Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 14:38:55 Player: MirenBlacksword Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2245) 2245 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4971 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 83/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Particle Charger Advanced Assault Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- VTOL Module Improved Heat Sink Large Storage Unit Huge Storage Unit Large Matter Pod High-capacity Matter Pod Improved Terrain Scanner Targeting Computer Improved Targeting Computer Target Analyzer Matter Filter Matter Filter Particle Charger Particle Charger Hardened Light Armor Plating Tractor Beam EM Pulse Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . . 2 1 Weapon 1 | . . 1 . . Parts Attached 51 | 2 9 8 24 8 Power 6 | . 1 1 2 2 Engine 3 | . . 1 1 1 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 12 | . 4 3 3 2 Treads 4 | . 2 . . 2 Leg 8 | . 2 3 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 2 1 10 2 Device 4 | 2 . . 1 1 Storage 4 | . 1 1 2 . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . 1 . 7 1 Artifact . | . . . . . Weapon 16 | . 2 3 9 2 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | . 2 2 . . Ballistic Cannon 7 | . . . 5 2 Launcher 4 | . . . 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 5 | . . . 5 . System Corruption 41 | . . . 41 . Parts Lost 30 | . . 3 8 19 Power 6 | . . 1 2 3 Propulsion 7 | . . . 2 5 Utility 8 | . . . 3 5 Weapon 9 | . . 2 1 6 Highest Loss Streak 14 | . . 3 4 14 To Critical Strikes . | . . . . . Average Backups 19 | 5 13 14 22 21 Power . | 1 . . . . Propulsion . | 3 2 . . . Utility 11 | . 7 10 12 13 Weapon 6 | 1 3 2 8 8 Tool/Special . | . . . . . Unused Backups 38 | . 11 3 6 18 Power 4 | . 3 . 1 . Propulsion 1 | . . . . 1 Utility 20 | . 5 2 1 12 Weapon 13 | . 3 1 4 5 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 99 98 81 Engine 5 | . 7 7 5 2 Core 4 | . 6 2 2 7 Treads 5 | . 18 . . 5 Leg 20 | . 9 33 26 12 Storage 10 | . 14 11 11 6 Protection 19 | . 13 11 23 22 Energy Gun 1 | . . 7 . . Ballistic Gun 8 | . 27 24 . . Ballistic Cannon 11 | . . . 19 14 Launcher 4 | . . . 6 6 Peak Build Rating 44 | 7 14 16 33 44 Average Rating 26 | 6 12 15 28 37 On Entrance 15 | 6 7 14 16 33 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns 11 | . . . . 11 Heaviest Build 142 | 14 36 39 127 142 Greatest Support 48 | 20 40 33 33 48 Greatest Overweight (x) 6 | . 1 1 6 6 Average Overweight (x) 2 | . . 1 3 4 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 21 | 8 14 15 24 24 Most Carried 25 | 6 15 15 25 25 Average Carried 19 | 5 13 14 22 21 Final Capacity 25 | 8 15 15 25 5 Final Carried 21 | 5 15 15 21 5 Class Distribution -------------------- 53% | Tank 35% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2481 | 250 363 413 1202 253 Remotely 10 | 10 . . . . Salvage Created 2983 | 116 353 380 1563 571 Parts 178 | 5 26 27 90 30 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 3 | 1 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 11 8 23 10 Guns 19 | . 11 8 . . Cannons 11 | . . . 7 4 AOE 19 | . . . 14 5 Classes Destroyed 16 | 2 4 3 4 3 Worker 5 | . 1 1 3 . Builder 11 | . . . 9 2 Tunneler 2 | 1 . . 1 . Hauler 2 | . . . 2 . Recycler 6 | 1 1 . 2 2 Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 3 | . 1 . 2 . Swarmer 12 | . 6 . 3 3 Grunt 28 | . 5 3 18 2 Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Protector 1 | . . . . 1 Sentry 5 | . . 4 . 1 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 6 | 2 4 5 6 6 Combat Bots Only 5 | . 3 5 4 3 Max Kills in Single Turn 5 | 1 1 1 5 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 584 | . 77 34 146 327 Missed 175 | . 27 13 32 103 Hits 409 | . 50 21 114 224 Melee 9 | . . 2 7 . Projectile 400 | . 50 19 107 224 Critical Strikes 16 | . . . 5 11 Part Disruptions 2 | . . . . 2 Damage Taken 5878 | . 486 335 2048 3009 Core 1073 | . 52 44 269 708 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 450 | . . . 450 . Core Remaining (%) 79 | 100 79 89 51 . Volleys Fired 156 | 5 35 17 73 26 Largest 3 | 2 2 3 3 3 Hottest 120 | 40 46 102 120 119 Shots Fired 308 | 10 70 50 121 57 Gun 130 | 10 70 50 . . Cannon 114 | . . . 82 32 Launcher 64 | . . . 39 25 Special . | . . . . . Kinetic 234 | 10 70 40 82 32 Thermal 10 | . . 10 . . Explosive . | . . . . . Electromagnetic 64 | . . . 39 25 Robot Hit Streak 11 | 3 5 8 6 11 Robot Miss Streak 8 | 1 8 3 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 170 | 6 42 37 59 26 Core Hits 137 | 3 22 20 54 38 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 1 2 2 2 Destroy 3 | . 1 2 . . Blast 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6164 | 55 544 568 3511 1486 Guns 1167 | 55 544 568 . . Cannons 1608 | . . . 1160 448 Explosions 3382 | . . . 2346 1036 Melee . | . . . . . Ramming 7 | . . . 5 2 Kinetic 2704 | 55 544 497 1160 448 Thermal 312 | . . 71 161 80 Explosive 248 | . . . 248 . Electromagnetic 2893 | . . . 1937 956 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 43 | . . . 43 21 Average Corruption 13 | . . . 19 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 59 | . . . 47 12 Message Errors 17 | . . . 13 4 Matter Fused 15 | . . . 10 5 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 11 | . . . 10 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 5 | . . . 5 . Data Loss (major) 1 | . . . 1 . Misfires 2 | . . . 1 1 Alerts 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 97 | . . . 86 11 Projectiles 3 | . . . . 3 Explosions 94 | . . . 86 8 Melee . | . . . . . Knockbacks 20 | . . . 17 3 Impact . | . . . . . Kinetic 19 | . . . 17 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 352 | . . . 253 99 Shots 22 | . . . 18 4 Rammed 1 | . . . . 1 Targets Rammed 4 | . . . 3 1 Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 594 | . 57 174 594 431 Average Temperature 157 | . 19 51 198 165 Received Heat Transfer 1392 | . 123 84 927 258 Effects 25 | . . . 19 6 Shutdowns 8 | . . . 4 4 Energy Bleed 5 | . . . 5 . Interference 1 | . . . . 1 Matter Decay 2 | . . . 1 1 Short Circuit 6 | . . . 6 . Damage (minor) 2 | . . . 2 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . 3 1 Combat Hostiles 3 | . . . 2 1 Parts Fried 12 | . . . 9 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 535 | . . 185 250 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 11 | . . . 7 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 2 . Low Security (%) 89 | 100 100 100 71 100 Level 1 8 | . . . 22 . Level 2 2 | . . . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 416 | 10 130 90 416 180 Initial 180 | . . 26 . 180 Average 70 | 2 40 26 133 35 Influence Increases 1741 | 10 333 250 862 286 Destroy 0b10 Robot/C 1020 | . 220 160 460 180 Destroy 0b10 Robot/NC 160 | 10 15 10 100 25 Destroy Leader 190 | . 42 60 58 30 Successful Hack 51 | . 11 20 8 12 Select Force Hacks 60 | . 30 . 30 . Disable Machine 105 | . . . 90 15 Destroy Structure 110 | . . . 86 24 Lose Combat Pursuer 45 | . 15 . 30 . Influence Decreases 1741 | 10 271 312 464 684 Entered New Map 254 | . . 36 . 218 Time Decay 1266 | 10 271 246 397 342 Lost Part 221 | . . 30 67 124 Squads Dispatched 10 | . 2 1 3 4 Investigation 2 | . 1 . 1 . Extermination 2 | . . . . 2 Reinforcement 6 | . 1 1 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 17 10 31 27 Peak Tracking Total 10 | . 4 2 5 10 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . . 6 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 4 2 4 2 Terminals 8 | . 3 2 1 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 9 8 11 4 Successful 14 | . 5 3 5 1 Failed 18 | . 4 5 6 3 Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual 21 | . 7 9 3 2 Terminals 19 | . 5 8 2 4 Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units 5 | . 4 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 . 1 Record 1 | . . . . 1 Part Schematic 1 | . . 1 . . Branch Access Points 2 | . 1 1 . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 1 1 . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 3 . 1 . Monitor 1 | . 1 . . . Recyclers 1 | . 1 . . . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 11 | . 4 2 3 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 87 | . . . 87 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 55 | 23 32 . . . Seismic 55 | 23 32 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5152 | 51 952 728 1907 1514 Spaces Moved 1520 | 25 434 316 440 305 Core 20 | . . . . 20 Treads 482 | . 281 . . 201 Legs 1018 | 25 153 316 440 84 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 190 190 50 Average Speed 279 | 120 167 190 341 454 Slowest Speed 570 | 120 240 190 540 570 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 61 25 28 10 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 106 | . . . 83 23 Melee . | . . . . . Projectile 52 | . . . 40 12 AOE 54 | . . . 43 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2123 | 37 592 408 713 373 Wait 247 | . 75 55 98 19 Move 1516 | 24 433 315 439 305 Hop . | . . . . . Pick Up 85 | 2 22 7 46 8 Fast Attach 16 | 1 3 1 6 5 Attach 17 | . . 4 9 4 Detach . | . . . . . Swap 39 | 2 9 4 22 2 Drop 41 | 3 15 5 15 3 Fire 156 | 5 35 17 73 26 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 52 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Identified exit to Mines 861 | -10/Materials | Discovered new exit (range 11) 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1235 | -9/Materials | Lost 3 parts (1p2w) 1531 | -9/Materials | Build established: Tank 1600 | -9/Materials | Identified exit to Mines 1622 | -9/Materials | Discovered new exit (range 11) 1732 | -9/Materials | Entered another Materials area 1732 | -8/Materials | Evolved 2 slots: Utility x2 2476 | -8/Materials | Lost 4 parts (1p3u) 2723 | -8/Materials | Build established: Mutant 2745 | -8/Materials | System corruption reached 10% 3146 | -8/Materials | System corruption reached 30% 3402 | -8/Materials | Repaired Broken Proton Missile Launcher 3435 | -8/Materials | Repaired Huge Storage Unit 3456 | -8/Materials | Build established: Scavenger-Mutant 3603 | -8/Materials | Discovered new exit (range 10) 3639 | -8/Materials | Entered Factory 3639 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3797 | -7/Factory | Lost 3 parts (1p1n1u) 4107 | -7/Factory | Build established: Tank 5077 | -7/Factory | Cargo convoy interrupted 5100 | -7/Factory | System corruption reached 10% 5140 | -7/Factory | Core integrity fell below 50% 5147 | -7/Factory | Core integrity fell below 20% 5153 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05130_ Arm. Treads destroyed. 05130_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05138_ Proton Missile Launcher destroyed. 05138_ Imp. Heat Sink destroyed. 05141_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 05141_ Med. Treads destroyed. 05142_ Gauss Cannon destroyed. 05142_ Dropped Huge Storage Unit. 05144_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05147_ U-05 Engineer lays Concrete. 05148_ I%KKVE/A,EX0NEE/XMR 05148_ U-05 Engineer lays Concrete. 05149_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 05149_ U-05 Engineer lays Concrete. 05152_ Acquired 44 matter. 05152_ U-05 Engineer lays Concrete. 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