Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.26 @ 06:29:15 Player: Takagiro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1314) 1314 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3359 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 58/300 Energy 89/160 System Corruption 0% Temperature Danger (435) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Improved Treads Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Sensor Array Core Shielding Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Large Storage Unit Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Assault Cannon Assault Cannon Grenade Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 51 | 6 8 5 12 20 Power 11 | 1 2 1 1 6 Engine 8 | 1 2 1 1 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 12 | 2 2 2 2 4 Treads 5 | . 2 . 2 1 Leg 5 | . . 2 . 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 . 6 2 Device 2 | . 1 . 1 . Storage 6 | 1 1 . 3 1 Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | 2 2 2 3 8 Energy Gun 1 | . 1 . . . Energy Cannon 5 | . . . . 5 Ballistic Gun 6 | 2 1 2 1 . Ballistic Cannon 4 | . . . 2 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 36 | . 8 . 9 19 Power 10 | . 3 . 1 6 Propulsion 9 | . 3 . 3 3 Utility 4 | . . . 2 2 Weapon 13 | . 2 . 3 8 Highest Loss Streak 10 | . 4 . 5 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 80 96 89 80 Engine 12 | . 12 13 9 15 Treads 4 | . 17 . 3 3 Leg 15 | . . 27 13 9 Device 9 | . 8 14 8 4 Storage 14 | . 14 14 19 9 Processor 1 | . . . . 7 Hackware 5 | . . . 10 9 Protection 2 | . . . 2 4 Energy Cannon 1 | . . . . 7 Ballistic Gun 14 | . 13 25 14 . Ballistic Cannon 4 | . . . 4 9 Naked Turns . | . . . . . Heaviest Build 64 | 11 27 29 61 64 Greatest Support 40 | 26 40 20 40 20 Greatest Overweight (x) 17 | . 8 1 15 17 Average Overweight (x) 1 | . . 1 1 3 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 12 15 18 20 Most Carried 20 | 6 9 9 20 20 Average Carried 11 | 4 6 6 16 15 Final Capacity 20 | 8 15 15 20 20 Final Carried 17 | 6 9 7 17 7 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1059 | 165 230 73 498 93 Remotely . | . . . . . Salvage Created 1377 | . 281 . 758 338 Parts 92 | . 14 . 57 21 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 7 . 18 8 Guns 19 | . 7 . 12 . Cannons 12 | . . . 6 6 AOE 2 | . . . . 2 Classes Destroyed 10 | . 2 . 3 5 Worker 3 | . . . 2 1 Builder 2 | . . . 2 . Recycler 2 | . . . . 2 Watcher 1 | . . . . 1 Swarmer 3 | . 1 . . 2 Grunt 21 | . 6 . 13 2 Sentry 5 | . . . 5 . Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 7 | . 2 . 7 7 Combat Bots Only 6 | . 2 . 6 4 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 4635 | . 996 . 1346 2293 Core 948 | . 178 . 208 562 Absorbed by Shields . | . . . . . Redirected to Shielding 42 | . . . 11 31 Regen/Repaired (Parts) 131 | . . . 131 . Core Remaining (%) 58 | 100 . 28 48 . Volleys Fired 161 | . 38 . 84 39 Largest 2 | . 2 . 2 2 Hottest 150 | . 60 . 88 150 Shots Fired 268 | . 71 . 137 60 Gun 165 | . 71 . 94 . Cannon 97 | . . . 43 54 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 221 | . 51 . 137 33 Thermal 21 | . . . . 21 Explosive 6 | . . . . 6 Electromagnetic 20 | . 20 . . . Robot Hit Streak 14 | . 14 . 12 13 Robot Miss Streak 7 | . 7 . 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 182 | . 40 . 98 44 Core Hits 80 | . 16 . 45 19 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 2 2 Meltdown 1 | . . . . 1 Blast 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3448 | . 519 . 1526 1403 Guns 1239 | . 431 . 808 . Cannons 1722 | . . . 714 1008 Explosions 483 | . 88 . . 395 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 2399 | . 219 . 1522 658 Thermal 438 | . 88 . . 350 Explosive 395 | . . . . 395 Electromagnetic 212 | . 212 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . 13 11 Projectiles 17 | . . . 13 4 Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks 16 | . . . 9 7 Impact . | . . . . . Kinetic 13 | . . . 7 6 Secondary 3 | . . . 2 1 Self-Inflicted Damage 73 | . . . . 73 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 539 | . 20 . 332 539 Average Temperature 134 | . 8 . 116 188 Received Heat Transfer 1671 | . 351 . 645 675 Effects 10 | . . . 3 7 Shutdowns 2 | . . . 1 1 Interference 4 | . . . 2 2 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 618 | . 100 . . 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 186 | . 155 52 186 156 Initial 57 | . . 52 . 57 Average 52 | . 90 23 66 55 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 3 3 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 14 . 35 13 Peak Tracking Total 8 | . 4 . 8 8 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 9 | . . . 5 4 Terminals 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 22 | . . . 13 9 Successful 12 | . . . 8 4 Failed 10 | . . . 5 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . . 8 4 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 2 | . . . . 2 Scanalyzers 5 | . . . 2 3 Garrison Access . | . . . . . Terminal Hacks 6 | . . . 4 2 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Recall Investigation 2 | . . . 1 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 3 | . . . 2 1 Insert Component 2 | . . . 1 1 Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 4 2 Full Trace Events 5 | . . . 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 13 | . . . 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 3137 | 60 336 899 1081 761 Spaces Moved 1104 | 53 131 466 304 150 Core 27 | 11 5 . 9 2 Treads 244 | . 92 3 68 81 Legs 757 | . . 463 227 67 Wheels 76 | 42 34 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 190 190 320 Average Speed 231 | 81 152 190 258 423 Slowest Speed 900 | 90 450 240 800 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 32 86 25 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . . . 3 33 Melee . | . . . . . Projectile 13 | . . . 3 10 AOE 23 | . . . . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1441 | 68 204 481 469 219 Wait 60 | . 15 . 45 . Move 1100 | 52 130 465 303 150 Hop . | . . . . . Pick Up 56 | 10 11 6 22 7 Fast Attach 3 | 2 . . 1 . Attach 43 | 4 6 5 10 18 Detach 3 | . . 1 . 2 Swap 5 | . 2 . 1 2 Drop 9 | . 2 4 2 1 Fire 161 | . 38 . 84 39 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 186 | -10/Materials | Lost 4 parts (2p2n) 261 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 10) 397 | -10/Materials | Entered Mines 420 | -10/Mines | Met a Derelict bent on vengeance 604 | -10/Mines | Learned Materials interactive machine intel 740 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1260 | -10/Mines | Discovered new exit (range 14) 1269 | -10/Mines | Received a Mining Laser from a helpful Derelict 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Accompanied by 1 ally 1296 | -9/Materials | Evolved 2 slots: Utility x2 1297 | -9/Materials | Identified exit to Mines 1298 | -9/Materials | Loaded intel: 17 interactive machine locations 1447 | -9/Materials | Repaired Lgt. Treads 2019 | -9/Materials | Lost 5 parts (1p2n1u1w) 2197 | -9/Materials | Core integrity fell below 50% 2233 | -9/Materials | Lost 3 parts (1n1u1w) 2290 | -9/Materials | Discovered new exit (range 15) 2377 | -9/Materials | Entered another Materials area 2377 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2675 | -8/Materials | Build established: Scavenger-Mutant 2820 | -8/Materials | Lost 9 parts (2p2n2u3w) 3049 | -8/Materials | Build established: Mutant 3088 | -8/Materials | Garrison activated, responded to threat 3118 | -8/Materials | Core integrity fell below 50% 3131 | -8/Materials | Core integrity fell below 20% 3138 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Matter decay (-5). Overheating: System interference. Hvy. Particle Cannon temporarily disabled. K-01 Serf collects debris. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Acquired 22 matter. Power failure, Lgt. Nuclear Core shutdown. Critical hit (Burn: +37). Overheating: Adv. Visual Processing Unit damaged (-6). Overheating: Core damaged (-71). K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired 11 matter. K-01 Serf collects debris. Critical hit (Burn: +37). Overheating: Hvy. Particle Cannon damaged (-13). K-01 Serf collects debris. Hvy. Particle Cannon destroyed. 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipAlloyMapper Manual? 0 Play Time 00:27:10 Cumulative 12.7 hours Start 2024.02.26 @ 00:59:10 End 2024.02.26 @ 06:29:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 8 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4449b94-224b-4e90-9ea2-2c1f0572a2dd