Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.01 @ 00:12:41 Player: Joking_Phantom Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (345) 1725 Value Destroyed (10427) 10427 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (6098) 6098 TOTAL SCORE: 22250 Bonus ------- High Alert Combat Kills 4340 Follower Combat Kills 58 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 125/125 System Corruption 0% Temperature Cool (3) Movement Treading (225) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Katana > --- INVENTORY (44) --- Light Ion Engine Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Salvage Targeting Computer Hardened Heavy Armor Plating Improved Light Armor Plating Reactive Plating Insulated Plating Relay Coupler [NC] (29) Relay Coupler [NC] (25) Chronowheel Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle High-powered Shotgun High-powered Shotgun Gauss Rifle Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Plasma Cutter Hammer Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads High-capacity Matter Pod Signal Interpreter Signal Interpreter Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Reactive Plating Reactive Plating High-powered Tractor Beam Chronowheel Shock Rifle Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Lightning Gun Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Gauss Rifle Assault Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Missile Launcher Katana [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Hackware Relay Coupler [Demolisher] Protection Heavy Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 270 | . 11 5 68 25 3 5 103 20 30 . Power 18 | . 1 1 5 3 . 1 6 . 1 . Engine 18 | . 1 1 5 3 . 1 6 . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | . 2 1 8 5 . . 7 2 . . Treads 25 | . 2 1 8 5 . . 7 2 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 75 | . 5 2 12 7 . . 37 7 5 . Device 11 | . . . . 2 . . 9 . . . Storage 27 | . 5 2 4 4 . . 7 3 2 . Processor 2 | . . . . 1 . . 1 . . . Hackware 1 | . . . . . . . . 1 . . Protection 34 | . . . 8 . . . 20 3 3 . Artifact . | . . . . . . . . . . . Weapon 152 | . 3 1 43 10 3 4 53 11 24 . Energy Gun 41 | . 1 . 2 5 . . 19 6 8 . Energy Cannon 13 | . 1 . 3 . . 2 7 . . . Ballistic Gun 34 | . 1 . 21 1 3 . 6 . 2 . Ballistic Cannon 4 | . . 1 . . . . 2 . 1 . Launcher 55 | . . . 17 3 . 2 19 5 9 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 4 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . . . Parts Lost 29 | . 2 . 3 2 . 1 19 . 2 . Power 5 | . . . . . . . 4 . 1 . Propulsion 7 | . . . 1 2 . . 4 . . . Utility 7 | . . . 1 . . . 5 . 1 . Weapon 10 | . 2 . 1 . . 1 6 . . . Highest Loss Streak 11 | . 1 . 1 1 . 1 11 . 2 . Average Slot Usage (%) 95 | . 97 100 92 99 100 99 96 93 92 100 Engine 10 | . 14 14 11 11 11 11 8 9 7 9 Treads 20 | . 11 28 21 21 22 22 18 18 18 18 Storage 30 | . 26 28 27 41 33 33 32 28 32 45 Processor 1 | . . . . 1 11 11 2 . . . Protection 8 | . . . 9 . . . 13 19 16 9 Energy Gun 5 | . 1 . . 10 10 . 9 12 9 . Energy Cannon 2 | . 8 14 2 . . 12 1 . . . Ballistic Gun 5 | . 17 4 8 2 1 2 2 . . . Launcher 5 | . . . 9 6 . 6 4 5 6 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 185 | 12 74 75 142 141 105 113 185 181 181 171 Greatest Support 56 | 20 40 40 40 56 56 56 56 43 43 43 Greatest Overweight (x) 4 | . 2 1 4 3 1 2 4 4 4 3 Average Overweight (x) 2 | . . 1 2 2 1 1 2 2 3 3 Largest Inventory Capacity 44 | 6 20 20 36 36 28 28 44 44 44 44 Average Capacity 27 | 6 15 20 23 34 28 28 32 29 32 44 Most Carried 44 | 6 19 20 36 36 28 28 44 44 44 44 Average Carried 25 | 6 12 19 22 34 22 27 30 28 31 43 Final Capacity 44 | 6 20 20 36 28 28 28 44 44 44 44 Final Carried 44 | 6 19 20 36 28 28 28 44 44 44 43 Class Distribution -------------------- 92% | Hauler-Mutant 3% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 6655 | 215 279 61 1845 613 . 180 2118 453 769 122 Remotely 20 | . . . . . . . 20 . . . Salvage Created 9419 | 112 575 162 3112 235 . 305 3165 436 1268 49 Parts 641 | 7 40 16 255 8 . 23 183 32 73 4 Haulers Intercepted 15 | . 2 . 6 . . . 5 . 2 . Recyclers Shooed 13 | . . . 6 . . . 4 . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 244 | . 12 2 89 7 . 9 70 21 30 4 Guns 62 | . 8 1 18 . . 1 24 4 6 . Cannons 16 | . 4 1 7 . . 2 1 . 1 . AOE 163 | . . . 64 7 . 6 43 17 22 4 Classes Destroyed 16 | 2 4 1 7 1 . . 1 . . . Worker 20 | . . . 4 3 . 2 7 . 4 . Builder 32 | . . 2 14 1 . 1 10 . 4 . Tunneler 5 | 1 . 1 1 . . . 2 . . . Hauler 15 | . 2 . 6 . . . 5 . 2 . Recycler 11 | 1 . . 3 2 . . 3 . 2 . Mechanic 3 | . . . 1 . . . 2 . . . Operator 5 | . . . 2 . . . 2 . 1 . Watcher 15 | . 3 . 5 . . . 4 . 3 . Swarmer 39 | . 3 . 11 . . 4 6 7 5 3 Grunt 136 | . 9 2 54 . . 5 39 10 17 . Brawler 15 | . . . 5 . . . 6 1 3 . Duelist 14 | . . . 4 . . . 7 1 2 . Protector 9 | . . . 6 . . . 2 . 1 . Sentry 23 | . . . 9 2 . . 9 . 2 1 Hunter 3 | . . . . . . . 1 2 . . Assembled 5 | . . . . 5 . . . . . . Best Kill Streak 28 | 2 6 2 15 4 . 5 28 6 9 4 Combat Bots Only 14 | . 3 2 14 3 . 5 12 6 7 4 Max Kills in Single Turn 6 | 2 1 1 6 3 . 3 4 3 3 2 Gunslinging . | . . . . . . . . . . . Exploded 6 | . . . 6 2 . 3 3 3 3 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 8767 | . 434 66 2284 336 . 199 4217 238 893 100 Core 828 | . 41 18 153 38 . 24 451 17 74 12 Absorbed by Shields 145 | . . . . . . . 126 19 . . Core Remaining (%) 74 | 100 . 76 . . . 46 . . . . Volleys Fired 548 | 5 53 16 178 16 1 11 166 22 73 7 Largest 2 | 2 2 2 2 2 1 2 2 2 2 1 Hottest 136 | 60 80 95 118 100 50 136 111 100 100 30 Shots Fired 896 | 10 106 31 298 26 1 21 255 39 102 7 Gun 492 | 10 84 6 170 14 1 4 134 17 52 . Cannon 154 | . 22 25 44 . . 11 47 . 5 . Launcher 250 | . . . 84 12 . 6 74 22 45 7 Special . | . . . . . . . . . . . Kinetic 329 | 5 76 15 164 3 . 4 48 . 14 . Thermal 125 | 5 30 16 41 . . 11 22 . . . Explosive 246 | . . . 84 12 . 6 70 22 45 7 Electromagnetic 196 | . . . 9 11 1 . 115 17 43 . Robot Hit Streak 25 | 3 10 10 17 5 . 4 25 11 16 3 Robot Miss Streak 8 | 1 3 3 4 3 . 2 8 2 5 1 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 6 | . 2 . 2 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . Shots Hit Robots 560 | 7 68 17 188 16 4 9 169 18 61 3 Core Hits 600 | 2 28 7 196 21 . 15 196 38 87 10 Critical Hits 14 | . . . 4 . . 2 6 . 2 . Critical Kills 6 | . . . 1 . . 2 3 . . . Critical Parts Destroyed 7 | . . . 3 . . . 3 . 1 . Melee Attacks 8 | . . . . 1 4 . . . 3 . Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 4 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 27934 | 84 847 280 9435 699 . 703 9253 1938 4349 346 Guns 5752 | 84 584 52 1840 132 . 59 1845 207 949 . Cannons 2063 | . 263 228 685 . . 122 669 . 96 . Explosions 19496 | . . . 6306 567 . 510 6739 1731 3297 346 Melee . | . . . . . . . . . . . Ramming 623 | . . . 604 . . 12 . . 7 . Kinetic 3262 | 53 483 102 1767 16 . 59 537 . 245 . Thermal 1959 | 31 364 178 630 . . 122 539 . 95 . Explosive 18629 | . . . 6306 567 . 510 5967 1731 3202 346 Electromagnetic 3461 | . . . 128 116 . . 2210 207 800 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 1 2 2 2 2 2 . . . Average Corruption 1 | . 1 1 1 2 2 2 1 . . . Corruption Purged 2 | . . . . . . . 2 . . . Effects 102 | . 1 7 46 23 7 9 9 . . . Message Errors 31 | . 1 1 14 8 4 1 2 . . . Heat Flow Errors 11 | . . . 6 3 . 2 . . . . Energy Discharges 17 | . . 2 8 3 . 2 2 . . . Data Loss (minor) 32 | . . 3 14 7 3 3 2 . . . Targeting Errors 8 | . . . 4 2 . . 2 . . . Weapon Failures 3 | . . 1 . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 701 | . 5 . 199 9 . 10 311 57 110 . Projectiles 25 | . 5 . 11 . . . 9 . . . Explosions 656 | . . . 168 9 . 10 302 57 110 . Melee 20 | . . . 20 . . . . . . . Knockbacks 7 | . . . 5 . . . . . 2 . Impact 4 | . . . 4 . . . . . . . Kinetic 3 | . . . 1 . . . . . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1112 | . . . 277 177 . 24 417 20 173 24 Shots 36 | . . . 9 5 . 1 16 1 3 1 Rammed 66 | . . . 64 . . 1 . . 1 . Targets Rammed 74 | . . . 72 . . 1 . . 1 . Kicked . | . . . . . . . . . . . Crushed 8 | . . . 8 . . . . . . . Highest Temperature 381 | 20 144 144 381 255 4 231 352 280 330 3 Average Temperature 76 | 17 42 50 83 62 3 94 69 89 96 3 Received Heat Transfer 2940 | . 192 39 777 54 . 81 1374 63 333 27 Effects 11 | . . . 1 . . . 4 4 2 . Energy Bleed 5 | . . . 1 . . . 3 1 . . Interference 5 | . . . . . . . 1 3 1 . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . . . 2 . 1 . Parts Fried 29 | . . . 6 . . . 10 1 12 . Impact Corruptions 4 | . . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 1 2 . . 3 1 . . . Heat Transferred 3596 | 75 851 370 1147 . . 222 781 . 150 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 6 . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 2027 | 10 211 52 2027 798 . 378 1595 1891 1656 1185 Initial 1076 | . 6 2 1 790 . . 12 948 921 1076 Average 829 | 6 98 21 855 517 . 201 1009 1639 1238 1084 Maximum Alert Level 5 | . 1 . 5 3 . 1 4 5 5 4 Low Security (%) 24 | 100 83 100 20 . . 67 14 . . . Level 1 11 | . 16 . 9 38 . 32 7 . . . Level 2 7 | . . . 8 40 . . 2 . . . Level 3 20 | . . . 29 20 . . 14 12 49 91 Level 4 23 | . . . 14 . . . 61 20 39 8 Level 5 12 | . . . 17 . . . . 67 10 . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 46 | . 4 1 22 . . . 13 . 6 . Investigation 12 | . 4 1 4 . . . 3 . . . Extermination . | . . . . . . . . . . . Reinforcement 18 | . . . 10 . . . 4 . 4 . Assault 16 | . . . 8 . . . 6 . 2 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 11 | . . . 7 . . . 2 . 2 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 11 | . 2 . 3 . . . 3 . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 330 | . 21 3 119 6 . 12 107 14 43 5 Peak Tracking Total 15 | . 3 2 15 3 . 4 9 4 6 4 Tactical Retreats 10 | . . . 3 . . . 3 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 8 | . . . 2 1 . . . 5 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 20 | . . . . 20 . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted 2 | . . . . 2 . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 39 | . . . 8 2 . 1 13 8 7 . Max in Single Turn 2 | . . . 2 2 . . 2 2 2 . Garrison Relay 3 | . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 45 | . 11 1 14 2 2 . 12 . 3 . Terminals 27 | . 8 . 9 1 . . 9 . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . Recycling Units 6 | . 2 . 2 . . . 1 . 1 . Scanalyzers 2 | . . . 1 . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 166 | . 35 1 69 3 2 . 47 . 9 . Successful 109 | . 19 1 49 3 2 . 28 . 7 . Failed 56 | . 16 . 19 . . . 19 . 2 . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 93 | . 24 . 32 2 1 . 28 . 6 . Terminals 110 | . 29 . 42 2 . . 37 . . . Fabricators . | . . . . . . . . . . . Repair Stations 22 | . 2 . 16 . . . 4 . . . Recycling Units 17 | . 4 . 6 . . . 4 . 3 . Scanalyzers 7 | . . . 5 . . . . . 2 . Garrison Access 6 | . . . . . . . 2 . 4 . Terminal Hacks 39 | . 9 1 15 2 2 . 10 . . . Record 1 | . . . . . 1 . . . . . Part Schematic 4 | . 1 . 2 1 . . . . . . Robot Analysis 6 | . 3 . 3 . . . . . . . Prototype ID Bank 8 | . 1 . 4 . . . 3 . . . Open Door 2 | . . 1 . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 . . . Locate Traps 4 | . 3 . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . Zone Layout 3 | . . . 2 . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 17 | . . . 14 . . . 3 . . . Scan Component 9 | . . . 7 . . . 2 . . . Repair 8 | . . . 7 . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . 2 . Insert Component 3 | . . . 2 . . . . . 1 . Analyze 3 | . . . 2 . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 43 | . 8 . 16 1 . . 14 . 4 . Terminals 29 | . 5 . 12 1 . . 11 . . . Track 15 | . 2 . 6 1 . . 6 . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 12 | . 3 . 5 . . . 4 . . . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units 12 | . 2 . 4 . . . 3 . 3 . Reject 3 | . . . 1 . . . 1 . 1 . Recyclers 3 | . . . 1 . . . 1 . 1 . Mask 4 | . . . 2 . . . 1 . 1 . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Intercept 1 | . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . . 2 . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 10 . 11 . . . 11 . 2 . Full Trace Events 12 | . 6 . 3 . . . 3 . . . Feedback Events 3 | . 1 . 1 . . . 1 . . . Corruption 3 | . 1 . 1 . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . 4 1 . . . . 1 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . . . 7 . . . 1 . . . Time 238 | . . . 206 . . . 32 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . 1 . Part Schematics Acquired 3 | . . . 2 . . . . . 1 . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Program Shield 1 | . . . . . . . . . . 1 Robots Hacked 5 | . . . . 1 4 . . . . . Non-combat 4 | . . . . 1 3 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 5 | . . . . 1 4 . . . . . parse_system 5 | . . . . 1 4 . . . . . Relay Couplers Released 13 | . . . . . . . . 13 . . Machine Destruction 13 | . . . . . . . . 13 . . Attached 1 | . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 4 | . . . 1 3 . . . . . . Largest Group 3 | . . . 1 3 3 3 1 . . . Highest-Rated Group 40 | . . . 9 40 40 40 16 . . . Highest-Rated Ally 16 | . . . 9 16 16 16 16 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . 19 1 . . . Total Damage 232 | . . . . . . 217 15 . . . Kills 5 | . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 6 | . 3 . 3 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 21187 | 44 1270 1008 7262 1962 1077 885 4765 1806 956 152 Spaces Moved 8846 | 25 691 522 2945 864 582 439 1668 759 289 62 Core . | . . . . . . . . . . . Treads 8407 | . 277 522 2945 864 582 439 1668 759 289 62 Legs 439 | 25 414 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 180 180 180 205 205 225 Average Speed 201 | 120 154 180 202 210 180 191 216 218 226 225 Slowest Speed 245 | 120 180 180 240 220 180 200 240 245 245 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 3 89 98 98 99 71 99 90 78 23 18 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . 1 1 . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . Scrap Searched 6 | . . 3 . 2 . 1 . . . . Spaces Dug 151 | . . . 80 16 . 16 36 . 3 . Terrain Destroyed 1199 | . . . 450 81 . 55 405 53 129 26 Melee 3 | . . . . . . . . . 3 . Projectile 1 | . . . . . . . 1 . . . AOE 1195 | . . . 450 81 . 55 404 53 126 26 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 11283 | 29 790 561 3863 991 611 460 2551 875 482 70 Wait 1036 | . 9 2 485 15 . 5 471 6 43 . Move 8836 | 24 690 521 2944 863 581 438 1667 758 288 62 Hop . | . . . . . . . . . . . Pick Up 240 | . 18 9 60 16 10 . 79 27 21 . Fast Attach 56 | . 4 . 14 7 2 . 19 6 4 . Attach 45 | . 2 1 7 3 . 1 27 1 3 . Detach 8 | . . . 1 1 . . 5 . 1 . Swap 169 | . 5 4 47 15 1 4 57 13 23 . Drop 234 | . 9 8 55 34 12 . 60 33 22 1 Fire 548 | 5 53 16 178 16 1 11 166 22 73 7 Melee 8 | . . . . 1 4 . . . 3 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 74 | . . . 72 . . 1 . . 1 . Escape Stasis 9 | . . . . . . . . 9 . . Rewire . | . . . . . . . . . . . Trap 20 | . . . . 20 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 7) 207 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 12) 507 | -10/Materials | Identified exit to Mines 514 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Discovered new exit (range 6) 1148 | -10/Materials | Build established: Hauler-Mutant 1315 | -10/Materials | Entered Mines 1794 | -10/Mines | Discovered new exit (range 4) 2153 | -10/Mines | Discovered new exit (range 6) 2226 | -10/Mines | Met a Derelict shopkeep closing up shop 2323 | -10/Mines | Entered Materials 2323 | -9/Materials | Evolved 2 slots: Utility x2 2324 | -9/Materials | Identified exit to Mines 3044 | -9/Materials | Discovered new exit (range 16) 3094 | -9/Materials | Repaired Imp. Targeting Computer 3127 | -9/Materials | Repaired Mni. Grenade Launcher 3154 | -9/Materials | Repaired Lgt. Armor Plating 3186 | -9/Materials | Repaired Lgt. Armor Plating 3213 | -9/Materials | Repaired Lgt. Treads 3240 | -9/Materials | Repaired Lgt. Treads 3907 | -9/Materials | Discovered new exit (range 13) 4557 | -9/Materials | Destroyed 7 combat bots 5055 | -9/Materials | Discovered new exit (range 15) 5103 | -9/Materials | Central database locked down 5324 | -9/Materials | Build established: Scavenger-Mutant 5521 | -9/Materials | Repaired Hvy. Armor Plating 5897 | -9/Materials | Build established: Hauler-Mutant 6323 | -9/Materials | First assault squad dispatched 8028 | -9/Materials | Destroyed 14 combat bots 9585 | -9/Materials | Entered Mines 9586 | -9/Mines | Assembled infested the area 9591 | -9/Mines | Assisted by a Guerilla fighting off Assembled 9985 | -9/Mines | Found a hidden stash of uninstalled traps 10063 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10366 | -9/Mines | Learned location of Zion (-6) 10492 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10492 | -9/Mines | Discovered new exit (range 5) 10960 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 11020 | -9/Mines | Discovered new exit (range 6) 11041 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 11267 | -9/Mines | Discovered new exit (range 9) 11547 | -9/Mines | Entered Exiles 11547 | -9/Exiles | Accompanied by 3 allies 11571 | -9/Exiles | Discovered new exit (range 15) 11592 | -9/Exiles | Met 8R-AWN 11625 | -9/Exiles | Met EX-HEX 11708 | -9/Exiles | Met EX-DEC 11792 | -9/Exiles | Discovered new exit (range 14) 11911 | -9/Exiles | Met EX-BIN 11936 | -9/Exiles | Aligned with FarCom system 11938 | -9/Exiles | Given EX-Vault access code 11980 | -9/Exiles | Opened EX-Vault 11990 | -9/Exiles | Found Chronowheel 12029 | -9/Exiles | Warned to stay clear of 0b10 Research branches 12624 | -9/Exiles | Left Exiles lab with Chronowheel 12624 | -9/Exiles | Entered Mines 12624 | -8/Mines | Accompanied by 3 allies 12746 | -8/Mines | Discovered new exit (range 7) 12987 | -8/Mines | Core integrity fell below 50% 13374 | -8/Mines | Discovered new exit (range 9) 13509 | -8/Mines | Entered Materials 13509 | -8/Materials | Accompanied by 1 ally 13509 | -8/Materials | Evolved 2 slots: Utility x2 14194 | -8/Materials | Discovered new exit (range 8) 14376 | -8/Materials | Repaired Mni. Grenade Launcher 14691 | -8/Materials | Destroyed 12 combat bots 14709 | -8/Materials | First assault squad dispatched 14726 | -8/Materials | Lost 5 parts (1p2n2w) 15130 | -8/Materials | Identified exit to Garrison 15166 | -8/Materials | Discovered new exit (range 5) 15588 | -8/Materials | Core integrity fell below 50% 15636 | -8/Materials | Lost 11 parts (2p2n4u3w) 16607 | -8/Materials | Discovered new exit (range 16) 16650 | -8/Materials | Identified exit to Factory 17956 | -8/Materials | Core integrity fell below 20% 18274 | -8/Materials | Entered Garrison 18412 | -8/Garrison | Triggered checkpoint 18456 | -8/Garrison | Garrison Relay disabled 18529 | -8/Garrison | Triggered checkpoint 18677 | -8/Garrison | Discovered new exit (range 14) 18745 | -8/Garrison | Triggered checkpoint 18779 | -8/Garrison | Garrison Relay disabled 18863 | -8/Garrison | Triggered checkpoint 18961 | -8/Garrison | Discovered new exit (range 13) 19141 | -8/Garrison | Discovered new exit (range 10) 19170 | -8/Garrison | Installed Relay Interface Framework 19217 | -8/Garrison | Triggered checkpoint 19257 | -8/Garrison | Garrison Relay disabled 20080 | -8/Garrison | Entered Materials 20436 | -8/Materials | Identified exit to Garrison 20480 | -8/Materials | First assault squad dispatched 20581 | -8/Materials | Destroyed 7 combat bots 21036 | -8/Materials | Entered Garrison 21048 | -8/Garrison | Expanded RIF knowledge: Program Shield 21173 | -8/Garrison | Triggered checkpoint 21188 | -8/Garrison | Destroyed self with Mini Grenade Launcher Last Messages --------------- 21005_ Acquired Med. Matter Pod. 21006_ Dropped Med. Matter Pod. 21009_ Acquired Lgt. Ion Engine. 21019_ Acquired Lgt. Treads. 21025_ Acquired Relay Coupler [NC]. LOCATION=GARRISON GOAL=ESCAPE 21036_ Receiving FarCom transmissions... 21045_ Initiating installation procedure... 21048_ Expanded RIF knowledge: Program Shield. 21159_ The unstable cave ceiling collapses. 21173_ Beams of light sweep through the air. An alarm sounds. 21174_ The unstable cave ceiling collapses. 21175_ S-10 Pest destroyed. 21175_ Destroyed Flight Unit. 21175_ S-10 Pest destroyed. 21184_ Y-45 Defender destroyed. 21186_ Dropped Hcp. Matter Pod. 21187_ Extracted 122 matter. Garrison Door activated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????C????????????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ? ?????????????????????? | | ?????????????? ??# ?# #?????????????????????? | | ?????????????? ## ## #?????????????????????? | | ???????????g? ?????????????????????? | | ???????????g? i????????????????????? | | ???????????g??? d????????????????????? | | ???????????????? ?????????????????????? | | ????????????# ??## #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# ####??????????????????? | | ????????????# % Y ???????????????????? | | ????????????????? %* %[ #????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????## @ ##????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# # ##????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# # #?????????????????????? | | ?????????????????????### ##############?????????? | | ???????????????????????# #?????????? | | ???????????????????????# ##### #???? | | ???????????????????????############## ^ #???? | | ????????????????????????????????????# #######???? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# ########??? | | ????????????????????????????????????# #""""#??? | | ????????????????????????????????????# "#??? | | ????????????????????????????????????# #""""#??? | | ????????????????????????????????????###########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Flak Cannon | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Signal Interpreter | -9/Mines | Hacked Imp. Salvage Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanVortexMapper Manual? 0 Play Time 02:30:07 Cumulative 626.2 hours Start 2020.12.31 @ 00:17:54 End 2021.01.01 @ 00:12:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 91 Adventurer 0 Explorer 48 Win Type - Total 34 Types 3/1/6/17/0/4/1/1/1 Lore% 77 Gallery% 90 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4fb71ba-59b9-4db0-8dab-f9e6c342282d