Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 14:04:40 Player: shapeshifter Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1032) 1032 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (870) 870 TOTAL SCORE: 5467 Bonus ------- Follower Combat Kills 70 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 36/300 Energy 38/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ 0b10 Decoder Chip [Generic] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Shield Heavy Particle Cannon Phase Cannon DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit 0b10 Decoder Chip [Generic] Improved System Shield > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Overtuned Huge Scrapsphere Seismic Detector Targeting Computer System Shield System Shield High-powered Tractor Beam Heavy Particle Cannon Phase Cannon Autogun Heavy Flak Cannon Missile Launcher DRS Beacon Botcube [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Parts Attached 47 | 7 3 . 6 6 7 18 Power 10 | 1 2 . 2 1 2 2 Engine 5 | 1 2 . 2 . . . Core 5 | . . . . 1 2 2 Reactor . | . . . . . . . Propulsion 12 | 2 . . 2 2 1 5 Treads 4 | 2 . . . 2 . . Leg . | . . . . . . . Wheel 8 | . . . 2 . 1 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 . . 1 3 6 Device 4 | 1 . . . . 1 2 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 4 | . . . . 1 1 2 Artifact . | . . . . . . . Weapon 12 | 2 . . 2 2 1 5 Energy Gun 3 | 1 . . . 2 . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 1 . . 1 . 1 . Ballistic Cannon 3 | . . . . . . 3 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . 1 . 4 2 . 21 Power 5 | . 1 . 1 . . 3 Propulsion 8 | . . . 1 1 . 6 Utility 7 | . . . . . . 7 Weapon 8 | . . . 2 1 . 5 Highest Loss Streak 11 | . 1 . 2 2 . 11 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 8 12 12 12 13 12 Power . | . . . . . 1 . Propulsion 3 | 2 3 3 2 2 3 2 Utility 5 | . 2 6 7 6 5 6 Weapon 2 | . 2 3 2 3 2 2 Tool/Special . | . . . . . . . Unused Backups 26 | . 2 . 6 1 13 4 Power 1 | . 1 . . . . . Propulsion 7 | . 1 . 1 . 5 . Utility 12 | . . . 4 1 4 3 Weapon 6 | . . . 1 . 4 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 100 100 92 99 88 62 Engine 3 | . 14 14 7 . . . Core 9 | . . . . 13 14 10 Treads 16 | . 28 28 5 27 17 . Wheel 7 | . . . 22 . 5 18 Device 4 | . 14 14 14 1 . 5 Storage 13 | . 14 14 14 14 14 5 Protection 8 | . . . . 12 13 4 Energy Gun 15 | . 14 14 14 23 17 4 Ballistic Gun 6 | . 14 14 12 . 5 4 Peak Build Rating 78 | 7 8 8 12 17 30 78 Average Rating 20 | 5 7 8 8 16 20 58 On Entrance 11 | . 7 8 8 11 16 30 Naked Turns . | . . . . . . . Heaviest Build 122 | 13 30 28 31 36 101 122 Greatest Support 76 | 40 40 40 40 40 40 76 Greatest Overweight (x) 4 | . . . 1 1 3 4 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 17 | 7 10 15 15 15 18 24 Most Carried 25 | 7 12 12 15 15 25 25 Average Carried 15 | 4 8 12 13 14 18 16 Final Capacity 25 | 8 15 15 15 15 25 5 Final Carried 25 | 6 12 12 14 15 25 5 Class Distribution -------------------- 77% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1172 | 286 157 114 126 69 201 219 Remotely 86 | . . . . . . 86 Salvage Created 1236 | 146 512 . 65 155 . 358 Parts 65 | 8 30 . 6 7 . 14 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 29 | . 14 . 5 3 . 7 Guns 22 | . 14 . 5 2 . 1 Cannons 4 | . . . . . . 4 AOE 3 | . . . . 1 . 2 Classes Destroyed 12 | 2 5 . 1 1 . 3 Worker 1 | . . . . . . 1 Builder 1 | . 1 . . . . . Tunneler 3 | 3 . . . . . . Hauler 1 | . 1 . . . . . Recycler 2 | 1 1 . . . . . Operator 2 | . 1 . . . . 1 Turret 2 | . . . 2 . . . Swarmer 14 | . 9 . 5 . . . Grunt 6 | . 5 . . . . 1 Sentry 5 | . . . . 3 . 2 Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | 3 5 . 4 1 . 3 Combat Bots Only 4 | . 4 . 4 1 . 3 Max Kills in Single Turn 2 | 2 1 . 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 739 | . 72 . 76 16 . 575 Missed 275 | . 21 . 29 7 . 218 Hits 464 | . 51 . 47 9 . 357 Projectile 464 | . 51 . 47 9 . 357 AOE 3 | . . . . . . 3 Critical Strikes 2 | . . . 1 . . 1 Damage Taken 5297 | . 518 . 409 206 . 4164 Core 1060 | . 68 . 80 47 . 865 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 10 | . . . . . . 10 Core Remaining (%) 61 | 100 . . . . 22 . Volleys Fired 156 | 8 41 1 31 18 . 57 Largest 2 | 2 2 2 2 2 . 2 Hottest 131 | 70 70 70 70 131 . 92 Shots Fired 265 | 16 82 2 47 25 . 93 Gun 205 | 16 82 2 41 13 . 51 Cannon 38 | . . . . . . 38 Launcher 22 | . . . 6 12 . 4 Special . | . . . . . . . Kinetic 128 | 8 41 1 23 . . 55 Thermal 115 | 8 41 1 18 13 . 34 Explosive 22 | . . . 6 12 . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 10 7 1 7 10 . 9 Robot Miss Streak 7 | 3 3 1 4 1 . 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 162 | 11 52 1 20 13 . 65 Core Hits 108 | 5 27 . 19 11 . 46 Critical Kills 2 | . 2 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | 1 5 . 1 2 . 2 Burn 9 | 1 3 . 1 2 . 2 Destroy 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2822 | 155 666 15 356 270 . 1360 Guns 1646 | 155 663 15 208 190 . 415 Cannons 767 | . . . . . . 767 Explosions 406 | . . . 148 80 . 178 Melee . | . . . . . . . Ramming 3 | . 3 . . . . . Kinetic 1450 | 70 383 15 120 . . 862 Thermal 963 | 85 280 . 88 190 . 320 Explosive 406 | . . . 148 80 . 178 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . . . 1 . . 9 Projectiles . | . . . . . . . Explosions 10 | . . . 1 . . 9 Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage 154 | . . . . 72 . 82 Shots 6 | . . . . 3 . 3 Rammed 3 | . 3 . . . . . Targets Rammed 3 | . 3 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | 27 115 9 . 264 . 169 Average Temperature 50 | 11 25 6 . 104 . 60 Received Heat Transfer 912 | . 108 . 120 45 . 639 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | 2 2 . . 3 . 4 Heat Transferred 3071 | 333 1036 . 333 518 . 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 136 | 15 136 38 . 77 . 116 Initial 77 | . . 38 . 77 . . Average 28 | 1 83 4 . 15 . 14 Influence Increases 1170 | 20 400 . 301 173 . 276 Destroy 0b10 Robot/C 660 | . 280 . 180 60 . 140 Destroy 0b10 Robot/NC 50 | 20 20 . . . . 10 Destroy Leader 122 | . 52 . 10 . . 60 Allied During Kill 6 | . . . 6 . . . Successful Hack 61 | . 18 . . 43 . . Disable Machine 45 | . . . . 15 . 30 Destroy Structure 76 | . . . . 55 . 21 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 135 | . 30 . 105 . . . Influence Decreases 1157 | 20 301 99 139 335 . 263 Entered New Map 146 | . . 61 . 85 . . Time Decay 808 | 20 291 38 109 230 . 120 Lost Part 183 | . 10 . 10 20 . 143 Lost Ally 20 | . . . 20 . . . Squads Dispatched 10 | . 2 . . . . 8 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 22 . 10 3 . 15 Peak Tracking Total 7 | . 4 . 4 1 . 7 Tactical Retreats 6 | . 2 . 4 . . . Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 . . . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 5 | . . . 2 1 . 2 Max in Single Turn 2 | . . . 1 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 27 | . 4 . . 12 9 2 Terminals 9 | . 2 . . 6 . 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 8 | . 2 . . 6 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 88 | . 13 . . 28 40 7 Successful 70 | . 7 . . 20 40 3 Failed 18 | . 6 . . 8 . 4 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 23 | . 8 . . 12 . 3 Terminals 31 | . 8 . . 19 . 4 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 14 | . 5 . . 9 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 55 | . 2 . . 12 40 1 Record 35 | . . . . . 35 . Part Schematic 2 | . . . . 2 . . Robot Analysis 7 | . . . . 2 5 . Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Dispatch Records 1 | . . . . . . 1 Zone Layout 6 | . 1 . . 5 . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 11 | . 3 . . 8 . . Report Inventory 8 | . 2 . . 6 . . Retrieve Components 3 | . 1 . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . . . . 1 Terminals 3 | . 2 . . . . 1 Botnet 3 | . 2 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . . 7 . 2 Full Trace Events 5 | . . . . 4 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . 9 . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 41 | . . 41 41 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 12 | . . . 12 . . . Total Damage 207 | . . . 207 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 2239 | 20 717 363 845 79 1 214 Optics 1 | . . . . . 1 . Seismic 2039 | 20 717 363 845 79 . 15 Decoding 214 | . . . . . . 214 Robot Analysis Total 7 | . . . . 2 5 . Derelict Logs Recovered 8 | . . 1 2 . 5 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 6 | . . . . . . 6 Items 5 | . . . . . . 5 Guards 1 | . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 7266 | 162 717 363 845 1117 3249 813 Spaces Moved 4140 | 85 332 69 682 645 2080 247 Core 39 | 15 . . . . . 24 Treads 2431 | 70 332 69 90 642 1228 . Legs . | . . . . . . . Wheels 1670 | . . . 592 3 852 223 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 100 115 145 50 Average Speed 143 | 140 160 160 108 159 153 90 Slowest Speed 240 | 160 160 160 240 160 160 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . 4 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 64 17 44 96 92 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 13 | . . 1 4 . 8 . Spaces Dug . | . . . . . . . Terrain Destroyed 126 | . . . 9 93 . 24 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 126 | . . . 9 93 . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 5214 | 112 436 320 753 704 2139 750 Wait 745 | . 44 251 8 31 . 411 Move 4134 | 84 331 68 681 644 2079 247 Hop . | . . . . . . . Pick Up 75 | 13 9 . 15 3 28 7 Fast Attach 3 | . . . 1 1 1 . Attach 37 | 7 1 . 4 1 4 20 Detach 2 | . . . . . . 2 Swap 14 | . 3 . 1 5 3 2 Drop 45 | . 4 . 12 1 24 4 Fire 156 | 8 41 1 31 18 . 57 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 3 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [*Sub]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 5) 880 | -10/Materials | Entered Mines 887 | -10/Mines | Learned Materials emergency access door positions 1229 | -10/Mines | Discovered new exit (range 6) 1243 | -10/Mines | Entered Subcaves 1243 | -10/Subcaves | Accompanied by 2 allies 1248 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1277 | -10/Subcaves | Learned Materials trap positions 1404 | -10/Subcaves | Learned Materials emergency access door positions 1918 | -10/Subcaves | Discovered new exit (range 8) 1999 | -10/Subcaves | Core integrity fell below 50% 2038 | -10/Subcaves | Discovered new exit (range 13) 2056 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2057 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2088 | -10/Subcaves | Entered Recycling 2399 | -8/Recycling | Build established: Scavenger-Mutant 2611 | -8/Recycling | Discovered new exit (range 13) 3168 | -8/Recycling | Scanned before Scraplab entrance 3191 | -8/Recycling | Entered Scraplab 3203 | -8/Recycling | Discovered new exit (range 2) 3205 | -8/Recycling | Entered Scraptown 3208 | -8/Scraptown | Build established: Mutant 3356 | -8/Scraptown | Visited IN-MT5's Study 3397 | -8/Scraptown | Visited Comm Corps 3481 | -8/Scraptown | Visited UFD Registry 3481 | -8/Scraptown | Registered with UFD as "Slugninja" 3492 | -8/Scraptown | Visited Spacefarers 3562 | -8/Scraptown | Visited Cyclists 3580 | -8/Scraptown | Entered Cyclist Reading Room 3584 | -8/Scraptown | Build established: Scavenger-Mutant 3620 | -8/Scraptown | Visited Cave Peace 3652 | -8/Scraptown | Visited Red Mages 3709 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3727 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3730 | -8/Scraptown | Learned Factory machine intel 3732 | -8/Scraptown | Learned location of Warlord (-5) 3733 | -8/Scraptown | Learned location of Zion (-7) 3735 | -8/Scraptown | Learned location of Armory (-3) 3757 | -8/Scraptown | Discovered new exit (range 13) 3802 | -8/Scraptown | Guru changed UFD alias to "Fibercutter" 4314 | -8/Scraptown | Build established: Mutant 4482 | -8/Scraptown | Visited Modified Component R&D 4543 | -8/Scraptown | Visited Abandonware Association 4559 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 4559 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4602 | -8/Scraptown | Visited Junk Repository 4670 | -8/Scraptown | Visited Infowarlord's Domain 4690 | -8/Scraptown | Visited Observation Area 4769 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4876 | -8/Scraptown | Visited Derelict Rescue Squad 4886 | -8/Scraptown | Found DRS Beacon 4917 | -8/Scraptown | Visited Botcube Research 4928 | -8/Scraptown | Found Botcube 4955 | -8/Scraptown | Visited Analyses Database 5185 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5195 | -8/Scraptown | Found DCF Scrap (30 items) 5507 | -8/Scraptown | Visited The Evicted 6193 | -8/Scraptown | Found Scrap Suit 6265 | -8/Scraptown | Discovered new exit (range 3) 6357 | -8/Scraptown | Met Optimus 6357 | -8/Scraptown | Accepted into 0bPrime 6454 | -8/Scraptown | Entered Factory 6454 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 6455 | -6/Factory | Loaded intel: 270 machine locations 7072 | -6/Factory | Lost 5 parts (1p2n2u) 7230 | -6/Factory | Lost 11 parts (2p2n4u3w) 7238 | -6/Factory | Core integrity fell below 50% 7257 | -6/Factory | Core integrity fell below 20% 7267 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07250_ Power Conduit explodes. 07250_ H-66 Slayer destroyed. 07250_ Terminal disabled. 07251_ U-05 Engineer lays Concrete. 07252_ K-01 Serf collects debris. 07252_ U-05 Engineer lays Concrete. 07252_ Ovr. Huge Scrapsphere destroyed. 07253_ U-05 Engineer lays Concrete. 07253_ Dropped System Shield. 07253_ Penetrated by Slug. 07253_ Dropped Huge Storage Unit. 07254_ Dropped Targeting Computer. 07255_ U-05 Engineer lays Concrete. 07255_ K-01 Serf collects debris. 07256_ U-05 Engineer lays Concrete. 07256_ Penetrated by Slug. 07257_ U-05 Engineer lays Concrete. 07259_ Penetrated by Slug. 07262_ >> DECODED: Target Analyzer location. 07267_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????"""?"""??????"""""?"""""??????????? | | ?????????????????????????????????????????????????? | | ???????????????"""?"""????????"""?"""????????????? | | ???????????????"""?"""??????"""""?"""????????????? | | ???????????????"""?"""??????"""""?"""????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????""T""??????????????????????????????? | | ??????????????"""""??????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? #?????"""?????????? | | ?????????????????????????? #?"""?"R"?????????? | | ?????????????????????????? #?"""?"?"?????????? | | ?????????????????????????? #?"""?????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????# +?????????????????? | | ?????????????????????????# #?????????????????? | | ????????????????#####+#??# #???############??? | | ????????????????# k ?# #??? # #### | | ????????????????# ?# o #??""" # # | | ????????????????# # #[?""" # # | | ????????????????# * # # """ # " | | ????????????????# @ ; !h " | | ??????"""""""???# # # u !%[ | | ??????"""""""???# ! # #??""T"" [ | | ??????"""""""???# ?# # """" | | ??????"""""""???# ?# # ! | | ????????????????#######??# ########" ! | | ??????"""""""????????????# + " ! | | ??????"""""""????????????# # " | | ??????"""""""????????????# # " | | ??????"""""""????????????# # """ """ # | | ?????????????????????????# # """ # "# | | ?????????????????????????# # """ # | | ?????????????????????????# # [ #"" | | ?????????????????????????# # """ #"" | | ?????????????????????????# + """ #G # | | ?????????????????????????# # """ #"" # | | ?????????????????????????# # #"" # | | ?????????????????????????# ######### # | | ????????????????????????? ???????# [[[ % | | ?????????????????????????T ???????# [[[ # | | ????????????????????????## ???????# [[ % | | ?????????????????????????# ???????# # | | ?????????????????????????# ? ?????# # | | ???????????????????????????##+### ???# = | | ????????????????????????????????# #####+# !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- Hpw. Shotgun | -8/Recycling | Hacked Imp. Titanium Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherTransmissionLeg Manual? 0 Play Time 00:48:53 Cumulative 72.5 hours Start 2025.07.29 @ 13:14:40 End 2025.07.29 @ 14:04:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7074ef5-1824-498e-b8f7-48724167e3cd