Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.09 @ 18:05:24 Player: F-forge Result: Destroyed by MJ-TIQ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (679) 679 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1479 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Disposable Heat Sink Subdweller Optics Splice Drone Bay (6/6) Light Cannon Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Splice Drone Bay > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Aluminum Leg Disposable Heat Sink Subdweller Optics Signal Interpreter Improved Terrain Scanner Light Assault Rifle Light Cannon Grenade Launcher Datajack Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 8 7 3 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads . | . . . . Leg 6 | 2 3 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 2 . Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 3 2 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 9 | 2 8 10 9 Power . | . . . . Propulsion 1 | 1 1 1 . Utility 3 | . 3 4 3 Weapon 3 | . 2 4 3 Tool/Special . | . . . . Unused Backups 8 | . 3 1 4 Power . | . . . . Propulsion 2 | . 2 . . Utility 3 | . . 1 2 Weapon 2 | . 1 . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 93 | . 96 100 85 Engine 9 | . 14 14 1 Leg 27 | . 28 28 27 Device 7 | . 11 12 . Storage 13 | . 14 14 13 Processor 5 | . . 1 13 Energy Gun 13 | . 14 14 13 Ballistic Gun 12 | . 12 14 11 Peak Build Rating 14 | 7 8 14 8 Average Rating 7 | 5 7 8 7 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns 15 | . . . 15 Heaviest Build 21 | 15 21 20 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 4 10 10 10 Average Carried 9 | 2 8 9 9 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 4 10 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 753 | 313 341 64 35 Remotely . | . . . . Salvage Created 1052 | 128 785 115 24 Parts 73 | 7 53 13 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 15 6 1 Guns 18 | . 12 6 . Cannons 3 | . 3 . . Classes Destroyed 9 | 3 6 . . Worker 3 | 1 1 1 . Builder 1 | . 1 . . Tunneler 3 | 2 1 . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 3 6 . Grunt 10 | . 10 . . Subdweller 3 | . 2 . 1 Best Kill Streak 3 | 2 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 104 | . 55 11 38 Missed 36 | . 15 7 14 Hits 68 | . 40 4 24 Projectile 68 | . 40 4 24 Critical Strikes 2 | . . 1 1 Damage Taken 836 | . 396 21 419 Core 262 | . 126 9 127 Absorbed by Shields . | . . . . Ignored by Resistances 245 | . 121 8 116 Core Remaining (%) 100 | 100 . . . Volleys Fired 78 | 11 59 8 . Largest 2 | 2 2 2 . Hottest 80 | 70 80 70 . Shots Fired 156 | 22 118 16 . Gun 142 | 22 104 16 . Cannon 14 | . 14 . . Launcher . | . . . . Special . | . . . . Kinetic 78 | 11 59 8 . Thermal 78 | 11 59 8 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 30 | 7 30 6 . Robot Miss Streak 2 | 1 2 1 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 134 | 16 96 11 11 Core Hits 55 | 5 42 7 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 12 | 2 8 . 2 Burn 9 | 2 7 . . Blast 1 | . 1 . . Smash 2 | . . . 2 Melee Attacks 36 | . 3 . 33 Impact 36 | . 3 . 33 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1883 | 196 1283 142 262 Guns 1426 | 196 1088 142 . Cannons 195 | . 195 . . Explosions . | . . . . Melee 262 | . . . 262 Ramming . | . . . . Kinetic 802 | 84 639 79 . Thermal 819 | 112 644 63 . Explosive . | . . . . Electromagnetic . | . . . . Impact 262 | . . . 262 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 71 | . . . 71 Projectiles . | . . . . Explosions . | . . . . Melee 71 | . . . 71 Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 4 | . 4 . . Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | 45 222 27 201 Average Temperature 40 | 16 46 10 104 Received Heat Transfer 557 | . 186 . 371 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 3108 | 481 2442 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 144 | 10 144 79 . Initial 24 | . 2 24 . Average 28 | 1 36 18 . Influence Increases 689 | 20 509 160 . Destroy 0b10 Robot/C 380 | . 260 120 . Destroy 0b10 Robot/NC 70 | 20 45 5 . Destroy Leader 80 | . 60 20 . Successful Hack 28 | . 28 . . Select Force Hacks 60 | . 60 . . Disable Machine 9 | . 9 . . Destroy Structure 2 | . 2 . . Lose Combat Pursuer 60 | . 45 15 . Influence Decreases 689 | 15 440 234 . Entered New Map 53 | . 3 50 . Time Decay 636 | 15 437 184 . Squads Dispatched 4 | . 4 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 20 7 7 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 13 | . 10 1 2 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 28 1 3 Successful 18 | . 14 1 3 Failed 14 | . 14 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 23 | . 23 . . Terminals 25 | . 25 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 1 3 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Open Door 2 | . . 1 1 Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 7 | . 7 . . Botnet 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 8 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1874 | 66 1153 655 . Sensors 1512 | . 857 655 . Seismic 362 | 66 296 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3492 | 129 1452 772 1139 Spaces Moved 2371 | 69 810 610 882 Core 37 | 5 . . 32 Treads . | . . . . Legs 2334 | 64 810 610 850 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 114 121 120 117 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 3 97 92 46 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee 1 | . 1 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2804 | 93 1154 633 924 Wait 255 | 2 243 8 2 Move 2368 | 68 809 609 882 Hop . | . . . . Pick Up 18 | 4 13 1 . Fast Attach 8 | 6 . 2 . Attach 3 | 1 2 . . Detach 1 | . 1 . . Swap 22 | 1 13 2 6 Drop 14 | . 11 3 . Fire 78 | 11 59 8 . Melee 36 | . 3 . 33 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 3) 451 | -10/Materials | Discovered new exit (range 5) 730 | -10/Materials | Derelicts attacked the area 933 | -10/Materials | Identified exit to Mines 1034 | -10/Materials | Discovered new exit (range 16) 1365 | -10/Materials | Core integrity fell below 50% 1469 | -10/Materials | Discovered new exit (range 7) 1582 | -10/Materials | Entered Mines 1950 | -10/Mines | Discovered new exit (range 10) 1955 | -10/Mines | Learned Materials terminal intel 2028 | -10/Mines | Discovered new exit (range 5) 2033 | -10/Mines | Found the Drone Emporium 2040 | -10/Mines | Found Prototype Device 2040 | -10/Mines | Identified Splice Drone Bay 2219 | -10/Mines | Discovered new exit (range 9) 2243 | -10/Mines | Identified exit to Materials 2353 | -10/Mines | Identified exit to Subcaves 2354 | -10/Mines | Entered Subcaves 2429 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2494 | -10/Subcaves | Core integrity fell below 20% 2861 | -10/Subcaves | Released subatomizers from SUBCON Basin 3010 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3013 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3249 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3478 | -10/Subcaves | Released all parts (4) 3484 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3493 | -10/Subcaves | Destroyed by MJ-TIQ(R) with Subdweller Machine Gun Last Messages --------------- Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 02861_ Released subatomizers from SUBCON Basin. 02901_ Acquired 6 matter. 02984_ Subatomizers dissect the Sub. Machine Gun. 02996_ Acquired 8 matter. 02997_ Subatomizers dissect the Sub. Machine Gun. Sub. Optics falls loose from the Twisted Machinery. Mak. Light Armor Plating falls loose from the Twisted Machinery. 03249_ J8-DNI(R) emerges from the Twisted Machinery. 03474_ Assault Rifle destroyed. 03475_ Aluminum Leg destroyed. 03478_ Released Med. Storage Unit. 03478_ Released Med. Laser. 03478_ Released Aluminum Leg. 03478_ Released Signal Interpreter. Piercing Trap falls loose from the Twisted Machinery. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ??????????????????# ##?????????????????????? | | ??????????????????# ###??????##???????????? | | ???????????????#### #????? #???????????? | | ??????????????## ##### ????????????? | | ??????????????# #"# #??????????????? | | ???????????????# R " #??????????????? | | ???????????????# ## @ "" &#??????????????? | | ???????????##### ### #""" "#????????????? | | ???????????# ## #### # """"????????????? | | ???????????# # #### " " ""???????????? | | ??????????## # #### ### " """???????????? | | ?????????## #?# #### ""????????????? | | ?????????# ####R #???""????????????? | | ?????????## ## [/ ## #????"????????????? | | ??????????# ## =!! # ##?????????????????? | | ??????????# =][ #??????????????????? | | ??????????## ### #??????????????????? | | ???????????## ##?## ## ##?????????????????? | | ????????????# #?#### ### ###???????###?????? | | ??????????### #### ###### """#####???#"##????? | | ??????????# #### #### ##?## "#????? | | ??????????# ### ## ### ### #????? | | ??????????# ### ##?# # #????? | | ??????????# ### #### ## #????? | | ??????????# ## ### ## ###????? | | ?????????? ## #### ## #??????? | | ?????????# ### #### ##??????? | | ?????????##### #?# #???????? | | ??????????### #?## ### ##??????? | | ?????????## #??## #?# ##?????? | | ?????????# ## ##???## ### ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugPiercingFragment Manual? 0 Play Time 00:32:56 Cumulative 177.2 hours Start 2026.10.09 @ 17:33:26 End 2026.10.09 @ 18:05:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 0 Adventurer 73 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 718358dc-31e6-4fda-9d95-84686a7fff70