Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 17:34:47 Player: Lunace Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (225) 1125 Value Destroyed (7797) 7797 Prototype IDs (48) 960 Alien Tech Used (3) 600 Bonus (8457) 8457 TOTAL SCORE: 25739 Bonus ------- High Alert Combat Kills 1512 Follower Combat Kills 1415 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -1370 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Lab Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Core Analyzer Advanced System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Wave Gun Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Core Analyzer Advanced Force Booster Advanced Phase Shifter Experimental Weapon Shielding Improved Remote Force Field Advanced Hacking Suite Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Fusion Bomb Launcher Force Lance > --- INVENTORY -------- Advanced Medium Treads Centrium Leg Experimental Heat Sink Matter Compressor Long-range Sensor Array Experimental Sensor Array Improved Remote Force Field Component Analysis Suite Phasing AFG Transdimensional Reconstructor Tesla Rifle Thermic Laser Wave Gun Variable Charge Gun Latent Energy Streamer Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 137] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Utility Layered Light Armor Plating Device Long-range Tractor Beam Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Slots Evolved 12 | . . . 2 . . . 2 2 . . . 4 . . . . 2 . . Power 2 | . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 1 . . . 4 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 8 . 5 20 1 . 4 16 11 2 6 6 26 5 10 5 7 28 22 1 Power 28 | 1 . 1 4 . . . 2 . . . 2 3 . 1 1 1 5 7 . Engine 9 | 1 . 1 4 . . . 1 . . . 1 . . . . 1 . . . Core 13 | . . . . . . . 1 . . . 1 3 . 1 1 . 5 1 . Reactor 6 | . . . . . . . . . . . . . . . . . . 6 . Propulsion 43 | 2 . 1 6 . . 4 7 5 . 1 1 . 2 3 3 . 6 2 . Treads 18 | 2 . 1 . . . . . 4 . 1 . . 2 . . . 6 2 . Leg 22 | . . . 6 . . 4 7 1 . . 1 . . 3 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 3 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 66 | 3 . 2 5 1 . . 4 3 1 2 1 11 2 4 1 2 13 11 . Device 34 | 2 . 2 2 . . . . 2 1 1 . 5 2 3 . 2 5 7 . Storage 7 | 1 . . 1 . . . 1 . . . . 1 . . . . 2 1 . Processor 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . Hackware 4 | . . . . . . . . . . . . . . . . . 2 2 . Protection 18 | . . . 2 1 . . 3 1 . 1 1 4 . . 1 . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 1 5 . . . 3 3 1 3 2 12 1 2 . 4 4 2 1 Energy Gun 10 | 1 . . 1 . . . . . . . . 7 . . . 1 . . . Energy Cannon 12 | . . . 4 . . . 1 2 . 1 1 1 . 1 . . . 1 . Ballistic Gun 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . Launcher 8 | . . . . . . . 1 1 1 . . 1 1 . . . 2 1 . Special Weapon 5 | . . . . . . . . . . 1 1 3 . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 3 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . 1 . . 2 . 2 . . 1 . . 1 1 Parts Lost 31 | . . 2 2 . . 1 1 1 . . . . . 7 . . 4 13 . Power 6 | . . . 1 . . . . . . . . . . 1 . . 2 2 . Propulsion 9 | . . 1 . . . 1 . . . . . . . 3 . . . 4 . Utility 11 | . . . 1 . . . 1 . . . . . . 1 . . 2 6 . Weapon 5 | . . 1 . . . . . 1 . . . . . 2 . . . 1 . Highest Loss Streak 9 | . . 2 1 . . 1 1 1 . . . . . 5 . . 2 9 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 93 100 100 100 90 89 92 92 92 98 99 82 75 65 90 80 12 Engine 6 | . 14 14 11 11 11 11 8 7 7 7 7 5 5 . . . . . . Core 3 | . . . . . . . . . . . 4 5 5 5 10 5 13 4 . Treads 15 | . 28 27 3 . . . . 9 30 30 27 17 17 5 4 . 16 14 . Leg 9 | . . . 26 33 33 33 36 20 . . 2 5 5 16 14 . . . . Device 15 | . 14 14 10 11 11 11 9 13 15 15 12 17 23 27 22 17 18 21 . Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 6 4 . Processor 1 | . . . . . . . . . . . . 1 5 10 11 11 3 1 5 Hackware 1 | . . . . . . . . . . . . . . . . . 7 9 5 Protection 12 | . . . 8 11 11 11 9 14 15 15 17 25 16 1 1 5 13 5 . Energy Gun 2 | . 14 12 3 . . . . . . . . 8 5 . . . . . . Energy Cannon 5 | . . . 5 22 22 22 17 8 7 . 7 . . . . . . . . Ballistic Gun 1 | . 14 15 11 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 5 6 1 . . 4 1 . . 2 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 13 15 30 30 30 30 43 44 44 48 54 83 80 50 39 33 129 130 . Greatest Support 130 | 40 40 40 40 30 30 30 45 84 56 84 84 84 84 50 50 33 130 130 3 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 25 5 Average Capacity 14 | 7 8 8 9 10 10 10 14 15 15 15 15 15 15 15 15 15 19 19 5 Most Carried 20 | 3 5 6 9 7 10 10 12 14 14 15 15 15 15 15 15 15 20 20 4 Average Carried 11 | 2 4 5 6 6 8 9 8 11 14 14 14 14 13 10 12 14 15 18 3 Final Capacity 20 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 5 5 Final Carried 15 | 3 5 5 7 7 10 9 12 14 14 15 14 12 14 10 15 15 13 4 3 Class Distribution -------------------- 49% | Mutant 37% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Matter Collected 5221 | 263 68 143 349 10 . 17 183 122 124 79 274 365 273 385 . 157 967 1442 . Remotely 2978 | . . . . . . . . . 124 . 169 253 273 385 . . 582 1192 . Salvage Created 6774 | 81 80 361 662 87 . 130 896 180 62 . 83 1116 508 101 . 224 1408 795 . Parts 379 | 15 8 25 49 3 . 1 46 13 10 . 9 45 19 3 . 14 94 25 . Haulers Intercepted 10 | . . . 2 . . . 3 1 . . . 3 1 . . . . . . Recyclers Shooed 5 | . . . . . . . 1 . . . . 3 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 4 . 6 . 14 6 . 13 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Combat Hostiles Destroyed 159 | . 3 9 12 . . 3 13 8 4 . 5 21 14 8 . 7 32 20 . Melee 18 | . . . . . . . . . . . . . . . . 6 11 1 . Guns 25 | . 3 8 8 . . . . . . . . 4 1 . . 1 . . . Cannons 25 | . . . 4 . . 3 11 . . . 2 2 . 3 . . . . . AOE 84 | . . 1 . . . . . 8 4 . 3 14 12 5 . . 21 16 . Classes Destroyed 18 | 1 2 2 4 1 . 1 1 1 . . . . . . . . 1 4 . Worker 16 | . . 2 . . . . 2 1 . . . 5 . . . . 6 . . Builder 12 | . . . 1 1 . . . . . . . . . . . . 10 . . Tunneler 5 | 4 . . . . . . . . . . . 1 . . . . . . . Hauler 10 | . . . 2 . . . 3 1 . . . 3 1 . . . . . . Recycler 8 | . . . . 1 . . 3 . . . . 1 . . . . 3 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 8 | . 1 . 3 . . . . . . . . 2 . . . . 1 1 . Swarmer 63 | . 3 3 2 . . 1 4 7 4 . 4 5 5 4 . 6 15 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 52 | . . 6 5 . . 1 6 . . . . 10 9 3 . . 4 8 . Brawler 2 | . . . 1 . . . . . . . . . . . . . . 1 . Duelist 8 | . . . . . . 1 . . . . . . . . . . . 7 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . 4 . . . 2 . . . . . . . . 1 5 4 . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . Hunter 7 | . . . . . . . 1 . . . . 2 . . . . 3 1 . Programmer 11 | . . . . . . . . 1 . . 1 4 . 1 . . 4 . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 16 | 1 3 3 3 1 . 1 11 6 4 . 4 9 6 5 . 5 16 9 . Combat Bots Only 8 | . 3 3 3 . . 1 4 5 4 . 4 5 5 5 . 5 8 8 . Max Kills in Single Turn 5 | 1 1 1 1 1 . 1 2 3 3 . 4 4 4 2 . 1 5 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . . . . 2 3 . 3 3 4 2 . . 5 3 . Melee 1 | . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Hostile Shots Fired 873 | . 10 39 64 . . 27 50 26 5 . 9 57 58 63 . 24 244 191 6 Missed 264 | . 4 7 17 . . 8 11 9 . . . 13 21 24 . 6 83 60 1 Damage Taken 10262 | . 53 487 600 . . 319 586 385 109 . 164 747 390 868 . 203 2315 2904 132 Core 1729 | . 16 85 69 . . 61 58 16 . . 16 20 45 138 . 51 175 847 132 Absorbed by Shields 2348 | . . . . . . . . . . . . 180 297 71 . 63 1208 529 . Reduced by Siege Mode 38 | . . . . . . . . . . . . . . . . . . 38 . Redirected to Shielding 144 | . . . . . . . . . . . . . . . . 14 77 53 . Ignored by Resistances 36 | . . . . . . . . . . . . . . 36 . . . . . Regen/Repaired (Parts) 228 | . . . . . . . . 154 . 16 . . . . . . 58 . . Core Remaining (%) 80 | 100 . 59 . . . 67 89 . . . 95 . . . . 74 . . . Volleys Fired 367 | 11 6 31 60 2 . 13 43 12 6 . 4 57 19 32 . 3 31 37 . Largest 2 | 2 2 2 2 2 . 2 2 2 1 . 2 2 2 2 . 1 1 1 . Hottest 170 | 60 60 60 136 136 . 136 136 136 30 . 136 170 128 128 . 75 49 60 . Shots Fired 555 | 13 12 62 115 4 . 26 82 15 6 . 5 83 25 34 . 4 32 37 . Gun 260 | 13 12 62 88 . . . . . . . . 65 13 3 . 4 . . . Cannon 179 | . . . 27 4 . 26 82 6 . . 3 4 . 22 . . . 5 . Launcher 106 | . . . . . . . . 9 6 . . 6 12 9 . . 32 32 . Special 10 | . . . . . . . . . . . 2 8 . . . . . . . Kinetic 156 | 11 6 45 72 . . . . . . . . . . 22 . . . . . Thermal 247 | . . . 43 4 . 26 82 6 . . 3 63 13 3 . 4 . . . Explosive 116 | . . . . . . . . 9 6 . 2 14 12 9 . . 32 32 . Electromagnetic 36 | 2 6 17 . . . . . . . . . 6 . . . . . 5 . Robot Hit Streak 11 | 5 5 8 11 5 . 9 8 4 6 . 1 8 7 10 . 4 5 4 . Robot Miss Streak 5 | 2 2 3 4 . . 1 5 2 . . 1 2 2 2 . 1 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 382 | 8 6 40 68 4 . 17 43 8 2 . 2 53 16 25 . 15 48 26 1 Core Hits 424 | 4 4 20 29 2 . 6 24 15 5 . 6 54 25 16 . 6 98 110 . Critical Kills 4 | . . . 1 . . . 3 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . . . 2 . . . 3 . . . . 10 3 2 . 1 7 . . Burn 12 | . . . 1 . . . . . . . . 7 3 1 . . . . . Meltdown 3 | . . . . . . . 3 . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . . . . . Sever 5 | . . . . . . . . . . . . 3 . . . 1 1 . . Impale 6 | . . . . . . . . . . . . . . . . . 6 . . Melee Attacks 72 | . . . . . . . . . . 1 . . . . . 14 43 13 1 Impact 1 | . . . . . . . . . . 1 . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . . . . 14 18 . . Piercing 39 | . . . . . . . . . . . . . . . . . 25 13 1 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . 4 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26059 | 96 77 596 896 83 . 387 922 835 201 . 556 4214 1692 1704 . 557 7090 6069 84 Guns 2432 | 96 77 489 631 . . . . . . . . 838 162 66 . 73 . . . Cannons 2386 | . . . 265 83 . 387 922 81 . . 46 61 . 524 . . . 17 . Explosions 18771 | . . 107 . . . . . 754 201 . 478 3080 1530 1114 . . 5690 5817 . Melee 2203 | . . . . . . . . . . . . . . . . 484 1400 235 84 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1455 | 68 12 336 515 . . . . . . . . . . 524 . . . . . Thermal 3562 | . . 107 381 83 . 387 922 81 . . 46 1254 162 66 . 73 . . . Explosive 17706 | . . . . . . . . 754 201 . 478 2631 1530 1114 . . 5690 5308 . Electromagnetic 866 | 28 65 153 . . . . . . . . . 94 . . . . . 526 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1442 | . . . . . . . . . . . 32 235 . . . 484 691 . . Piercing 1028 | . . . . . . . . . . . . . . . . . 709 235 84 Highest Corruption 15 | . . . . . . . . . . . . 10 10 13 13 13 6 15 15 Average Corruption 7 | . . . . . . . . . . . . 8 10 12 13 13 2 6 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 158 | . . . . . . . . . . . . 39 37 20 6 9 19 28 . Message Errors 42 | . . . . . . . . . . . . 5 9 6 2 . 11 9 . Matter Fused 33 | . . . . . . . . . . . . 9 4 3 1 3 3 10 . Heat Flow Errors 15 | . . . . . . . . . . . . 5 5 . . 3 1 1 . Energy Discharges 20 | . . . . . . . . . . . . 7 6 4 1 . . 2 . Parts Rejected 3 | . . . . . . . . . . . . 2 1 . . . . . . Parts Fused 3 | . . . . . . . . . . . . 2 1 . . . . . . Data Loss (minor) 21 | . . . . . . . . . . . . 5 4 5 2 2 1 2 . Data Loss (major) 10 | . . . . . . . . . . . . 1 2 1 . . 2 4 . Misfires 6 | . . . . . . . . . . . . 2 2 . . 1 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 905 | . . . 5 . . 1 11 52 . . 16 110 29 151 . 47 425 58 . Projectiles 18 | . . . 5 . . 1 11 . . . . . . 1 . . . . . Explosions 783 | . . . . . . . . 52 . . 16 110 29 150 . . 368 58 . Melee 104 | . . . . . . . . . . . . . . . . 47 57 . . Knockbacks 4 | . . . . . . . . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . 4 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1297 | . . 38 . . . . . 39 26 . . 73 76 278 . . 409 358 . Shots 28 | . . 1 . . . . . 2 1 . . 3 2 4 . . 7 8 . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . . 87 143 12 . 148 102 . . . 24 225 237 . . 142 . 234 . Average Temperature 40 | . . 35 44 8 . 51 20 . . . 16 51 112 . . 71 . 27 . Received Heat Transfer 1969 | . . 306 228 . . 165 306 12 . . 9 136 75 96 . . 214 422 . Siege Activations 5 | . . . . . . . . . . . . . . . . . . 5 . Total Turns 24 | . . . . . . . . . . . . . . . . . . 24 . Longest Duration 6 | . . . . . . . . . . . . . . . . . . 6 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . Parts Fried 4 | . . . . . . . . . . . 1 . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 3 . . . . 2 1 . . . . . . Combat Hostiles 4 | . . . . . . . 2 . . . . 1 1 . . . . . . Parts Melted 17 | . . . 3 . . 1 4 1 . . . 8 . . . . . . . Heat Transferred 7961 | . . 150 851 148 . 703 1665 148 . . 74 3111 750 250 . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . . 1 . . . . . . . Latent Energy Used 246 | . . . . . . . . . . . . . . . . . . 246 . LE Corruption 7 | . . . . . . . . . . . . . . . . . . 7 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Peak Influence 1924 | 20 90 229 303 66 . 276 283 329 . . . 416 . . . . 1347 1924 . Initial 659 | . 13 34 17 61 . . 104 128 . . . . . . . . 116 659 . Average 264 | 8 72 73 157 48 . 180 88 208 . . . 180 . . . . 378 972 . Maximum Alert Level 5 | . . 1 1 . . 1 1 1 . . . 2 . . . . 4 5 . Low Security (%) 61 | 100 100 90 69 100 . 51 86 38 . . . 62 . . . . 37 . . Level 1 21 | . . 9 30 . . 48 13 61 . . . 35 . . . . 32 . . Level 2 7 | . . . . . . . . . . . . 1 . . . . 16 41 . Level 3 5 | . . . . . . . . . . . . . . . . . 7 33 . Level 4 2 | . . . . . . . . . . . . . . . . . 5 15 . Level 5 1 | . . . . . . . . . . . . . . . . . . 10 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . . . 2 1 . . . 4 . . . . 9 9 . Investigation 2 | . . . . . . . 1 . . . . 1 . . . . . . . Extermination 7 | . . . . . . . . 1 . . . 2 . . . . 3 1 . Reinforcement 10 | . . . . . . . 1 . . . . 1 . . . . 4 4 . Assault 5 | . . . . . . . . . . . . . . . . . 1 4 . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Distress Signals 13 | . . . 2 . . . 2 . . . . . . . . . 4 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 4 9 33 . . 11 20 8 3 . 6 30 11 12 . 8 58 56 1 Peak Tracking Total 12 | . 3 3 6 . . 4 6 4 4 . 5 5 5 6 . 5 9 12 1 Tactical Retreats 14 | . . . 3 . . . . . . . . . 2 4 . 1 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Traps Triggered 5 | . . . . . . . 2 1 . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Machines Disabled 33 | . . . . . . 1 2 . . . . 6 . . . . 13 11 . Max in Single Turn 4 | . . . . . . 1 1 . . . . 4 . . . . 2 2 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Machines Accessed 46 | . 1 1 7 . 2 . 4 2 . . 1 11 2 . 4 1 5 4 1 Terminals 22 | . 1 1 6 . . . 2 1 . . 1 4 1 . . 1 2 2 . Fabricators 5 | . . . . . . . . . . . . 3 . . . . . 2 . Repair Stations 5 | . . . . . . . 1 1 . . . 1 . . . . 2 . . Recycling Units 3 | . . . 1 . . . . . . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 129 | . 5 4 28 . 2 . 14 5 . . 1 33 2 . 17 1 10 6 1 Successful 76 | . . 1 15 . 2 . 4 4 . . 1 19 2 . 17 1 6 3 1 Failed 53 | . 5 3 13 . . . 10 1 . . . 14 . . . . 4 3 . Catastrophic 7 | . . 1 . . . . 3 . . . . 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 65 | . 5 4 22 . 1 . 8 1 . . . 16 . . . . 4 3 1 Terminals 74 | . 5 4 25 . . . 10 3 . . 1 17 1 . . 1 4 3 . Fabricators 10 | . . . . . . . . . . . . 7 . . . . . 3 . Repair Stations 10 | . . . . . . . 2 2 . . . 2 . . . . 4 . . Recycling Units 8 | . . . 3 . . . . . . . . 5 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . . 2 . . Terminal Hacks 38 | . . 1 6 . 2 . 2 1 . . 1 4 2 . 17 1 . . 1 Record 10 | . . . . . 1 . . . . . 1 . 1 . 5 1 . . 1 Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . . 1 3 . . . . . . . . 1 . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 . . . . 2 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 3 . . . . . 3 . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . 1 . Build 3 | . . . . . . . . . . . . 1 . . . . . 2 . Repair Station Hacks 7 | . . . . . . . . 2 . . . 1 . . . . 4 . . Scan Component 4 | . . . . . . . . 1 . . . 1 . . . . 2 . . Repair 3 | . . . . . . . . 1 . . . . . . . . 2 . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . 1 . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 20 | . . . 8 . . . 2 1 . . . 8 . . . . 1 . . Terminals 14 | . . . 6 . . . 2 1 . . . 4 . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . Botnet 12 | . . . 5 . . . 2 1 . . . 3 . . . . 1 . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . Fabnet 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . . . . 2 . . . . . . . Monitor 2 | . . . 1 . . . . . . . . 1 . . . . . . . Recyclers 2 | . . . 1 . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 1 6 . . . 4 2 . . 1 9 . . . . 3 2 . Full Trace Events 2 | . . . . . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . 16 . 1 . . 4 . . . . Parts Built 4 | . . . . . . . . . . . . 1 . . . . . 3 . Authchips 2 | . . . . . . . . . . . . . . . . . . 2 . Time 205 | . . . . . . . . . . . . 95 . . . . . 110 . Total Part Build Rating 30 | . . . . . . . . . . . . 5 . . . . . 25 . Parts Repaired 3 | . . . . . . . . 1 . . . . . . . . 2 . . Time 114 | . . . . . . . . 22 . . . . . . . . 92 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . 2 6 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . . . . . . 2 6 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . 6 6 6 6 Autooverrided 10 | . . . . . . . . . . . . . . . . 2 6 2 . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . 11 . Allies Hacked 3 | . . . . . . . . . . . 2 . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Total Allies 32 | . . 1 . 3 . . . 2 . 4 . 1 . . . 2 6 13 . Largest Group 6 | . . 1 . 3 3 3 . 2 . 4 4 1 . . . 2 2 6 . Highest-Rated Group 312 | . . 31 . 40 40 40 . 62 . 96 96 20 . . . 61 66 312 . Highest-Rated Ally 137 | . . 31 . 16 16 16 . 31 . 31 31 20 . . . 49 60 137 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 205 | . . . . . . 49 . 3 . . 21 . . . . 4 20 108 . Total Damage 5616 | . . . . . . 550 . 51 . . 439 . . . . 47 509 4020 . Kills 38 | . . . . . . 9 . . . . 1 . . . . 1 3 24 . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . 1 . 3 . . . . . 3 . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Turns Passed 13961 | 227 229 977 724 525 325 147 1414 504 879 1425 828 1479 976 443 153 289 1353 1044 20 Spaces Moved 8080 | 118 125 538 387 423 264 81 403 331 541 876 499 706 569 296 143 550 719 481 30 Core 51 | 4 . . . . . . . . . . . . . . . . . 17 30 Treads 5198 | 114 125 538 73 . . . . 70 541 876 499 706 569 . . . 623 464 . Legs 2138 | . . . 314 423 264 81 403 261 . . . . . 296 96 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 693 | . . . . . . . . . . . . . . . 47 550 96 . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 120 120 120 120 120 120 160 160 160 160 160 120 42 42 42 50 50 Average Speed 137 | 156 160 160 127 120 120 120 120 128 160 160 160 160 160 120 94 42 136 155 50 Slowest Speed 240 | 160 160 160 160 120 120 120 120 240 160 160 160 160 160 120 120 42 225 225 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 7 20 97 38 80 64 23 29 10 42 84 69 25 74 48 60 69 20 42 47 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 8 | . . . . 1 1 . . . . 2 . . 1 . 3 . . . . Known Exits Taken 9 | . . . 1 . . 1 1 . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . 1 1 1 1 . . . . . . 1 . Scrap Searched 15 | . . 1 . 3 . . . . . 4 1 . 3 1 . 2 . . . Spaces Dug 71 | . . . . . . . . 7 27 . . 12 23 . . . 1 1 . Terrain Destroyed 1147 | . . 10 . . . . . 34 45 . 16 92 188 109 . . 357 296 . Melee 2 | . . . . . . . . . . . . . . . . . 1 1 . Projectile 11 | . . . . . . . . . . . 1 1 . 9 . . . . . AOE 1134 | . . 10 . . . . . 34 45 . 15 91 188 100 . . 356 295 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Total 10237 | 144 142 594 510 436 272 105 1253 394 548 899 528 974 608 348 161 587 983 718 33 Wait 1247 | 4 10 18 22 10 6 5 773 28 . 3 10 163 4 4 . 3 123 61 . Move 8061 | 117 124 537 386 422 263 80 402 330 540 875 498 705 568 295 142 549 718 480 30 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 87 | 3 2 2 8 1 3 . 7 5 . 5 3 6 7 . 4 2 14 15 . Fast Attach 79 | 8 . . 3 . . . 3 6 . 3 1 13 3 3 6 1 13 15 1 Attach 69 | . . 2 9 1 . 1 7 2 . . 4 8 1 7 . 6 13 7 1 Detach 33 | . . . 4 . . . 2 1 . 2 2 4 . 3 2 6 5 2 . Swap 38 | . . 3 8 . . 3 6 3 2 3 1 5 1 . . . 2 1 . Drop 118 | 1 . 1 10 . . 3 10 7 . 7 5 13 5 3 7 3 21 22 . Fire 367 | 11 6 31 60 2 . 13 43 12 6 . 4 57 19 32 . 3 31 37 . Melee 72 | . . . . . . . . . . 1 . . . . . 14 43 13 1 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 66 | . . . . . . . . . . . . . . 1 . . . 65 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 341 | -10/Materials | Discovered new exit (range 9) 457 | -10/Materials | Entered Mines 489 | -10/Mines | Discovered new exit (range 16) 623 | -10/Mines | Discovered new exit (range 9) 873 | -10/Mines | Learned location of 2 exits from Materials 1000 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1003 | -10/Mines | Found Prototype Device 1016 | -10/Mines | Received a Mining Laser from a helpful Derelict 1058 | -10/Mines | Identified Exp. Sensor Array 1434 | -10/Mines | Entered Materials 1434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1435 | -9/Materials | Identified exit to Mines 1435 | -9/Materials | Identified exit to Materials 1855 | -9/Materials | Build established: Scavenger-Mutant 2158 | -9/Materials | Entered Mines 2210 | -9/Mines | Learned 4 Materials zone layouts 2278 | -9/Mines | Discovered exit to Materials (range 16) 2454 | -9/Mines | Learned Materials stockpile data 2563 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2672 | -9/Mines | Discovered new exit (range 5) 2683 | -9/Mines | Entered Exiles 2683 | -9/Exiles | Accompanied by 3 allies 2712 | -9/Exiles | Met 8R-AWN 2733 | -9/Exiles | Met EX-HEX 2816 | -9/Exiles | Met EX-BIN 2831 | -9/Exiles | Aligned with FarCom system 2832 | -9/Exiles | Given EX-Vault access code 2860 | -9/Exiles | Opened EX-Vault 2869 | -9/Exiles | Found Latent Energy Streamer 2894 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2931 | -9/Exiles | Met EX-DEC 2934 | -9/Exiles | Learned location of Zion (-6) 2992 | -9/Exiles | Discovered new exit (range 10) 3008 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3008 | -9/Exiles | Entered Mines 3008 | -8/Mines | Accompanied by 3 allies 3103 | -8/Mines | Discovered exit to Materials (range 14) 3155 | -8/Mines | Entered Materials 3155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3156 | -8/Materials | Identified exit to Factory 4515 | -8/Materials | Discovered exit to Factory (range 4) 4569 | -8/Materials | Entered Factory 4569 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4785 | -7/Factory | Identified exit to Factory 4800 | -7/Factory | Allied Derelicts emerged from ambush trap array 4992 | -7/Factory | Repaired Lyr. Light Armor Plating 5029 | -7/Factory | Discovered new exit (range 6) 5073 | -7/Factory | Entered Lower Caves 5074 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5206 | -7/Lower Caves | Build established: Mutant 5247 | -7/Lower Caves | Encountered a Warlord checkpoint 5284 | -7/Lower Caves | Spotted B-75 Beast 5952 | -7/Lower Caves | Entered Zion 5994 | -6/Zion | Learned location of 1 exit from Factory 6210 | -6/Zion | Found Prototype Special Weapon 6217 | -6/Zion | Found Prototype Special Weapon 6219 | -6/Zion | Found Prototype Special Weapon 6223 | -6/Zion | Found Prototype Special Weapon 6223 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 6398 | -6/Zion | Learned Factory trap positions 6444 | -6/Zion | Found Prototype Device 6444 | -6/Zion | Identified Phasing AFG 6523 | -6/Zion | Rebuked by Imprinter 6745 | -6/Zion | Identified exit to Deep Caves 6881 | -6/Zion | Gained Derelict followers 7263 | -6/Zion | Discovered new exit (range 9) 7284 | -6/Zion | Received a hallucinogenic algorithm 7377 | -6/Zion | Entered Proximity Caves 7377 | -5/Proximity Caves | Accompanied by 4 allies 7969 | -5/Proximity Caves | Lost 3 allies 8171 | -5/Proximity Caves | Discovered new exit (range 15) 8205 | -5/Proximity Caves | Entered Factory 8205 | -5/Factory | Accompanied by 1 ally 8205 | -5/Factory | Evolved 4 slots: Utility x4 8206 | -5/Factory | Identified exit to Upper Caves 8207 | -5/Factory | Loaded intel: 92 trap records 8586 | -5/Factory | Build established: Scavenger-Mutant 9043 | -5/Factory | Fabricated Lrn. Missile Launcher? 9195 | -5/Factory | Discovered new exit (range 4) 9227 | -5/Factory | Identified exit to Factory 9565 | -5/Factory | System corruption reached 10% 9593 | -5/Factory | Build established: Mutant 9684 | -5/Factory | Entered Upper Caves 10322 | -5/Upper Caves | Learned location of Armory (-4) 10425 | -5/Upper Caves | Spotted B-75 Beast 10598 | -5/Upper Caves | Discovered new exit (range 15) 10659 | -5/Upper Caves | Identified exit to Upper Caves 10660 | -5/Upper Caves | Entered another Upper Caves area 10702 | -5/Upper Caves | Lost 5 parts (1p3n1w) 10883 | -5/Upper Caves | Spotted B-75 Beast 10974 | -5/Upper Caves | Build established: Scavenger-Mutant 11013 | -5/Upper Caves | Learned Factory terminal intel 11097 | -5/Upper Caves | Discovered new exit (range 6) 11102 | -5/Upper Caves | Identified exit to Zhirov 11103 | -5/Upper Caves | Entered Zhirov 11104 | -5/Zhirov | Discovered new exit (range 3) 11105 | -5/Zhirov | Identified exit to Proximity Caves 11126 | -5/Zhirov | Met Zhirov 11147 | -5/Zhirov | Learned location of Quarantine (-3) 11147 | -5/Zhirov | Learned location of Testing (-2) 11147 | -5/Zhirov | Learned location of Command (-1) 11159 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11177 | -5/Zhirov | Found Alien Artifact 11177 | -5/Zhirov | Identified Integrated Reactor 11177 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11192 | -5/Zhirov | Found Alien Artifact 11256 | -5/Zhirov | Entered Proximity Caves 11383 | -4/Proximity Caves | Build established: Mutant 11485 | -4/Proximity Caves | Spotted B-86 Titan 11537 | -4/Proximity Caves | Discovered exit to Factory (range 6) 11545 | -4/Proximity Caves | Entered Factory 11545 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11546 | -4/Factory | Identified exit to Armory 11547 | -4/Factory | Loaded intel: 28 terminal locations 11593 | -4/Factory | Discovered new exit (range 11) 11645 | -4/Factory | Identified exit to Upper Caves 11664 | -4/Factory | Discovered new exit (range 5) 11678 | -4/Factory | Identified exit to Research 11991 | -4/Factory | Build established: Scavenger-Mutant 12189 | -4/Factory | Repaired Exp. Sensor Array 12261 | -4/Factory | Repaired Lrn. Tractor Beam 12430 | -4/Factory | Local machine network offline 12441 | -4/Factory | Build established: Hacker-Mutant 12686 | -4/Factory | Discovered exit to Research (range 9) 12715 | -4/Factory | Garrison activated, responded to threat 12795 | -4/Factory | First assault squad dispatched 12843 | -4/Factory | Destroyed 8 combat bots 12898 | -4/Factory | Entered Armory 12938 | -4/Armory | Found Fusion Bomb Launcher 12941 | -4/Armory | Found Fusion Bomb Launcher 12943 | -4/Armory | Found Fusion Bomb Launcher 12946 | -4/Armory | Found Fusion Bomb Launcher 12949 | -4/Armory | Found Fusion Bomb Launcher 12951 | -4/Armory | Found Fusion Bomb Launcher 13148 | -4/Armory | First assault squad dispatched 13160 | -4/Armory | Found Unknown Device 13160 | -4/Armory | Identified Adv. Force Booster 13359 | -4/Armory | Fabricated Centrium Leg (x1) 13366 | -4/Armory | Fabricated Imp. Remote Force Field? 13700 | -4/Armory | Lost 4 allies 13861 | -4/Armory | Lost 4 allies 13879 | -4/Armory | Destroyed 8 combat bots 13879 | -4/Armory | Found Gamma Bomb Array 13898 | -4/Armory | Discovered exit to Research (range 12) 13906 | -4/Armory | System corruption reached 10% 13932 | -4/Armory | Core integrity fell below 50% 13939 | -4/Armory | Core integrity fell below 20% 13941 | -4/Armory | Identified Transdimensional Reconstructor 13941 | -4/Armory | Warped through subspace to slip node 13941 | -4/Armory | Discovered new exit (range 1) 13942 | -4/Armory | Entered Lab 13942 | -4/Lab | Discovered exit to Research (range 9) 13948 | -4/Lab | Unable to decrypt terminal 13948 | -4/Lab | Opened the door to a hidden lab 13949 | -4/Lab | Gained access to the hidden lab's interior 13950 | -4/Lab | Detected by scanners 13951 | -4/Lab | Unable to decrypt terminal 13954 | -4/Lab | Found Alien Artifact 13954 | -4/Lab | Identified Core Reset Matrix 13954 | -4/Lab | Used Core Reset Matrix 13958 | -4/Lab | Sensed 3 artifacts in vicinity 13959 | -4/Lab | Confronted by A5 13959 | -4/Lab | Unable to decrypt terminal 13960 | -4/Lab | Lost 9 parts (2p3n3u1w) 13962 | -4/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- 13948_ Connecting with NO ENTRY... 13948_ Current location identified: Lab 13948_ Access granted. >>\\MJPM Access granted. [Achievement: Anyone Home?] Scanners sweep the area. 13950_ A0_COM: INTRUDER ALERT. 13951_ Connecting with Active System Cloaker... >>Record "Kj6Zs FZaHxk" KuSgOB rzAdDM0 WIJdOYHYedJ jm45AYY OF92v Ik63jcz 7YkFJ6LH J80Q2GGZvq ZKVh6SaMWWONbFv6gj4M4mb 13954_ Acquired Alien Artifact. 13954_ Identified Core Reset Matrix. 13954_ Wiping memory... 13956_ CORE RESET 13958_ Sensed 3 artifacts in vicinity. 13959_ A5: "Hey, you're not supposed to be here!" 13959_ Connecting with Active System Cloaker... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????""" ???????????????????????? | | ?????????????"?"""""""???????????????????????? | | ????????????#"!""!""!"#####??????????????????? | | ?????????? """"""""""" #??????????????????? | | ?????????? "#??????????????????? | | ????????? ""#??????????????????? | | ????????? ""#??????????????????? | | ???????? ""#??????????????????? | | ???????? "#??????????????????? | | ????????# ""#??????????????????? | | ?????????"" ""#??????????????????? | | ?????????"" ""#??????????????????? | | ?????????"" "######?????????????? | | ????????# A"""""?????????????? | | ????????? @######?????????????? | | ????????? p#??????????????????? | | ?????????? ??????????????????? | | ?????????? #A?????????????????? | | ?????????? "##?????????????????? | | ??????????? """""""" "#??????????????????? | | ??????????? ""#####" "#??????????????????? | | ???????????????????#" "#??????????????????? | | ???????????????????#" "#??????????????????? | | ???????????????????#" "???????????????????? | | ????????????????????" "???????????????????? | | ????????????????????" ????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????????"?????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 75 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 750 Resistance: TH 30 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 56 Core Analysis 6 Recoil Reduction 4 Force Boost 40 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Missile Launcher | x1 | -5/Factory Centrium Leg | x1 | -4/Armory | Preloaded, Authchip Imp. Remote Force Field | x2 | -4/Armory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Anyone Home? More Power To You Challenges ------------ None Game ------ Seed ThermalMagneticProtomatter Manual? 0 Play Time 01:52:45 Cumulative 216.0 hours Start 2024.05.26 @ 15:32:45 End 2024.05.26 @ 17:34:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 202 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06b37dd7-1179-4f5d-aab3-175b38c3dcf2