Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.15 @ 08:41:42 Player: josiah Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (237) 1185 Value Destroyed (11642) 11642 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (999) 999 TOTAL SCORE: 20866 Bonus ------- High Alert Combat Kills 416 Follower Combat Kills 283 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 86/100 System Corruption 47% Temperature Cool (0) Movement Flying (360) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (11) ----- High-capacity Storage Unit Improved Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Large Storage Unit Large Storage Unit Advanced Energy Well (800) Advanced Matter Compressor (400) Advanced Target Analyzer Precision Energy Filter Advanced Particle Charger Advanced Particle Charger Advanced Particle Charger Improved Shield Generator Faulty Thunder Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Layered Light Armor Plating Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Heavy Disruptor Cannon Chainsword Enhanced Force Lance > --- INVENTORY -------- Fusion Reactor Heavy Siege Treads Biometal Medium Treads Armored Heavy Treads Advanced Heat Sink Experimental Heat Sink Large Storage Unit Large Storage Unit Advanced Energy Well Advanced Matter Compressor Advanced Target Analyzer Precision Energy Filter Improved Shield Generator Improved Shield Generator Advanced Force Field Advanced Force Field Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Heavy Disruptor Cannon Heavy Disruptor Cannon Nova Cannon Thunder Hammer [Rating: 142] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . 1 Utility 9 | . . 2 . 1 1 1 2 2 . . . . . Weapon 2 | . . . . 1 . . . . . . . . 1 Parts Attached 310 | 8 6 24 11 16 55 19 28 16 5 25 9 20 68 Power 46 | 1 1 3 2 1 5 3 5 3 . 4 2 2 14 Engine 11 | 1 1 3 2 1 3 . . . . . . . . Core 10 | . . . . . 2 2 5 . . . . . 1 Reactor 25 | . . . . . . 1 . 3 . 4 2 2 13 Propulsion 47 | 4 . 6 3 3 3 2 6 1 3 4 . 4 8 Treads 10 | 2 . . . . . . . . . . . 1 7 Leg 29 | 2 . . 2 3 3 2 6 1 3 4 . 3 . Wheel 7 | . . 6 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 95 | 1 3 8 2 3 8 8 8 8 2 7 4 6 27 Device 37 | . . 8 1 1 4 2 3 1 . . 1 2 14 Storage 16 | 1 2 . 1 . 2 1 1 3 . . . . 5 Processor 9 | . 1 . . . . . . . . 1 . 1 6 Hackware 5 | . . . . . . . 2 1 . 1 . 1 . Protection 28 | . . . . 2 2 5 2 3 2 5 3 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 122 | 2 2 7 4 9 39 6 9 4 . 10 3 8 19 Energy Gun 30 | 1 2 1 1 6 1 . 3 1 . 2 . 2 10 Energy Cannon 67 | . . 3 3 3 35 5 6 3 . 4 . . 5 Ballistic Gun 9 | 1 . 3 . . . . . . . 2 . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 1 1 1 1 Slashing Weapon 8 | . . . . . 2 1 . . . 1 1 2 1 Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 . 3 1 . 1 . . 4 1 4 Parts Lost 138 | . 1 10 5 5 4 6 15 7 2 19 . 26 38 Power 21 | . . 2 1 . . 2 2 1 . 1 . 4 8 Propulsion 21 | . . 3 . . . . 4 1 2 3 . 4 4 Utility 39 | . . 2 1 1 . 3 1 1 . 6 . 11 13 Weapon 57 | . 1 3 3 4 4 1 8 4 . 9 . 7 13 Highest Loss Streak 23 | . 1 6 2 5 2 3 5 3 2 9 . 19 23 Average Slot Usage (%) 93 | . 96 95 98 98 95 94 98 97 99 97 87 89 80 Engine 3 | . 14 10 11 8 7 1 . . . . . . . Core 3 | . . . . . 6 10 6 . . . . . . Reactor 4 | . . . . . . . 2 9 10 9 9 9 7 Treads 1 | . . . . . . . . . . . . 1 10 Leg 13 | . 28 1 18 18 15 19 16 14 14 14 15 12 1 Wheel 1 | . . 18 3 . . . . . . . . . . Device 11 | . . 20 16 9 10 7 13 11 15 10 5 6 11 Storage 21 | . 14 22 25 27 23 26 23 19 21 21 21 19 16 Processor 2 | . 10 . . . . . . . . . 5 4 11 Hackware 5 | . . . . . . . 8 13 15 14 15 12 3 Protection 5 | . . . . 8 7 6 5 8 5 8 10 8 2 Energy Gun 4 | . 13 3 3 21 1 . 3 11 . 2 . . 2 Energy Cannon 10 | . . 9 18 4 20 19 12 3 15 11 . . 2 Ballistic Gun 1 | . 14 8 . . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 183 | 13 41 49 63 79 124 125 138 147 147 149 132 136 183 Greatest Support 130 | 40 20 22 26 32 35 48 50 55 55 60 60 60 130 Greatest Overweight (x) 31 | . 2 4 3 3 3 2 4 4 2 3 2 4 31 Average Overweight (x) 1 | . . 1 1 2 2 1 2 2 2 1 1 1 . Largest Inventory Capacity 28 | 6 16 16 22 22 24 24 24 24 24 24 24 24 28 Average Capacity 21 | 5 10 16 18 22 22 24 24 24 24 24 24 22 22 Most Carried 28 | 3 11 16 20 22 24 24 24 24 24 24 23 24 28 Average Carried 20 | 1 8 15 16 21 22 22 22 23 23 23 19 19 17 Final Capacity 24 | 6 16 16 22 22 24 24 24 24 24 24 24 18 12 Final Carried 24 | 3 11 16 20 22 22 24 24 23 24 16 22 7 11 Class Distribution -------------------- 32% | Hauler-Tank 15% | Hacker-Tank 12% | Scavenger-Mutant 12% | Mutant 9% | Hauler-Mutant 7% | Hacker-Gunner 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Tank | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 4504 | 261 292 380 105 145 602 160 314 507 202 309 110 254 863 Remotely . | . . . . . . . . . . . . . . Salvage Created 13162 | . 323 1000 523 548 1227 763 2056 681 344 1181 456 1127 2933 Parts 593 | . 19 58 41 30 44 30 88 36 15 31 2 30 169 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . 1 Recyclers Shooed 2 | . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 6 12 . 5 . Prevented 44 | . . . . . . . . . 9 16 . 19 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 223 | . 8 26 12 12 24 14 35 10 5 17 . 17 43 Melee 39 | . . . . . . . . . . 1 . . 38 Guns 40 | . 8 11 . 8 . . 1 4 . 3 . 2 3 Cannons 100 | . . 15 12 1 19 8 29 4 4 7 . . 1 AOE 19 | . . . . 2 1 2 3 . . . . 11 . Classes Destroyed 14 | . 3 3 2 1 2 . 2 1 . . . . . Worker 2 | . . . . . . . 1 1 . . . . . Builder 4 | . . . 1 1 . . 2 . . . . . . Hauler 3 | . 1 . 1 . . . . . . . . . 1 Recycler 2 | . . 1 . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . . Swarmer 58 | . 3 10 4 4 6 4 4 . . 4 . 7 12 Grunt 76 | . 5 8 4 5 9 5 13 3 3 10 . 5 6 Brawler 6 | . . . . . . . 2 1 . . . 3 . Duelist 4 | . . 1 1 . . 1 . . . . . . 1 Protector 1 | . . . . . . . . 1 . . . . . Sentry 33 | . . 7 3 2 3 3 4 2 . . . 2 7 Hunter 6 | . . . . 1 . . 3 . . 2 . . . Programmer 39 | . . . . . 6 1 9 3 2 1 . . 17 Best Kill Streak 12 | . 5 8 4 5 4 4 6 5 3 5 . 12 12 Combat Bots Only 12 | . 5 8 4 5 4 4 5 5 3 5 . 12 11 Max Kills in Single Turn 4 | . 1 1 2 2 2 1 3 1 1 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 1 3 . . . . 4 . Melee 1 | . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Damage Taken 25222 | . 181 1179 742 1242 1687 1145 2728 1022 280 2794 . 3207 9015 Core 3142 | . 19 212 141 136 213 137 172 22 20 241 . 522 1307 Absorbed by Shields 1976 | . . 51 . . . . 36 . . . . . 1889 Core Remaining (%) 67 | 100 92 . 11 75 69 83 82 . . . . 25 . Volleys Fired 476 | . 26 72 27 28 59 25 85 29 14 47 . 27 37 Largest 3 | . 2 2 2 3 3 3 3 3 3 3 . 3 1 Hottest 270 | . 70 136 136 195 219 270 270 260 260 260 . 163 113 Shots Fired 1113 | . 51 142 53 77 144 74 237 86 42 116 . 52 39 Gun 394 | . 51 97 1 63 9 . 16 65 . 28 . 33 31 Cannon 700 | . . 45 52 14 135 74 221 21 42 88 . . 8 Launcher 19 | . . . . . . . . . . . . 19 . Special . | . . . . . . . . . . . . . . Kinetic 130 | . 26 67 . . . . . . . 11 . 26 . Thermal 576 | . 18 58 52 16 46 6 224 78 14 34 . 7 23 Explosive . | . . . . . . . . . . . . . . Electromagnetic 407 | . 7 17 1 61 98 68 13 8 28 71 . 19 16 Robot Hit Streak 25 | . 7 16 17 10 21 16 23 14 5 13 . 25 8 Robot Miss Streak 6 | . 4 3 2 3 3 2 3 6 5 3 . 2 3 Penetration Max 2 | . . . . . . . . . . 1 . 2 . Secondary Targets 7 | . 1 2 . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . Shots Hit Robots 931 | . 35 94 36 62 97 49 159 60 23 82 13 46 175 Core Hits 405 | . 15 37 18 28 31 17 63 25 11 28 5 50 77 Critical Hits 40 | . . 3 3 2 1 . 5 1 2 3 . 2 18 Critical Kills 19 | . . 2 2 1 1 . 2 . . 3 . . 8 Critical Parts Destroyed 18 | . . 1 1 1 . . 3 1 2 . . . 9 Melee Attacks 191 | . . . . . 2 3 . . . 1 13 11 161 Impact 2 | . . . . . . . . . . . . 2 . Slashing 109 | . . . . . 2 3 . . . 1 13 9 81 Piercing 80 | . . . . . . . . . . . . . 80 Sneak Attacks 4 | . . . . . . . . . . 1 . . 3 Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks 10 | . . . . . . . . . . . . . 10 Damage Inflicted 29568 | . 456 1396 793 1113 2894 1417 4923 1554 671 2363 1401 3044 7543 Guns 4888 | . 456 720 . 706 139 . 246 879 . 498 . 612 632 Cannons 12900 | . . 676 793 200 2417 1287 4302 675 671 1769 . . 110 Explosions 3289 | . . . . 207 338 130 375 . . . . 2239 . Melee 8491 | . . . . . . . . . . 96 1401 193 6801 Ramming . | . . . . . . . . . . . . . . Kinetic 1430 | . 204 458 . . . . . . . 241 . 527 . Thermal 12073 | . 174 808 793 423 1182 299 4506 1353 282 689 . 1189 375 Explosive 246 | . . . . . . . 246 . . . . . . Electromagnetic 7328 | . 78 130 . 690 1712 1118 171 201 389 1337 . 1135 367 Impact 28 | . . . . . . . . . . . . 28 . Slashing 4558 | . . . . . . . . . . 96 1401 165 2896 Piercing 3905 | . . . . . . . . . . . . . 3905 Highest Corruption 62 | . . . 2 2 6 . 11 5 6 15 15 62 47 Average Corruption 9 | . . . 2 2 4 . 6 2 5 12 15 25 14 Corruption Purged . | . . . . . . . . . . . . . . Effects 442 | . . . 1 12 44 . 66 13 23 64 20 66 133 Message Errors 75 | . . . 1 1 11 . 13 2 3 7 4 11 22 Matter Fused 73 | . . . . . 9 . 11 3 9 10 3 8 20 Heat Flow Errors 46 | . . . . . 4 . 7 3 4 8 5 7 8 Energy Discharges 46 | . . . . 3 4 . 10 . 2 5 1 5 16 Parts Rejected 9 | . . . . . . . 2 . . 1 . 1 5 Data Loss (minor) 38 | . . . . 4 7 . 2 1 3 7 1 4 9 Data Loss (major) 17 | . . . . . 1 . 3 1 . 1 1 3 7 Misfires 9 | . . . . . 2 . 3 . . 1 . . 3 Alerts 7 | . . . . . . . . . . 3 . 2 2 Misdirections 33 | . . . . . . . 3 . . 4 3 11 12 Targeting Errors 80 | . . . . 3 6 . 8 3 2 15 2 13 28 Weapon Failures 9 | . . . . 1 . . 4 . . 2 . 1 1 Overload Shots 2 | . . . . . 2 . . . . . . . . Overflow Damage 1109 | . . . . 14 190 69 48 12 25 63 380 104 204 Projectiles 327 | . . . . . 157 23 47 12 25 63 . . . Explosions 198 | . . . . 14 33 46 1 . . . . 104 . Melee 584 | . . . . . . . . . . . 380 . 204 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 632 | . . . . 94 79 149 88 . . . . 222 . Shots 17 | . . . . 2 2 2 2 . . . . 9 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 362 | . 114 20 27 318 324 362 290 218 216 223 175 215 170 Average Temperature 91 | . 40 6 5 134 106 140 98 48 80 63 69 82 72 Received Heat Transfer 3585 | . 72 282 201 405 213 228 407 159 75 477 . 423 643 Effects 8 | . . . . 2 . 3 3 . . . . . . Energy Bleed 4 | . . . . 2 . 1 1 . . . . . . Interference 4 | . . . . . . 2 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . 1 4 4 . 1 1 6 . 4 1 Combat Hostiles 21 | . . . . 1 3 4 . 1 1 6 . 4 1 Parts Fried 61 | . . 1 . 5 13 13 . . 5 13 . 8 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . 2 1 . . . . . Combat Hostiles 4 | . . . . . 1 . 2 1 . . . . . Parts Melted 42 | . . 1 4 2 5 . 20 4 . . . . 6 Heat Transferred 16073 | . 518 1521 1480 583 1253 300 6394 1633 125 607 . 993 666 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 2 . 2 1 . . . . 5 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 615 | . 127 548 511 308 402 355 615 320 . . . . 596 Average Influence 198 | . 41 247 359 215 120 222 335 118 . . . . 150 Maximum Alert Level 2 | . . 2 2 1 2 1 2 1 . . . . 2 Low Security (%) 55 | 100 100 44 . 41 80 25 31 68 . . . . 72 Level 1 31 | . . 36 76 58 18 74 30 31 . . . . 12 Level 2 12 | . . 18 23 . . . 37 . . . . . 15 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 2 2 . 6 2 6 2 . . . 1 8 Investigation 3 | . 2 1 . . . . . . . . . . . Extermination 18 | . . . . . 5 1 4 1 . . . . 7 Reinforcement 7 | . 1 1 . . 1 1 1 1 . . . . 1 Assault 2 | . . . . . . . 1 . . . . 1 . Garrison 2 | . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 13 | . 1 5 . . 1 . 1 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 347 | . 16 39 24 18 35 16 46 20 6 17 . 48 62 Peak Tracking Total 9 | . 4 8 4 7 4 4 5 6 4 4 . 9 8 Tactical Retreats 28 | . . 4 1 1 5 1 2 . . 1 . 5 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 13 | . 2 1 5 1 1 1 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 21 | . . 1 1 . 6 3 6 2 . . . 2 . Max in Single Turn 5 | . . 1 1 . 5 3 1 1 . . . 1 . Garrison Access 2 | . . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 43 | . 2 1 7 3 5 4 7 4 . . 8 . 2 Terminals 26 | . 2 1 6 3 5 1 4 2 . . . . 2 Fabricators 3 | . . . . . . 2 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 4 | . . . 1 . . 1 2 . . . . . . Total Hacks 148 | . 4 2 17 7 13 6 30 20 . . 47 . 2 Successful 106 | . . 1 11 4 6 2 19 16 . . 47 . . Failed 42 | . 4 1 6 3 7 4 11 4 . . . . 2 Catastrophic 6 | . 1 . . 1 1 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . 4 2 12 7 8 1 9 2 . . . . 2 Terminals 68 | . 4 2 14 7 13 1 10 15 . . . . 2 Fabricators 6 | . . . . . . 3 . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers 14 | . . . . . . . 14 . . . . . . Garrison Access 11 | . . . 3 . . 2 6 . . . . . . Terminal Hacks 64 | . . . 3 1 1 . 2 10 . . 47 . . Record 35 | . . . . . . . . . . . 35 . . Part Schematic 7 | . . . . . . . . 3 . . 4 . . Robot Analysis 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . . . . . 1 . . 4 . . Open Door 2 | . . . 2 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 2 | . . . . . . 1 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer 14 | . . . . . . . 14 . . . . . . Insert Component 6 | . . . . . . . 6 . . . . . . Analyze 8 | . . . . . . . 8 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . Unauthorized Hacks 21 | . . 1 8 3 5 . 2 2 . . . . . Terminals 21 | . . 1 8 3 5 . 2 2 . . . . . Track 4 | . . . 3 . . . . 1 . . . . . Botnet 17 | . . 1 5 3 5 . 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 2 1 6 3 5 3 7 3 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 5 3 . . 4 . . Parts Built 2 | . . . . . . 1 . 1 . . . . . Matter 446 | . . . . . . 234 . 212 . . . . . Time 164 | . . . . . . 58 . 106 . . . . . Total Part Build Rating 13 | . . . . . . 7 . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . Parts Scanalyzed 6 | . . . . . . . 6 . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . Robots Rewired 3 | . . . . . . . 1 1 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 13 | . . . 10 . . . 1 1 1 . . . . Largest Group 10 | . . . 10 . . . 1 1 1 . . . . Highest-Rated Group 88 | . . . 88 . . . 29 60 30 . . . . Highest-Rated Ally 60 | . . . 16 . . . 29 60 30 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 90 | . . . 89 . . . . . 1 . . . . Total Damage 810 | . . . 787 . . . . . 23 . . . . Kills 10 | . . . 10 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 16483 | 121 548 790 909 839 2951 1148 2312 904 777 1051 343 935 2855 Spaces Moved 6933 | 76 271 399 429 373 1160 493 903 336 396 455 177 427 1038 Core 3 | 2 . . . . . . . . . . . . 1 Treads 1023 | 37 . . . . . . . . . . . 8 978 Legs 5438 | 37 271 20 339 373 1160 493 903 336 396 455 177 419 59 Wheels 469 | . . 379 90 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 95 105 180 185 150 150 180 180 150 150 150 150 Average Speed 176 | 137 149 104 150 184 203 179 183 180 180 179 163 174 183 Slowest Speed 1600 | 160 180 180 210 210 215 180 240 240 180 210 180 240 1600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 5 37 35 79 27 32 17 25 9 48 67 62 66 21 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . . 1 3 . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . 3 2 . 2 . Spaces Dug 18 | . . . . . 2 3 4 . . 1 . 3 5 Terrain Destroyed 258 | . . . . 12 54 29 81 2 9 10 . 56 5 Melee 13 | . . . . . 2 3 . . . . . 3 5 Projectile 69 | . . . . 4 . 1 39 2 9 10 . 4 . AOE 176 | . . . . 8 52 25 42 . . . . 49 . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 9961 | 90 364 639 643 467 1639 692 1377 569 429 589 211 546 1706 Wait 1694 | . 46 102 143 23 300 125 329 163 5 45 . 58 355 Move 6920 | 75 270 398 428 372 1159 492 902 335 395 454 176 426 1038 Hop . | . . . . . . . . . . . . . . Pick Up 191 | 5 12 23 16 14 25 16 18 10 3 11 5 2 31 Fast Attach 93 | 6 2 5 4 3 10 2 6 6 . 4 6 5 34 Attach 124 | 2 2 12 4 6 7 9 16 7 2 16 3 15 23 Detach 18 | . . 3 . . 1 . 1 1 . . 4 1 7 Swap 95 | . 2 7 3 7 38 8 6 3 3 5 1 1 11 Drop 150 | 2 4 17 13 14 38 7 10 9 1 5 3 . 27 Fire 476 | . 26 72 27 28 59 25 85 29 14 47 . 27 37 Melee 173 | . . . . . 2 3 . . . 1 13 11 143 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . 5 . . 5 . 5 . . . . . Rewire 12 | . . . . . . . 4 1 6 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 14) 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Utility x2 910 | -9/Materials | Lost 6 parts (1p1n2u2w) 915 | -9/Materials | Destroyed 8 combat bots 1329 | -9/Materials | Discovered new exit (range 13) 1380 | -9/Materials | Core integrity fell below 50% 1460 | -9/Materials | Entered Storage 1855 | -9/Storage | Core integrity fell below 20% 2131 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2134 | -9/Storage | Identified exit to Materials 2181 | -9/Storage | Garrison activated, responded to threat 2369 | -9/Storage | Entered Materials 2369 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2910 | -8/Materials | Build established: Hauler-Tank 3118 | -8/Materials | Lost 5 parts (1u4w) 3199 | -8/Materials | Discovered new exit (range 6) 3208 | -8/Materials | Entered Factory 3208 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6086 | -7/Factory | Discovered new exit (range 14) 6159 | -7/Factory | Entered another Factory area 6159 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6245 | -6/Factory | Fabricated Adv. Transmission Jammer (x1) 6947 | -6/Factory | Lost 3 parts (1p2u) 6951 | -6/Factory | Found Launcher Loader 7271 | -6/Factory | Discovered new exit (range 15) 7307 | -6/Factory | Entered another Factory area 7307 | -5/Factory | Evolved 2 slots: Utility x2 7634 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 8440 | -5/Factory | Build established: Hacker-Tank 8752 | -5/Factory | Lost 3 parts (1p1n1w) 8807 | -5/Factory | First assault squad dispatched 8867 | -5/Factory | Spotted B-75 Beast 8994 | -5/Factory | System corruption reached 10% 9027 | -5/Factory | Lost 5 parts (1n1u3w) 9592 | -5/Factory | Discovered new exit (range 15) 9619 | -5/Factory | Entered another Factory area 9619 | -4/Factory | Evolved 2 slots: Utility x2 9813 | -4/Factory | P-70 Sage assimilated allied Archangel 7a 10089 | -4/Factory | Fabricated Adv. Cooling System (x1) 10244 | -4/Factory | Lost 3 parts (1n2w) 10439 | -4/Factory | Lost 3 parts (1p2w) 10470 | -4/Factory | Discovered new exit (range 5) 10523 | -4/Factory | Entered Upper Caves 10547 | -4/Upper Caves | Learned location of 1 exit from Research 10575 | -4/Upper Caves | Build established: Hacker-Gunner 10591 | -4/Upper Caves | Encountered a Warlord checkpoint 11268 | -4/Upper Caves | Discovered new exit (range 13) 11300 | -4/Upper Caves | Entered another Upper Caves area 11570 | -4/Upper Caves | Crushed by falling debris 11570 | -4/Upper Caves | System corruption reached 10% 11607 | -4/Upper Caves | Lost 5 parts (2n1u2w) 11860 | -4/Upper Caves | Build established: Hacker-Tank 11919 | -4/Upper Caves | Learned location of Quarantine (-3) 12062 | -4/Upper Caves | Lost 3 parts (1u2w) 12205 | -4/Upper Caves | Learned Research interactive machine intel 12221 | -4/Upper Caves | Discovered new exit (range 9) 12303 | -4/Upper Caves | Lost 9 parts (1p1n3u4w) 12351 | -4/Upper Caves | Entered Zhirov 12351 | -4/Zhirov | Discovered new exit (range 3) 12384 | -4/Zhirov | Met Zhirov 12436 | -4/Zhirov | Learned location of Testing (-2) 12436 | -4/Zhirov | Learned location of Command (-1) 12445 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12467 | -4/Zhirov | Found Alien Artifact 12485 | -4/Zhirov | Found Alien Artifact 12485 | -4/Zhirov | Identified Integrated Dissipator 12485 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 12565 | -4/Zhirov | Build established: Hacker-Mutant 12694 | -4/Zhirov | Entered Proximity Caves 13060 | -3/Proximity Caves | Build established: Hacker-Tank 13064 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13297 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13356 | -3/Proximity Caves | Destroyed 12 combat bots 13371 | -3/Proximity Caves | System corruption reached 30% 13382 | -3/Proximity Caves | Core integrity fell below 50% 13386 | -3/Proximity Caves | Identified Transdimensional Reconstructor 13386 | -3/Proximity Caves | Warped through subspace 13415 | -3/Proximity Caves | Lost 19 parts (2p3n9u5w) 13623 | -3/Proximity Caves | Discovered new exit (range 5) 13629 | -3/Proximity Caves | Entered Research 13629 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13630 | -3/Research | Identified exit to Quarantine 13631 | -3/Research | Loaded intel: 41 interactive machine locations 13645 | -3/Research | Lost 5 parts (2p2u1w) 13662 | -3/Research | Build established: Scavenger-Mutant 14692 | -3/Research | Found Enh. Force Lance 14989 | -3/Research | Spotted B-86 Titan 15235 | -3/Research | System corruption reached 10% 15593 | -3/Research | Build established: Hauler-Mutant 16018 | -3/Research | Spotted B-86 Titan 16150 | -3/Research | Core integrity fell below 50% 16152 | -3/Research | Destroyed 11 combat bots 16209 | -3/Research | System corruption reached 30% 16236 | -3/Research | Lost 23 parts (5p2n7u9w) 16435 | -3/Research | Core integrity fell below 20% 16484 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 16468_ Penetrated by Slug. 16468_ Slug penetrates Wall. 16469_ K-01 Serf collects debris. 16469_ Slug penetrates Wall. 16469_ Penetrated by Slug. 16470_ R-10 Processor collects Adv. Particle Charger. 16473_ Slug penetrates Wall. 16473_ R-10 Processor collects Adv. Particle Charger. 16473_ K-01 Serf collects debris. 16473_ R-10 Processor collects Adv. Heat Sink. 16474_ R-10 Processor collects Mic. Fission Core. 16476_ K-01 Serf collects debris. 16478_ R-10 Processor collects Adv. Particle Charger. 16480_ System corrupted: Component data lost. 16480_ R-10 Processor collects Biometal Medium Treads. 16481_ K-01 Serf collects debris. 16481_ Penetrated by Slug. 16481_ R-10 Processor collects Wheel. 16483_ Dropped Hcp. Storage Unit. 16484_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | [ #????????????????????????????????????????????? | | [ #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | [= #??????????????########??????????????????????? | | [%= #???########???# #???????"?"????????????? | | #+####### #???# #???????"T"????????????? | | % ## #???# #???????"""????????????? | | ![ ## #???# !=#??????????????????????? | | !%% ## #???# !!!|#??????????????????????? | | #/## ## ????# [!*[#??????????????????????? | | !=## ## ??????######+###??????? ???????????? | | !!# ##+############==%*%#???? ??????????? | | ! # *! !%### ????????? | | # ![ | ????????? | | # ######+##????????????? | | ! # ##+#########+## #????????????????????? | | ####### #??? ### ###????????????????????? | | ###?????# #?! #?# #??????????? ????????? | | ????????# ## #?# #??????????? #??????? | | ????????# ## #?# #??????????? #??????? | | ????????# ## | #?# #??????????? #??? ?? | | ????????# ## #?#w#??????????# #?? | | ????????# #########?#A#??????????# #?# | | ????????#######?????????#u#??????????# ### | | ????????????????????????#!#??????????# | | ????????????????????????#@############ | | ????????????????????????#uhh =!= !% # | | ????????????????????????# uu%*%!= # | | ????????????????????????# %=%!"" # | | ????????????????????????# ==u%%*""==# | | ????????????????????????# %=!*%*%"R!# !!! | | ????????????????????????# !===%%k% # !! | | ????????????????????????# ==| %% %+% !! | | ????????????????????????# ==%R%%% R# | | ????????????????????????# =""% " #"" % | | ????????????????????????# "" " #"" | | ????????????????????????# #"T """ | | ????????????????????????# #"" """ | | ????????????????????????##############"" """?? | | ?????????????????????????????????????# ?? | | ???????????????????????????????????????? ? | | ???????????????????????????????????????? | | ???????????????????????????????????????? #####+### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Energy Generation 41 Energy Capacity 1050 Matter Stores 625 Matter Capacity 700 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: TH 25 Core Shielding 30 Power Shielding 66 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 41 Targeting Accuracy 8 Melee Accuracy 22 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Adv. Cooling System | -5/Factory | Scanalyzed Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Adv. Targeting Computer | -5/Factory | Scanalyzed Lrg. Storage Unit | -5/Factory | Scanalyzed Proton Missile Launcher | -5/Factory | Scanalyzed Railgun | -4/Factory | Hacked Biometal Heavy Treads | -4/Factory | Hacked Adv. Medium Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Adv. Cooling System | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaOverloadFalx Manual? 0 Play Time 02:00:01 Cumulative 131.4 hours Start 2020.08.13 @ 18:53:44 End 2020.08.15 @ 08:41:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 139 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c343133-d2d7-4eee-8990-b9c7e539f28d