Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.17 @ 20:19:36 // Winter2022/Polymind Player: ExAliquo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (3400) 3400 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (8858) 8858 TOTAL SCORE: 17573 Bonus ------- Polymind Skill 7450 High Alert Combat Kills 239 Follower Combat Kills 839 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -570 Cogmind --------- Core Integrity 220/1000 Matter 129/250 Energy 120/120 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Myomer Leg Myomer Leg > --- UTILITY (2) ------ Improved Targeting Computer Improved Phase Shifter > --- WEAPON (3) ------- High-powered Shotgun Coil Gun Coil Gun > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Advanced Energy Well Gravity Neutralizer Improved Phase Shifter Improved Core Shielding Improved Weapon Shielding Light Regenerative Plating Remote Force Field Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- (None) [Rating: 139] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav Array Flight Unit Flight Unit Utility Experimental Heat Sink Device Experimental Heat Sink Storage Advanced Energy Well Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Slots Evolved . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 17 | . 1 . 1 2 . . 2 . 8 . . 3 Power . | . . . . . . . . . . . . . Propulsion 3 | . 1 . . . . . . . 2 . . . Utility 9 | . . . 1 1 . . 2 . 3 . . 2 Weapon 5 | . . . . 1 . . . . 3 . . 1 Highest Loss Streak 4 | . 1 . 1 2 . . 1 . 4 . . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 99 96 92 74 90 83 72 85 87 89 98 Engine 5 | . . 15 12 12 . . . . . . . . Core 3 | . 19 . . . . . . . 9 12 9 . Reactor 2 | . . . . . 7 9 9 9 . . 2 10 Treads 11 | . . . 24 25 . . . . 18 25 19 . Leg 7 | . 33 32 . . . . . . . . 4 21 Hover 2 | . . . . . 7 9 9 9 3 . . . Device 22 | . 19 32 21 25 22 27 23 22 17 12 15 25 Hackware 1 | . . . . . 7 9 7 4 . . . . Protection 8 | . . . 11 8 10 13 12 9 9 12 11 7 Energy Gun 13 | . 19 16 11 12 14 18 14 13 11 12 9 . Ballistic Gun 5 | . . . 12 8 . . . . 9 12 9 8 Naked Turns 169 | . 26 . 14 . 116 . . . 13 . . . Heaviest Build 63 | . 9 16 18 18 63 63 63 55 55 32 60 60 Greatest Support 64 | 3 20 30 40 40 64 64 64 64 64 46 60 60 Greatest Overweight (x) 3 | . . . . . . . . . 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 1 1 1 1 1 1 5 1 1 1 Average Capacity 1 | . . 1 . 1 . 1 1 1 1 1 1 1 Most Carried 1 | . . 1 . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . Final Capacity 1 | . 1 1 1 . 1 1 1 1 1 1 1 1 Final Carried . | . . . . . . . . . . . . . Class Distribution -------------------- 45% | Sentry 24% | A8 20% | Grunt 4% | Svarog Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Sentry | -9/Materials Sentry | -9/Mines A8 | -7/Zion A8 | -6/Proximity Caves A8 | -6/Factory A8 | -5/Factory Sentry | -5/Upper Caves Sentry | -5/Upper Caves Sentry | -5/Zhirov Svarog | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Matter Collected 428 | . . . 248 . . . . . 147 . . 33 Remotely . | . . . . . . . . . . . . . Salvage Created 3417 | . 577 273 1228 . . 182 400 98 545 . . 114 Parts 244 | . 38 17 94 5 . 18 33 6 28 . . 5 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 8 | . 4 . 1 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 14 . . 26 . 1 5 Prevented 15 | . . . . . . 14 . . . . 1 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 85 | . 15 9 32 2 . 2 12 1 11 . . 1 Guns 75 | . 15 9 32 2 . 2 4 . 11 . . . Cannons 1 | . . . . . . . . . . . . 1 AOE 3 | . . . . . . . 3 . . . . . Classes Destroyed 14 | . 5 1 4 . . 1 2 . 1 . . . Worker 1 | . . . 1 . . . . . . . . . Builder 3 | . 1 . . . . . 2 . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 4 | . 3 . 1 . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 6 | . 1 . 5 . . . . . . . . . Swarmer 25 | . 6 3 6 . . 1 4 . 5 . . . Grunt 48 | . 9 5 21 2 . . 6 . 5 . . . Sentry 5 | . . . 5 . . . . . . . . . Hunter 4 | . . . . . . . 2 1 . . . 1 Programmer 1 | . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . Thug 2 | . . 1 1 . . . . . . . . . Best Kill Streak 6 | . 4 3 6 2 . 1 3 1 5 . . 1 Combat Bots Only 6 | . 3 3 6 2 . 1 2 1 5 . . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 2 1 2 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Damage Taken 5761 | . 285 371 1029 222 . 83 536 229 1397 . 548 1061 Core 1285 | . 106 106 192 46 . 15 40 25 434 . 77 244 Absorbed by Shields 800 | . . . . . . 80 490 186 44 . . . Redirected to Shielding 126 | . . . . . . 6 112 8 . . . . Regen/Repaired (Parts) 110 | . . . . . . 9 55 38 8 . . . Core Remaining (%) 61 | 100 . 15 . . . 36 95 . . . . . Volleys Fired 331 | . 68 41 87 12 . 10 59 6 34 . 3 11 Largest 4 | . 1 1 2 2 . 4 4 3 2 . 2 2 Hottest 226 | . 65 75 79 79 . 220 220 165 114 . 226 226 Shots Fired 626 | . 68 41 168 18 . 40 191 18 62 . 6 14 Gun 606 | . 68 41 168 18 . 40 191 18 62 . . . Cannon 20 | . . . . . . . . . . . 6 14 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 124 | . . . 87 6 . . . . 31 . . . Thermal 250 | . 68 41 81 12 . . . . 28 . 6 14 Explosive . | . . . . . . . . . . . . . Electromagnetic 252 | . . . . . . 40 191 18 3 . . . Robot Hit Streak 25 | . 9 10 12 7 . 14 25 5 7 . 4 3 Robot Miss Streak 5 | . 3 3 3 3 . 4 5 2 3 . 2 4 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 14 | . . . 10 1 . . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . . Shots Hit Robots 418 | . 41 24 118 12 . 29 137 12 35 . 4 6 Core Hits 187 | . 23 12 54 6 . 11 55 4 21 . . 1 Critical Kills 2 | . . . 1 . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 19 | . 5 4 7 1 . . . . 2 . . . Burn 16 | . 5 4 6 1 . . . . . . . . Destroy 3 | . . . 1 . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7571 | . 748 514 1925 159 . 251 2396 157 1018 . 196 207 Guns 6251 | . 748 514 1909 153 . 251 1639 157 880 . . . Cannons 403 | . . . . . . . . . . . 196 207 Explosions 895 | . . . . . . . 757 . 138 . . . Melee . | . . . . . . . . . . . . . Ramming 22 | . . . 16 6 . . . . . . . . Kinetic 1457 | . . . 956 42 . . . . 459 . . . Thermal 4040 | . 748 514 953 111 . . 757 . 554 . 196 207 Explosive . | . . . . . . . . . . . . . Electromagnetic 2052 | . . . . . . 251 1639 157 5 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . 6 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 102 | . . . . . . . 31 . 16 . 21 34 Projectiles 55 | . . . . . . . . . . . 21 34 Explosions 47 | . . . . . . . 31 . 16 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . 99 . . . . . Shots 2 | . . . . . . . 2 . . . . . Rammed 8 | . . . 6 2 . . . . . . . . Targets Rammed 8 | . . . 6 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 285 | . 13 35 163 56 . . . . 285 . . 33 Average Temperature 47 | . 6 12 32 31 . . . . 91 . . 22 Received Heat Transfer 1273 | . 57 138 438 123 . 16 129 30 324 . 18 . Effects 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 6 1 . . . . Combat Hostiles 6 | . . . . . . . 5 1 . . . . Parts Fried 12 | . . . . . . . 11 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 4 1 . . . . . . . . . . Heat Transferred 7839 | . 2072 1221 2738 333 . . 550 . 704 . 36 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 6 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Peak Influence 1027 | . 277 225 505 226 . . 1027 637 . . . . Initial 502 | . . 76 19 181 . . 41 502 . . . . Average 293 | . 157 156 302 193 . . 541 558 . . . . Maximum Alert Level 3 | . 1 1 2 1 . . 3 2 . . . . Low Security (%) 31 | . 61 56 13 74 . . 7 . . . . . Level 1 45 | . 38 43 67 25 . . 15 . . . . . Level 2 19 | . . . 19 . . . 51 100 . . . . Level 3 4 | . . . . . . . 25 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . 9 . . . 10 2 . . . . Investigation 13 | . 3 . 7 . . . 2 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 1 1 . . . . Assault 2 | . . . . . . . 2 . . . . . Garrison 5 | . . . . . . . 5 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . 2 . . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 187 | . 26 12 44 3 . 9 51 13 24 . 3 2 Peak Tracking Total 7 | . 4 3 5 2 . 4 5 7 5 . 3 2 Tactical Retreats 13 | . 1 . . . . . 6 2 4 . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 7 | . . . 7 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . Triggered 3 | . . 1 . . . . 1 . 1 . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 19 | . 2 1 1 1 . . 13 . . . 1 . Max in Single Turn 8 | . 1 . 1 1 . . 8 . . . 1 . Garrison Access 2 | . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 19 | . 5 . 9 . . 1 1 . . . 3 . Terminals 13 | . 5 . 7 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 63 | . 24 . 28 . . 1 1 . . . 9 . Successful 42 | . 16 . 15 . . 1 1 . . . 9 . Failed 21 | . 8 . 13 . . . . . . . . . Catastrophic 2 | . 1 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 63 | . 18 . 26 . . . 16 3 . . . . Terminals 51 | . 24 . 26 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 23 | . 9 . 4 . . 1 . . . . 9 . Record 2 | . . . . . . 1 . . . . 1 . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 5 | . 5 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . Branch Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 18 | . 7 . 11 . . . . . . . . . Terminals 16 | . 7 . 9 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 8 | . 3 . 5 . . . . . . . . . Disrupt 5 | . 3 . 2 . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 5 . 7 . . . . . . . . . Full Trace Events 12 | . 5 . 7 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 4 . 14 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . 1 . 3 . . . . . 2 . . 1 Non-combat . | . . . . . . . . . . . . . Combat 7 | . 1 . 3 . . . . . 2 . . 1 Robot Hacks Applied 7 | . 1 . 3 . . . . . 2 . . 1 find_shortcuts 7 | . 1 . 3 . . . . . 2 . . 1 Relay Couplers Released 3 | . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Total Allies 14 | . . 3 1 . 4 . 5 . 1 . . . Largest Group 5 | . . 2 1 . 4 4 5 . . . . . Highest-Rated Group 156 | . . 55 31 . 156 156 156 . . . . . Highest-Rated Ally 40 | . . 31 31 . 40 40 40 . . . . . Zionite Dispatches 2 | . . . . . . . 2 . . . . . Recon 2 | . . . . . . . 2 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 128 | . . 19 . . . 43 66 . . . . . Total Damage 2748 | . . 295 . . . 897 1556 . . . . . Kills 28 | . . 5 . . . 6 17 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total 11 | . 6 1 1 . . . . . 2 . . 1 Derelict Logs Recovered 9 | . . 1 . 1 1 3 . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . 2 . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Turns Passed 7721 | . 770 804 1966 341 623 410 787 139 882 392 236 371 Spaces Moved 5586 | 1 472 587 833 192 919 489 731 200 459 246 147 310 Core 346 | 1 29 . 28 2 230 . . . 56 . . . Treads 1703 | . . . 800 190 . . . . 348 246 119 . Legs 1368 | . 443 587 . . . . . . . . 28 310 Wheels . | . . . . . . . . . . . . . Hover 2164 | . . . . . 689 489 731 200 55 . . . Flight 5 | . . . 5 . . . . . . . . . Fastest Speed 37 | 50 50 120 37 50 50 56 56 56 50 160 100 100 Average Speed 102 | 50 115 120 155 158 54 56 56 56 144 160 148 103 Slowest Speed 200 | 50 120 120 160 160 56 56 56 56 200 160 160 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 1 86 98 65 33 89 69 26 6 74 47 65 40 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 16 | . . . 1 . 1 . 14 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 11 | . . 1 . . 2 3 . . 1 2 . 2 Spaces Dug 1 | . . . . . . . . . . . . 1 Terrain Destroyed 55 | . . . . . . . 39 . 7 . . 9 Melee . | . . . . . . . . . . . . . Projectile 14 | . . . . . . . . . 5 . . 9 AOE 41 | . . . . . . . 39 . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Total 6965 | . 628 646 1333 208 1040 599 971 213 579 245 158 345 Wait 955 | . 89 12 408 3 122 94 152 8 43 . . 24 Move 5574 | . 471 586 832 191 918 488 730 199 458 245 146 310 Hop . | . . . . . . . . . . . . . Pick Up 1 | . . 1 . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop 1 | . . 1 . . . . . . . . . . Fire 331 | . 68 41 87 12 . 10 59 6 34 . 3 11 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 8 | . . . 6 2 . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . 9 . Rewire 38 | . . . . . . 7 30 . 1 . . . Trap 5 | . . 5 . . . . . . . . . . Miscellaneous 43 | . . . . . . . . . 43 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 11) 394 | -10/Materials | Discovered new exit (range 14) 771 | -10/Materials | Entered Mines 786 | -10/Mines | Core integrity fell below 50% 885 | -10/Mines | Discovered new exit (range 9) 913 | -10/Mines | Escorted by a lone wolf Derelict 1020 | -10/Mines | Found a hidden stash of uninstalled traps 1233 | -10/Mines | Discovered new exit (range 12) 1292 | -10/Mines | Excavation squad dispatched 1292 | -10/Mines | A large section of the Mines collapsed 1478 | -10/Mines | Core integrity fell below 20% 1575 | -10/Mines | Entered Materials 2482 | -9/Materials | Discovered new exit (range 15) 2726 | -9/Materials | Discovered new exit (range 16) 2754 | -9/Materials | Identified exit to Mines 3329 | -9/Materials | Discovered new exit (range 16) 3541 | -9/Materials | Entered Mines 3629 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3722 | -9/Mines | Learned Materials stockpile data 3761 | -9/Mines | Discovered new exit (range 10) 3782 | -9/Mines | Core integrity fell below 50% 3882 | -9/Mines | Entered Zion 3911 | -7/Zion | Discovered new exit (range 15) 3998 | -7/Zion | Took control of A8 (ally) 4021 | -7/Zion | Learned location of Warlord (-4) 4242 | -7/Zion | Imprinted 4244 | -7/Zion | Declared Zion's savior 4308 | -7/Zion | Learned Factory garrison access intel 4505 | -7/Zion | Entered Proximity Caves 4505 | -6/Proximity Caves | Accompanied by 4 allies 4507 | -6/Proximity Caves | Learned Factory garrison access intel 4511 | -6/Proximity Caves | Learned 8 Factory zone layouts 4605 | -6/Proximity Caves | Learned location of 1 exit from Factory 4733 | -6/Proximity Caves | Spotted B-75 Beast 4765 | -6/Proximity Caves | Destroyed B-75 Beast 4775 | -6/Proximity Caves | Discovered new exit (range 15) 4915 | -6/Proximity Caves | Entered Factory 4915 | -6/Factory | Accompanied by 4 allies 4916 | -6/Factory | Identified exit to Factory 4918 | -6/Factory | Loaded intel: 4 garrison access locations 4929 | -6/Factory | Zion Recon squad teleported in 4966 | -6/Factory | Garrison activated, responded to threat 5262 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5263 | -6/Factory | Zion Recon squad teleported in 5351 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5395 | -6/Factory | Garrison activated, responded to threat 5573 | -6/Factory | Garrison activated, responded to threat 5615 | -6/Factory | First assault squad dispatched 5635 | -6/Factory | Discovered exit to Factory (range 15) 5702 | -6/Factory | Entered another Factory area 5703 | -5/Factory | Loaded intel: 4 garrison access locations 5719 | -5/Factory | Discovered new exit (range 12) 5826 | -5/Factory | Discovered new exit (range 4) 5841 | -5/Factory | Entered Upper Caves 5910 | -5/Upper Caves | Spotted B-75 Beast 6013 | -5/Upper Caves | Lost 3 parts (1n2w) 6033 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6099 | -5/Upper Caves | Lost 4 parts (1n2u1w) 6566 | -5/Upper Caves | Discovered new exit (range 14) 6723 | -5/Upper Caves | Entered another Upper Caves area 6997 | -5/Upper Caves | Learned Factory emergency access door positions 7083 | -5/Upper Caves | Discovered new exit (range 3) 7115 | -5/Upper Caves | Entered Zhirov 7115 | -5/Zhirov | Discovered new exit (range 3) 7162 | -5/Zhirov | Met Zhirov 7223 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7306 | -5/Zhirov | Took control of Svarog (ally) 7307 | -5/Zhirov | Core integrity fell below 50% 7309 | -5/Zhirov | Cloak Generator disabled 7309 | -5/Zhirov | Attacked by Zhirov 7340 | -5/Zhirov | Zhirov detonated his lab 7351 | -5/Zhirov | Entered Proximity Caves 7526 | -4/Proximity Caves | Identified exit to Factory 7668 | -4/Proximity Caves | Lost 3 parts (2u1w) 7722 | -4/Proximity Caves | Self-destructed Last Messages --------------- 07637_ Penetrated by Slug. 07637_ Slug penetrates Wall. 07637_ Penetrated by Slug. 07637_ Adv. Powered Armor destroyed. 07640_ Slug penetrates Wall. 07640_ Penetrated by Slug. 07642_ Destroyed Imp. Phase Shifter. 07642_ H-77 Assassin destroyed. 07644_ Penetrated by Slug. 07647_ Slug penetrates Wall. 07647_ Released control of Svarog. 07647_ Took control of H-77 Assassin. 07647_ Extracted analysis data for H-77 Assassin. 07648_ Imp. Targeting Computer fries itself beyond repair. 07649_ Coil Gun fries itself beyond repair. 07650_ Hpw. Shotgun fries itself beyond repair. 07660_ Myomer Leg fries itself beyond repair. 07673_ Acquired 33 matter. 07690_ System corrupted: Matter fused (-10). 07707_ EL4NE#PWEUL&EY0X5&OIG