Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 15:18:51 Player: Mr Goldstein Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (11) 55 Value Destroyed (285) 285 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 9665 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Hacking Suite Grenade Launcher Improved Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Enhanced Optical Array Improved Reaction Control System Cloaking Device System Shield > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- Improved Reaction Control System Grenade Launcher Improved Datajack Lance [Rating: 23] Favorites ----------- Power None Propulsion None Utility Enhanced Optical Array Device Improved Reaction Control System Processor Enhanced Optical Array Hackware System Shield Weapon Enhanced Force Lance Launcher Heavy Rocket Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 18 | . . 2 2 2 . . 2 . . 2 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 19 | . . . . . . . 5 . . 5 5 . . 4 . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 9 | . . . . . . . 2 . . 5 1 . . 1 . Device 6 | . . . . . . . 1 . . 3 1 . . 1 . Storage . | . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . 1 . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 10 | . . . . . . . 3 . . . 4 . . 3 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 3 . . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 2 . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 8 | . . . . . . . 1 1 . . 1 . . 4 1 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . 1 1 . . 1 . . 3 1 Weapon 1 | . . . . . . . . . . . . . . 1 . Highest Loss Streak 2 | . . . . . . . 1 1 . . 1 . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 5 | . . . . . . . 3 . . 6 18 14 14 9 2 Device 2 | . . . . . . . 1 . . 2 7 4 4 3 . Processor 2 | . . . . . . . 1 . . 1 5 4 4 4 2 Hackware 1 | . . . . . . . . . . . 5 4 4 1 . Naked Turns 730 | . 30 71 53 7 118 20 119 74 9 149 . . . . 80 Heaviest Build 10 | . . . . . . . 3 . . 3 8 1 1 10 . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 3 | . . . . . . . . . . . 2 . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 1 1 1 2 2 2 5 5 5 5 5 4 Average Carried 3 | . . 1 1 1 1 1 . 2 2 3 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 1 1 1 2 2 2 5 5 5 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Matter Collected 462 | 59 . . 2 . . . 145 11 . . . . . 216 29 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 144 | . . . . . . . 74 . . . 49 . . . 21 Parts 17 | . . . . . . . 7 . . . 7 . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 10 | . . . . . . . 6 . . . 4 . . . . AOE 10 | . . . . . . . 6 . . . 4 . . . . Classes Destroyed 2 | . . . . . . . 1 . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . . 1 Swarmer 10 | . . . . . . . 6 . . . 4 . . . . Best Kill Streak 3 | . . . . . . . 3 . . . 3 . . . 1 Combat Bots Only 3 | . . . . . . . 3 . . . 3 . . . . Max Kills in Single Turn 3 | . . . . . . . 3 . . . 2 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Damage Taken 4765 | . 10 153 413 . 454 112 416 56 14 316 368 . . 825 1628 Core 4398 | . 10 153 413 . 454 112 331 39 14 299 259 . . 691 1623 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 96 61 24 . . 19 . . 54 70 77 . 100 52 . Volleys Fired 11 | . . . . . . . 5 . . . 5 . . 1 . Largest 1 | . . . . . . . 1 . . . 1 . . 1 . Hottest 39 | . . . . . . . 30 . . . 39 . . 39 . Shots Fired 11 | . . . . . . . 5 . . . 5 . . 1 . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . 5 . . . 5 . . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . 5 . . . 5 . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak 2 | . . . . . . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits 16 | . . . . . . . 7 . . . 5 . . 3 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . . . 2 . . 5 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . 2 . . 5 . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 787 | . . . 22 . . 12 336 . . . 205 . . 194 18 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 710 | . . . . . . . 315 . . . 203 . . 192 . Melee . | . . . . . . . . . . . . . . . . Ramming 77 | . . . 22 . . 12 21 . . . 2 . . 2 18 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 710 | . . . . . . . 315 . . . 203 . . 192 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 2 2 . . . . . 3 Average Corruption 1 | . . . . . . . 1 2 2 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . 2 1 . . . . . 1 Message Errors 1 | . . . . . . . . . 1 . . . . . . Matter Fused 2 | . . . . . . . . 2 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1 | . . . . . . . 1 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . 10 . . 6 10 . . . 55 . . 1 9 Shots 2 | . . . . . . . . . . . 2 . . . . Rammed 17 | . . . 4 . . 3 4 . . . 1 . . 1 4 Targets Rammed 17 | . . . 4 . . 3 4 . . . 1 . . 1 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 55 | . . . 14 . . . . . . . . . . . 55 Average Temperature 24 | . . . 14 . . . . . . . . . . . 29 Received Heat Transfer 663 | . 6 69 117 . 93 45 36 27 . 99 18 . . 36 117 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Peak Influence 522 | . . 90 52 23 . . 364 . . 522 427 231 173 371 385 Initial 231 | . . . 37 23 . . 67 . . 141 177 231 173 96 222 Average 230 | . . 35 46 23 . . 182 . . 320 296 231 173 182 302 Maximum Alert Level 2 | . . . . . . . 1 . . 2 2 1 . 1 1 Low Security (%) 46 | 100 100 100 100 100 . . 69 . . 19 41 . 100 65 . Level 1 44 | . . . . . . . 30 . . 59 33 100 . 34 100 Level 2 8 | . . . . . . . . . . 21 24 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 2 . . . . 1 . . 2 1 . . 3 1 Investigation 6 | . 1 . . . . . . . . 2 1 . . 2 . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 5 | . . 2 . . . . 1 . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Distress Signals 3 | . . 2 . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 125 | . 1 8 8 . 16 4 11 4 1 20 7 . 1 17 27 Peak Tracking Total 23 | . 1 5 8 . 11 4 5 4 1 9 5 . 1 11 23 Tactical Retreats 23 | . . 2 . . 2 . 2 1 . 7 1 . . 5 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Traps Triggered 7 | . 1 . . . . . 1 . . 1 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Machines Disabled 1 | . . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Machines Accessed 18 | . . . . . . . 1 1 . 4 1 2 . 3 6 Terminals 16 | . . . . . . . 1 . . 4 1 2 . 2 6 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 33 | . . . . . . . 1 1 . 10 3 4 . 7 7 Successful 11 | . . . . . . . 1 1 . 3 1 1 . 2 2 Failed 22 | . . . . . . . . . . 7 2 3 . 5 5 Catastrophic 9 | . . . . . . . . . . 1 2 1 . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . . . . . . . 1 . . 3 . 1 . 3 5 Terminals 29 | . . . . . . . 1 . . 10 3 4 . 4 7 Fabricators 3 | . . . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . . . . . 1 1 . 2 1 1 . 1 . Open Door 1 | . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . 1 . . . 1 2 Terminals 3 | . . . . . . . . . . 1 . . . . 2 Assimilate 1 | . . . . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . . . . . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . . . . . . 3 1 2 . 3 5 Full Trace Events 5 | . . . . . . . . . . 2 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Total Allies 1 | . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Turns Passed 1540 | 9 30 71 53 7 118 20 219 84 9 310 201 19 17 185 188 Spaces Moved 2873 | 19 58 142 98 13 235 33 393 167 17 600 346 37 34 314 367 Core 2873 | 19 58 142 98 13 235 33 393 167 17 600 346 37 34 314 367 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 200 | 50 50 50 50 50 50 50 50 50 50 50 150 50 50 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 17 | 2 14 23 19 1 47 10 13 43 7 19 11 2 44 18 14 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 . . . 1 . Scrap Searched 1 | . . . . . . . . 1 . . . . . . . Spaces Dug 55 | . . . . . . . 20 . . . 31 . . 4 . Terrain Destroyed 104 | . . . . . . . 24 . . . 68 . . 12 . Melee 6 | . . . . . . . . . . . 2 . . 4 . Projectile . | . . . . . . . . . . . . . . . . AOE 98 | . . . . . . . 24 . . . 66 . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res DSF Res Acc Total 2931 | 18 58 141 101 12 234 35 410 166 16 607 364 36 33 329 371 Wait 2 | . . . . . . . . . . . 2 . . . . Move 2858 | 18 57 141 97 12 234 32 392 166 16 599 345 36 33 313 367 Hop . | . . . . . . . . . . . . . . . . Pick Up 6 | . 1 . . . . . 1 . . 2 . . . 2 . Fast Attach 8 | . . . . . . . 2 . . 5 1 . . . . Attach 11 | . . . . . . . 3 . . . 4 . . 4 . Detach 10 | . . . . . . . 3 . . 1 4 . . 2 . Swap . | . . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . . . . 1 . Fire 11 | . . . . . . . 5 . . . 5 . . 1 . Melee 7 | . . . . . . . . . . . 2 . . 5 . Ram 17 | . . . 4 . . 3 4 . . . 1 . . 1 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 7) 40 | -10/Materials | Entered another Materials area 40 | -9/Materials | Evolved 2 slots: Utility x2 109 | -9/Materials | Discovered new exit (range 7) 111 | -9/Materials | Entered another Materials area 111 | -8/Materials | Evolved 2 slots: Utility x2 147 | -8/Materials | Core integrity fell below 50% 161 | -8/Materials | Discovered new exit (range 7) 164 | -8/Materials | Entered Factory 164 | -7/Factory | Evolved 2 slots: Utility x2 169 | -7/Factory | Discovered new exit (range 3) 171 | -7/Factory | Entered Lower Caves 185 | -7/Lower Caves | Ambushed by research squad 186 | -7/Lower Caves | Learned Factory terminal intel 192 | -7/Lower Caves | Spotted B-75 Beast 252 | -7/Lower Caves | Core integrity fell below 50% 285 | -7/Lower Caves | Discovered new exit (range 8) 289 | -7/Lower Caves | Entered another Lower Caves area 302 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 302 | -7/Lower Caves | Core integrity fell below 20% 305 | -7/Lower Caves | Build established: Mutant 306 | -7/Lower Caves | Discovered new exit (range 7) 309 | -7/Lower Caves | Entered Factory 309 | -6/Factory | Evolved 2 slots: Utility x2 310 | -6/Factory | Loaded intel: 28 terminal locations 398 | -6/Factory | Identified exit to Lower Caves 398 | -6/Factory | Identified exit to Extension 528 | -6/Factory | Entered Lower Caves 604 | -6/Lower Caves | Discovered new exit (range 16) 612 | -6/Lower Caves | Entered another Lower Caves area 613 | -6/Lower Caves | Discovered new exit (range 14) 621 | -6/Lower Caves | Entered Factory 621 | -5/Factory | Evolved 2 slots: Utility x2 897 | -5/Factory | Identified exit to Upper Caves 921 | -5/Factory | Search patrols dispatched 928 | -5/Factory | Discovered new exit (range 7) 931 | -5/Factory | Entered another Factory area 931 | -4/Factory | Evolved 2 slots: Utility x2 1114 | -4/Factory | Identified exit to Research 1132 | -4/Factory | Entered Research 1132 | -3/Research | Evolved 2 slots: Utility x2 1148 | -3/Research | Identified exit to DSF 1151 | -3/Research | Entered DSF 1155 | -3/DSF | Discovered new exit (range 22) 1168 | -3/DSF | Entered Research 1168 | -2/Research | Evolved 2 slots: Utility x2 1196 | -2/Research | Found Enh. Force Lance 1272 | -2/Research | Spotted B-90 Cyclops 1343 | -2/Research | Discovered new exit (range 21) 1353 | -2/Research | Entered Access 1353 | -1/Access | Evolved 2 slots: Utility x2 1496 | -1/Access | Core integrity fell below 50% 1522 | -1/Access | Core integrity fell below 20% 1536 | -1/Access | Spotted B-99 Colossus 1541 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 01479_ Slug penetrates Wall. 01488_ Penetrated by Slug. 01489_ C-30 ARC bursts open, deploying its payload. 01489_ P-80 Master unfolds itself. 01492_ Slammed into U-05 Engineer. 01492_ U-05 Engineer destroyed. 01492_ Destabilizing: Core damaged (-16). 01493_ R-10 Processor collects Structural Scanner. 01494_ Slammed into R-10 Processor. 01494_ R-10 Processor knocked back. 01495_ Slammed into R-10 Processor. 01499_ Slammed into A-15 Conveyor. 01504_ System corrupted: Heat flow error (+107). 01519_ C-30 ARC bursts open, deploying its payload. 01519_ G-73 Enforcer unfolds itself. 01520_ ALERT: Security rotation in progress. 01520_ Triggered Ambush Trap. 01520_ L-61 Swordsman emerges from a hatch in the floor. 01520_ G-73 Enforcer emerges from a hatch in the floor. 01522_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????########?????????????????????????????? | | ????????????# """" #?????????????????????????????? | | ????????????#""""""#????????###??????????????????? | | ????????????#""F ""#????????BB#??????????????????? | | ???##########""" #########BB#########??????????? | | ???# """" ??????????? | | ???# ""R"" ?????????? | | ???# "" "" ?????????? | | ???# k ????????? | | ???# ????????? | | ???# @ ????????? | | ???# % k????????? | | ???# [[ ????????? | | ???# [[ """ ?????????? | | ???# """""""" ""???????????? | | ???# ^ """""""" #####???????????? | | ???# """""""" #???????????????? | | ???# /! """""""" #???????????????? | | ???# /! """""???? #???????????????? | | ???# =! p ""?????????#???????????????? | | ???# ""?????????????????????????? | | ???# "??????????????????????????? | | ???# ??????????????????????????? | | ???# ??????????????????????????? | | ???# ???????????????????????????? | | ???# ???????????????????????????? | | ???# ???????????????????????????? | | ???# ???????????????????????????? | | ???# ???????????????????????????? | | ???# ########????????????????????????????? | | ???# #???????????????????????????????????? | | #### #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Evasion (%) 60 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingPrecisionFlakker Manual? 0 Play Time 00:20:59 Cumulative 208.0 hours Start 2023.05.14 @ 15:00:13 End 2023.05.14 @ 15:18:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 587 Rogue 587 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecf073d3-6ec6-4177-b7c0-0e6e7d80286c