . Energy Cannon 1 | . . . . . . 6 . 1 . . . Ballistic Gun 2 | . 3 . . . 12 . . . . . . Ballistic Cannon 9 | . 9 14 . 13 1 7 14 13 1 12 16 Peak Build Rating 62 | 7 9 9 9 9 32 43 47 47 47 49 62 Average Rating 32 | 5 7 9 6 8 25 39 45 46 39 47 59 On Entrance 25 | . 7 9 9 6 8 32 43 47 47 47 48 Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 13 22 22 22 50 61 69 81 79 79 79 89 Greatest Support 89 | 40 40 40 40 40 60 87 89 89 89 89 89 Greatest Overweight (x) 1 | . . . . 1 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 10 10 15 20 20 20 20 20 20 20 Most Carried 20 | 1 8 8 10 9 20 20 20 20 20 20 20 Average Carried 15 | . 3 8 9 8 16 19 18 19 20 19 18 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 1 8 8 10 9 20 19 20 20 20 20 19 Class Distribution -------------------- 39% | Mutant 25% | Scavenger-Mutant 14% | Wizard-Mutant 10% | Hacker-Mutant 10% | Hacker-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Wizard-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3712 | 268 496 21 . 158 987 550 469 82 . 430 251 Remotely . | . . . . . . . . . . . . Salvage Created 4006 | 90 499 . . 147 1722 677 264 50 . 405 152 Parts 213 | 9 38 . . 11 90 32 14 . . 14 5 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 10 . . 10 . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 98 | . 11 . . 7 23 18 15 1 . 19 4 Guns 32 | . 9 . . 3 20 . . . . . . Cannons 43 | . 2 . . 4 2 17 9 1 . 4 4 AOE 21 | . . . . . . . 6 . . 15 . Classes Destroyed 16 | 1 4 . . 1 5 2 3 . . . . Worker 2 | . . . . . 2 . . . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . Recycler 5 | . . . . . 5 . . . . . . Operator 2 | . . . . . 2 . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . Swarmer 21 | . 3 . . 3 3 . 5 . . 7 . Grunt 43 | . 8 . . 3 11 10 4 . . 5 2 Brawler 6 | . . . . . . . 1 . . 5 . Duelist 2 | . . . . 1 1 . . . . . . Sentry 12 | . . . . . 6 3 1 . . 1 1 Hunter 5 | . . . . . 2 1 . 1 . . 1 Programmer 7 | . . . . . . 4 1 . . 2 . Samaritan 1 | . . . . . . . 1 . . . . Thief 3 | . . . . . . . 3 . . . . Best Kill Streak 9 | 4 4 . . 3 8 4 5 1 . 9 2 Combat Bots Only 9 | . 3 . . 3 3 4 5 1 . 9 2 Max Kills in Single Turn 3 | 1 1 . . 1 2 2 3 1 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 773 | . 66 . . 40 145 180 186 6 . 78 72 Missed 217 | . 26 . . 10 40 49 44 1 . 32 15 Damage Taken 4636 | . 348 . . 356 1259 1080 521 55 . 386 631 Core 516 | . 84 . . 48 143 101 33 . . 42 65 Absorbed by Shields 542 | . . . . . . . 448 . . 88 6 Ignored by Resistances 1563 | . 101 . . 105 359 337 313 17 . 149 182 Regen/Repaired (Parts) 538 | . . . . . 257 . . . . . 281 Core Remaining (%) 73 | 100 . . . 47 74 . . . . 74 . Volleys Fired 315 | 6 49 . . 19 106 56 29 4 . 28 18 Largest 3 | 2 2 . . 2 2 2 2 2 . 2 3 Hottest 160 | 60 130 . . 105 110 128 96 160 . 96 159 Shots Fired 619 | 12 99 . . 38 212 104 58 8 . 44 44 Gun 310 | 12 85 . . 20 193 . . . . . . Cannon 277 | . 14 . . 18 19 104 48 8 . 22 44 Launcher 32 | . . . . . . . 10 . . 22 . Special . | . . . . . . . . . . . . Kinetic 421 | 6 46 . . 18 170 67 48 . . 22 44 Thermal 142 | 6 53 . . 20 18 37 . 8 . . . Explosive 32 | . . . . . . . 10 . . 22 . Electromagnetic 24 | . . . . . 24 . . . . . . Robot Hit Streak 27 | 7 13 . . 14 27 22 11 8 . 15 10 Robot Miss Streak 5 | 1 2 . . 1 5 3 1 . . 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 474 | 9 74 . . 29 174 78 42 7 . 27 34 Core Hits 220 | 5 29 . . 11 66 28 25 2 . 41 13 Critical Kills 2 | . . . . . 1 1 . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . Critical Strikes 18 | . 2 . . . 4 7 1 . . 1 3 Burn 1 | . 1 . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . Destroy 4 | . 1 . . . 3 . . . . . . Blast 12 | . . . . . 1 6 1 . . 1 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12150 | 99 945 . . 480 2872 2204 1856 191 . 2565 938 Guns 3695 | 99 799 . . 209 2588 . . . . . . Cannons 5621 | . 146 . . 271 284 2203 1095 191 . 493 938 Explosions 2833 | . . . . . . . 761 . . 2072 . Melee . | . . . . . . . . . . . . Ramming 1 | . . . . . . 1 . . . . . Kinetic 6858 | 43 361 . . 271 2210 1447 1095 . . 493 938 Thermal 2015 | 56 584 . . 209 219 756 . 191 . . . Explosive 2833 | . . . . . . . 761 . . 2072 . Electromagnetic 443 | . . . . . 443 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 2 3 3 3 . 3 3 3 3 4 . Average Corruption 2 | . 1 2 3 3 . 2 3 3 3 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 80 | . 8 3 9 13 . 1 21 11 1 13 . Message Errors 17 | . 1 . 4 5 . . 2 2 1 2 . Matter Fused 19 | . . 3 2 3 . . 5 3 . 3 . Heat Flow Errors 8 | . . . 2 . . . 2 1 . 3 . Energy Discharges 14 | . 1 . . 2 . . 7 1 . 3 . Parts Rejected 2 | . . . . . . 1 1 . . . . Data Loss (minor) 8 | . 3 . . 2 . . 2 1 . . . Data Loss (major) 5 | . 1 . . . . . . 3 . 1 . Misfires 4 | . 1 . . 1 . . 1 . . 1 . Alerts 2 | . 1 . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 148 | . . . . . 3 59 64 . . 22 . Projectiles 114 | . . . . . 3 59 52 . . . . Explosions 34 | . . . . . . . 12 . . 22 . Melee . | . . . . . . . . . . . . Knockbacks 48 | . 1 . . 4 4 18 8 . . 3 10 Impact . | . . . . . . . . . . . . Kinetic 43 | . 1 . . 3 3 16 7 . . 3 10 Secondary 5 | . . . . 1 1 2 1 . . . . Self-Inflicted Damage 36 | . . . . . . . 8 . . 28 . Shots 3 | . . . . . . . 1 . . 2 . Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 413 | 40 256 . 139 308 33 351 413 330 . 300 342 Average Temperature 101 | 24 90 . 67 150 10 105 133 138 . 77 109 Received Heat Transfer 1984 | . 219 . . 84 747 453 178 . . 73 230 Effects 10 | . 3 . . 1 . 2 3 . . . 1 Shutdowns 2 | . . . . . . . 1 . . . 1 Energy Bleed 2 | . . . . 1 . . 1 . . . . Interference 5 | . 3 . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 7 | . 2 . . . 1 3 . 1 . . . Heat Transferred 4049 | 125 1421 . . 471 507 1175 . 350 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 295 | 20 191 5 . 155 295 177 . . . . 211 Initial 33 | . 11 . . . . 33 . . . . 30 Average 85 | 6 71 1 . 79 135 80 . . . . 70 Maximum Alert Level 1 | . . . . . 1 . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 67 100 . . . . 99 Level 1 8 | . . . . . 32 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 6 6 . . . 1 4 Investigation 10 | . 3 . . . 3 1 . . . . 3 Extermination 5 | . . . . . . 4 . . . . 1 Reinforcement 4 | . . . . . 3 1 . . . . . Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 3 | . 1 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 136 | . 17 . . 9 37 22 16 1 . 21 13 Peak Tracking Total 10 | . 4 . . 4 5 6 5 1 . 10 4 Tactical Retreats 8 | . . . . . 1 1 1 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 6 | . 2 . . . . . 3 . . 1 . Max in Single Turn 2 | . 1 . . . . . 2 . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 44 | . 9 1 1 . 11 8 1 . 4 . 9 Terminals 23 | . 7 1 . . 6 7 . . . . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . . . . . 2 . . . . . 1 Recycling Units 7 | . 2 . . . 2 . . . . . 3 Scanalyzers 2 | . . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . 1 Total Hacks 160 | . 22 5 1 . 39 41 1 . 29 . 22 Successful 131 | . 15 2 1 . 30 35 1 . 29 . 18 Failed 27 | . 7 3 . . 8 5 . . . . 4 Catastrophic 1 | . . 1 . . . . . . . . . Database Lockouts 2 | . . . . . 1 1 . . . . . Manual 69 | . 19 4 . . 23 18 . . . . 5 Terminals 96 | . 20 5 . . 30 37 . . . . 4 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 8 | . . . . . 4 . . . . . 4 Recycling Units 8 | . 2 . . . 2 . . . . . 4 Scanalyzers 11 | . . . . . . 4 . . . . 7 Garrison Access 4 | . . . . . 3 . . . . . 1 Terminal Hacks 88 | . 10 2 1 . 18 26 1 . 29 . 1 Record 20 | . . . 1 . 3 5 . . 11 . . Part Schematic 26 | . 2 . . . 5 7 . . 12 . . Robot Schematic 4 | . . . . . . . . . 3 . 1 Robot Analysis 9 | . 1 1 . . 1 6 . . . . . Prototype ID Bank 5 | . . . . . 1 1 . . 3 . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . Recycling Unit Index 2 | . 1 . . . . 1 . . . . . Alert Level 4 | . . . . . 2 2 . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . 4 . . . . . 4 Scan Component 4 | . . . . . 2 . . . . . 2 Repair 4 | . . . . . 2 . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . . . . 4 . . . . 6 Insert Component 5 | . . . . . . 2 . . . . 3 Analyze 5 | . . . . . . 2 . . . . 3 Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 22 | . 5 . . . 8 5 . . . . 4 Terminals 14 | . 3 . . . 5 5 . . . . 1 Botnet 12 | . 3 . . . 4 4 . . . . 1 Operators 2 | . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 . . . . . 3 Tunnel 7 | . 2 . . . 2 . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 3 1 . . 7 7 . . . . 5 Full Trace Events 4 | . 2 1 . . 1 . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 3 . 1 Robots Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 Total Robot Build Rating 8 | . . . . . . . . . . . 8 Part Schematics Acquired 31 | . 2 . . . 5 9 . . 12 . 3 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . . . . . 2 Time 77 | . . . . . 39 . . . . . 38 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 2 . . . . 3 Part Schematics Acquired 5 | . . . . . . 2 . . . . 3 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 7 | . . . . 1 2 . . . . 2 2 Largest Group 2 | . . . . 1 2 . . . . 2 2 Highest-Rated Group 80 | . . . . 31 32 . . . . 52 80 Highest-Rated Ally 40 | . . . . 31 31 . . . . 32 40 Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . 19 . . . . 1 5 Total Damage 367 | . . . . . 197 . . . . 28 142 Kills 5 | . . . . . 3 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 9 | . 1 1 . . 1 6 . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 10152 | 96 1285 436 478 600 1814 1681 1133 541 155 860 1073 Spaces Moved 5114 | 46 525 273 273 266 771 909 669 348 103 469 462 Core 4 | 4 . . . . . . . . . . . Treads 5110 | 42 525 273 273 266 771 909 669 348 103 469 462 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 152 148 148 148 148 148 Average Speed 160 | 150 160 160 160 197 164 155 148 148 148 148 188 Slowest Speed 240 | 160 160 160 160 240 240 156 230 148 148 148 232 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 87 63 68 63 77 26 66 56 69 68 10 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 10 | . 2 . 1 1 2 . . . 1 . 3 Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 9 | . . 1 . 1 . . 3 1 . 3 . Spaces Dug 33 | . . . . . . 1 32 . . . . Terrain Destroyed 316 | . . . . . . 2 153 . . 158 3 Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . 2 6 . . . 3 AOE 305 | . . . . . . . 147 . . 158 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 6458 | 59 879 272 315 302 1121 1073 751 363 106 592 625 Wait 698 | . 287 . . 6 129 73 20 5 . 73 105 Move 5103 | 45 524 272 272 265 770 908 668 347 102 468 462 Hop . | . . . . . . . . . . . . Pick Up 74 | 1 8 . . 3 35 6 10 1 . 2 8 Fast Attach 38 | 7 3 . . . 15 4 2 . 2 1 4 Attach 27 | . . . . 5 8 2 7 1 . 1 3 Detach 4 | . . . 2 . 2 . . . . . . Swap 65 | . 2 . . 4 17 10 6 5 . 8 13 Drop 84 | . 6 . . . 39 13 9 . 2 3 12 Fire 315 | 6 49 . . 19 106 56 29 4 . 28 18 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 49 | . . . 41 . . . . . . 8 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / Low / Ext) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 12) 258 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 3) 708 | -10/Materials | Discovered new exit (range 8) 761 | -10/Materials | Discovered new exit (range 6) 998 | -10/Materials | Build established: Scavenger-Mutant 1382 | -10/Materials | Entered Mines 1786 | -10/Mines | Identified exit to Subcaves 1811 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1811 | -10/Mines | Discovered new exit (range 5) 1818 | -10/Mines | Entered Exiles 1859 | -10/Exiles | Met 8R-AWN 1887 | -10/Exiles | Met EX-HEX 1949 | -10/Exiles | Met EX-DEC 1955 | -10/Exiles | Learned location of Zion (-6) 1981 | -10/Exiles | Met EX-BIN 2144 | -10/Exiles | Build established: Mutant 2283 | -10/Exiles | Discovered new exit (range 10) 2296 | -10/Exiles | Entered Mines 2481 | -9/Mines | Core integrity fell below 50% 2627 | -9/Mines | Received a Mining Laser from a helpful Derelict 2884 | -9/Mines | Discovered new exit (range 5) 2896 | -9/Mines | Entered Materials 2896 | -8/Materials | Accompanied by 1 ally 2896 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3192 | -8/Materials | Build established: Scavenger-Mutant 3589 | -8/Materials | Repaired Lgt. Treads 3881 | -8/Materials | Discovered new exit (range 7) 4119 | -8/Materials | Repaired Lgt. Treads 4216 | -8/Materials | Build established: Hacker-Mutant 4284 | -8/Materials | Central database locked down 4512 | -8/Materials | Discovered new exit (range 10) 4710 | -8/Materials | Entered Factory 4710 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5165 | -7/Factory | Identified exit to Lower Caves 5287 | -7/Factory | Build established: Wizard-Mutant 5870 | -7/Factory | Central database locked down 6391 | -7/Factory | Entered Lower Caves 6507 | -7/Lower Caves | Spotted B-75 Beast 6714 | -7/Lower Caves | Build established: Mutant 6725 | -7/Lower Caves | Found DCF Scrap (13 items) 6869 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7209 | -7/Lower Caves | Learned Factory stockpile data 7230 | -7/Lower Caves | Learned location of 1 exit from Factory 7513 | -7/Lower Caves | Discovered new exit (range 8) 7522 | -7/Lower Caves | Identified exit to Lower Caves 7524 | -7/Lower Caves | Entered another Lower Caves area 7530 | -7/Lower Caves | Discovered new exit (range 5) 7535 | -7/Lower Caves | Identified exit to Factory 8044 | -7/Lower Caves | Discovered new exit (range 15) 8063 | -7/Lower Caves | Identified exit to Data Miner 8065 | -7/Lower Caves | Entered Data Miner 8066 | -7/Data Miner | Discovered new exit (range 6) 8090 | -7/Data Miner | Identified exit to Proximity Caves 8109 | -7/Data Miner | Met Data Miner 8138 | -7/Data Miner | Learned location of Section 7 (-3) 8138 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8163 | -7/Data Miner | Received God Mode back door access code from Data Miner 8220 | -7/Data Miner | Entered Proximity Caves 8609 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8642 | -6/Proximity Caves | Destroyed 9 combat bots 8727 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9072 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9080 | -6/Proximity Caves | Entered Factory 9080 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9081 | -6/Factory | Identified exit to Extension 9082 | -6/Factory | Identified exit to Lower Caves 9412 | -6/Factory | Build established: Hacker-Skirmisher 9569 | -6/Factory | Repaired Adv. Treads 9590 | -6/Factory | Repaired Adv. Treads 9849 | -6/Factory | Fabricated X-62 Marksman (x2) 10114 | -6/Factory | Discovered new exit (range 16) 10153 | -6/Factory | Self-destructed Last Messages --------------- 10048_ K-01 Serf cleans the Terminal. 10055_ ALERT: Rogue bot located, Programmers report to Factory Zone 9X. 10065_ K-01 Serf cleans the Nuclear Reactor. 10114_ EXIT=FOUND 10134_ K-01 Serf collects debris. 10137_ Marksman 5b suffers critical hit (Burn). 10137_ Marksman 5b destroyed. 10137_ K-01 Serf collects debris. 10140_ Marksman 5a destroyed. 10140_ K-01 Serf collects debris. 10142_ L-41 Fighter knocked back. 10149_ Critical hit (Burn: +37). 10149_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 10151_ Power failure, Lgt. Angular Momentum Engine shutdown. 10151_ Discarded Mak. Hacking Suite. 10153_ Critical hit (Burn: +23). Map ----- +----------------------------------------------------+ | ??????????????????????????????????# """"" | | ??????????????????????????????????# "" F" | | ??????????????????????????????????# "" "" | | ??????????????????????????????????# ## | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# + | | ??????????????????????????????????############# # | | ??????????????????????????????????????????????# # | | ????????????????????? ^ ??? ########???????# #? | | ????????????????????+ "?" # #???????# #? | | ????????????????????# "?" # """ #???????# ## | | ????????????????????# ? # """ #####???# | | ????????????????????# ^ """ # """ # #???#### | | ????????????????????# """ # + #?????## | | ????????????????????# """ # # #?????## | | ????????????????????# # ## ##??????# | | ????????????????????# # """ ## #??????## | | ????????????????????# # """ *## ######## | | ????????????????????# """ # "S ## | | ????????????????????# """ # """ ##### ##### | | ????????????????????# """ # "" #???# #???## | | ????????????????????# # #?### ###??# | | ???????############## ##+####### #??# | | ????? + "" #??# | | ?????????""" """ # @ u T ]#??# | | ?????????""" """ # l #??? | | ??????"" """ """ # g ########## #??? | | ???? !#% p;#######????????## ##### | | ??????"" """ """ # %g#????????????????# # " | | ?????????""" """ # % #????????????????# + ! " | | ?????????""" """ #%|!#????????????????# # " | | ???? # = #????????????????# # | | ???????############## #????????????????# # | | ????????????????????# #???????????###### # """ | | ????????????????????# #???????????# # """ | | ????????????????????# #???????????# # """ | | ???????????????????? ???????????# # | | ???????????????????? ! ???????????# ########## | | ???????????????????? ???????????# ?????????? | | ???????????????????? < ???????????+ ??????????? | | ??????????????????? ???????????# ??????????? | | ???????????????????? ???????????# ???????????? | | ???????????????????? ??????????? ???????????? | | ???????????????????????????????????# ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 50 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Reactive Plating | -8/Materials | Hacked Reflective Plating | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Lrn. Tractor Beam | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Hvy. Shock Bomb Launcher | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free System Restoration Module | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -6/Factory | Hacked Fabricated ------------ X-62 Marksman | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingGravmagPlating Manual? 0 Play Time 01:33:02 Cumulative 79.0 hours Start 2025.01.18 @ 13:43:08 End 2025.01.18 @ 17:25:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 35 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 301d3025-5f0d-4b2f-8d19-c35a89e91197