Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 18:30:06 Player: Terminus Result: Destroyed by RG-SXD(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (1046) 1046 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1856 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Subdweller Machine Gun > --- INVENTORY (20) --- Ion Engine Ion Engine Spiked Treads Subdweller Monowheel Subdweller Monowheel Heat Sink Heat Sink Improved Heat Sink Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Subdweller Laser Beam Cannon Beam Cannon Beam Cannon Assault Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Ion Engine Heat Sink Heat Sink Improved Heat Sink Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Assault Rifle Assault Rifle Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 13 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 3 | 2 1 . Leg . | . . . Wheel 5 | . 1 4 Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 1 | 1 . . Energy Cannon 2 | . 2 . Ballistic Gun 5 | 1 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 98 | . 97 99 Engine 13 | . 13 14 Treads 21 | . 26 14 Wheel 5 | . . 13 Storage 14 | . 14 14 Protection 12 | . 11 13 Energy Cannon 6 | . 1 14 Ballistic Gun 21 | . 26 14 Peak Build Rating 11 | 6 10 11 Average Rating 9 | 4 7 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 55 | 13 53 55 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 6 15 20 Most Carried 20 | 1 17 20 Average Carried 14 | . 10 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 1 17 20 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 809 | 155 540 114 Remotely . | . . . Salvage Created 1472 | . 1035 437 Parts 106 | . 69 37 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 27 | . 17 10 Guns 18 | . 14 4 Cannons 9 | . 3 6 Classes Destroyed 9 | . 7 2 Builder 3 | . 3 . Hauler 2 | . 2 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 15 | . 14 1 Sentry 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 7 | . 7 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 105 | . 76 29 Missed 31 | . 21 10 Damage Taken 1284 | . 860 424 Core 255 | . 122 133 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 98 | . 68 30 Largest 2 | . 2 2 Hottest 90 | . 80 90 Shots Fired 188 | . 136 52 Gun 145 | . 115 30 Cannon 43 | . 21 22 Launcher . | . . . Special . | . . . Kinetic 145 | . 115 30 Thermal 43 | . 21 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | . 13 18 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 123 | . 88 35 Core Hits 60 | . 44 16 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 2 1 Destroy 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1920 | . 1229 691 Guns 1342 | . 986 356 Cannons 564 | . 229 335 Explosions . | . . . Melee . | . . . Ramming 14 | . 14 . Kinetic 1342 | . 986 356 Thermal 564 | . 229 335 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 6 20 Average Temperature 3 | . 2 10 Received Heat Transfer 360 | . 264 96 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1184 | . 481 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 282 | . 282 . Initial . | . . . Average 136 | . 141 . Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 76 . Level 1 22 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 25 12 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 8 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 21 13 Successful 24 | . 11 13 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . . 13 Record 12 | . . 12 Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 9 | . 9 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3635 | 64 1984 1587 Spaces Moved 1821 | 38 763 1020 Core 14 | 14 . . Treads 811 | 24 753 34 Legs . | . . . Wheels 996 | . 10 986 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 130 Average Speed 163 | 119 204 133 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 4 96 69 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 11 | . . 11 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2294 | 54 1049 1191 Wait 306 | 10 174 122 Move 1819 | 37 762 1020 Hop . | . . . Pick Up 30 | 1 22 7 Fast Attach 11 | 6 4 1 Attach 3 | . 2 1 Detach . | . . . Swap 11 | . 7 4 Drop 13 | . 7 6 Fire 98 | . 68 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 7) 683 | -10/Materials | Discovered new exit (range 8) 819 | -10/Materials | Discovered new exit (range 16) 1381 | -10/Materials | Discovered new exit (range 14) 1801 | -10/Materials | Learned location of 1 exit from Storage 1847 | -10/Materials | Learned location of 2 exits from Subcaves 1908 | -10/Materials | Loaded intel: 9 trap records 1933 | -10/Materials | Discovered new exit (range 5) 1944 | -10/Materials | Learned location of 1 exit from Recycling 2049 | -10/Materials | Entered Subcaves 2050 | -10/Subcaves | Identified exit to Materials 2051 | -10/Subcaves | Identified exit to Recycling 2202 | -10/Subcaves | Core integrity fell below 50% 2432 | -10/Subcaves | Build established: Scavenger-Mutant 2559 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2650 | -10/Subcaves | Visited 4L-MR0's lab 2833 | -10/Subcaves | Learned location of Mines (-10) 2847 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3070 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3077 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3257 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3268 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 3318 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3540 | -10/Subcaves | Visited Clippyterm 3544 | -10/Subcaves | Learned Research machine intel 3544 | -10/Subcaves | Learned Factory emergency access door positions 3608 | -10/Subcaves | Core integrity fell below 20% 3636 | -10/Subcaves | Destroyed by RG-SXD(R) with Subdweller Shrapnel Launcher Last Messages --------------- algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Procgen" It looks like you're analyzing machine distribution algorithms, I have access to useful relevant data. Data stored: Research machine intel. >>Record "Hide-and-Seek" It looks like you're trying to avoid detection, would you like help? Data stored: Factory emergency access points. >>Record "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. 03609_ Sub. Laser melted. 03609_ Disposable Heat Sink melted. 03609_ ZA-LWH(R) destroyed. 03612_ Acquired 6 matter. 03614_ Dropped Sub. Monowheel. 03634_ RG-SXD(R): "LEAVESUB!" Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????###?#######????????????????? | | ???????????????### ##""" ### #####????????? | | ???????????????# "" #????????? | | ???????????????# ## ;; R ???????? | | ??????????????## @;;&; #?????????????? | | ??????????????# ##; % #??????????????? | | ??????????????# #; ! 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