Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 00:58:52 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1071) 1071 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3641 Bonus ------- None Cogmind --------- Core Integrity 643/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (96) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON (3) ------- Hammer Heavy Hammer Axe > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Wheel Compact Wheel High-capacity Matter Pod (200) Medium Laser Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Hammer Axe > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Wheel High-capacity Matter Pod Medium Laser Mini Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 2 1 Weapon 1 | . . . . 1 Parts Attached 45 | 9 2 17 14 3 Power 8 | 1 . 6 1 . Engine 7 | 1 . 6 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 4 . 5 5 3 Treads . | . . . . . Leg . | . . . . . Wheel 17 | 4 . 5 5 3 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 2 4 . Device 4 | 1 1 1 1 . Storage 3 | 1 1 1 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 . 4 4 . Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 3 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 8 7 3 Power 2 | . . 1 1 . Propulsion 10 | . . 2 5 3 Utility 4 | . . 3 1 . Weapon 2 | . . 2 . . Highest Loss Streak 5 | . . 5 5 2 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 6 11 9 Power 2 | . 1 1 3 3 Propulsion 1 | . 2 1 2 1 Utility 1 | . 1 1 1 1 Weapon 1 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 3 | . . 1 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 86 | . 100 93 77 69 Engine 8 | . 14 10 6 . Wheel 27 | . 28 31 25 15 Device 10 | . 14 17 3 . Storage 10 | . 14 11 9 7 Processor 5 | . . . 12 15 Energy Gun 11 | . 28 17 1 . Ballistic Gun 3 | . . 4 3 . Impact Weapon 4 | . . . 7 14 Slashing Weapon 2 | . . . 5 7 Peak Build Rating 23 | 7 7 10 23 22 Average Rating 11 | 6 7 8 16 17 On Entrance 8 | . 7 7 10 16 Naked Turns . | . . . . . Heaviest Build 36 | 13 18 33 32 36 Greatest Support 44 | 26 20 32 32 44 Greatest Overweight (x) 8 | 1 . 1 8 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 9 14 15 15 Most Carried 14 | 4 9 9 14 11 Average Carried 8 | 2 6 6 11 9 Final Capacity 15 | 8 10 15 15 15 Final Carried 11 | 4 9 9 11 9 Class Distribution -------------------- 70% | Mutant 14% | Scavenger-Mutant 14% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1213 | 237 135 462 314 65 Remotely . | . . . . . Salvage Created 1776 | 185 153 516 537 385 Parts 107 | 16 10 32 31 18 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 4 17 6 4 Melee 7 | . . . 4 3 Guns 20 | . 4 15 1 . Classes Destroyed 10 | 3 3 1 2 1 Worker 6 | 1 1 1 3 . Builder 1 | . . . 1 . Tunneler 5 | 5 . . . . Hauler 1 | . . . . 1 Recycler 6 | 1 . 1 2 2 Operator 1 | . . . 1 . Watcher 3 | . 2 . 1 . Swarmer 13 | . 3 10 . . Grunt 16 | . 1 6 5 4 Sentry 2 | . . 1 1 . Best Kill Streak 4 | 2 4 4 2 4 Combat Bots Only 3 | . 3 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 220 | . 13 107 67 33 Missed 49 | . 3 23 15 8 Hits 171 | . 10 84 52 25 Projectile 171 | . 10 84 52 25 Critical Strikes 5 | . . 3 2 . Damage Taken 2168 | . 101 930 793 344 Core 568 | . 49 244 218 57 Absorbed by Shields 13 | . . . . 13 Regen/Repaired (Parts) 67 | . . 67 . . Core Remaining (%) 69 | 100 80 39 60 . Volleys Fired 111 | 13 11 76 11 . Largest 2 | 2 2 2 2 . Hottest 100 | 100 100 100 73 . Shots Fired 209 | 26 23 141 19 . Gun 207 | 26 23 141 17 . Cannon . | . . . . . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 45 | . . 34 11 . Thermal 162 | 26 23 107 6 . Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 18 | 5 4 18 8 . Robot Miss Streak 3 | 2 3 3 3 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 178 | 16 13 101 33 15 Core Hits 63 | 8 8 29 12 6 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 13 | . . 7 3 3 Burn 8 | . . 7 1 . Smash 2 | . . . . 2 Sever 3 | . . . 2 1 Melee Attacks 66 | . . . 41 25 Impact 23 | . . . 16 7 Slashing 43 | . . . 25 18 Piercing . | . . . . . Sneak Attacks 9 | . . . 6 3 Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . 2 4 Damage Inflicted 3513 | 198 168 1265 1275 607 Guns 1748 | 198 161 1265 124 . Cannons . | . . . . . Explosions 80 | . . . 80 . Melee 1678 | . . . 1071 607 Ramming 7 | . 7 . . . Kinetic 450 | . . 375 75 . Thermal 1298 | 198 161 890 49 . Explosive 80 | . . . 80 . Electromagnetic . | . . . . . Impact 330 | . . . 236 94 Slashing 1348 | . . . 835 513 Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Energy Discharges 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 232 | . . . 175 57 Projectiles . | . . . . . Explosions . | . . . . . Melee 232 | . . . 175 57 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . 3 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | 117 156 63 73 . Average Temperature 37 | 47 48 23 30 . Received Heat Transfer 975 | . 24 369 432 150 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Fried 4 | . . . 2 2 Impact Corruptions 3 | . . . 1 2 Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 2 | . . 2 . . Heat Transferred 4440 | 592 481 3145 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 89 | 100 100 75 100 100 Level 1 10 | . . 24 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 267 | 10 79 267 138 45 Initial 100 | . . 24 100 11 Average 70 | 2 29 99 76 22 Influence Increases 1144 | 35 125 568 288 128 Destroy 0b10 Robot/C 620 | . 80 340 120 80 Destroy 0b10 Robot/NC 115 | 35 15 10 40 15 Destroy Leader 128 | . 24 80 22 2 Successful Hack 9 | . 6 3 . . Disable Machine 30 | . . . 30 . Destroy Structure 17 | . . . 16 1 Partial Spotted 30 | . . 30 . . Lose Combat Pursuer 195 | . . 105 60 30 Influence Decreases 1114 | 35 66 390 500 123 Entered New Map 186 | . . 35 137 14 Time Decay 800 | 35 66 275 326 98 Lost Part 128 | . . 80 37 11 Squads Dispatched 8 | . 3 3 2 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 6 | . 2 2 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 11 31 15 7 Peak Tracking Total 6 | . 5 6 4 3 Tactical Retreats 10 | . . 5 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 3 1 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 7 9 1 . Successful 10 | . 4 5 1 . Failed 7 | . 3 4 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 4 1 . . Terminals 11 | . 7 3 1 . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 1 1 . Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1443 | 105 202 280 636 220 Optics 856 | . . . 636 220 Sensors 327 | . . . 327 . Seismic 587 | 105 202 280 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2259 | 142 255 918 724 220 Spaces Moved 1289 | 85 241 501 336 126 Core 4 | 1 . . 3 . Treads . | . . . . . Legs . | . . . . . Wheels 1285 | 84 241 501 333 126 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 85 | 84 80 81 86 109 Slowest Speed 450 | 95 80 95 450 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 44 60 27 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 3 1 Terrain Destroyed 18 | . . . 17 1 Melee 4 | . . . 3 1 Projectile . | . . . . . AOE 14 | . . . 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2119 | 125 280 866 677 171 Wait 571 | 13 20 258 268 12 Move 1286 | 84 241 500 335 126 Hop . | . . . . . Pick Up 15 | 4 5 3 3 . Fast Attach 15 | 8 . 2 4 1 Attach 16 | . . 7 5 4 Detach 1 | 1 . . . . Swap 37 | 1 2 17 14 3 Drop 5 | 1 1 3 . . Fire 111 | 13 11 76 11 . Melee 55 | . . . 37 18 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 11) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 715 | -9/Materials | Lost 5 parts (1p1n1u2w) 895 | -9/Materials | Discovered new exit (range 14) 995 | -9/Materials | Repaired Wheel 1110 | -9/Materials | Core integrity fell below 50% 1159 | -9/Materials | Repaired Wheel 1263 | -9/Materials | Discovered new exit (range 12) 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Utility x2 1948 | -8/Materials | Build established: Assassin 2002 | -8/Materials | Lost 5 parts (1p3n1u) 2024 | -8/Materials | Discovered new exit (range 10) 2039 | -8/Materials | Identified exit to Factory 2040 | -8/Materials | Entered Factory 2040 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2260 | -7/Factory | Self-destructed Last Messages --------------- 02220_ Acquired 10 matter. 02226_ Acquired 20 matter. 02228_ Acquired 10 matter. 02234_ Triggered Stasis Trap. 02234_ A bubble of rippling energy engulfs the area. 02234_ Field strength at 90. 02235_ Field strength at 80. 02236_ Field strength at 70. 02237_ Field strength at 56. 02238_ Field strength at 46. 02238_ G-47 Trooper misfires. 02239_ Field strength at 36. 02240_ Field strength at 26. 02241_ Field strength at 16. 02241_ Penetrated by Slug. 02242_ Stasis field depleted. 02247_ Slug penetrates Wall. 02258_ R-06 Scavenger collects Aluminum Leg. 02260_ Slug penetrates Wall. 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""""" # """ # | | ???????????### ^ =* # """ !# | | ????# ^ ! % % r # """ # | | ??????##################+### # [# | | ??????????????# ] ![T # ########## | | ??????????????# [% # #????????? | | ??????????????# """ # #????????? | | ??????????????# """"" # #????????? | | ??????????????# """"" # *]= % #????????? | | ??????????????# # ]% % #????????? | | ??????????????# """ # ! =####+#########??? | | ??????????????# """"" # # #??? | | ??????????????# """"" # # """" #??? | | ??????????????# # + [ ""S"" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 5% | -9/Materials Wheel | 27% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposablePersonalRipper Manual? 0 Play Time 00:17:16 Cumulative 66.5 hours Start 2025.09.15 @ 00:43:08 End 2025.09.15 @ 00:58:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 136 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e69ab701-e9d8-4cae-8b1b-315ccde16f58