Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 01:33:35 Player: MORONI274 Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1656) 1656 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3526 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 109/300 Energy 240/240 System Corruption 10% Temperature Hot (280) Movement Treading (570) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Light Armor Plating Medium Armor Plating Reflective Plating > --- WEAPON (3) ------- High-powered Shotgun Assault Cannon Katana > --- INVENTORY (25) --- Improved Ion Engine Aluminum Leg VTOL Module Heat Sink Improved Heat Sink High-capacity Storage Unit Trap Scanner Improved Terrain Scanner Recoil Stabilizer Improved Light Armor Plating High-powered Tractor Beam Shock Rifle Particle Cannon Heavy Particle Cannon Datajack Mining Laser Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Flak Cannon Katana > --- INVENTORY -------- Improved Ion Engine Aluminum Leg VTOL Module Heat Sink Improved Heat Sink High-capacity Storage Unit Trap Scanner Improved Terrain Scanner Recoil Stabilizer Light Armor Plating Improved Light Armor Plating Reflective Plating High-powered Tractor Beam Shock Rifle Particle Cannon Heavy Particle Cannon High-powered Shotgun Assault Cannon Datajack Mining Laser Plasma Cutter Great Maul [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Light Armor Plating Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 50 | 5 5 6 34 Power 4 | 1 . 1 2 Engine 2 | 1 . 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 15 | 2 1 3 9 Treads 6 | 2 . 1 3 Leg 2 | . . . 2 Wheel 7 | . 1 2 4 Hover . | . . . . Flight . | . . . . Utility 14 | 1 2 2 9 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware 2 | . . 1 1 Protection 8 | . 1 . 7 Artifact . | . . . . Weapon 17 | 1 2 . 14 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 2 . 5 Ballistic Cannon 3 | . . . 3 Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon 2 | . . . 2 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 10 | . . . 10 Parts Lost 32 | . . 12 20 Power 3 | . . 2 1 Propulsion 11 | . . 5 6 Utility 7 | . . 3 4 Weapon 11 | . . 2 9 Highest Loss Streak 10 | . . 10 5 To Critical Strikes 1 | . . . 1 Average Backups 11 | 4 7 10 17 Power . | . 1 . . Propulsion 3 | 3 4 4 3 Utility 2 | . . . 6 Weapon 3 | . 2 4 5 Tool/Special . | . . . . Unused Backups 16 | . . . 16 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 7 | . . . 7 Weapon 4 | . . . 4 Tool/Special 2 | . . . 2 Average Slot Usage (%) 85 | . 98 84 74 Engine 6 | . 14 10 . Core 2 | . . . 4 Treads 14 | . 25 28 1 Leg 1 | . . . 2 Wheel 8 | . 2 3 14 Storage 11 | . 14 11 9 Protection 13 | . 12 4 17 Ballistic Gun 18 | . 27 20 11 Ballistic Cannon 1 | . . . 4 Impact Weapon 3 | . . . 7 Peak Build Rating 33 | 5 7 13 33 Average Rating 13 | 4 6 8 21 On Entrance 3 | . 5 7 3 Avg Prop Armor Cover (%) 11 | . 14 22 8 Naked Turns . | . . . . Heaviest Build 108 | 9 86 88 108 Greatest Support 60 | 40 40 60 44 Greatest Overweight (x) 8 | . 8 8 8 Average Overweight (x) 2 | . 1 2 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 16 25 25 Most Carried 25 | 6 9 13 25 Average Carried 11 | 4 7 10 17 Final Capacity 25 | 8 25 25 25 Final Carried 18 | 6 9 10 18 Class Distribution -------------------- 93% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1320 | 284 150 117 769 Remotely . | . . . . Salvage Created 1700 | 172 386 226 916 Parts 85 | 3 31 9 42 Haulers Intercepted . | . . . . Recyclers Shooed 4 | 2 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 12 5 26 Melee 5 | . 1 . 4 Guns 24 | . 11 5 8 Cannons 7 | . . . 7 AOE 4 | . . . 4 Classes Destroyed 11 | 2 3 1 5 Builder 2 | . . . 2 Tunneler 3 | 3 . . . Recycler 2 | 1 1 . . Operator 1 | . . . 1 Watcher 3 | . 1 1 1 Swarmer 10 | . 6 . 4 Grunt 22 | . 6 4 12 Brawler 3 | . . . 3 Duelist 1 | . . . 1 Sentry 5 | . . 1 4 Hunter 2 | . . . 2 Best Kill Streak 6 | 1 6 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 461 | . 59 103 299 Missed 119 | . 15 28 76 Hits 342 | . 44 75 223 Melee 7 | . . 4 3 Projectile 335 | . 44 71 220 Critical Strikes 12 | . . 3 9 Damage Taken 4778 | . 470 931 3377 Core 836 | . 61 215 560 Absorbed by Shields . | . . . . Redirected to Shielding 87 | . 64 23 . Ignored by Resistances 54 | . . . 54 Regen/Repaired (Parts) 43 | . 43 . . Core Remaining (%) 73 | 100 75 46 . Volleys Fired 190 | 39 43 33 75 Largest 2 | 1 2 2 2 Hottest 100 | 20 40 40 100 Shots Fired 309 | 39 81 66 123 Gun 257 | 39 81 66 71 Cannon 44 | . . . 44 Launcher 4 | . . . 4 Special 4 | . . . 4 Kinetic 300 | 39 81 66 114 Thermal 5 | . . . 5 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 23 | 6 8 23 12 Robot Miss Streak 8 | 3 4 1 8 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 227 | 26 44 53 104 Core Hits 114 | 8 24 20 62 Critical Kills . | . . . . Critical Parts Destroyed 6 | . . . 6 Critical Strikes 6 | . . . 6 Destroy 1 | . . . 1 Smash 5 | . . . 5 Melee Attacks 27 | . . . 27 Impact 25 | . . . 25 Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3832 | 210 382 460 2780 Guns 1718 | 210 372 444 692 Cannons 629 | . . . 629 Explosions 498 | . . . 498 Melee 961 | . . . 961 Ramming 26 | . 10 16 . Kinetic 2347 | 210 372 444 1321 Thermal . | . . . . Explosive 498 | . . . 498 Electromagnetic . | . . . . Impact 925 | . . . 925 Slashing 36 | . . . 36 Piercing . | . . . . Highest Corruption 10 | . 6 6 10 Average Corruption 8 | . 4 4 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 61 | . 12 1 48 Message Errors 13 | . 4 . 9 Matter Fused 12 | . 4 . 8 Heat Flow Errors 10 | . 1 . 9 Energy Discharges 6 | . . . 6 Parts Rejected 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . 2 1 1 Data Loss (major) 6 | . 1 . 5 Misfires 1 | . . . 1 Alerts 3 | . . . 3 Misdirections 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 324 | . . . 324 Projectiles . | . . . . Explosions . | . . . . Melee 324 | . . . 324 Knockbacks 15 | . . . 15 Impact 6 | . . . 6 Kinetic 8 | . . . 8 Secondary 1 | . . . 1 Self-Inflicted Damage 7 | . . 7 . Shots . | . . . . Rammed 9 | 1 6 2 . Targets Rammed 11 | 1 8 2 . Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 286 | . 180 6 286 Average Temperature 64 | . 32 4 71 Received Heat Transfer 1785 | . 165 378 1242 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 3 | . . . 3 Parts Fried 3 | . . . 3 Impact Corruptions 12 | . . . 12 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 206 | 5 147 70 206 Initial 3 | . . 3 . Average 53 | 1 50 22 72 Influence Increases 1466 | 20 380 152 914 Destroy 0b10 Robot/C 860 | . 240 100 520 Destroy 0b10 Robot/NC 55 | 20 10 5 20 Destroy Leader 196 | . 52 32 112 Successful Hack 11 | . 3 . 8 Disable Machine 30 | . . . 30 Destroy Structure 29 | . . . 29 Lose Combat Pursuer 285 | . 75 15 195 Influence Decreases 1303 | 20 370 162 751 Entered New Map 7 | . . 7 . Time Decay 975 | 20 370 143 442 Lost Part 202 | . . 12 190 Purge Threat 119 | . . . 119 Squads Dispatched 11 | . 2 1 8 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 94 | . 27 16 51 Peak Tracking Total 11 | . 6 6 11 Tactical Retreats 9 | . 2 1 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 1 3 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 13 | . 3 2 8 Successful 5 | . 2 1 2 Failed 8 | . 1 1 6 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 6 | . 1 . 5 Terminals 8 | . 1 2 5 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 3 | . . 1 2 Alert Level 1 | . . 1 . Unreport Threat 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3328 | 225 1197 434 1472 Spaces Moved 1330 | 92 475 152 611 Core 6 | 6 . . . Treads 574 | 86 387 101 . Legs 23 | . . . 23 Wheels 727 | . 88 51 588 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 126 Average Speed 184 | 152 204 216 166 Slowest Speed 400 | 160 320 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 56 13 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 35 | . . . 35 Melee 3 | . . . 3 Projectile 5 | . . . 5 AOE 27 | . . . 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1857 | 143 631 202 881 Wait 185 | . 97 . 88 Move 1327 | 91 474 151 611 Hop . | . . . . Pick Up 46 | 7 2 8 29 Fast Attach 18 | 4 3 . 11 Attach 30 | 1 . 7 22 Detach 3 | . . . 3 Swap 15 | . 3 1 11 Drop 5 | . 1 . 4 Fire 190 | 39 43 33 75 Melee 27 | . . . 27 Ram 2 | . . 2 . Kick . | . . . . Crush 9 | 1 8 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 226 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 900 | -10/Materials | Discovered new exit (range 7) 1152 | -10/Materials | Repaired Propulsion Shielding 1256 | -10/Materials | Discovered new exit (range 14) 1423 | -10/Materials | Entered another Materials area 1423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1844 | -9/Materials | Discovered new exit (range 10) 1848 | -9/Materials | Core integrity fell below 50% 1857 | -9/Materials | Entered another Materials area 1857 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1878 | -8/Materials | Lost 10 parts (1p5n2u2w) 1975 | -8/Materials | Garrison activated, responded to threat 2048 | -8/Materials | Core integrity fell below 50% 2096 | -8/Materials | System corruption reached 10% 2231 | -8/Materials | Lost 3 parts (2n1w) 2799 | -8/Materials | Discovered new exit (range 3) 3262 | -8/Materials | Core integrity fell below 20% 3305 | -8/Materials | Lost 5 parts (3u2w) 3329 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 03314_ G-47 Trooper knocked back. 03319_ Penetrated by Slug. 03319_ Lgt. Treads destroyed. 03319_ X-62 Marksman knocked back. 03319_ G-47 Trooper destroyed. 03320_ Penetrated by Slug. 03321_ B-36 Bruiser suffers critical hit (Destroy). 03322_ Atomic Centrifuge disabled. 03323_ Penetrated by Slug. 03324_ K-01 Serf collects debris. 03324_ G-47 Trooper destroyed. 03325_ B-36 Bruiser destroyed. 03327_ K-01 Serf collects debris. 03327_ Penetrated by Slug. 03327_ Critical hit (Burn: +37). 03328_ Overheating: System interference. 03328_ Hpw. Shotgun temporarily disabled. 03328_ Assault Cannon temporarily disabled. 03329_ Penetrated by Slug. 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"""# ! ! # # | | ????????????????# #?# ""# !! # ####### | | ????????????????# #?# # # | | ????????????????# #?################# | | ???????????????? #?????????????????# | | ???????????????? ??????????????????########### | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 14% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayGravityPenetrator Manual? 0 Play Time 00:27:19 Cumulative 25.4 hours Start 2026.10.01 @ 00:23:11 End 2026.10.03 @ 01:33:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77ac5ef8-0eca-403c-8c1f-62eb77eb2a49