Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 12:20:28 Player: Braundy Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (336) 336 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4781 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 954/1150 Matter 300/300 Energy 231/240 System Corruption 0% Temperature Critical (602) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Makeshift Power Source Light Antimatter Reactor > --- PROPULSION (7) --- Aluminum Leg Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY (6) ------ Large Storage Unit Weapon Cycler Microactuators Reaction Control System Improved Core Shielding Tractor Beam > --- WEAPON (4) ------- Improved Lightning Gun Plasma Rifle KE Penetrator > --- INVENTORY (15) --- Ion Engine Light Ion Engine Advanced Signal Interpreter Hacking Suite Improved Lightning Gun Improved Lightning Gun Disruptor Cannon Grenade Launcher Grenade Launcher Falx Falx Falx Falx Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Weapon Cycler Microactuators Reaction Control System Improved Core Shielding Tractor Beam > --- WEAPON ----------- Improved Lightning Gun Plasma Rifle KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Advanced Signal Interpreter Hacking Suite Improved Lightning Gun Improved Lightning Gun Disruptor Cannon Grenade Launcher Grenade Launcher Falx Falx Falx Falx [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Tractor Beam Device Tractor Beam Storage Large Storage Unit Protection Improved Core Shielding Weapon Assault Rifle Energy Gun Improved Lightning Gun Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 5 | . . . . 4 1 Utility 4 | . . . . 3 1 Weapon 2 | . . . . 2 . Parts Attached 35 | 7 . 4 1 16 7 Power 3 | 1 . . 1 . 1 Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 11 | 2 . 2 . 5 2 Treads 2 | . . 2 . . . Leg 9 | 2 . . . 5 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . 1 . 4 3 Device 5 | 1 . . . 3 1 Storage 4 | 1 . 1 . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 . 1 . 7 1 Energy Gun 4 | . . . . 3 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 5 | . . . . 1 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . 1 2 To Critical Strikes . | . . . . . . Average Backups 11 | 2 6 8 14 12 12 Power 1 | . 1 1 1 1 1 Propulsion 2 | 1 2 3 5 2 . Utility 1 | . . . 1 1 2 Weapon 5 | . 2 3 6 8 9 Tool/Special . | . . . . . . Unused Backups 14 | . . . . 3 11 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 11 | . . . . 3 8 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 100 100 84 91 Engine 11 | . 14 14 14 10 6 Treads 12 | . . 22 28 1 . Leg 16 | . 28 5 . 26 33 Device 15 | . 14 14 14 15 19 Storage 10 | . 14 14 14 6 5 Energy Gun 3 | . . . . 6 9 Ballistic Gun 14 | . 28 23 14 9 5 Impact Weapon 5 | . . 4 14 2 . Peak Build Rating 81 | 7 7 11 15 64 81 Average Rating 27 | 5 7 8 14 37 70 On Entrance 17 | . 7 7 11 15 64 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 65 | 15 15 31 31 57 65 Greatest Support 116 | 20 20 40 40 86 116 Greatest Overweight (x) 3 | 3 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 25 Average Capacity 13 | 7 8 13 15 15 15 Most Carried 15 | 4 7 12 15 15 15 Average Carried 11 | 2 6 8 14 12 12 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 7 12 15 12 13 Class Distribution -------------------- 62% | Mutant 24% | Scavenger-Gunner 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 916 | 277 47 40 10 43 499 Remotely 747 | 108 47 40 10 43 499 Salvage Created 828 | 66 . . . 43 719 Parts 31 | 4 . . . 2 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . 14 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 4 | . . . . 1 3 Guns 4 | . . . . 1 3 Classes Destroyed 7 | 1 . . . 1 5 Worker 3 | . . . . . 3 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Recycler 4 | 1 . . . . 3 Grunt 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 1 | . . . . 1 . Best Kill Streak 4 | 1 . . . 1 4 Combat Bots Only 3 | . . . . 1 3 Max Kills in Single Turn 4 | 1 . . . 1 4 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 78 | . 11 . . 10 57 Missed 25 | . 4 . . 3 18 Hits 53 | . 7 . . 7 39 Melee 11 | . . . . . 11 Projectile 42 | . 7 . . 7 28 Critical Strikes 8 | . . . . 1 7 Damage Taken 1412 | . 85 . . 161 1166 Core 225 | . 29 . . . 196 Absorbed by Shields . | . . . . . . Redirected to Shielding 37 | . . . . . 37 Core Remaining (%) 96 | 100 . . 88 100 . Volleys Fired 44 | 6 4 . . 7 27 Largest 4 | 2 2 . . 4 4 Hottest 255 | 40 40 . . 181 255 Shots Fired 98 | 10 8 . . 23 57 Gun 85 | 10 8 . . 17 50 Cannon 13 | . . . . 6 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 70 | 10 8 . . 20 32 Thermal 13 | . . . . 2 11 Explosive . | . . . . . . Electromagnetic 15 | . . . . 1 14 Robot Hit Streak 9 | 3 5 . . 6 9 Robot Miss Streak 2 | 2 1 . . 2 2 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 65 | 6 6 . . 14 39 Core Hits 42 | 1 2 . . 8 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2370 | 75 65 . . 313 1917 Guns 1428 | 75 65 . . 181 1107 Cannons 327 | . . . . 132 195 Explosions 615 | . . . . . 615 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1246 | 75 65 . . 242 864 Thermal 865 | . . . . 25 840 Explosive . | . . . . . . Electromagnetic 259 | . . . . 46 213 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 . . Average Corruption 1 | . 1 1 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 1 3 2 . . Message Errors 4 | . 1 2 1 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 156 | . . . . . 156 Projectiles . | . . . . . . Explosions 156 | . . . . . 156 Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 113 | . . . . . 113 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 645 | . 2 . 225 130 645 Average Temperature 112 | . 1 . 115 63 129 Received Heat Transfer 259 | . 51 . . 27 181 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1061 | . . . . 37 1024 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 99 | 5 14 . . 30 99 Initial . | . . . . . . Average 10 | . 2 . . 3 24 Influence Increases 351 | 5 25 60 . 30 231 Destroy 0b10 Robot/C 80 | . . . . 20 60 Destroy 0b10 Robot/NC 45 | 5 . . . . 40 Destroy Leader 20 | . . . . 10 10 Successful Hack 25 | . 25 . . . . Disable Machine 30 | . . . . . 30 Destroy Structure 46 | . . . . . 46 Lose Combat Pursuer 105 | . . 60 . . 45 Influence Decreases 272 | 5 21 64 . 30 152 Entered New Map 3 | . . 3 . . . Time Decay 229 | 5 21 61 . 30 112 Lost Part 40 | . . . . . 40 Squads Dispatched 1 | . . . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 3 8 . 3 14 Peak Tracking Total 7 | . 2 7 . 1 6 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 6 . . . . Successful 3 | . 3 . . . . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 41 | . . . . 38 41 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 198 | . . . . 99 99 Jamming 198 | . . . . 99 99 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 1685 | 112 166 283 464 330 330 Spaces Moved 1050 | 58 126 177 288 206 195 Core 15 | 15 . . . . . Treads 443 | . . 133 288 22 . Legs 592 | 43 126 44 . 184 195 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 120 120 Average Speed 137 | 130 120 150 160 124 120 Slowest Speed 200 | 200 120 160 160 160 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 4 26 11 35 6 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . . . . 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . . . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 1221 | 81 133 194 291 270 252 Wait 40 | 6 1 8 . 12 13 Move 1045 | 57 125 176 287 205 195 Hop . | . . . . . . Pick Up 27 | 5 3 5 3 11 . Fast Attach 22 | 6 . . . 7 9 Attach 13 | 1 . . . 11 1 Detach 5 | . . . . 4 1 Swap 10 | . . 4 1 2 3 Drop 15 | . . 1 . 11 3 Fire 44 | 6 4 . . 7 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -7/Scraptown -5/Factory -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 216 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Discovered new exit (range 9) 279 | -10/Materials | Entered Subcaves 280 | -10/Subcaves | Continued accompanying wandering Federalists (6) 297 | -10/Subcaves | Learned location of Storage (-7) 304 | -10/Subcaves | Build established: Mutant 318 | -10/Subcaves | Discovered new exit (range 16) 485 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 492 | -10/Subcaves | Lost 3 allies 528 | -10/Subcaves | Discovered new exit (range 4) 562 | -10/Subcaves | Entered Scraptown 722 | -7/Scraptown | Learned location of Extension (-6) 767 | -7/Scraptown | Visited Assassins FH 858 | -7/Scraptown | Visited UFD Registry 858 | -7/Scraptown | Registered with UFD as "Roughbank" 871 | -7/Scraptown | Visited Comm Corps 956 | -7/Scraptown | Visited Fellowship of the Rings 1012 | -7/Scraptown | Discovered new exit (range 11) 1026 | -7/Scraptown | Entered Factory 1026 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x3, Weapon x2 1342 | -5/Factory | Discovered new exit (range 5) 1356 | -5/Factory | Entered another Factory area 1356 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1375 | -4/Factory | Build established: Scavenger-Gunner 1686 | -4/Factory | Self-destructed Last Messages --------------- 01680_ Slug penetrates Wall. 01680_ L-61 Swordsman knocked back. 01680_ G-67 Veteran knocked back. 01681_ Acquired 11 matter. 01681_ Hvy. Flak Cannon severed. 01681_ R-10 Processor collects Terrain Scanner. 01682_ Critical hit (Burn: +50). 01682_ R-10 Processor collects Med. Matter Pod. 01683_ G-67 Veteran suffers critical hit (Burn). 01683_ Slug penetrates L-61 Swordsman. 01684_ Acquired 4 matter. 01684_ Power failure, Mak. Power Source shutdown. 01684_ Thunder Leg destroyed. 01684_ R-10 Processor collects Hvy. Flak Cannon. 01685_ Power failure, Lgt. Antimatter Reactor shutdown. 01685_ R-10 Processor collects Lgt. Ion Engine. 01686_ Aluminum Leg broken. 01686_ Overheating: Short circuit. 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