Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.16 @ 01:23:18 Player: Wer1in Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (112) 112 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1972 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Utility Shielding > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Utility Shielding Device Advanced Weight Redist. System Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 20 | 6 1 3 4 6 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 2 . 4 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight 3 | . . 2 . 1 Utility 6 | 1 1 . 4 . Device 4 | . . . 4 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 4 | 2 . 1 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . . . 3 8 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 3 | . . . 2 1 Weapon 2 | . . . 1 1 Highest Loss Streak 7 | . . . 3 7 Average Slot Usage (%) 74 | . 93 85 62 45 Engine 10 | . 14 14 11 . Core 1 | . . . . 6 Wheel 7 | . 28 . . . Flight 16 | . . 26 22 15 Device 3 | . . . 15 7 Storage 4 | . 14 . . . Protection 10 | . 7 14 11 9 Ballistic Gun 18 | . 28 25 . 4 Launcher 1 | . . 2 3 . Naked Turns . | . . . . . Heaviest Build 11 | 10 11 8 9 8 Greatest Support 26 | 26 26 8 17 20 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 Average Capacity 4 | 5 6 4 4 4 Most Carried 6 | 4 6 6 4 4 Average Carried 3 | 1 4 4 4 2 Final Capacity 6 | 6 6 4 4 4 Final Carried 6 | 4 6 4 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 366 | 224 49 93 . . Remotely . | . . . . . Salvage Created 113 | . 49 64 . . Parts 12 | . 6 6 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 6 | . 3 3 . . Guns 3 | . 3 . . . AOE 3 | . . 3 . . Classes Destroyed 3 | . 1 1 1 . Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Swarmer 6 | . 3 3 . . Best Kill Streak 4 | . 3 4 1 . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1331 | . 110 31 169 1021 Core 618 | . 31 7 27 553 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 84 93 . Volleys Fired 14 | . 9 3 2 . Largest 2 | . 2 1 1 . Hottest 40 | . 40 30 30 . Shots Fired 23 | . 18 3 2 . Gun 18 | . 18 . . . Cannon . | . . . . . Launcher 5 | . . 3 2 . Special . | . . . . . Kinetic 18 | . 18 . . . Thermal . | . . . . . Explosive 5 | . . 3 2 . Electromagnetic . | . . . . . Robot Hit Streak 3 | . 3 . . . Robot Miss Streak 4 | . 4 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 8 | . 8 . . . Core Hits 12 | . 4 4 1 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 339 | . 75 114 143 7 Guns 75 | . 75 . . . Cannons . | . . . . . Explosions 257 | . . 114 143 . Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 75 | . 75 . . . Thermal . | . . . . . Explosive 257 | . . 114 143 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 38 | . . . 38 . Projectiles . | . . . . . Explosions 38 | . . . 38 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 183 | . . 21 161 1 Shots 3 | . . 1 2 . Rammed 6 | . . . . 6 Targets Rammed 9 | . . . . 9 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 1 | . . 1 . . Average Temperature 1 | . . 1 . . Received Heat Transfer 234 | . . . . 234 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 124 | . 70 102 124 102 Average Influence 43 | . 22 32 95 73 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 3 3 7 22 Peak Tracking Total 15 | . 4 3 7 15 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 3 | . . . 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . . . 2 2 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . . . 8 3 Successful 7 | . . . 4 3 Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . . . 7 1 Terminals 10 | . . . 8 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Branch Access Points 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 3 1 Terminals 4 | . . . 3 1 Botnet 2 | . . . 1 1 Detonate 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 2 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 599 | 58 150 192 72 127 Spaces Moved 799 | 50 126 207 163 253 Core 26 | 1 . . . 25 Treads . | . . . . . Legs 2 | . . . . 2 Wheels 175 | 49 126 . . . Hover . | . . . . . Flight 596 | . . 207 163 226 Fastest Speed 34 | 50 90 37 37 34 Average Speed 49 | 89 90 37 37 38 Slowest Speed 130 | 100 90 37 117 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . . 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 26 58 22 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 46 | . . 20 26 . Melee . | . . . . . Projectile . | . . . . . AOE 46 | . . 20 26 . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 969 | 60 145 320 170 274 Wait 122 | 1 8 103 . 10 Move 783 | 49 125 206 162 241 Hop 6 | . . . . 6 Pick Up 7 | 4 2 1 . . Fast Attach 14 | 6 1 . 4 3 Attach 5 | . . 2 . 3 Detach . | . . . . . Swap 1 | . . 1 . . Drop 8 | . . 4 2 2 Fire 14 | . 9 3 2 . Melee . | . . . . . Ram 2 | . . . . 2 Kick 7 | . . . . 7 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 209 | -10/Materials | Entered Mines 223 | -10/Mines | Discovered new exit (range 5) 225 | -10/Mines | Learned Materials terminal intel 245 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 304 | -10/Mines | Build established: Mutant 396 | -10/Mines | Discovered new exit (range 8) 401 | -10/Mines | Entered Materials 401 | -9/Materials | Evolved 2 slots: Utility x2 402 | -9/Materials | Loaded intel: 11 terminal locations 451 | -9/Materials | Lost 3 parts (2u1w) 462 | -9/Materials | Discovered new exit (range 4) 473 | -9/Materials | Entered another Materials area 473 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 582 | -8/Materials | Core integrity fell below 50% 598 | -8/Materials | Core integrity fell below 20% 600 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00567_ Assault Rifle destroyed. 00570_ Kicked S-10 Pest out of the way. 00570_ Lgt. Nuclear Core destroyed. 00571_ Slammed into S-10 Pest. 00571_ VTOL Module permanently disabled. 00571_ Destabilizing: Short circuit. 00572_ Slug penetrates Wall. 00572_ Broken VTOL Module destroyed. 00572_ Slammed into G-47 Trooper. 00573_ Kicked G-47 Trooper out of the way. 00575_ Slammed into G-47 Trooper. 00576_ Kicked H-55 Commando out of the way. 00577_ Slammed into H-55 Commando. 00577_ Aluminum Leg destroyed. 00578_ Penetrated by Slug. 00578_ Slammed into H-55 Commando. 00578_ Destabilizing: Core damaged (-5). 00579_ Slammed into H-55 Commando. 00581_ Penetrated by Slug. 00581_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# # ! #????????? | | ?????????????????# # #????????? | | ?????????????????# # """ #????????? | | ?????????????????# # """"" #????????? | | ?????????????????# # """"" #????????? | | ?????????????????# # """"" #????????? | | ?????????????????# # """ #????????? | | ?????????????????# # #????????? | | ?????????????????# # "Y" #????????? | | ?????????????????# # """ #????????? | | ?????????????????# ###/###########??? | | ?????????????????# | | ?????????????????# | | ?????????????????# | | ?????????????????#### ###############? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????#####???????# ###########????? | | ????????# T ######## # #????? | | ????????# # [g # # #????? | | ????????# #@ s !# # #????? | | ????????# #gs ssg# # #????? | | ????????# + """g # # ! #????? | | ????????# # """g # + #????? | | ????????# # """ g # #????? | | ??####### ######## # #????? | | ? ## #?????## #####/########## | | # "" #####/####### #### # # | | # """ # # """ # | | # R" # + """ # | | # """ + #######"## ###### """ # | | # # #??# ##+######## # | | ?####### #??# "" # ## / """ # | | ????# #??# T" # ## """ # | | ????# #?# "" # ## """ # | | ????###+###### # ## # | | ??# ! = !## ** # ########### | | ??# ## * # #?????????? | | ??# ! ######## #?????????? | | ??# #??????# #?????????? | | ??# """ """ #??????# #?????????? | | ??# """ """ #??????##########?????????? | | ??# """ """ #?????????????????????????? | | ??# #?????????????????????????? | | ??#??######?#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Utility Shielding 33 Evasion (%) 68 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonSystemPerforator Manual? 0 Play Time 00:20:40 Cumulative 32.6 hours Start 2020.07.16 @ 01:01:50 End 2020.07.16 @ 01:23:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02f8d3d5-f24f-498f-a785-11d9e15f6661