Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 03:43:57 Player: Back to the Scrapyard Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (366) 1830 Value Destroyed (15490) 15490 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (5940) 5940 TOTAL SCORE: 31220 Bonus ------- High Alert Combat Kills 2671 Follower Combat Kills 1629 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met R17 at Cetus 500 Friendly Fire -160 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 83/350 System Corruption 16% Temperature Critical (598) Movement Core (1800) Ox35 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit High-capacity Battery Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- Latent Energy Streamer Neutron Cannon Phasing Sabre > --- INVENTORY (25) --- Centrium Heavy Treads Advanced Heat Sink Huge Storage Unit Advanced Energy Well (500) High-capacity Matter Pod (200) Improved Matter Compressor (300) Encrypted Comm Array Kinecellerator Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Advanced Targeting Computer Centrium Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Centrium Heavy Treads Advanced Heat Sink Huge Storage Unit High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Encrypted Comm Array Hacking Suite Hacking Suite Hacking Suite Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Latent Energy Streamer KE Penetrator Improved KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Phasing Sabre [Rating: 130] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Advanced Variable Charge Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 . . . . . 4 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Utility 5 | . . . . . . . 1 . . . . . 4 . . . . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Parts Attached 207 | 7 11 9 21 . 2 1 17 18 13 14 3 3 13 9 4 15 22 4 6 . 7 8 Power 19 | 1 1 1 2 . . . . 1 . 1 1 . . 1 . 3 6 . . . 1 . Engine 10 | 1 1 1 2 . . . . 1 . 1 1 . . 1 . 1 . . . . . . Core 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 5 . . . 1 . Propulsion 48 | 2 2 2 7 . . . 7 6 4 3 1 . 1 2 1 4 4 . 1 . . 1 Treads 46 | . 2 2 7 . . . 7 6 4 3 1 . 1 2 1 4 4 . 1 . . 1 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 54 | 2 3 1 2 . 1 1 2 4 2 4 1 1 6 2 3 3 5 1 4 . 4 2 Device 23 | 1 1 1 1 . 1 1 . 3 1 1 . . . 1 3 . 3 . 3 . . 2 Storage 7 | 1 2 . 1 . . . . . . . . . . . . 1 . . . . 2 . Processor 6 | . . . . . . . . . . 1 . . 3 . . . 1 . 1 . . . Hackware 5 | . . . . . . . . 1 . . . . 2 . . 1 . 1 . . . . Protection 13 | . . . . . . . 2 . 1 2 1 1 1 1 . 1 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 5 5 10 . 1 . 8 7 7 6 . 2 6 4 . 5 7 3 1 . 2 5 Energy Gun 19 | 1 2 3 5 . . . . . 2 . . . . . . . 2 1 . . . 3 Energy Cannon 13 | . . . . . . . . 1 . 3 . 1 3 1 . 3 . . . . . 1 Ballistic Gun 39 | 1 1 1 5 . 1 . 8 5 4 . . . 1 3 . . 4 2 1 . 2 . Ballistic Cannon 8 | . 1 . . . . . . . 1 1 . 1 1 . . 2 1 . . . . . Launcher 4 | . 1 1 . . . . . . . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 4 . . . . . 2 1 . . 1 . . . 4 1 . . 4 1 Corrupted Parts 17 | . . . . . . . . . . 1 . . 1 . . . 13 . . . . 2 System Corruption 83 | . . . . . . . . . . 3 . . 5 . . . 64 . . . . 11 Parts Lost 97 | . 4 4 5 . . . 1 6 6 8 . . . 11 1 11 12 1 1 . 2 24 Power 11 | . 1 . 1 . . . . 1 . 1 . . . . . 2 1 . . . . 4 Propulsion 19 | . 1 1 2 . . . . 1 . 2 . . . 3 . 2 4 . . . . 3 Utility 20 | . . 1 . . . . 1 . 1 1 . . . 3 1 1 4 1 . . . 6 Weapon 47 | . 2 2 2 . . . . 4 5 4 . . . 5 . 6 3 . 1 . 2 11 Highest Loss Streak 14 | . 2 2 2 . . . 1 3 3 3 . . . 4 1 6 6 1 1 . 2 14 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . Average Backups 22 | 3 9 13 21 24 25 24 24 24 24 24 24 24 24 23 24 23 22 22 23 22 22 20 Power 1 | . 1 1 2 3 3 2 2 1 1 1 1 1 1 1 2 1 4 3 2 2 2 . Propulsion 2 | 1 3 3 3 4 4 4 3 2 2 1 . . 1 . . . 1 1 1 2 1 1 Utility 11 | . 2 6 10 11 12 12 13 13 14 16 16 17 12 13 14 14 10 8 7 8 8 10 Weapon 6 | 1 1 1 4 5 6 6 5 7 6 5 7 6 7 7 7 6 5 10 10 9 9 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 3 . 11 2 . 1 4 . 3 2 . . . 2 1 5 8 . 2 . 2 9 Power 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Utility 23 | . . . 4 . . 1 2 . . 1 . . . . . 3 2 . 1 . 1 8 Weapon 26 | . 3 . 7 1 . . 2 . 2 1 . . . 2 1 . 4 . 1 . 1 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 97 100 100 100 97 98 98 96 100 100 99 84 96 99 84 87 87 88 86 81 Engine 7 | . 13 14 10 11 11 11 9 8 9 8 9 9 5 5 6 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 10 11 11 11 9 Treads 24 | . 22 27 32 33 33 33 26 26 27 26 27 27 19 13 19 19 10 11 11 11 11 10 Device 10 | . 14 13 10 11 11 11 9 13 9 9 9 9 6 6 14 16 10 4 4 5 4 11 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 6 6 6 10 13 8 5 5 5 5 Processor 4 | . . . . . . . . . . . . . 16 13 13 13 12 11 10 11 11 5 Hackware 2 | . . . . . . . . 3 1 . . . 6 7 2 1 6 7 11 11 11 11 Protection 3 | . . . . . . . 8 . 7 6 9 9 9 2 6 3 . 5 5 5 5 1 Energy Gun 3 | . 15 15 12 . . . . . . . . . . . . . 1 10 8 5 2 6 Energy Cannon 5 | . . . . . . . . . . 6 27 27 19 9 13 13 4 . . . . . Ballistic Gun 16 | . 7 . 19 33 33 33 34 33 28 19 . . 1 10 6 5 7 11 13 17 18 15 Ballistic Cannon 3 | . 4 11 . . . . . . 5 10 9 9 4 5 6 6 8 . . . . . Peak Build Rating 130 | 7 8 18 23 23 23 25 29 33 36 40 32 33 53 55 62 64 101 129 130 127 129 126 Average Rating 42 | 5 7 14 20 23 22 22 27 30 34 33 31 32 46 53 59 60 75 127 128 127 124 113 On Entrance 50 | . 7 8 9 23 23 23 23 28 33 35 31 32 33 53 55 61 63 101 129 127 127 126 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 14 30 32 98 98 98 98 104 102 108 109 109 113 123 123 128 136 136 154 151 151 154 151 Greatest Support 160 | 20 40 40 60 60 60 60 60 60 69 69 63 60 60 60 76 79 100 160 160 160 160 160 Greatest Overweight (x) 40 | . . 1 2 1 1 1 1 4 1 5 1 1 2 2 1 2 6 . 1 . . 40 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 11 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 9 13 21 24 24 24 24 24 24 24 24 24 24 23 24 23 23 23 24 24 24 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 11 15 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 24 25 25 14 Class Distribution -------------------- 33% | Scavenger-Skirmisher 12% | Mutant 12% | Scavenger-Gunner 12% | Commander-Skirmisher 11% | Scavenger-Tank 7% | Gunner 3% | Tank 3% | Hacker-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Commander-Skirmisher | -6/Garrison Commander-Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Skirmisher | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Matter Collected 10493 | 294 205 380 634 325 . 177 971 1125 993 1161 76 21 252 982 130 736 370 103 404 139 479 536 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15827 | 166 712 385 1351 24 . 259 1386 1148 1121 1677 241 . 501 1659 150 1814 607 103 357 528 441 1197 Parts 761 | 12 48 25 104 . . 14 74 74 45 86 12 . 21 47 2 79 25 7 18 19 4 45 Haulers Intercepted 14 | . 2 . 6 . . . 1 . 2 3 . . . . . . . . . . . . Recyclers Shooed 11 | 1 . 1 3 . . . 3 . 1 . . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . . . . . . . . . . 18 19 3 38 Prevented 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 302 | . 14 17 35 2 . 6 22 30 15 36 3 . 11 32 2 32 7 1 8 8 . 21 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Guns 195 | . 14 4 33 2 . 6 22 29 14 14 . . 1 14 1 5 4 1 8 8 . 15 Cannons 65 | . . 9 . . . . . . 1 9 3 . 10 14 1 18 . . . . . . AOE 35 | . . 4 2 . . . . . . 12 . . . 3 . 9 . . . . . 5 Classes Destroyed 22 | 3 5 . 2 1 . 1 2 2 . 2 . . . . . 2 . . 1 . . 1 Worker 6 | 1 1 . 1 . . . . . 1 1 . . . . . 1 . . . . . . Builder 8 | . . . 4 . . . . . . 3 . . . . . 1 . . . . . . Tunneler 6 | 4 . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 6 . . . 1 . 2 3 . . . . . . . . . . . . Recycler 11 | 1 1 . 1 . . . 3 . 2 1 1 . . . . 1 . . . . . . Mechanic 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . Operator 10 | . 3 . 2 . . . 1 . 1 . . . . . 1 1 . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . 1 . 1 . . . 1 . 1 1 . . . . . . 2 . . . . . Swarmer 65 | . 3 5 13 . . . 3 9 . 7 . . 4 8 . 2 . . 5 . . 6 Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 138 | . 11 12 13 . . 5 8 10 7 13 . . 4 17 2 15 . . 1 7 . 13 Brawler 9 | . . . . . . . 1 1 1 3 . . . 1 . 1 . . . 1 . . Duelist 11 | . . . . . . 1 1 1 1 4 . . . 2 . 1 . . . . . . Protector 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . Sentry 47 | . . . 9 . . . 7 4 5 7 3 . 1 3 . 5 . 1 1 . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 10 | . . . . . . . 2 3 1 . . . 1 . . 3 . . . . . . Programmer 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 15 | 2 6 3 7 1 . 3 4 6 5 15 2 . 4 11 2 4 5 1 4 4 . 7 Combat Bots Only 12 | . 4 3 6 1 . 3 4 6 4 12 2 . 4 11 2 4 4 1 4 4 . 7 Max Kills in Single Turn 5 | 1 2 3 2 1 . 1 2 2 1 4 1 . 2 3 1 3 2 1 2 2 . 5 Gunslinging 1 | . . . 1 . . . 1 1 . . . . . 1 . . . . 1 1 . . Exploded 5 | . . 2 1 . . . . . . 4 . . . 3 . 2 . . . . . 5 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Hostile Shots Fired 1488 | . 102 79 118 7 . 23 58 140 94 97 12 . 24 225 6 121 90 10 47 24 . 211 Missed 379 | . 25 27 34 . . 8 16 22 24 26 7 . 4 66 3 43 23 4 11 5 . 31 Hits 1109 | . 77 52 84 7 . 15 42 118 70 71 5 . 20 159 3 78 67 6 36 19 . 180 Melee 20 | . . . . . . . 7 3 3 4 . . . 3 . . . . . . . . Projectile 1089 | . 77 52 84 7 . 15 35 115 67 67 5 . 20 156 3 78 67 6 36 19 . 180 AOE 10 | . . . . . . . . . . . . . . . . 10 . . . . . . Critical Strikes 51 | . . . 2 . . . 6 2 3 2 1 . 1 3 . 4 14 . 3 2 . 8 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 19535 | . 857 631 937 97 . 251 737 1482 1164 1150 74 . 387 2138 79 1648 1693 173 755 364 498 4420 Core 2398 | . 147 60 103 . . 32 21 144 143 53 14 . 18 267 21 196 155 . 228 18 . 778 Absorbed by Shields 196 | . . . . . . . . 61 . . . . . . . 41 94 . . . . . Reduced by Siege Mode 422 | . . . . . . . . . . . . . . . . . 54 . 50 19 . 299 Redirected to Shielding 47 | . . . . . . . . . . 3 . . . . 6 38 . . . . . . Regen/Repaired (Parts) 485 | . . . . . . . . . 77 . . . 250 . 158 . . . . . . . Core Remaining (%) 47 | 100 . 17 . . . 66 . . . . . 31 . . . . 22 . . . . . Volleys Fired 706 | 24 59 49 80 9 . 17 49 60 43 51 4 . 15 88 4 52 20 7 14 10 10 41 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 Hottest 320 | 70 90 83 195 71 . 71 100 100 116 217 217 . 253 253 226 261 261 230 230 183 138 320 Shots Fired 2197 | 48 110 94 214 24 . 48 189 226 167 184 17 . 60 271 16 170 59 18 57 39 40 146 Gun 1687 | 48 104 46 209 24 . 48 189 226 157 94 . . 4 163 4 38 38 18 57 39 40 141 Cannon 479 | . 4 42 . . . . . . 10 86 17 . 56 107 12 119 21 . . . . 5 Launcher 31 | . 2 6 5 . . . . . . 4 . . . 1 . 13 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1540 | 24 37 43 86 24 . 48 189 226 167 157 4 . 15 183 8 79 46 14 32 30 40 88 Thermal 422 | 24 71 45 123 . . . . . . 9 5 . 15 16 4 18 . 4 25 9 . 54 Explosive 31 | . 2 6 5 . . . . . . 4 . . . 1 . 13 . . . . . . Electromagnetic 204 | . . . . . . . . . . 14 8 . 30 71 4 60 13 . . . . 4 Robot Hit Streak 29 | 6 19 9 19 4 . 7 17 18 19 10 7 . 29 17 8 14 12 16 20 18 14 22 Robot Miss Streak 9 | 3 3 2 9 4 . 5 5 3 4 4 3 . 2 4 5 5 2 1 2 2 2 2 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . 1 1 . 1 . 1 . Secondary Targets 44 | . 2 . 6 . . 1 7 11 1 . . . . 1 . . . . 2 4 . 9 Max Gunslinging Chain 2 | . 1 . 1 . . 1 2 2 1 . . . . 1 . . . . 1 1 . 1 Shots Hit Robots 1399 | 26 74 64 144 15 . 32 120 143 100 97 8 . 44 155 9 97 46 10 42 33 29 111 Core Hits 757 | 9 40 26 130 4 . 17 48 52 38 72 5 . 20 68 4 105 32 4 13 17 9 44 Critical Kills 11 | . . . . . . . . . 2 1 . . . . . 1 2 . 1 1 1 2 Critical Parts Destroyed 22 | . . . . . . . . . 1 1 . . . 2 . 4 4 . 3 2 1 4 Critical Strikes 59 | 1 3 1 2 . . . . . 3 4 . . 4 5 . 9 8 . 5 3 5 6 Burn 7 | 1 3 1 2 . . . . . . . . . . . . . . . . . . . Destroy 38 | . . . . . . . . . 3 2 . . . 2 . 5 7 . 5 3 5 6 Blast 9 | . . . . . . . . . . 2 . . 2 2 . 2 1 . . . . . Corrupt 5 | . . . . . . . . . . . . . 2 1 . 2 . . . . . . Melee Attacks 24 | . . . . . . . . 21 . . . . 3 . . . . . . . . . Impact 21 | . . . . . . . . 21 . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36310 | 283 921 1263 2417 223 . 551 2052 2368 1917 4067 199 . 1224 3751 236 5653 1808 338 1279 871 921 3968 Guns 22058 | 273 825 422 2148 223 . 535 2033 2368 1815 1396 . . 52 1784 36 598 991 338 1277 871 921 3152 Cannons 7714 | . 38 503 . . . . . . 102 981 170 . 1035 1731 200 2328 477 . . . . 149 Explosions 6311 | . 38 321 246 . . . . . . 1675 . . 137 236 . 2651 340 . . . . 667 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 227 | 10 20 17 23 . . 16 19 . . 15 29 . . . . 76 . . 2 . . . Kinetic 19739 | 94 245 514 932 223 . 535 2033 2368 1917 2047 24 . 228 2037 66 1175 1194 281 565 661 921 1679 Thermal 6390 | 179 618 411 1216 . . . . . . 104 44 . 455 277 100 325 . 57 712 210 . 1682 Explosive 4741 | . 38 321 246 . . . . . . 1249 . . . 236 . 2651 . . . . . . Electromagnetic 5213 | . . . . . . . . . . 652 102 . 541 1201 70 1426 614 . . . . 607 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 69 | . . . . . . . 1 4 4 9 10 . 5 5 5 1 69 1 1 1 1 16 Average Corruption 3 | . . . . . . . 1 2 4 5 9 . 5 5 4 1 17 1 1 1 1 3 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 264 | . . . . . . . 3 31 27 30 40 . 1 58 11 9 22 2 6 6 4 14 Message Errors 78 | . . . . . . . . 8 6 8 13 . . 22 5 2 5 1 1 2 2 3 Matter Fused 54 | . . . . . . . 2 6 5 7 6 . . 9 2 2 5 . 3 2 1 4 Heat Flow Errors 30 | . . . . . . . . 5 4 3 5 . . 7 . 1 1 1 1 . . 2 Energy Discharges 31 | . . . . . . . . 6 3 3 6 . . 2 3 2 4 . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fused 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . Data Loss (minor) 30 | . . . . . . . 1 3 4 2 6 . . 7 . 2 3 . . . 1 1 Data Loss (major) 10 | . . . . . . . . 1 1 1 . . . 3 1 . . . . 1 . 2 Misfires 15 | . . . . . . . . 2 2 3 1 . . 4 . . 2 . 1 . . . Alerts 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . Weapon Failures 8 | . . . . . . . . . 2 1 . . . 2 . . 2 . . 1 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 142 | . . 10 9 . . . . . 13 10 . . 34 26 4 27 . . . . . 9 Projectiles 72 | . . . . . . . . . 13 . . . 34 21 4 . . . . . . . Explosions 58 | . . 10 9 . . . . . . 10 . . . 5 . 15 . . . . . 9 Melee 12 | . . . . . . . . . . . . . . . . 12 . . . . . . Knockbacks 27 | . . 7 . . . . 1 . 1 8 . . 2 2 1 5 . . . . . . Impact 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Kinetic 24 | . . 6 . . . . . . 1 8 . . 2 2 1 4 . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . 71 31 . . . . . . 23 . . 56 . . . . . . . . 138 Shots 8 | . . 3 1 . . . . . . 1 . . 1 . . . . . . . . 2 Rammed 26 | . 3 3 3 . . 2 2 . 1 2 3 . . . . 6 . . 1 . . . Targets Rammed 32 | 1 6 3 4 . . 3 2 . 1 2 3 . . . . 6 . . 1 . . . Kicked 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Highest Temperature 691 | 80 323 156 467 . . 5 113 218 257 328 215 . 174 468 81 149 265 197 691 386 71 589 Average Temperature 90 | 30 103 41 100 . . 5 26 39 41 68 94 . 76 114 48 17 100 73 231 168 36 167 Received Heat Transfer 5130 | . 399 222 237 . . 135 126 429 621 468 36 . 45 684 9 237 18 36 90 174 . 1164 Effects 33 | . . . 4 . . . . . . . . . . 5 . . . . 17 1 . 6 Shutdowns 9 | . . . . . . . . . . . . . . 2 . . . . 5 1 . 1 Energy Bleed 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . Interference 9 | . . . . . . . . . . . . . . 1 . . . . 5 . . 3 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Damage (major) 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Siege Activations 10 | . . . . . . . . . . . . . . . . . 1 . 2 2 . 5 Total Turns 252 | . . . . . . . . . . . . . . . . . 27 . 27 49 . 149 Longest Duration 78 | . . . . . . . . . . . . . . . . . 27 . 21 34 . 78 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 1 . . . 1 . . 3 . . . . 1 Combat Hostiles 6 | . . . . . . . . . . 1 . . . 1 . . 3 . . . . 1 Parts Fried 23 | . . . . . . . . . . 2 . . 3 4 . 10 2 . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | 2 2 . . . . . . . . . . . 1 1 2 1 . . . . . 1 Heat Transferred 9952 | 592 1843 960 1854 . . . . . . 185 74 . 594 407 148 481 . 74 814 259 . 1667 Parts Sabotaged 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Latent Energy Used 472 | . . . . . . . . . . 133 . . . . . . 157 . . . . 182 LE Corruption 9 | . . . . . . . . . . 2 . . . . . . 4 . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Maximum Alert Level 5 | . . 1 2 . . . 1 5 3 3 1 . 1 4 3 4 3 1 . . . . Low Security (%) 44 | 100 100 99 38 100 . 100 85 3 . . 76 . 97 2 . . . 35 . . . . Level 1 13 | . . . 46 . . . 14 11 . 40 23 . 2 4 . 3 . 64 . . . . Level 2 12 | . . . 14 . . . . 29 6 28 . . . 9 . 28 92 . . . . . Level 3 21 | . . . . . . . . 28 93 30 . . . 65 100 30 7 . . . . . Level 4 7 | . . . . . . . . 24 . . . . . 19 . 37 . . . . . . Level 5 . | . . . . . . . . 2 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1715 | 5 118 212 470 180 . 132 281 1715 915 908 344 . 206 1477 891 1422 757 277 . . . . Initial 835 | . 3 11 82 180 . . . 172 835 326 344 . . 140 774 345 741 273 . . . . Average 410 | . 46 37 243 17 . 34 91 832 804 520 118 . 19 875 786 903 593 218 . . . . Influence Increases 11636 | 30 427 459 1146 . . 175 678 1603 481 1182 74 . 312 1567 257 2150 190 60 195 180 15 455 Destroy 0b10 Robot/C 6800 | . 280 360 740 . . 120 440 600 300 740 60 . 220 820 100 1120 160 20 160 160 . 400 Destroy 0b10 Robot/NC 390 | 30 40 5 85 . . 5 30 . 35 60 5 . . . 5 55 10 5 . . 15 5 Destroy Leader 1036 | . 66 40 186 . . 20 124 20 96 158 . . 60 40 20 136 . 10 20 20 . 20 Allied During Kill 944 | . . 4 4 . . . . . . 9 . . . 149 92 681 5 . . . . . Successful Hack 257 | . 24 . 36 . . . 45 24 15 9 8 . 6 36 22 24 8 . . . . . Disable Machine 315 | . . 15 . . . 15 30 30 15 120 . . . 30 15 30 . 15 . . . . Anti-Garrison Action 1350 | . . . . . . . . 900 . . . . . 450 . . . . . . . . Destroy Structure 379 | . 17 35 50 . . . 9 29 5 71 1 . 11 42 3 89 7 10 . . . . Lose Combat Pursuer 165 | . . . 45 . . 15 . . 15 15 . . 15 . . 15 . . 15 . . 30 Influence Decreases 11636 | 25 402 277 895 463 . 175 413 153 1422 1072 958 . 112 290 1027 1532 1026 396 277 251 15 455 Entered New Map 4392 | . 2 19 130 283 . . . 93 880 448 540 . . 60 703 362 584 216 57 15 . . Time Decay 5639 | 25 360 218 715 180 . 175 403 . 482 494 418 . 112 . 294 620 262 170 210 236 15 250 Lost Part 915 | . 40 40 50 . . . 10 60 60 80 . . . 110 10 110 120 10 10 . . 205 Lost Ally 690 | . . . . . . . . . . 50 . . . 120 20 440 60 . . . . . Squads Dispatched 47 | . 3 . 3 . . . 6 . 2 10 . . 5 . 3 15 . . . . . . Investigation 15 | . . . 2 . . . 3 . . 1 . . 2 . 1 6 . . . . . . Extermination 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Reinforcement 12 | . 3 . 1 . . . . . 1 . . . . . 1 6 . . . . . . Assault 7 | . . . . . . . . . 1 3 . . . . . 3 . . . . . . Garrison 11 | . . . . . . . 3 . . 6 . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Distress Signals 27 | . 2 . 6 . . . 4 . 3 4 . . . . . 5 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 409 | . 28 18 51 3 . 7 36 32 21 45 2 . 11 41 5 59 8 2 9 8 . 23 Peak Tracking Total 7 | . 5 3 6 1 . 3 6 5 4 5 2 . 4 5 4 6 5 1 5 4 . 7 Tactical Retreats 10 | . . . 3 . . 1 . . 1 1 . . 1 . . 1 . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Traps Triggered 19 | . . . 1 . . . 2 9 . 1 . . . . . 5 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Machines Disabled 39 | . . 1 . . . 1 2 8 1 8 . . . 5 1 4 . 1 . . 4 3 Max in Single Turn 2 | . . 1 . . . 1 2 1 1 2 . . . 1 1 1 . 1 . . 2 1 Garrison Relay 9 | . . . . . . . . 6 . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Machines Accessed 68 | . 4 . 8 . 1 . 7 3 4 3 6 . 4 2 1 13 2 1 . 1 7 1 Terminals 50 | . 4 . 7 . . . 4 3 3 3 6 . 1 2 . 13 2 1 . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Total Hacks 180 | . 9 . 23 . 1 . 13 6 9 9 10 . 10 5 3 24 3 1 . 1 46 7 Successful 120 | . 7 . 10 . 1 . 8 3 5 3 5 . 7 3 2 10 1 1 . 1 46 7 Failed 59 | . 2 . 12 . . . 5 3 4 6 5 . 3 2 1 14 2 . . . . . Catastrophic 10 | . . . 2 . . . 3 1 1 . 1 . . . . 1 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 73 | . 10 . 20 . 1 . 9 . 7 5 10 . 2 2 . 6 . 1 . . . . Terminals 112 | . 9 . 20 . . . 9 6 7 9 10 . 2 5 . 24 3 1 . . . 7 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 10 | . . . . . . . . . 2 . . . 5 . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Terminal Hacks 83 | . 2 . 6 . 1 . 1 3 3 3 . . . 3 . 5 1 1 . 1 46 7 Record 41 | . . . . . . . . . . . . . . . . . . . . . 34 7 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 12 | . 2 . 5 . . . . . 1 . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Open Door 10 | . . . . . . . . . . 2 . . . 1 . 5 1 . . 1 . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . 2 . . . 4 . 2 . . . . . . . Scan Component 4 | . . . . . . . . . 1 . . . 2 . 1 . . . . . . . Repair 4 | . . . . . . . . . 1 . . . 2 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Unauthorized Hacks 19 | . 5 . 1 . . . 3 . . . 5 . . . . 5 . . . . . . Terminals 19 | . 5 . 1 . . . 3 . . . 5 . . . . 5 . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Skim 16 | . 4 . . . . . 2 . . . 5 . . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 8 . . . 4 3 4 1 3 . 3 2 1 7 . . . . . 1 Full Trace Events 16 | . . . 3 . . . 2 2 1 1 1 . 2 . 1 3 . . . . . . Feedback Events 5 | . . . . . . . 1 2 . . 1 . . . . 1 . . . . . . Corruption 5 | . . . . . . . 1 2 . . 1 . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . 73 . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 1 . . . 2 . 1 . . . . . . . Time 118 | . . . . . . . . . 26 . . . 70 . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . . . 29 . . . . . 11 . . . . . . . . Machine Destruction 36 | . . . . . . . . 25 . . . . . 11 . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . . . . . . . . 15 . 13 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Total Allies 42 | . . 1 . 2 . . . . . 2 . . . 17 . 20 . . . . . . Largest Group 12 | . . 1 1 2 2 . . . . 2 . . . 12 8 10 3 . . . . . Highest-Rated Group 366 | . . 31 31 43 43 . . . . 62 . . . 366 295 344 82 . . . . . Highest-Rated Ally 46 | . . 31 31 31 31 . . . . 31 . . . 46 46 46 31 . . . . . Initial Warlord ECA Mod 17 | . . . . . . . . . 12 12 12 12 10 10 17 17 17 16 16 16 16 15 Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 324 | . . 11 12 8 . . . . . 14 . . . 56 32 184 7 . . . . . Total Damage 5900 | . . 65 148 63 . . . . . 167 . . . 1367 523 3422 145 . . . . . Kills 52 | . . 1 4 1 . . . . . 3 . . . 9 3 30 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Active Infowar (turns) 12236 | 60 1201 1704 . . . . . . . 1 . . 994 2229 645 2099 511 348 719 748 334 643 Optics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Sensors 1101 | . . 1101 . . . . . . . . . . . . . . . . . . . . Seismic 1864 | 60 1201 603 . . . . . . . . . . . . . . . . . . . . Machine Analysis 9270 | . . . . . . . . . . . . . 994 2229 645 2099 511 348 719 748 334 643 Robot Analysis Total 12 | . 2 . 5 . . . . . 1 . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . . . . . . 2 1 . 1 Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Turns Passed 27892 | 299 1201 1733 3291 1914 608 814 1360 2459 1253 1307 1294 744 994 2229 645 2099 565 352 745 748 334 904 Spaces Moved 10839 | 188 620 692 1451 389 296 377 514 1039 450 321 589 341 265 578 205 768 170 197 402 421 171 395 Core 17 | 16 . . . . . . . . . . . . . . . . . . . . . 1 Treads 10551 | . 521 692 1451 389 296 377 514 1039 450 321 589 341 265 578 205 768 170 197 402 421 171 394 Legs 271 | 172 99 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 200 200 200 200 200 200 213 213 216 216 216 226 226 220 160 160 160 160 160 Average Speed 200 | 114 153 162 195 200 200 200 200 200 234 229 215 216 234 304 226 228 242 160 162 160 160 164 Slowest Speed 2050 | 120 160 240 240 200 200 200 200 320 240 360 216 216 269 320 226 280 400 160 240 160 160 2050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 88 91 88 69 69 72 38 79 35 40 98 28 9 59 6 78 76 6 53 59 81 40 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . 1 . . . . . . 1 . . . . . . . 1 . 3 . Known Exits Taken 7 | . . . . . . . 1 . 1 . 1 1 1 . . . 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . 1 . . . . 1 1 . . 1 1 1 . Scrap Searched 12 | . . 3 . 1 . 1 . . . . . 2 . . . . . . 2 1 . 2 Spaces Dug 31 | . 14 . 9 . . . . 5 . . . . 3 . . . . . . . . . Terrain Destroyed 417 | . 14 51 47 . . . 6 5 3 69 1 . 8 8 2 141 7 11 15 7 2 20 Melee 8 | . . . . . . . . 5 . . . . 3 . . . . . . . . . Projectile 94 | . . . . . . . . . 3 10 1 . . 1 2 19 7 11 15 7 2 16 AOE 315 | . 14 51 47 . . . 6 . . 59 . . 5 7 . 122 . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Gar Fac Ext Cet Fac Upp Upp Zhi Pro Total 15573 | 228 764 1200 1746 1507 314 401 770 1279 560 768 602 350 594 923 376 1001 284 217 460 471 208 550 Wait 3111 | . 40 437 122 1106 11 . 156 79 27 342 . . 279 149 158 27 27 . 20 40 . 91 Move 10819 | 187 619 691 1450 388 295 376 514 1038 449 320 588 340 265 577 204 767 169 196 401 420 170 395 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 231 | 9 17 6 35 2 3 1 11 17 11 16 2 2 8 12 3 23 26 4 7 1 9 6 Fast Attach 33 | 2 2 2 7 . . . 2 1 4 2 . 1 5 1 2 . 2 . . . . . Attach 121 | 5 4 2 6 . 1 . 4 13 4 10 . 1 4 10 3 11 12 4 5 . 6 16 Detach 3 | . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Swap 148 | . 7 7 14 . 1 2 12 27 7 13 3 2 9 5 1 12 10 5 5 . 5 1 Drop 159 | . 10 3 27 2 3 2 20 7 14 10 2 4 6 2 1 14 18 . 7 . 7 . Fire 706 | 24 59 49 80 9 . 17 49 60 43 51 4 . 15 88 4 52 20 7 14 10 10 41 Melee 24 | . . . . . . . . 21 . . . . 3 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 4 3 4 . . 3 2 . 1 2 3 . . . . 6 . . 1 . . . Escape Stasis 22 | . . . . . . . . 16 . 2 . . . . . 4 . . . . . . Rewire 164 | . . . . . . . . . . . . . . 79 . 85 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 300 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 7) 695 | -10/Materials | Discovered new exit (range 5) 1010 | -10/Materials | Discovered new exit (range 9) 1074 | -10/Materials | Core integrity fell below 50% 1129 | -10/Materials | Discovered new exit (range 16) 1281 | -10/Materials | Discovered new exit (range 7) 1501 | -10/Materials | Entered Mines 1852 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1870 | -10/Mines | Learned location of Recycling (-8) 1877 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1880 | -10/Mines | Found Prototype Device 2104 | -10/Mines | Identified Exp. Sensor Array 2120 | -10/Mines | Discovered new exit (range 12) 2325 | -10/Mines | Excavation squad dispatched 2325 | -10/Mines | A large section of the Mines collapsed 2575 | -10/Mines | Excavation squad dispatched 2903 | -10/Mines | Found a hidden stash of uninstalled traps 3121 | -10/Mines | Received a Mining Laser from a helpful Derelict 3203 | -10/Mines | Discovered new exit (range 9) 3208 | -10/Mines | Core integrity fell below 20% 3234 | -10/Mines | Entered Materials 3234 | -9/Materials | Accompanied by 1 ally 3234 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3565 | -9/Materials | Discovered new exit (range 16) 3753 | -9/Materials | Build established: Gunner 4230 | -9/Materials | Build established: Scavenger-Gunner 4403 | -9/Materials | Discovered new exit (range 10) 4617 | -9/Materials | Build established: Gunner 5316 | -9/Materials | Discovered new exit (range 9) 5320 | -9/Materials | Central database locked down 6176 | -9/Materials | Discovered new exit (range 8) 6290 | -9/Materials | Build established: Scavenger-Gunner 6401 | -9/Materials | Discovered new exit (range 4) 6525 | -9/Materials | Entered Mines 6526 | -9/Mines | Assembled infested the area 6531 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6585 | -9/Mines | Found DCF Scrap (12 items) 8188 | -9/Mines | Discovered new exit (range 15) 8423 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8423 | -9/Mines | Discovered new exit (range 5) 8439 | -9/Mines | Entered Exiles 8439 | -9/Exiles | Accompanied by 2 allies 8469 | -9/Exiles | Led the pair of lost Derelicts to a safe place 8489 | -9/Exiles | Met 8R-AWN 8521 | -9/Exiles | Met EX-HEX 8579 | -9/Exiles | Met EX-BIN 8607 | -9/Exiles | Aligned with FarCom system 8609 | -9/Exiles | Given EX-Vault access code 8657 | -9/Exiles | Opened EX-Vault 8672 | -9/Exiles | Found Latent Energy Streamer 8715 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8771 | -9/Exiles | Met EX-DEC 9010 | -9/Exiles | Discovered new exit (range 14) 9047 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 9047 | -9/Exiles | Entered Mines 9123 | -8/Mines | Discovered new exit (range 6) 9351 | -8/Mines | Build established: Scavenger-Skirmisher 9861 | -8/Mines | Entered Materials 9861 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9910 | -8/Materials | Identified exit to Storage 10864 | -8/Materials | Discovered new exit (range 16) 10915 | -8/Materials | Garrison activated, responded to threat 11221 | -8/Materials | Identified exit to Garrison 11221 | -8/Materials | Entered Garrison 11287 | -8/Garrison | Triggered checkpoint 11299 | -8/Garrison | Triggered checkpoint 11358 | -8/Garrison | Triggered checkpoint 11377 | -8/Garrison | Triggered checkpoint 11552 | -8/Garrison | Discovered new exit (range 13) 11590 | -8/Garrison | Triggered checkpoint 11655 | -8/Garrison | Garrison Relay disabled 11971 | -8/Garrison | Triggered checkpoint 12012 | -8/Garrison | Garrison Relay disabled 12056 | -8/Garrison | Discovered new exit (range 5) 12332 | -8/Garrison | Lost 3 parts (1p1n1w) 12770 | -8/Garrison | Garrison Relay disabled 13013 | -8/Garrison | Garrison Relay disabled 13285 | -8/Garrison | Triggered checkpoint 13383 | -8/Garrison | Garrison Relay disabled 13404 | -8/Garrison | Garrison Relay disabled 13632 | -8/Garrison | Discovered new exit (range 11) 13658 | -8/Garrison | Discovered new exit (range 81) 13658 | -8/Garrison | Discovered new exit (range 69) 13658 | -8/Garrison | Discovered new exit (range 11) 13680 | -8/Garrison | Entered Materials 13984 | -8/Materials | Lost 3 parts (3w) 14176 | -8/Materials | Repaired Lgt. Armor Plating 14880 | -8/Materials | First assault squad dispatched 14904 | -8/Materials | Core integrity fell below 50% 14933 | -8/Materials | Entered Storage 15556 | -8/Storage | Garrison activated, responded to threat 15575 | -8/Storage | Used back door to open Recycling access 15575 | -8/Storage | Discovered new exit (range 5) 15587 | -8/Storage | Met a pair of Derelict thieves 15724 | -8/Storage | Destroyed 12 combat bots 15733 | -8/Storage | First assault squad dispatched 15876 | -8/Storage | Garrison activated, responded to threat 15974 | -8/Storage | Lost 3 parts (3w) 16240 | -8/Storage | Entered Recycling 16764 | -8/Recycling | Discovered new exit (range 16) 16971 | -8/Recycling | Learned location of 1 exit from Extension 17007 | -8/Recycling | Learned Storage stockpile data 17053 | -8/Recycling | Identified exit to Factory 17063 | -8/Recycling | Learned location of Storage (-8) 17084 | -8/Recycling | Learned 2 Storage zone layouts 17115 | -8/Recycling | Identified exit to Scraptown 17345 | -8/Recycling | System corruption reached 10% 17482 | -8/Recycling | Scanned before Scraplab entrance 17512 | -8/Recycling | Entered Scraplab 17534 | -8/Recycling | Entered Scraptown 17534 | -8/Scraptown | System corruption cleaned by C-Scrubber 17831 | -8/Scraptown | Visited Observation Area 17885 | -8/Scraptown | Visited Junk Repository 17962 | -8/Scraptown | Build established: Tank 17993 | -8/Scraptown | Discovered exit to Factory (range 11) 18150 | -8/Scraptown | Turned away by UFD registrar 18278 | -8/Scraptown | Entered Factory 18278 | -6/Factory | Evolved 4 slots: Utility x4 18279 | -6/Factory | Identified exit to Lower Caves 18579 | -6/Factory | Repaired Arm. Treads 18613 | -6/Factory | Repaired Lgt. EM Pulse Cannon 19054 | -6/Factory | Fabricated Hacking Suite? 19145 | -6/Factory | Garrison activated, responded to threat 19240 | -6/Factory | Build established: Hacker-Skirmisher 19272 | -6/Factory | Identified exit to Garrison 19272 | -6/Factory | Entered Garrison 19275 | -6/Garrison | Triggered checkpoint 19343 | -6/Garrison | Triggered checkpoint 19346 | -6/Garrison | Triggered checkpoint 19380 | -6/Garrison | Discovered new exit (range 64) 19380 | -6/Garrison | Discovered new exit (range 57) 19380 | -6/Garrison | Discovered new exit (range 47) 19419 | -6/Garrison | Garrison Relay disabled 19486 | -6/Garrison | Triggered checkpoint 19486 | -6/Garrison | Triggered checkpoint 19528 | -6/Garrison | Lost 3 parts (2u1w) 19552 | -6/Garrison | Destroyed 11 combat bots 19599 | -6/Garrison | Lost 3 parts (3n) 19726 | -6/Garrison | Lost 4 parts (1u3w) 19901 | -6/Garrison | Lost 4 allies 20224 | -6/Garrison | Triggered checkpoint 20306 | -6/Garrison | Build established: Commander-Skirmisher 20462 | -6/Garrison | Rescued a captive Derelict 20464 | -6/Garrison | Rescued a captive Derelict 20844 | -6/Garrison | Triggered checkpoint 20885 | -6/Garrison | Lost 4 allies 20910 | -6/Garrison | Garrison Relay disabled 21102 | -6/Garrison | Garrison Relay disabled 21232 | -6/Garrison | Triggered checkpoint 21440 | -6/Garrison | Triggered checkpoint 21501 | -6/Garrison | Entered Factory 21501 | -6/Factory | Accompanied by 8 allies 21626 | -6/Factory | Repaired Med. Treads 22118 | -6/Factory | Discovered new exit (range 13) 22146 | -6/Factory | Entered Extension 22146 | -6/Extension | Accompanied by 7 allies 22147 | -6/Extension | Identified exit to Factory 22500 | -6/Extension | Rescued a captive Derelict 22645 | -6/Extension | Lost 4 allies 22668 | -6/Extension | Rescued a captive Derelict 22669 | -6/Extension | Rescued a captive Derelict 22846 | -6/Extension | First assault squad dispatched 23353 | -6/Extension | Lost 6 allies 23371 | -6/Extension | Warlord forces began an assault 23437 | -6/Extension | Spotted B-75 Beast 23443 | -6/Extension | Allies destroyed B-75 Beast 23490 | -6/Extension | Lost 4 allies 23528 | -6/Extension | Build established: Scavenger-Skirmisher 23549 | -6/Extension | Rescued a captive Derelict 23612 | -6/Extension | Rescued a captive Derelict 23806 | -6/Extension | Rescued a captive Derelict 23806 | -6/Extension | Rescued a captive Derelict 23861 | -6/Extension | Core integrity fell below 50% 23890 | -6/Extension | Lost 5 allies 23979 | -6/Extension | Lost 6 allies 23984 | -6/Extension | Lost 6 parts (1p2n3w) 24123 | -6/Extension | Learned Factory emergency access door positions 24196 | -6/Extension | Learned Factory emergency access door positions 24199 | -6/Extension | Discovered new exit (range 6) 24245 | -6/Extension | Entered Cetus 24245 | -6/Cetus | Accompanied by 3 allies 24274 | -6/Cetus | Spotted Cetus Guard 24275 | -6/Cetus | Spotted Cetus Guard 24277 | -6/Cetus | Allies destroyed Cetus Guard 24278 | -6/Cetus | Spotted Cetus Guard 24280 | -6/Cetus | Spotted Cetus Guard 24302 | -6/Cetus | Destroyed Cetus Guard 24303 | -6/Cetus | Destroyed Cetus Guard 24314 | -6/Cetus | Destroyed Cetus Guard 24318 | -6/Cetus | Lost 3 allies 24341 | -6/Cetus | Lost 6 parts (1p2n1u2w) 24545 | -6/Cetus | Discovered new exit (range 15) 24587 | -6/Cetus | Build established: Skirmisher 24591 | -6/Cetus | Spotted Cetus Guard 24591 | -6/Cetus | Spotted Cetus Guard 24594 | -6/Cetus | System corruption reached 10% 24594 | -6/Cetus | Spotted Cetus Guard 24596 | -6/Cetus | Spotted Cetus Guard 24620 | -6/Cetus | Destroyed Cetus Guard 24620 | -6/Cetus | Destroyed Cetus Guard 24630 | -6/Cetus | Destroyed Cetus Guard 24643 | -6/Cetus | Destroyed Cetus Guard 24672 | -6/Cetus | Lost 6 parts (2n3u1w) 24679 | -6/Cetus | Discovered exit to Factory (range 15) 24696 | -6/Cetus | Met Revision 17 24757 | -6/Cetus | System corruption reached 30% 24810 | -6/Cetus | Entered Factory 24810 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 25004 | -5/Factory | Build established: Scavenger-Tank 25042 | -5/Factory | Identified exit to Upper Caves 25162 | -5/Factory | Entered Upper Caves 25168 | -5/Upper Caves | Met a Warlord Commander 25169 | -5/Upper Caves | Learned location of Warlord (-4) 25170 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 25177 | -5/Upper Caves | Found Unknown Device 25178 | -5/Upper Caves | Identified Encrypted Comm Array 25281 | -5/Upper Caves | Spotted B-75 Beast 25329 | -5/Upper Caves | Destroyed B-75 Beast 25470 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25501 | -5/Upper Caves | Found DCF Scrap (15 items) 25685 | -5/Upper Caves | Learned 4 Factory zone layouts 25711 | -5/Upper Caves | Encountered a Warlord checkpoint 25749 | -5/Upper Caves | Learned 4 Factory zone layouts 25886 | -5/Upper Caves | Discovered new exit (range 14) 25907 | -5/Upper Caves | Entered another Upper Caves area 25941 | -5/Upper Caves | Identified exit to Factory 26644 | -5/Upper Caves | Discovered new exit (range 8) 26655 | -5/Upper Caves | Entered Zhirov 26655 | -5/Zhirov | Discovered new exit (range 3) 26684 | -5/Zhirov | Met Zhirov 26719 | -5/Zhirov | Learned location of Quarantine (-2) 26719 | -5/Zhirov | Learned location of Testing (-3) 26719 | -5/Zhirov | Learned location of Command (-1) 26748 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26853 | -5/Zhirov | Cloak Generator disabled 26853 | -5/Zhirov | Attacked by Zhirov 26863 | -5/Zhirov | Enhanced Grunts warped into view 26889 | -5/Zhirov | Zhirov detonated his lab 26920 | -5/Zhirov | Lost 3 allies 26989 | -5/Zhirov | Entered Proximity Caves 27002 | -4/Proximity Caves | Learned Research stockpile data 27252 | -4/Proximity Caves | Spotter reported a threat 27321 | -4/Proximity Caves | Destroyed 7 combat bots 27331 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 27371 | -4/Proximity Caves | Attracted the attention of an 0b10 base 27413 | -4/Proximity Caves | Lost 4 parts (1p3w) 27429 | -4/Proximity Caves | Learned Extension trap positions 27429 | -4/Proximity Caves | Learned Armory stockpile data 27429 | -4/Proximity Caves | Learned Factory security intel 27429 | -4/Proximity Caves | Learned Armory security intel 27823 | -4/Proximity Caves | Spotted B-86 Titan 27842 | -4/Proximity Caves | Core integrity fell below 50% 27876 | -4/Proximity Caves | System corruption reached 10% 27878 | -4/Proximity Caves | Core integrity fell below 20% 27893 | -4/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 27875_ Integrated Corrupted Quantum Rifle (+10). 27877_ B-86 Titan activates siege mode. 27877_ Adv. Variable Charge Gun destroyed. 27878_ Identified Neutron Cannon. 27878_ Integrated Corrupted Neutron Cannon (+1). 27878_ Complication: Energy sink damages Corrupted Neutron Cannon (-41). 27880_ Penetrated by Slug. 27882_ System corrupted: Substantial component data lost. 27883_ Penetrated by Slug. 27886_ Critical hit (Meltdown: +380). 27889_ Overheating: Core damaged (-130). 27890_ Knocked back. 27890_ Penetrated by Slug. 27893_ Overheating: System interference. 27893_ Quantum Rifle temporarily disabled. 27893_ Neutron Cannon temporarily disabled. 27893_ Quantum Rifle destroyed. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????? ????????????????????? | | ## ??????????# ??????? #??????????????????? | | ?????????## ? ### #??????????????????? | | ?????????# #??????????????????? | | ????????? #??????????????????? | | ??????????? BB ###????????????????? | | ??????????? BB #????????????????? | | ???????????# $ #????????????????? | | #####???????# # #?????????????????? | | "" #??????## ??#;; ##????????????????? | | "" #??????# #???#; ?????????????????? | | %"##?????## #?####; #??????????????????? | | "##???## ### #; #???????????????????? | | #??## ## ##??????????????????? | | #### #??????????????????? | | #??????????????????? | | # # ### #??????????????????? | | ## ########?# #??????????????????? | | ### &##????????# % % ##??????????????????? | | #####?????????## ;;;% #???????????????????? | | #?????????????## ;;@% #???????????????????? | | #?????????????####;### ;% ????????????? | | #???????????????????#;# ????????? | | ?????????????????? #### ?????????? | | ????????????????? ? #????? ?????????? | | ???????????????? ? #?????????????????? | | ???????????????? ?? #?????????????????? | | ## ???????????????# ? #?????????????????? | | ##??????????????????# ?? #?????????????????? | | #???????????????????# ?? #?????????????????? | | ??????????????????????#### ???#?????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 850 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Lgt. Armor Plating | 14% | -8/Materials Arm. Treads | 32% | -6/Factory Lgt. EM Pulse Cannon | 34% | -6/Factory Med. Treads | 14% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Minigun | -8/Materials | Hacked Autogun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 30k Club Bullet Installation Challenges ------------ None Game ------ Seed ImprovedZioniteRedirector Manual? 0 Play Time 02:58:54 Cumulative 339.8 hours Start 2026.05.22 @ 00:27:06 End 2026.05.22 @ 03:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 441 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fecfd3c-ea46-4720-b5a5-7c415e76a414