Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 02:41:33 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1193) 1193 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 4626 Bonus ------- Follower Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 68/100 System Corruption 8% Temperature Hot (274) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Armored Huge Wheel Improved Heat Sink Improved Heat Sink Graphene Brace Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Hardened Light Armor Plating Graphene Brace > --- WEAPON ----------- Gatling Laser Autogun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Mining Laser [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . 2 . 1 1 . Weapon . | . . . . . . . . Parts Attached 52 | 6 2 . 13 4 6 16 5 Power 6 | 1 . . 1 . . 3 1 Engine 1 | 1 . . . . . . . Core 5 | . . . 1 . . 3 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . . 2 . 4 6 1 Treads 13 | 2 . . 2 . 4 5 . Leg . | . . . . . . . . Wheel 2 | . . . . . . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 . 5 2 2 4 3 Device 9 | . 1 . 3 1 1 2 1 Storage 3 | 1 1 . . . 1 . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 6 | . . . 2 . . 2 2 Artifact . | . . . . . . . . Weapon 12 | 2 . . 5 2 . 3 . Energy Gun 5 | 1 . . 3 . . 1 . Energy Cannon 2 | . . . 1 1 . . . Ballistic Gun 4 | 1 . . 1 . . 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . 1 . Corrupted Parts 2 | . . . . . . 2 . System Corruption 6 | . . . . . . 6 . Parts Lost 26 | . . . 3 . . 10 13 Power 6 | . . . 1 . . 2 3 Propulsion 6 | . . . . . . 2 4 Utility 7 | . . . . . . 3 4 Weapon 7 | . . . 2 . . 3 2 Highest Loss Streak 13 | . . . 1 . . 7 13 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 93 100 99 100 99 78 63 Engine 3 | . 14 14 4 . . . . Core 8 | . . . 6 11 9 12 9 Treads 22 | . 28 28 22 22 26 20 12 Device 16 | . 7 14 24 15 18 9 10 Storage 10 | . 14 14 11 11 9 7 7 Processor 3 | . . . . 6 9 1 . Protection 8 | . . . 8 11 9 11 7 Energy Gun 10 | . 14 14 12 11 9 2 5 Energy Cannon 5 | . . . 4 10 9 5 . Ballistic Gun 4 | . 14 14 4 . . 4 6 Peak Build Rating 57 | 6 7 7 21 26 37 55 57 Average Rating 23 | 4 6 7 15 23 33 42 45 On Entrance 19 | . 6 7 7 20 26 37 54 Naked Turns . | . . . . . . . . Heaviest Build 111 | 13 19 19 29 29 99 111 107 Greatest Support 63 | 40 40 40 43 43 63 63 60 Greatest Overweight (x) 28 | 1 . . . . 1 3 28 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 25 | 8 10 10 10 10 25 25 25 Average Capacity 12 | 6 9 10 10 10 11 25 25 Most Carried 13 | 2 3 4 10 10 10 13 12 Average Carried 7 | . 2 3 6 9 9 9 10 Final Capacity 25 | 8 10 10 10 10 25 25 25 Final Carried 12 | 2 3 4 10 9 10 12 8 Class Distribution -------------------- 64% | Scavenger-Mutant 25% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 830 | 151 57 84 158 40 40 243 57 Remotely . | . . . . . . . . Salvage Created 1669 | . 57 256 576 . 275 402 103 Parts 115 | . 3 12 55 . 23 17 5 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 36 | . . 7 15 . 4 8 2 Guns 28 | . . 7 13 . . 6 2 Cannons 8 | . . . 2 . 4 2 . Classes Destroyed 8 | . 1 2 3 . 2 . . Builder 4 | . . . 3 . 1 . . Hauler 3 | . 1 . 2 . . . . Watcher 1 | . . . 1 . . . . Swarmer 15 | . . 3 11 . . 1 . Grunt 14 | . . 4 1 . 1 6 2 Sentry 5 | . . . 3 . 1 1 . Specialist 1 | . . . . . 1 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 9 | . 1 3 9 . 2 3 2 Combat Bots Only 9 | . . 3 9 . 1 3 2 Max Kills in Single Turn 2 | . 1 2 2 . 2 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 460 | . . 20 86 . 47 178 129 Missed 133 | . . 5 28 . 19 52 29 Damage Taken 4437 | . . 186 643 . 369 1627 1612 Core 881 | . . 57 79 . 33 181 531 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 . 77 . 80 94 . . Volleys Fired 128 | . 1 15 48 . 18 33 13 Largest 2 | . 2 2 2 . 2 2 2 Hottest 113 | . 60 60 113 . 113 113 103 Shots Fired 239 | . 2 30 93 . 36 60 18 Gun 181 | . 2 30 82 . 18 31 18 Cannon 58 | . . . 11 . 18 29 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 76 | . 1 15 24 . . 23 13 Thermal 112 | . . . 56 . 18 33 5 Explosive . | . . . . . . . . Electromagnetic 51 | . 1 15 13 . 18 4 . Robot Hit Streak 11 | . 2 9 6 . 7 11 7 Robot Miss Streak 8 | . . 1 3 . 4 8 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 173 | . 2 24 59 . 27 47 14 Core Hits 85 | . 2 15 28 . 12 20 8 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 3 | . . 1 1 . . 1 . Burn 1 | . . . 1 . . . . Destroy 2 | . . 1 . . . 1 . Melee Attacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2706 | 2 20 265 795 6 550 845 223 Guns 1837 | . 20 265 691 . 283 355 223 Cannons 861 | . . . 104 . 267 490 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 8 | 2 . . . 6 . . . Kinetic 650 | . 8 84 192 . . 243 123 Thermal 1371 | . . . 469 . 267 535 100 Explosive . | . . . . . . . . Electromagnetic 677 | . 12 181 134 . 283 67 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 6 8 Average Corruption 2 | . . . . . . 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . 1 4 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 4 | 1 . . . 2 1 . . Targets Rammed 4 | 1 . . . 2 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 438 | . 20 76 54 . 84 438 375 Average Temperature 110 | . 15 40 14 . 31 152 269 Received Heat Transfer 2013 | . . 87 123 . 99 714 990 Effects 8 | . . . . . . 4 4 Shutdowns 2 | . . . . . . 2 . Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . 1 . Short Circuit 2 | . . . . . . 1 1 Damage (minor) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . 2 . 4 1 . Heat Transferred 2870 | . . . 1297 . 481 988 104 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Peak Influence 371 | . 7 187 371 121 170 233 172 Initial 172 | . . 2 72 120 . 77 172 Average 133 | . 5 110 242 85 86 148 139 Maximum Alert Level 1 | . . . 1 . . 1 . Low Security (%) 77 | 100 100 100 33 100 100 75 100 Level 1 22 | . . . 66 . . 24 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . 2 3 . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 7 | . . . 3 . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . . 8 21 . 12 15 12 Peak Tracking Total 10 | . . 3 10 . 4 7 10 Tactical Retreats 5 | . . . 1 . 2 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 3 | . 1 . 1 . . 1 . Terminals 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 8 | . 3 . 3 . . 2 . Successful 3 | . 1 . 1 . . 1 . Failed 5 | . 2 . 2 . . 1 . Catastrophic 3 | . 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 6 | . 3 . 3 . . . . Terminals 6 | . 3 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 2 | . 1 . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 1 . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies 2 | . . 1 . 1 . . . Largest Group 1 | . . 1 1 1 1 . . Highest-Rated Group 31 | . . 31 31 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . 5 . 9 . . Total Damage 212 | . . . 87 . 125 . . Kills 2 | . . . 1 . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 2396 | 102 163 159 672 562 302 344 92 Spaces Moved 1119 | 60 98 64 312 339 134 89 23 Core 8 | 7 . . . . . . 1 Treads 1095 | 53 98 64 312 339 134 81 14 Legs . | . . . . . . . . Wheels 16 | . . . . . . 8 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 145 Average Speed 169 | 150 160 160 160 160 170 246 261 Slowest Speed 1450 | 160 160 160 160 160 246 330 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 20 10 29 89 14 2 5 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 1 | . . . . 1 . . . Melee 1 | . . . . 1 . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 1385 | 68 103 94 396 355 175 152 42 Wait 19 | . . 13 3 . 3 . . Move 1114 | 60 97 63 311 338 133 89 23 Hop . | . . . . . . . . Pick Up 32 | 2 1 2 10 4 6 6 1 Fast Attach 22 | 6 2 . 5 . . 9 . Attach 17 | . . . 4 1 2 6 4 Detach 10 | . 1 . 4 . . 5 . Swap 13 | . . . 4 3 4 1 1 Drop 25 | . 1 1 7 5 8 3 . Fire 128 | . 1 15 48 . 18 33 13 Melee 2 | . . . . 2 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . 2 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 7) 266 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 389 | -10/Mines | Discovered new exit (range 6) 390 | -10/Mines | Escorted by a lone wolf Derelict 425 | -10/Mines | Entered Materials 425 | -9/Materials | Accompanied by 1 ally 425 | -9/Materials | Evolved 2 slots: Utility x2 647 | -9/Materials | Destroyed 9 combat bots 866 | -9/Materials | Build established: Scavenger-Mutant 1014 | -9/Materials | Discovered new exit (range 10) 1097 | -9/Materials | Entered Mines 1098 | -9/Mines | Assembled infested the area 1134 | -9/Mines | Learned Materials interactive machine intel 1297 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1301 | -9/Mines | Found Prototype Device 1303 | -9/Mines | Identified Exp. Sensor Array 1630 | -9/Mines | Received a Mining Laser from a helpful Derelict 1632 | -9/Mines | Discovered new exit (range 10) 1656 | -9/Mines | Identified exit to Materials 1659 | -9/Mines | Entered Materials 1659 | -8/Materials | Accompanied by 1 ally 1659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1660 | -8/Materials | Loaded intel: 19 interactive machine locations 1773 | -8/Materials | Found Prototype Device 1954 | -8/Materials | Discovered new exit (range 4) 1959 | -8/Materials | Identified exit to Factory 1961 | -8/Materials | Entered Factory 1961 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2039 | -7/Factory | Garrison activated, responded to threat 2130 | -7/Factory | Lost 7 parts (2p1n3u1w) 2137 | -7/Factory | Identified Active Sensor Suite 2280 | -7/Factory | Lost 3 parts (1n2w) 2305 | -7/Factory | Identified exit to Garrison 2305 | -7/Factory | Entered Garrison 2339 | -7/Garrison | Triggered checkpoint 2386 | -7/Garrison | Core integrity fell below 50% 2394 | -7/Garrison | Core integrity fell below 20% 2397 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02370_ G-47 Trooper suffers critical hit (Burn). 02373_ Gatling Laser destroyed. 02373_ Critical hit (Burn: +37). 02374_ Hrd. Light Armor Plating destroyed. 02375_ Critical hit (Burn: +37). 02375_ G-47 Trooper destroyed. 02376_ Overheating: Arm. Huge Wheel damaged (-95). 02378_ Overheating: Autogun damaged (-14). 02381_ System corrupted: Matter fused (-5). 02381_ G-47 Trooper destroyed. 02383_ Active Sensor Suite destroyed. 02383_ Critical hit (Burn: +37). 02385_ Autogun destroyed. 02386_ Critical hit (Smash). 02386_ Arm. Huge Wheel destroyed. 02386_ System corrupted by crushing effect (+2). 02387_ Acquired 57 matter. 02391_ Hrd. Light Armor Plating destroyed. 02393_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ?????????????????????????=#??????????????????????? | | ??????????###############+######## %####?????????? | | ??????????# %g g ????????? | | ??????????# !@* g ????????? | | ??????????# gg b=g g g ????????? | | ??????????# ############# ##### ##???????????? | | ??????????# #???????????? #???????????????????? | | ??????????#####????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionHeatCloak Manual? 0 Play Time 00:27:15 Cumulative 46.8 hours Start 2024.09.18 @ 01:36:07 End 2024.09.18 @ 02:41:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 229277f0-be55-4088-be7b-a23968d23433