Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 06:45:30 Player: Rainy Days Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (146) 730 Value Destroyed (4313) 4313 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (745) 745 TOTAL SCORE: 9348 Bonus ------- High Alert Combat Kills 745 Cogmind --------- Core Integrity 0/850 Matter 239/300 Energy 160/160 System Corruption 17% Temperature Cool (0) Movement Walking (181) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-Armored Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Huge Storage Unit Target Analyzer Hacking Suite > --- WEAPON (4) ------- Precision Grenade Launcher Directed Plasma Construct/G Ballistic HMG Construct/G Power Sword > --- INVENTORY (25) --- Micro Nuclear Core Light Fission Core Medium Treads Medium Treads Armored Huge Wheel Armored Huge Wheel Gravmag System Gravmag System Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Large Storage Unit IFF Parser Transmission Jammer Gauss Rifle Gauss Rifle Coil Gun Powered Hammer Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Signal Interpreter Target Analyzer Hacking Suite > --- WEAPON ----------- Force Rifle Gauss Rifle Coil Gun Ballistic HMG Construct/G > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Medium Treads Medium Treads Armored Huge Wheel Armored Huge Wheel Gravmag System Gravmag System Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Large Storage Unit IFF Parser Transmission Jammer Gauss Rifle Precision Grenade Launcher Powered Hammer Power Sword Spear [Rating: 78] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Improved Signal Interpreter Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Precision Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 2 . . 2 Weapon 2 | . . . 1 . . 1 Parts Attached 102 | 7 4 . 24 10 8 49 Power 7 | 1 . . 2 1 . 3 Engine 3 | 1 . . 1 . . 1 Core 4 | . . . 1 1 . 2 Reactor . | . . . . . . . Propulsion 30 | 2 . . 8 6 . 14 Treads 8 | 2 . . 3 . . 3 Leg 9 | . . . 4 3 . 2 Wheel 6 | . . . 1 . . 5 Hover 6 | . . . . 3 . 3 Flight 1 | . . . . . . 1 Utility 30 | 2 1 . 6 1 4 16 Device 12 | 1 . . 3 . 1 7 Storage 7 | 1 1 . . . 1 4 Processor 4 | . . . 1 . . 3 Hackware 2 | . . . . . 1 1 Protection 5 | . . . 2 1 1 1 Artifact . | . . . . . . . Weapon 35 | 2 3 . 8 2 4 16 Energy Gun 14 | 1 2 . 4 . 2 5 Energy Cannon 7 | . 1 . 4 . 1 1 Ballistic Gun 10 | 1 . . . 1 . 8 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . . 1 1 7 Corrupted Parts 3 | . . . 2 . . 1 System Corruption 9 | . . . 6 . . 3 Parts Lost 46 | . . . 18 3 . 25 Power 6 | . . . 2 1 . 3 Propulsion 11 | . . . 6 . . 5 Utility 9 | . . . 3 1 . 5 Weapon 20 | . . . 7 1 . 12 Highest Loss Streak 7 | . . . 7 2 . 7 To Critical Strikes . | . . . . . . . Average Backups 10 | 3 7 10 6 9 7 13 Power 1 | . 1 1 1 1 1 1 Propulsion 3 | 2 1 3 2 3 . 4 Utility 3 | . 2 3 1 3 2 3 Weapon 3 | . 3 3 1 2 3 3 Tool/Special . | . . . . . . . Unused Backups 39 | . 6 . 3 1 5 24 Power 5 | . . . 1 . . 4 Propulsion 18 | . 4 . 2 . 1 11 Utility 6 | . . . . . 1 5 Weapon 10 | . 2 . . 1 3 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 100 100 83 99 90 76 Engine 4 | . 14 14 2 . . 4 Core 3 | . . . 6 9 8 1 Treads 6 | . 28 28 9 . . 2 Leg 3 | . . . 16 22 . . Wheel 2 | . . . . . . 3 Hover 8 | . . . . 4 26 5 Device 11 | . 14 14 9 9 8 12 Storage 7 | . 14 14 9 9 8 5 Processor 8 | . . . 8 9 4 11 Hackware 1 | . . . . . 8 . Protection 1 | . . . 1 8 . 1 Energy Gun 9 | . 7 28 11 22 14 5 Energy Cannon 3 | . 10 . 9 . 3 1 Ballistic Gun 9 | . 10 . . 2 3 13 Peak Build Rating 78 | 7 8 8 24 31 48 78 Average Rating 47 | 5 7 8 15 24 38 68 On Entrance 17 | . 7 8 8 23 31 46 Avg Prop Armor Cover (%) 4 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 116 | 14 21 20 29 29 28 116 Greatest Support 83 | 40 40 40 60 35 24 83 Greatest Overweight (x) 17 | 2 . . 5 3 1 17 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 25 Average Capacity 13 | 7 8 10 10 10 8 17 Most Carried 25 | 6 10 10 10 10 10 25 Average Carried 10 | 3 7 10 6 9 7 13 Final Capacity 25 | 8 10 10 10 10 8 25 Final Carried 22 | 6 10 10 10 10 6 22 Scrap Engine Consumption 126 | . . . . . 24 102 Constructs Created 18 | . . . . . 4 14 Constructs Modified 26 | . . . . . 3 23 Class Distribution -------------------- 38% | Construct 25% | Mutant 13% | Scavenger-Gunner 7% | Gunner 5% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Storage Gunner | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 3384 | 294 145 . 180 161 228 2376 Remotely . | . . . . . . . Salvage Created 6887 | 131 381 51 1375 198 441 4310 Parts 336 | 14 29 2 53 16 22 200 Haulers Intercepted 9 | . 2 . . . . 7 Recyclers Shooed 13 | 1 1 . 3 1 . 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 89 | . 9 1 20 5 8 46 Guns 52 | . 6 1 8 2 6 29 Cannons 19 | . 3 . 10 . . 6 AOE 15 | . . . 1 3 . 11 Classes Destroyed 15 | 2 4 1 4 . . 4 Worker 11 | . . . 3 . . 8 Builder 5 | . . . . . . 5 Tunneler 4 | 3 . . . . . 1 Hauler 9 | . 2 . . . . 7 Recycler 16 | 1 1 . 4 1 . 9 Mechanic 1 | . . . . . . 1 Operator 3 | . 1 . . . . 2 Watcher 8 | . 3 . . . . 5 Swarmer 30 | . 9 . 3 3 . 15 Grunt 25 | . . . 11 . . 14 Duelist 2 | . . . . . . 2 Sentry 10 | . . . 4 2 1 3 Hunter 5 | . . . 2 . . 3 Programmer 9 | . . . . . . 9 Subdweller 8 | . . 1 . . 7 . Best Kill Streak 9 | 4 4 1 6 3 1 9 Combat Bots Only 8 | . 3 1 6 3 1 8 Max Kills in Single Turn 4 | 1 1 1 1 3 1 4 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 734 | . 49 8 198 16 28 435 Missed 204 | . 6 3 39 2 16 138 Hits 530 | . 43 5 159 14 12 297 Melee 5 | . . . . . . 5 Projectile 525 | . 43 5 159 14 12 292 Critical Strikes 28 | . 3 . 7 1 . 17 Damage Taken 8638 | . 360 126 1970 190 253 5739 Core 1281 | . 72 51 263 28 . 867 Absorbed by Shields 23 | . . . . . . 23 Regen/Repaired (Parts) 1313 | . . . . . 4 1309 Core Remaining (%) 65 | 100 . 50 . . 47 . Volleys Fired 381 | 8 37 6 83 11 25 211 Largest 4 | 2 2 2 3 3 3 4 Hottest 213 | 60 80 80 188 171 156 213 Shots Fired 920 | 16 74 12 155 23 68 572 Gun 720 | 16 39 12 80 21 64 488 Cannon 190 | . 35 . 75 . 4 76 Launcher 10 | . . . . 2 . 8 Special . | . . . . . . . Kinetic 473 | 8 35 . . 2 14 414 Thermal 218 | 8 35 . 79 10 12 74 Explosive 10 | . . . . 2 . 8 Electromagnetic 219 | . 4 12 76 9 42 76 Robot Hit Streak 12 | 6 10 5 12 6 9 12 Robot Miss Streak 11 | 1 3 2 4 2 3 11 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 564 | 11 44 9 105 13 49 333 Core Hits 253 | 5 19 3 47 8 14 157 Critical Kills 5 | . . . . . . 5 Critical Parts Destroyed 13 | . . . . . . 13 Critical Strikes 25 | . . . 1 1 1 22 Burn 2 | . . . 1 1 . . Destroy 19 | . . . . . . 19 Corrupt 4 | . . . . . 1 3 Melee Attacks 5 | . . . . . 1 4 Impact 1 | . . . . . 1 . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13045 | 118 701 97 2025 377 825 8902 Guns 8655 | 118 297 97 781 225 736 6401 Cannons 2663 | . 401 . 1102 . 82 1078 Explosions 1701 | . . . 126 152 . 1423 Melee . | . . . . . . . Ramming 26 | . 3 . 16 . 7 . Kinetic 6305 | 44 255 . . 30 226 5750 Thermal 3152 | 74 401 . 966 107 87 1517 Explosive 980 | . . . . 152 . 828 Electromagnetic 2582 | . 42 97 1043 88 505 807 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . 1 1 6 6 6 17 Average Corruption 6 | . 1 1 4 6 6 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 185 | . 8 2 12 4 50 109 Message Errors 43 | . 2 . 1 . 11 29 Matter Fused 35 | . . . 1 1 11 22 Heat Flow Errors 27 | . 1 1 4 1 9 11 Energy Discharges 26 | . . . 2 1 9 14 Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 23 | . 3 . . 1 6 13 Data Loss (major) 16 | . 2 1 1 . 2 10 Alerts 2 | . . . 1 . . 1 Weapon Failures 11 | . . . 2 . 1 8 Overload Shots . | . . . . . . . Overflow Damage 120 | . 22 . 21 . . 77 Projectiles 45 | . 22 . 21 . . 2 Explosions 75 | . . . . . . 75 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 296 | . . . 40 . 3 253 Shots 7 | . . . 1 . . 6 Rammed 5 | . 1 . 3 . 1 . Targets Rammed 7 | . 1 . 5 . 1 . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 556 | . 225 214 404 265 341 556 Average Temperature 107 | . 42 141 131 112 114 107 Received Heat Transfer 1896 | . . 30 738 54 57 1017 Effects 14 | . . . 1 . 5 8 Shutdowns 2 | . . . 1 . . 1 Energy Bleed 2 | . . . . . 2 . Interference 9 | . . . . . 3 6 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Robots Corrupted 3 | . . . 1 . 2 . Combat Hostiles 3 | . . . 1 . 2 . Parts Fried 11 | . . 1 3 . 4 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 3 1 1 . Heat Transferred 4430 | 175 851 . 2024 333 222 825 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . . 2 . . 7 Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 4 | . . . 1 . . 4 Low Security (%) 55 | 100 100 . 83 100 100 21 Level 1 7 | . . . 16 . . 10 Level 2 8 | . . . . . . 15 Level 3 23 | . . . . . . 42 Level 4 5 | . . . . . . 10 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1211 | 10 109 . 242 190 42 1211 Initial 93 | . . . . 93 39 . Average 352 | 2 44 . 64 143 2 613 Influence Increases 3443 | 20 367 . 636 177 78 2165 Destroy 0b10 Robot/C 1620 | . 180 . 400 100 20 920 Destroy 0b10 Robot/NC 290 | 20 35 . 35 5 5 190 Destroy Leader 424 | . 40 . 100 30 . 254 Successful Hack 91 | . 19 . . 17 6 49 Disable Machine 330 | . 30 . 15 . . 285 Destroy Structure 148 | . 3 . 11 25 2 107 Partial Spotted 45 | . . . . . 45 . Lose Combat Pursuer 495 | . 60 . 75 . . 360 Influence Decreases 2232 | 20 367 . 414 299 178 954 Entered New Map 190 | . . . . 129 61 . Time Decay 1592 | 20 367 . 254 140 117 694 Lost Part 440 | . . . 160 30 . 250 Lost Ally 10 | . . . . . . 10 Squads Dispatched 25 | . . . 3 . . 22 Investigation 2 | . . . . . . 2 Extermination 10 | . . . . . . 10 Reinforcement 10 | . . . 1 . . 9 Assault 1 | . . . . . . 1 Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 4 | . . . . . . 4 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 12 | . 2 . 3 1 1 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 159 | . 15 5 32 5 10 92 Peak Tracking Total 9 | . 4 3 9 3 1 8 Tactical Retreats 20 | . 3 . 4 . 1 12 Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 13 | . 1 . . . . 12 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 23 | . 3 . 1 . . 19 Max in Single Turn 4 | . 1 . 1 . . 4 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 43 | . 7 . 3 5 15 13 Terminals 24 | . 6 . 2 3 6 7 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 11 | . 1 . . 1 7 2 Scanalyzers 3 | . . . 1 . . 2 Garrison Access 2 | . . . . 1 . 1 Total Hacks 115 | . 18 . 8 16 52 21 Successful 62 | . 7 . 2 8 36 9 Failed 53 | . 11 . 6 8 16 12 Catastrophic 7 | . 1 . 1 1 2 2 Database Lockouts . | . . . . . . . Manual 42 | . 10 . 4 10 12 6 Terminals 66 | . 17 . 5 13 18 13 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 17 | . 1 . . 2 12 2 Scanalyzers 6 | . . . 3 . . 3 Garrison Access 2 | . . . . 1 . 1 Terminal Hacks 37 | . 3 . 1 4 26 3 Record 23 | . . . 1 1 20 1 Part Schematic 1 | . . . . . 1 . Robot Schematic 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Branch Access Points 3 | . 1 . . 1 . 1 Alert Level 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Registered Components 2 | . 1 . . . 1 . Zone Layout 1 | . . . . . 1 . Release Object 2 | . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 10 | . 1 . . 1 7 1 Retrieve Components 10 | . 1 . . 1 7 1 Scanalyzer 2 | . . . 1 . . 1 Retrieve Study 2 | . . . 1 . . 1 Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks 10 | . 3 . . 2 3 2 Terminals 10 | . 3 . . 2 3 2 Assimilate 1 | . . . . . . 1 Botnet 8 | . 2 . . 2 3 1 Skim 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 Used . | . . . . . . . Hacking Detections 32 | . 5 . 3 5 9 10 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 1 . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 17 | . 4 . . 1 12 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 26 | . . . . . . 26 Highest-Rated Ally 26 | . . . . . . 26 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 3886 | 26 952 132 219 . . 2557 Sensors 1284 | . . . 182 . . 1102 IFF 1447 | . . . . . . 1447 Seismic 1322 | 26 952 132 212 . . . Jamming 8 | . . . . . . 8 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 8158 | 144 952 132 837 282 1433 4378 Spaces Moved 6066 | 67 500 72 392 158 1623 3254 Core 9 | 7 . . 1 . . 1 Treads 919 | 60 500 72 96 . . 191 Legs 755 | . . . 294 117 . 344 Wheels 1135 | . . . 1 . . 1134 Hover 3248 | . . . . 41 1623 1584 Flight . | . . . . . . . Fastest Speed 42 | 50 160 160 95 102 42 47 Average Speed 97 | 155 160 160 126 108 56 102 Slowest Speed 900 | 160 160 160 300 250 106 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 74 6 30 24 99 63 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . . 1 4 Terrain Destroyed 142 | . . . 7 26 1 108 Melee 5 | . . . . . 1 4 Projectile 7 | . . . . . . 7 AOE 130 | . . . 7 26 . 97 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 7562 | 87 581 77 587 250 2084 3896 Wait 723 | . 19 . 61 56 396 191 Move 6060 | 66 499 71 391 157 1622 3254 Hop . | . . . . . . . Pick Up 92 | 6 11 . 18 6 9 42 Fast Attach 61 | 7 2 . 9 4 2 37 Attach 46 | . . . 15 5 2 24 Detach 12 | . . . . . 1 11 Swap 20 | . 2 . . 4 5 9 Drop 93 | . 10 . 5 7 20 51 Fire 381 | 8 37 6 83 11 25 211 Melee 5 | . . . . . 1 4 Ram 1 | . . . . . 1 . Kick 2 | . . . 2 . . . Crush 4 | . 1 . 3 . . . Escape Stasis 62 | . . . . . . 62 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / Low x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 6) 477 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Identified exit to Mines 501 | -10/Materials | Discovered new exit (range 12) 1097 | -10/Materials | Entered Subcaves 1163 | -10/Subcaves | Learned 2 Materials zone layouts 1202 | -10/Subcaves | Discovered new exit (range 7) 1227 | -10/Subcaves | A Subdweller sparked back to life 1227 | -10/Subcaves | A Subdweller sparked back to life 1227 | -10/Subcaves | A Subdweller sparked back to life 1229 | -10/Subcaves | Entered Materials 1229 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1230 | -8/Materials | Identified exit to Storage 1483 | -8/Materials | Lost 7 parts (1p2n2u2w) 1570 | -8/Materials | Lost 7 parts (1p3n3w) 1608 | -8/Materials | Discovered new exit (range 13) 1869 | -8/Materials | Garrison activated, responded to threat 2066 | -8/Materials | Entered Storage 2077 | -8/Storage | Identified exit to Recycling 2090 | -8/Storage | Core integrity fell below 50% 2344 | -8/Storage | Used back door to open Recycling access 2348 | -8/Storage | Entered Recycling 2842 | -8/Recycling | Discovered new exit (range 19) 3028 | -8/Recycling | Build established: Gunner 3104 | -8/Recycling | Entered Scraplab 3115 | -8/Recycling | Found Prototype Device 3115 | -8/Recycling | Identified Scrap Engine 3400 | -8/Recycling | Build established: Mutant 3756 | -8/Recycling | Build established: Construct 3781 | -8/Recycling | Entered Factory 3781 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4519 | -6/Factory | Spotted B-75 Beast 4788 | -6/Factory | Lost 7 parts (1p1n2u3w) 5188 | -6/Factory | Lost 4 parts (1p1n1u1w) 5495 | -6/Factory | Build established: Scavenger-Gunner 5871 | -6/Factory | Destroyed 8 combat bots 5959 | -6/Factory | Discovered new exit (range 16) 6013 | -6/Factory | Identified exit to Factory 6153 | -6/Factory | Build established: Construct 6608 | -6/Factory | Discovered exit to Factory (range 10) 7070 | -6/Factory | Core integrity fell below 50% 7411 | -6/Factory | System corruption reached 10% 7713 | -6/Factory | Core integrity fell below 20% 7788 | -6/Factory | Lost 3 parts (1p1u1w) 7794 | -6/Factory | Identified exit to Lower Caves 7981 | -6/Factory | First assault squad dispatched 8159 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08053_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7I. 08061_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08085_ M9V2>,IIY2ALZF LM4G3L5X6 08124_ System corrupted: Matter fused (-6). 08126_ K-01 Serf cleans the Nuclear Reactor. 08141_ System corrupted: Energy discharge (-57). 08143_ Acquired 8 matter. 08145_ T-07 Excavator destroyed. 08145_ Imp. Signal Interpreter destroyed. 08145_ Critical hit (Blast). 08147_ G-50 Soldier destroyed. 08150_ U-05 Engineer builds a Wall. 08150_ Penetrated by Slug. 08155_ U-05 Engineer builds a Wall. 08155_ W-25 Informer sends out distress signal. 08159_ Penetrated by Slug. 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""" """ | | ???????????????????????????????????????# | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 19 Energy Capacity 325 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 56 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -8/Recycling | Hacked Robot Schematics ------------------ S-10 Pest | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Hpw. Shock Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Deductive Reasoning Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed AssembledImpactTether Manual? 0 Play Time 02:12:19 Cumulative 200.0 hours Start 2026.02.10 @ 03:30:07 End 2026.02.10 @ 06:45:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/1/0/0/0/0 Lore% 47 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e2c8135-8e51-41ca-aec2-d55d9f5ea39f