Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 01:15:12 Player: PE-P51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2076) 2076 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 5370 Bonus ------- Follower Combat Kills 134 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 117/150 System Corruption 0% Temperature Warm (180) Movement Rolling (140) Ox4 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Wheel Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- Field Laser Ion Cannon > --- INVENTORY (15) --- Enhanced Nuclear Core Aluminum Leg Aluminum Leg Wheel Core Analyzer Particle Cannon High-powered Shotgun Gauss Rifle Makeshift Shrapnel Gun Mini Grenade Launcher Remote Datajack Mace Mace Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Aluminum Leg Aluminum Leg Core Analyzer Field Laser Gatling Laser Particle Cannon Ion Cannon Autogun High-powered Shotgun Gauss Rifle Makeshift Shrapnel Gun Mini Grenade Launcher Heavy Missile Launcher Mace [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . . . 1 2 . Weapon . | . . . . . . . Parts Attached 64 | . 10 17 5 11 2 19 Power 10 | . . 5 1 1 . 3 Engine 6 | . . 4 . . . 2 Core 4 | . . 1 1 1 . 1 Reactor . | . . . . . . . Propulsion 24 | . 6 5 4 2 1 6 Treads 1 | . . . . . . 1 Leg 19 | . 6 5 4 2 1 1 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 13 | . 2 3 . 4 1 3 Device 5 | . 1 1 . 1 . 2 Storage 3 | . 1 1 . 1 . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 3 | . . 1 . 1 . 1 Artifact . | . . . . . . . Weapon 17 | . 2 4 . 4 . 7 Energy Gun 3 | . . 1 . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | . 2 2 . 3 . 2 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 2 Corrupted Parts 2 | . . 2 . . . . System Corruption 17 | . . 17 . . . . Parts Lost 22 | . . 6 1 1 . 14 Power 3 | . . 2 . . . 1 Propulsion 10 | . . 2 1 . . 7 Utility 4 | . . 2 . 1 . 1 Weapon 5 | . . . . . . 5 Highest Loss Streak 12 | . . 3 1 1 . 12 To Critical Strikes . | . . . . . . . Average Backups 10 | 6 7 9 9 10 15 13 Power . | 1 1 . . . 1 1 Propulsion 1 | 4 2 1 1 2 2 2 Utility 1 | . . 2 2 1 1 1 Weapon 6 | 1 3 5 6 7 11 9 Tool/Special . | . . . . . . . Unused Backups 20 | . 5 5 2 . 1 7 Power 2 | . . . . . . 2 Propulsion 1 | . . 1 . . . . Utility 5 | . 2 1 . . . 2 Weapon 12 | . 3 3 2 . 1 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 94 95 100 96 78 67 Engine 11 | . 14 18 11 9 7 4 Core 5 | . . 2 11 9 7 2 Leg 29 | . 28 31 33 33 30 15 Device 4 | . 9 6 . 4 . 3 Storage 10 | . 14 11 11 9 7 7 Processor 3 | . . . . 4 9 15 Protection 4 | . . 3 11 8 . 1 Ballistic Gun 19 | . 28 21 22 17 15 6 Peak Build Rating 39 | 6 10 19 20 28 33 39 Average Rating 19 | 6 9 14 18 25 30 27 On Entrance 17 | 6 6 10 19 18 27 33 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 47 | 12 22 33 33 43 40 47 Greatest Support 58 | 20 20 33 33 50 58 58 Greatest Overweight (x) 10 | . 1 1 1 1 . 10 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 11 | 8 8 10 10 12 15 15 Most Carried 15 | 6 9 10 10 15 15 15 Average Carried 10 | 6 7 9 9 10 15 13 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 6 9 10 10 15 15 13 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 2054 | 182 292 561 286 307 . 426 Remotely . | . . . . . . . Salvage Created 2573 | . 482 779 244 461 . 607 Parts 151 | . 34 52 12 29 . 24 Haulers Intercepted 3 | . . 1 . 2 . . Recyclers Shooed 3 | . . 3 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 54 | . 9 13 6 12 . 14 Guns 33 | . 9 5 6 9 . 4 Cannons 5 | . . . . . . 5 AOE 16 | . . 8 . 3 . 5 Classes Destroyed 16 | . 5 7 . 1 . 3 Worker 3 | . . 2 . . . 1 Builder 4 | . 2 . . . . 2 Tunneler 1 | . . 1 . . . . Hauler 3 | . . 1 . 2 . . Recycler 5 | . 1 1 1 1 . 1 Mechanic 2 | . . 1 . 1 . . Operator 3 | . 1 2 . . . . Watcher 1 | . . 1 . . . . Swarmer 15 | . 3 3 3 6 . . Grunt 27 | . 6 6 3 3 . 9 Brawler 1 | . . . . . . 1 Duelist 2 | . . 1 . . . 1 Protector 1 | . . . . . . 1 Sentry 5 | . . 3 . 1 . 1 Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . . 1 Best Kill Streak 12 | . 5 12 3 4 . 8 Combat Bots Only 8 | . 3 8 3 3 . 8 Max Kills in Single Turn 3 | . 2 3 1 2 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 416 | . 49 58 28 77 . 204 Missed 117 | . 15 19 6 24 . 53 Hits 299 | . 34 39 22 53 . 151 Melee 10 | . . . . . . 10 Projectile 289 | . 34 39 22 53 . 141 Critical Strikes 9 | . 1 . . 1 . 7 Actively Blocked 1 | . . . . . . 1 Damage Taken 4270 | . 420 503 262 687 . 2398 Core 895 | . 52 39 . 98 . 706 Absorbed by Shields . | . . . . . . . Redirected to Shielding 41 | . . . . . . 41 Core Remaining (%) 87 | 100 79 . 90 82 . . Volleys Fired 222 | . 39 54 16 53 2 58 Largest 2 | . 2 2 2 2 1 2 Hottest 123 | . 46 46 46 56 28 123 Shots Fired 380 | . 78 93 30 91 2 86 Gun 328 | . 78 84 30 82 2 52 Cannon 26 | . . . . . . 26 Launcher 26 | . . 9 . 9 . 8 Special . | . . . . . . . Kinetic 308 | . 78 84 30 82 2 32 Thermal 46 | . . . . . . 46 Explosive 17 | . . . . 9 . 8 Electromagnetic 9 | . . 9 . . . . Robot Hit Streak 10 | . 10 8 8 7 . 9 Robot Miss Streak 4 | . 4 3 4 3 2 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . . . . 2 . 3 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 250 | . 48 57 20 61 . 64 Core Hits 137 | . 22 31 12 28 . 44 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 4 | . . 1 . 2 . 1 Burn 1 | . . . . . . 1 Destroy 3 | . . 1 . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6635 | . 720 1317 340 1661 . 2597 Guns 3769 | . 720 800 340 1155 . 754 Cannons 467 | . . . . . . 467 Explosions 2390 | . . 517 . 502 . 1371 Melee . | . . . . . . . Ramming 9 | . . . . 4 . 5 Kinetic 3552 | . 720 800 340 1155 . 537 Thermal 775 | . . 91 . . . 684 Explosive 1873 | . . . . 502 . 1371 Electromagnetic 426 | . . 426 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . 18 18 . . . Average Corruption 14 | . . 9 18 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . . 15 38 . . . Message Errors 7 | . . 1 6 . . . Matter Fused 15 | . . 4 11 . . . Heat Flow Errors 8 | . . 1 7 . . . Energy Discharges 6 | . . 2 4 . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 7 | . . 2 5 . . . Data Loss (major) 2 | . . 1 1 . . . Misfires 2 | . . 1 1 . . . Alerts 2 | . . 2 . . . . Weapon Failures 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage 96 | . . 18 . 48 . 30 Projectiles 1 | . . . . . . 1 Explosions 95 | . . 18 . 48 . 29 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 218 | . . 34 . . . 184 Shots 7 | . . 1 . . . 6 Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . . 1 . 1 Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 376 | . 65 368 376 153 . 193 Average Temperature 84 | . 17 97 113 66 . 74 Received Heat Transfer 1791 | . 225 183 129 225 . 1029 Effects 5 | . . . 5 . . . Shutdowns 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 4 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1336 | . . 100 . . . 1236 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 5 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 92 | 100 100 62 100 99 100 100 Level 1 7 | . . 37 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 246 | . 99 246 112 196 88 163 Initial 88 | . . 7 67 . 88 . Average 68 | . 51 116 40 84 38 72 Influence Increases 1799 | . 244 435 232 480 . 408 Destroy 0b10 Robot/C 1140 | . 180 260 160 280 . 260 Destroy 0b10 Robot/NC 120 | . 20 45 5 25 . 25 Destroy Leader 290 | . 40 74 30 86 . 60 Allied During Kill 37 | . . . 22 13 . 2 Successful Hack 16 | . . 12 . 4 . . Select Force Hacks 30 | . . . . 30 . . Disable Machine 60 | . . 15 15 15 . 15 Destroy Structure 91 | . 4 14 . 27 . 46 Lose Combat Pursuer 15 | . . 15 . . . . Influence Decreases 1656 | . 227 279 405 284 196 265 Entered New Map 224 | . . 10 106 . 108 . Time Decay 1172 | . 227 209 289 234 88 125 Lost Part 200 | . . 60 10 10 . 120 Lost Ally 60 | . . . . 40 . 20 Squads Dispatched 14 | . . 2 . 5 1 6 Investigation 3 | . . 1 . 2 . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . 1 . 1 1 3 Assault 2 | . . . . . . 2 Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 5 | . 2 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 14 25 8 16 1 19 Peak Tracking Total 10 | . 6 10 2 4 . 6 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 4 | . . 1 1 1 . 1 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 8 | . 2 3 . 2 . 1 Terminals 7 | . 2 3 . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 24 | . 5 11 . 6 . 2 Successful 10 | . 1 4 . 5 . . Failed 14 | . 4 7 . 1 . 2 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 5 8 . 1 . . Terminals 19 | . 5 11 . 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . 5 . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 1 . . . . Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Retrieve Study 4 | . . . . 4 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . 3 . 1 . . Terminals 3 | . . 3 . . . . Botnet 3 | . . 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Extract 1 | . . . . 1 . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 8 | . 2 3 . 2 . 1 Full Trace Events 2 | . 1 1 . . . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . 4 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 4 | . . . 2 . . 2 Largest Group 2 | . . . 2 2 . 2 Highest-Rated Group 62 | . . . 48 48 . 62 Highest-Rated Ally 31 | . . . 31 31 . 31 Total Orders . | . . . . . . . Ally Attacks 29 | . . . 6 17 . 6 Total Damage 382 | . . . 65 190 . 127 Kills 5 | . . . 2 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 662 | . 377 281 . . . 4 Structural 658 | . 377 281 . . . . ECM 4 | . . . . . . 4 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 3204 | 2 572 610 827 559 222 412 Spaces Moved 1772 | 2 319 345 474 308 187 137 Core 11 | . . . . . . 11 Treads 4 | . . . . . . 4 Legs 1751 | 2 319 345 474 308 187 116 Wheels 4 | . . . . . . 4 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Fastest Speed 108 | 120 120 120 120 108 112 116 Average Speed 138 | 120 134 124 161 125 114 169 Slowest Speed 550 | 120 190 190 190 190 116 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 1 62 36 97 33 5 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 98 | . . 14 . 36 . 48 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 96 | . . 14 . 36 . 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2161 | 1 408 441 506 389 193 223 Wait 27 | . 19 . 3 2 1 2 Move 1766 | 1 318 344 473 307 186 137 Hop . | . . . . . . . Pick Up 30 | . 8 10 2 6 1 3 Fast Attach 18 | . 1 5 . 1 1 10 Attach 10 | . . 4 1 1 . 4 Detach . | . . . . . . . Swap 43 | . 9 11 5 11 1 6 Drop 43 | . 14 13 6 7 1 2 Fire 222 | . 39 54 16 53 2 58 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Discovered new exit (range 14) 321 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 8) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 662 | -9/Materials | Identified exit to Mines 889 | -9/Materials | Destroyed 8 combat bots 918 | -9/Materials | Lost 3 parts (1p1n1u) 930 | -9/Materials | System corruption reached 10% 964 | -9/Materials | Discovered new exit (range 15) 1066 | -9/Materials | Lost 3 parts (1p1n1u) 1185 | -9/Materials | Entered Mines 1211 | -9/Mines | Learned Materials garrison access intel 1211 | -9/Mines | Discovered new exit (range 9) 1332 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1355 | -9/Mines | Build established: Scavenger-Mutant 1550 | -9/Mines | Discovered new exit (range 8) 2012 | -9/Mines | Entered Materials 2012 | -8/Materials | Accompanied by 2 allies 2012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2013 | -8/Materials | Loaded intel: 1 garrison access location 2017 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2393 | -8/Materials | Garrison activated, responded to threat 2509 | -8/Materials | Discovered new exit (range 16) 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Evolved 2 slots: Utility x2 2677 | -7/Factory | Discovered new exit (range 9) 2732 | -7/Factory | Identified exit to Storage 2793 | -7/Factory | Entered Storage 2835 | -7/Storage | Met a pair of Derelict thieves 2975 | -7/Storage | Core integrity fell below 50% 3010 | -7/Storage | Destroyed 8 combat bots 3039 | -7/Storage | Core integrity fell below 20% 3063 | -7/Storage | Lost 12 parts (1p5n1u5w) 3205 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03125_ Acquired Lgt. Angular Momentum Engine. 03127_ K-01 Serf collects debris. 03130_ K-01 Serf destroyed. 03138_ P-60 Hacker destroyed. 03150_ Acquired Wheel. 03155_ Acquired Remote Datajack. 03157_ Critical hit (Burn: +37). 03159_ Acquired 15 matter. 03160_ Acquired 90 matter. 03161_ Critical hit (Burn: +37). 03172_ Lgt. Nuclear Core melted. 03172_ G-47 Trooper destroyed. 03189_ A-02 Transporter calls for reinforcements. 03189_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03193_ Destroyed Weight Redist. System. 03199_ G-47 Trooper destroyed. 03201_ Xenon Bombardment Thruster destroyed. 03205_ G-47 Trooper suffers critical hit (Burn). 03205_ Aluminum Leg+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????##"###########? | | ???????????????????????#= [T## ## | | ?????????????????#######g#%=## # # # # | | ?????????? + o% g[@! # | | ?????????????????######### | | ????????????????????????# * ! # | | ????????????????????????## # | | ????????????????????????# | | ???????????????????????## # | | ???????????????????????# # | | ?????????????????###### # # | | ?????????????????#** # # ! # | | ?????????????????# * " # # ! ! # | | ?????????????????#* # # # | | ?????????????????# " ##" ""### | | ?????????????????# # ##"R""#?? | | ?????????????????#* * #### ##""" #?? | | ?????????????????######??# #######?? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# ######### | | ?????????????????????????# # # | | ?????????????????????????# # !! # | | ?????????????????????????# # !! # | | ?????????????????????????# # ! # | | ?????????????????????????# # # | | ?????????????????????????# + "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Mining Claw | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionBurstParser Manual? 0 Play Time 00:20:39 Cumulative 362.0 hours Start 2026.10.11 @ 00:55:59 End 2026.10.11 @ 01:15:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 446 Rogue 444 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 770cd868-fc52-4b4e-82bf-0f3606685eb4