Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 16:36:04 Player: EX-OCT Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (1088) 1088 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5613 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 7/100 System Corruption 7% Temperature Cool (0) Movement Hovering (80) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (6) ------ Lightpack 2.0 Hacking Suite Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (40) --- Armored Treads Light Humpback Structural Scanner Improved Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Utility Shielding Improved Medium Armor Plating Improved Shield Generator Hacking Suite AS-neutralizer No. 17b Improved Light Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Combat Airjet Combat Gravmag System > --- UTILITY ---------- Lightpack 2.0 Improved Propulsion Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Arc Projector Great Maul > --- INVENTORY -------- Armored Treads Light Humpback Structural Scanner Improved Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Utility Shielding Improved Medium Armor Plating Improved Shield Generator Hacking Suite AS-neutralizer No. 17b Improved Light Cannon Advanced Assault Cannon Remote Datajack [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Combat Airjet Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Lightpack 2.0 Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Scythe Energy Gun Small Laser Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 4 | . . . 1 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 47 | 4 3 4 7 2 1 . 5 17 4 Power 6 | . 1 . 1 . . . 1 3 . Engine 3 | . 1 . 1 . . . 1 . . Core 3 | . . . . . . . . 3 . Reactor . | . . . . . . . . . . Propulsion 13 | 2 1 1 . 1 . . 2 5 1 Treads 6 | 2 . . . . . . . 4 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . 1 . . . 1 1 Flight 4 | . 1 1 . . . . 2 . . Utility 17 | . 1 3 3 1 1 . 2 5 1 Device 5 | . . 3 . 1 . . . 1 . Storage 1 | . . . . . 1 . . . . Processor 5 | . 1 . 1 . . . . 3 . Hackware 5 | . . . 2 . . . 2 1 . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 11 | 2 . . 3 . . . . 4 2 Energy Gun 3 | 2 . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . 1 Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 . Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 15 | . 1 . . . . 2 5 5 2 Power 3 | . . . . . . 1 . 2 . Propulsion 8 | . . . . . . 1 3 3 1 Utility 2 | . . . . . . . 1 . 1 Weapon 2 | . 1 . . . . . 1 . . Highest Loss Streak 4 | . 1 . . . . 1 4 3 2 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | . . 2 4 5 5 7 8 15 13 Power . | . . 1 1 1 1 1 1 1 . Propulsion . | . . . . . . . . 1 1 Utility 6 | . . . 2 2 3 5 5 8 9 Weapon 2 | . . . . 1 1 1 1 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . . . 2 1 1 . 1 3 7 Power 2 | . . . 1 . . . . 1 . Propulsion . | . . . . . . . . . . Utility 9 | . . . 1 . . . 1 1 6 Weapon 3 | . . . . 1 1 . . 1 . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 65 | . 49 63 71 94 87 61 62 61 67 Engine 3 | . 5 14 11 11 11 6 . . . Core 1 | . . . . . . . . 1 6 Treads 8 | . 16 . . . . . . 16 . Hover 5 | . . . . 5 11 11 4 2 19 Flight 7 | . 5 17 22 22 22 11 16 . . Device 3 | . . 11 11 11 5 . . 3 . Storage 6 | . . . . . 6 11 9 7 7 Processor 1 | . . 12 1 . . . . 2 . Hackware 11 | . . . 10 22 10 . 15 14 15 Energy Gun 1 | . 21 7 3 . . . . . 4 Impact Weapon 3 | . . . . . . . . 7 5 Slashing Weapon 7 | . . . 9 22 22 22 16 1 . Peak Build Rating 69 | 4 5 9 17 26 45 45 52 63 69 Average Rating 43 | 3 3 6 11 19 34 43 46 55 63 On Entrance 23 | . 4 5 5 17 22 45 43 43 47 Naked Turns . | . . . . . . . . . . Heaviest Build 22 | 3 4 5 8 8 12 12 9 22 22 Greatest Support 80 | 3 4 8 8 8 12 12 12 80 33 Greatest Overweight (x) 2 | . . 1 . . . . 2 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 40 | 5 5 5 5 5 40 40 40 40 40 Average Capacity 32 | 5 5 5 5 5 24 40 40 40 40 Most Carried 20 | . 1 4 5 5 8 8 10 20 17 Average Carried 11 | . . 2 4 5 5 8 9 16 14 Final Capacity 40 | 5 5 5 5 5 40 40 40 40 40 Final Carried 18 | . 1 4 5 5 8 8 10 18 14 Class Distribution -------------------- 77% | Hauler-Mutant 11% | Hacker-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 835 | 240 30 42 40 68 . 5 50 280 80 Remotely . | . . . . . . . . . . Salvage Created 985 | 82 120 62 40 . . 58 128 343 152 Parts 43 | 3 7 7 2 . . 4 6 9 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 24 | . 2 . . . . 3 4 12 3 Melee 17 | . . . . . . 3 4 8 2 Guns 2 | . 2 . . . . . . . . Cannons 1 | . . . . . . . . 1 . Classes Destroyed 12 | 2 2 . 2 . . 1 . 4 1 Builder 3 | . 1 1 . . . 1 . . . Tunneler 3 | 1 . 2 . . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 5 | . . . . . . 3 2 . . Grunt 9 | . 2 . . . . . 2 3 2 Sentry 1 | . . . . . . . . 1 . Demolisher 1 | . . . . . . . . 1 . Specialist 1 | . . . . . . . . . 1 Programmer 3 | . . . . . . . . 3 . Assembled 4 | . . . . . . . . 4 . Best Kill Streak 4 | 2 1 2 1 . . 2 2 4 2 Combat Bots Only 4 | . 1 . . . . 2 2 4 2 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 415 | . 21 . 3 . . 43 65 238 45 Missed 155 | . 9 . 1 . . 18 24 90 13 Hits 260 | . 12 . 2 . . 25 41 148 32 Melee 34 | . . . . . . . 1 10 23 Projectile 226 | . 12 . 2 . . 25 40 138 9 AOE 10 | . . . . . . . . 9 1 Critical Strikes 22 | . . . . . . . 2 9 11 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 3722 | 40 162 . 25 . . 266 528 2104 597 Core 1143 | . 51 . 25 . . 124 237 503 203 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 114 | . . . . . . . . . 114 Regen/Repaired (Parts) 118 | . . . . . . . . 118 . Core Remaining (%) 74 | 100 . 79 . . . 62 56 . . Volleys Fired 30 | 6 15 5 . . . . . . 4 Largest 2 | 2 2 1 . . . . . . 1 Hottest 80 | 80 80 40 . . . . . . 65 Shots Fired 46 | 12 25 5 . . . . . . 4 Gun 45 | 12 25 5 . . . . . . 3 Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Thermal 26 | 6 15 5 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 19 | 6 10 . . . . . . . 3 Robot Hit Streak 11 | 5 6 11 . . . . . . 2 Robot Miss Streak 2 | 2 2 . . . . . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 96 | 9 19 5 4 . . 8 8 34 9 Core Hits 26 | 2 6 3 1 . . 2 4 5 3 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 11 | . . . . . . . . 9 2 Critical Strikes 17 | . . . . . . 3 . 11 3 Smash 14 | . . . . . . . . 11 3 Sever 3 | . . . . . . 3 . . . Melee Attacks 165 | . . . 8 4 . 14 33 75 31 Impact 104 | . . . . . . . . 73 31 Slashing 61 | . . . 8 4 . 14 33 2 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 7 | . . . 2 . . 1 3 1 . Damage Inflicted 3010 | 175 224 57 158 . . 301 273 1420 402 Guns 425 | 108 224 57 . . . . . . 36 Cannons . | . . . . . . . . . . Explosions 67 | 67 . . . . . . . . . Melee 2513 | . . . 158 . . 301 273 1415 366 Ramming 5 | . . . . . . . . 5 . Kinetic . | . . . . . . . . . . Thermal 323 | 121 145 57 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 169 | 54 79 . . . . . . . 36 Impact 1781 | . . . . . . . . 1415 366 Slashing 732 | . . . 158 . . 301 273 . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . 4 7 7 Average Corruption 4 | . . . . . . . 4 3 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . . . 1 28 6 Message Errors 6 | . . . . . . . . 5 1 Matter Fused 12 | . . . . . . . 1 8 3 Heat Flow Errors 8 | . . . . . . . . 7 1 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 3 . Data Loss (major) 3 | . . . . . . . . 3 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 647 | 9 . . 46 . . 50 14 452 76 Projectiles . | . . . . . . . . . . Explosions 9 | 9 . . . . . . . . . Melee 638 | . . . 46 . . 50 14 452 76 Knockbacks 6 | . . . . . . . . 6 . Impact 4 | . . . . . . . . 4 . Kinetic . | . . . . . . . . . . Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 42 | 40 . . . . . . . 2 . Shots 1 | 1 . . . . . . . . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 235 | 24 72 8 . . . . . 212 235 Average Temperature 52 | 9 29 4 . . . . . 88 94 Received Heat Transfer 942 | . 90 . . . . 54 117 600 81 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . 3 1 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions 20 | . . . . . . . . 16 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . Heat Transferred 675 | 225 325 125 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Maximum Alert Level 1 | . . . . . . . 1 . 1 Low Security (%) 93 | 100 100 100 100 100 . 100 92 100 35 Level 1 6 | . . . . . . . 7 . 64 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 274 | 10 30 8 40 7 . 60 223 193 274 Initial 133 | . . 3 . 4 . . 11 87 133 Average 51 | 2 11 1 17 1 . 32 59 42 219 Influence Increases 1456 | 10 60 15 91 4 . 181 393 551 151 Destroy 0b10 Robot/C 400 | . 40 . . . . 60 80 160 60 Destroy 0b10 Robot/NC 45 | 10 5 15 10 . . 5 . . . Destroy Leader 92 | . 10 . 2 . . 10 10 60 . Successful Hack 111 | . 5 . 4 . . . 37 65 . Select Force Hacks 60 | . . . 30 . . . 30 . . Anti-Garrison Action 50 | . . . . . . . . . 50 Destroy Structure 83 | . . . . 4 . 1 11 26 41 Partial Spotted 45 | . . . 45 . . . . . . Lose Combat Pursuer 570 | . . . . . . 105 225 240 . Influence Decreases 1192 | 10 50 25 80 15 . 150 231 554 77 Entered New Map 197 | . . 7 . 7 . . 20 106 57 Time Decay 804 | 10 40 18 70 8 . 140 110 408 . Lost Part 130 | . 10 . . . . 10 50 40 20 Lost Ally 21 | . . . 10 . . . 11 . . Purge Threat 40 | . . . . . . . 40 . . Squads Dispatched 14 | . 1 . 2 . . . 2 9 . Investigation 4 | . 1 . 1 . . . 1 1 . Extermination 3 | . . . . . . . . 3 . Reinforcement 7 | . . . 1 . . . 1 5 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 5 . 4 3 . 10 23 44 6 Peak Tracking Total 12 | . 3 . 1 2 . 3 12 7 3 Tactical Retreats 21 | . . . . . . 5 5 11 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 6 | . . . . . . . 1 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 29 | . 3 . 4 . 1 . 8 13 . Terminals 21 | . 3 . 3 . . . 7 8 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 2 | . . . 1 . . . 1 . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 84 | . 6 . 12 . 1 . 24 41 . Successful 56 | . 2 . 7 . 1 . 17 29 . Failed 28 | . 4 . 5 . . . 7 12 . Catastrophic 5 | . 1 . . . . . 3 1 . Database Lockouts . | . . . . . . . . . . Manual 55 | . 5 . 11 . 1 . 21 17 . Terminals 65 | . 6 . 11 . . . 23 25 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . Recycling Units 2 | . . . 1 . . . 1 . . Scanalyzers 10 | . . . . . . . . 10 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 22 | . 1 . 3 . 1 . 7 10 . Record 1 | . . . . . . . . 1 . Robot Analysis 2 | . . . 2 . . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 1 . Branch Access Points 4 | . . . 1 . . . 1 2 . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 . . Zone Layout 4 | . . . . . . . 2 2 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . Scan Component 2 | . . . . . . . . 2 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 7 . Insert Component 4 | . . . . . . . . 4 . Analyze 3 | . . . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 22 | . 1 . 4 . . . 10 7 . Terminals 20 | . 1 . 3 . . . 9 7 . Assimilate 5 | . . . 1 . . . 4 . . Botnet 15 | . 1 . 2 . . . 5 7 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . Tunnel 2 | . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 3 . 3 . . . 7 11 . Full Trace Events 3 | . 1 . 1 . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . Time 85 | . . . . . . . . 85 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . 3 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . . 1 . . . 2 . . Largest Group 1 | . . . 1 . . . 1 . . Highest-Rated Group 10 | . . . 10 . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . . 10 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 966 | . . 114 165 105 93 . . 488 1 Optics 24 | . . . 24 . . . . . . Terrain 78 | . . 78 . . . . . . . Structural 865 | . . 13 165 105 93 . . 488 1 Seismic 23 | . . 23 . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 2992 | 43 114 142 165 108 208 299 301 1375 237 Spaces Moved 3089 | 39 147 252 343 118 379 314 434 908 155 Core 94 | 39 43 . . . . . . 12 . Treads 340 | . . . . . . . . 340 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 1289 | . . . . . 138 314 126 556 155 Flight 1366 | . 104 252 343 118 241 . 308 . . Fastest Speed 34 | 50 40 37 37 37 37 80 34 60 66 Average Speed 69 | 50 42 44 37 37 52 80 48 112 66 Slowest Speed 200 | 50 50 120 37 37 80 80 200 170 77 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . 1 . . . . . 9 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 2 31 66 32 21 63 66 57 26 34 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . 1 . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 54 | . . . . 4 . 1 11 27 11 Terrain Destroyed 54 | . . . . 4 . 1 11 27 11 Melee 54 | . . . . 4 . 1 11 27 11 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 3575 | 48 170 275 371 175 389 341 476 1110 220 Wait 180 | . 4 9 3 48 . 15 14 76 11 Move 3064 | 38 144 251 342 117 378 313 418 908 155 Hop 7 | . 1 . . . . . 6 . . Pick Up 25 | . 1 1 5 . 4 . 5 8 1 Fast Attach 45 | 4 3 4 6 3 1 . 3 16 5 Attach 10 | . . 1 . . . . 3 2 4 Detach 13 | . . 3 . 1 1 . 2 6 . Swap 7 | . . . 1 . . . . 5 1 Drop 20 | . 2 1 8 2 5 . . 2 . Fire 30 | 6 15 5 . . . . . . 4 Melee 152 | . . . 6 4 . 13 25 73 31 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 13 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 13) 44 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered Mines 203 | -10/Mines | Learned Materials terminal intel 232 | -10/Mines | Discovered new exit (range 9) 258 | -10/Mines | Discovered new exit (range 16) 300 | -10/Mines | Entered Materials 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Loaded intel: 12 terminal locations 308 | -9/Materials | Build established: Mutant 451 | -9/Materials | Identified exit to Mines 451 | -9/Materials | Identified exit to Storage 465 | -9/Materials | Entered Mines 466 | -9/Mines | Assembled infested the area 500 | -9/Mines | Met 8R-AWN 552 | -9/Mines | Found Prototype Device 552 | -9/Mines | Identified AS-neutralizer No. 17b 570 | -9/Mines | Discovered new exit (range 6) 573 | -9/Mines | Entered Exiles 582 | -9/Exiles | Welcomed by 8R-AWN 589 | -9/Exiles | Met EX-HEX 600 | -9/Exiles | Met EX-BIN 605 | -9/Exiles | Aligned with FarCom system 605 | -9/Exiles | Given EX-Vault access code 613 | -9/Exiles | Opened EX-Vault 617 | -9/Exiles | Found Gui. Plasma Cannon 626 | -9/Exiles | Warned to stay clear of 0b10 Research branches 637 | -9/Exiles | Build established: Hacker-Mutant 640 | -9/Exiles | Learned about 8R-AWN's background 667 | -9/Exiles | Found Lightpack 2.0 710 | -9/Exiles | Met EX-DEC 774 | -9/Exiles | Discovered new exit (range 10) 781 | -9/Exiles | Left Exiles lab with Lightpack 2.0 781 | -9/Exiles | Entered Mines 973 | -8/Mines | Build established: Hauler-Mutant 1074 | -8/Mines | Discovered new exit (range 8) 1080 | -8/Mines | Entered Materials 1080 | -8/Materials | Evolved 2 slots: Utility x2 1311 | -8/Materials | Discovered new exit (range 14) 1363 | -8/Materials | Lost 4 parts (2n1u1w) 1363 | -8/Materials | Discovered new exit (range 16) 1381 | -8/Materials | Entered Factory 1381 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1454 | -7/Factory | Repaired Cmb. Airjet 1486 | -7/Factory | Identified exit to Lower Caves 2056 | -7/Factory | Assembled infested ambush trap array 2075 | -7/Factory | Cargo convoy interrupted 2231 | -7/Factory | Repaired Broken Cmb. Airjet 2526 | -7/Factory | Lost 3 parts (3n) 2607 | -7/Factory | Core integrity fell below 50% 2756 | -7/Factory | Identified exit to Garrison 2756 | -7/Factory | Entered Garrison 2782 | -7/Garrison | Triggered checkpoint 2840 | -7/Garrison | Garrison Relay disabled 2952 | -7/Garrison | Triggered checkpoint 2967 | -7/Garrison | Core integrity fell below 20% 2993 | -7/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- (Smash). 02952_ X-67 Chaingunner destroyed. 02956_ Acquired 4 matter. 02960_ Knocked back. 02969_ Imp. Arc Projector severed. 02975_ Imp. Propulsion Shielding destroyed. 02976_ C-17 Slicer suffers critical hit (Smash). 02976_ Destroyed Reaction Control System. 02976_ C-17 Slicer system corrupted by crushing effect. 02976_ Mic. Nuclear Core severed. 02978_ Great Maul severed. 02979_ Acquired Imp. Arc Projector. 02981_ Imp. Arc Projector severed. 02984_ System corrupted: Energy discharge (-17). 02984_ Adv. Assault Cannon severed. 02985_ Acquired Adv. Assault Cannon. 02988_ Adv. Assault Cannon severed. 02991_ Cmb. Gravmag System severed. 02993_ Acquired Adv. Assault Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ??????????????????""""?? ##?????????????????????? | | ???????????????? ?? #?????????????????????? | | ???????????? ??? ? #?????????????????????? | | ???????????? ? ? #?????????????????????? | | ????????????# ?# #? #?????????????????????? | | ????????????# ## ## #?????????????????????? | | ????????????" "?????????????????????? | | ????????????" "?????????????????????? | | ????????????" "C????????????????????? | | ????????????" "?????????????????????? | | ???###??##### ## ## #?????????????????????? | | ???#"####"#"# ## ## ##########????????????? | | ??## # #????????????? | | ??#" # #????????????? | | ??## ####### !!! ####### #????????????? | | ???# #?????# ##! ##/ ##?????????????????????? | | ???# #?????# ##%*[ ##[ #??????????????????????? | | ???# #?????# "#=#####cc#??????????????????????? | | ???# ####### ## #???#=@#??????????????????????? | | ???# " " #???# c ?????????????????????? | | ???# ####### ####???# ^###????????????????????? | | ??## #?????# #??????# #??????????????????????? | | ###"######### #??????# #??????????????????????? | | #??????# ??????????????????????? | | #??????# ??????????????????????? | | #??????####??????????????????????? | | "################????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Cmb. Airjet | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cmb. Airjet | 9% | -7/Factory Cmb. Airjet | 99% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravMasterStreamer Manual? 0 Play Time 00:48:07 Cumulative 215.8 hours Start 2025.06.06 @ 15:48:05 End 2025.06.06 @ 16:36:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/5/1/2/0/0/0/0/0 Lore% 81 Gallery% 68 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f2d4db0-cf88-4a0d-9cc8-4f0aeb1b64d2