Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 16:58:25 Player: 2401 Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (146) 730 Value Destroyed (5922) 5922 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2512) 2512 TOTAL SCORE: 11924 Bonus ------- High Alert Combat Kills 1112 Follower Combat Kills 500 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 92/300 Energy 250/265 System Corruption 8% Temperature Cool (0) Movement Treading (320) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Chainsword > --- INVENTORY (25) --- Light Nuclear Core Light Treads Armored Wheel Advanced Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Sensor Array Improved Terrain Scanner Targeting Computer Improved Melee Analysis Suite Launcher Guidance Computer Weapon Cycler Hardened Medium Armor Plating Hacking Suite System Shield Relay Coupler [NC] (34) Relay Coupler [NC] (29) Relay Coupler [Behemoth] (17) Heavy Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Gauss Cannon > --- INVENTORY -------- Light Treads Armored Wheel Advanced Heat Sink Compact Battery High-capacity Matter Pod Sensor Array Improved Terrain Scanner Targeting Computer Improved Melee Analysis Suite Launcher Guidance Computer Weapon Cycler Hardened Medium Armor Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Behemoth] Heavy Laser Rocket Launcher Rocket Launcher Rocket Launcher Chainsword [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 2 | . . . 1 . . 1 . . Weapon . | . . . . . . . . . Parts Attached 89 | 6 13 5 11 7 9 13 20 5 Power 11 | 1 2 1 1 1 1 1 1 2 Engine 9 | 1 2 . 1 . 1 1 1 2 Core 1 | . . 1 . . . . . . Reactor 1 | . . . . 1 . . . . Propulsion 29 | 2 2 . 3 2 6 5 7 2 Treads 25 | 2 1 . 2 2 5 4 7 2 Leg . | . . . . . . . . . Wheel 3 | . 1 . 1 . 1 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 25 | 1 5 . 5 2 2 3 6 1 Device 5 | . 1 . 1 1 1 1 . . Storage 6 | 1 2 . 2 1 . . . . Processor 4 | . 2 . . . 1 . 1 . Hackware . | . . . . . . . . . Protection 10 | . . . 2 . . 2 5 1 Artifact . | . . . . . . . . . Weapon 24 | 2 4 4 2 2 . 4 6 . Energy Gun 7 | . . . 1 . . 4 2 . Energy Cannon 3 | . 1 . . 2 . . . . Ballistic Gun 5 | 2 2 . 1 . . . . . Ballistic Cannon 2 | . . 1 . . . . 1 . Launcher 5 | . . 3 . . . . 2 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . Parts Lost 36 | . 1 1 4 1 1 3 17 8 Power 3 | . . . 1 . . . 1 1 Propulsion 15 | . 1 . 1 . 1 1 7 4 Utility 8 | . . . . 1 . 1 4 2 Weapon 10 | . . 1 2 . . 1 5 1 Highest Loss Streak 6 | . 1 1 3 1 1 3 5 6 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 3 12 14 14 20 24 24 21 20 Power 1 | . 1 2 1 1 1 1 . 1 Propulsion 2 | 2 2 1 . 2 3 2 2 2 Utility 10 | . 4 6 7 11 14 14 13 15 Weapon 4 | . 3 4 4 6 5 5 4 2 Tool/Special . | . . . . . . . . . Unused Backups 44 | . 6 3 2 4 2 8 3 16 Power 4 | . 2 . . 1 . . . 1 Propulsion 6 | . 2 1 . 2 . . . 1 Utility 28 | . 1 1 . 1 2 6 3 14 Weapon 6 | . 1 1 2 . . 2 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 94 99 99 99 96 75 Engine 7 | . 14 2 1 11 11 9 2 6 Core 1 | . . 11 8 . . . . . Reactor 1 | . . . . . . . 6 . Treads 31 | . 27 28 22 33 32 36 34 22 Device 6 | . 4 . 5 6 10 17 3 . Storage 11 | . 14 14 11 11 11 9 9 9 Processor 6 | . 8 14 11 4 1 . 7 9 Protection 8 | . . . 4 11 10 8 15 12 Energy Gun 4 | . . . 2 3 . 9 11 5 Energy Cannon 8 | . 7 1 . 14 22 8 . . Ballistic Gun 5 | . 20 5 10 3 . . . . Ballistic Cannon 1 | . . 5 7 . . . 4 . Launcher 2 | . . 15 . . . . 2 2 Peak Build Rating 32 | 6 11 18 21 23 21 30 32 24 Average Rating 20 | 5 9 15 17 19 20 26 28 19 On Entrance 15 | . 6 11 17 16 21 21 27 24 Avg Prop Armor Cover (%) 15 | . 12 . 16 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 119 | 13 33 43 66 102 102 108 119 105 Greatest Support 80 | 40 40 40 60 60 60 80 80 60 Greatest Overweight (x) 6 | 4 1 1 6 1 2 1 2 4 Average Overweight (x) . | . . . 3 . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 Average Capacity 21 | 7 14 15 18 21 25 25 25 25 Most Carried 25 | 6 15 15 20 25 25 25 25 20 Average Carried 19 | 3 12 14 15 21 24 24 21 20 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 Final Carried 25 | 6 15 15 20 25 25 23 20 20 Class Distribution -------------------- 50% | Scavenger-Mutant 44% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Matter Collected 3138 | 198 482 392 340 475 90 340 765 56 Remotely . | . . . . . . . . . Salvage Created 4932 | . 758 227 387 570 539 913 1325 213 Parts 305 | . 35 18 50 27 33 42 89 11 Haulers Intercepted 9 | . 2 . 2 2 . 3 . . Recyclers Shooed 4 | . . 1 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 125 | . 12 14 16 9 13 16 41 4 Melee 4 | . . . . . . . . 4 Guns 31 | . 8 . . 5 . 3 15 . Cannons 46 | . 4 1 4 4 13 10 10 . AOE 42 | . . 13 12 . . 2 15 . Classes Destroyed 18 | . 6 2 4 . 2 1 3 . Worker 1 | . . . 1 . . . . . Builder 3 | . . . 3 . . . . . Tunneler 4 | . 1 1 2 . . . . . Hauler 9 | . 2 . 2 2 . 3 . . Recycler 3 | . 1 1 . . . 1 . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 . 1 . . 1 . . Swarmer 32 | . . 6 11 . 3 6 6 . Cutter 2 | . . . . . . . 2 . Saboteur 4 | . . . . . . . 4 . Grunt 43 | . 12 3 3 5 6 6 8 . Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . Sentry 26 | . . . 2 4 2 2 13 3 Hunter 4 | . . . . . . 2 2 . Programmer 7 | . . . . . 2 . 5 . Assembled 5 | . . 5 . . . . . . Savage 1 | . . . . . 1 . . . Best Kill Streak 12 | . 3 6 12 3 3 6 6 2 Combat Bots Only 8 | . 3 6 8 3 3 5 6 2 Max Kills in Single Turn 6 | . 1 3 6 1 2 2 4 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 4 . . 1 4 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Hostile Shots Fired 668 | . 59 32 76 31 69 93 255 53 Missed 169 | . 14 7 19 8 16 17 75 13 Hits 499 | . 45 25 57 23 53 76 180 40 Melee 12 | . . . . . . . 4 8 Projectile 487 | . 45 25 57 23 53 76 176 32 AOE 4 | . . 3 . . . . 1 . Critical Strikes 24 | . 2 1 1 . 1 3 11 5 Damage Taken 7502 | . 594 529 611 302 653 1038 3023 752 Core 983 | . 126 107 66 43 83 110 309 139 Absorbed by Shields 73 | . . . . . . . 73 . Regen/Repaired (Parts) 436 | . 171 . 139 . . 126 . . Core Remaining (%) 52 | 100 . 6 . . 52 . . . Volleys Fired 386 | . 64 27 34 31 49 65 116 . Largest 2 | . 2 2 2 2 2 2 2 . Hottest 136 | . 100 68 68 136 136 136 125 . Shots Fired 711 | . 126 49 54 62 89 130 200 1 Gun 340 | . 109 14 23 33 . 38 123 . Cannon 313 | . 15 15 23 29 89 92 50 . Launcher 56 | . . 20 8 . . . 27 1 Special 2 | . 2 . . . . . . . Kinetic 247 | . 109 29 45 14 . . 50 . Thermal 274 | . 17 . . 29 89 92 47 . Explosive 56 | . . 20 8 . . . 27 1 Electromagnetic 134 | . . . 1 19 . 38 76 . Robot Hit Streak 21 | . 16 10 7 15 7 14 21 . Robot Miss Streak 5 | . 2 4 5 3 3 4 3 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 419 | . 91 19 25 35 37 81 111 20 Core Hits 243 | . 32 29 30 16 15 40 76 5 Critical Kills 6 | . 1 1 3 . . 1 . . Critical Parts Destroyed 6 | . . 3 3 . . . . . Critical Strikes 25 | . 1 4 7 . . 1 7 5 Burn 3 | . . . . . . . 3 . Meltdown 1 | . . . . . . 1 . . Destroy 11 | . 1 4 6 . . . . . Blast 4 | . . . . . . . 4 . Corrupt 1 | . . . 1 . . . . . Sever 5 | . . . . . . . . 5 Melee Attacks 22 | . . . . . . . . 22 Impact . | . . . . . . . . . Slashing 22 | . . . . . . . . 22 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11416 | . 1076 1040 2084 614 823 1697 3417 665 Guns 3124 | . 837 102 197 285 . 512 1191 . Cannons 3630 | . 225 116 201 328 823 1112 825 . Explosions 3962 | . . 802 1686 . . 73 1401 . Melee 665 | . . . . . . . . 665 Ramming 35 | . 14 20 . 1 . . . . Kinetic 2347 | . 837 218 381 86 . . 825 . Thermal 3238 | . 225 . 242 328 823 1185 435 . Explosive 3559 | . . 802 1444 . . . 1313 . Electromagnetic 1572 | . . . 17 199 . 512 844 . Impact . | . . . . . . . . . Slashing 665 | . . . . . . . . 665 Piercing . | . . . . . . . . . Highest Corruption 8 | . 2 2 . . 1 . 8 8 Average Corruption 3 | . 2 2 . . 1 . 4 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . 2 14 . . 6 . 37 4 Message Errors 14 | . . 4 . . 4 . 6 . Matter Fused 17 | . . 4 . . . . 13 . Heat Flow Errors 10 | . 1 3 . . 1 . 5 . Energy Discharges 10 | . 1 1 . . 1 . 6 1 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . . 4 1 Misfires 4 | . . 2 . . . . 1 1 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 292 | . 11 2 187 4 19 8 61 . Projectiles 43 | . 11 . . 4 19 8 1 . Explosions 249 | . . 2 187 . . . 60 . Melee . | . . . . . . . . . Knockbacks 11 | . 1 2 1 . . . 7 . Impact 1 | . 1 . . . . . . . Kinetic 9 | . . 2 1 . . . 6 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 730 | . . 194 49 . . 52 395 40 Shots 25 | . . 7 1 . . 2 14 1 Rammed 6 | . 2 2 . 2 . . . . Targets Rammed 6 | . 2 2 . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 352 | . 252 147 120 343 161 162 352 2 Average Temperature 59 | . 40 31 35 101 41 36 86 2 Received Heat Transfer 2059 | . 369 76 123 141 219 270 663 198 Effects 3 | . . . . 2 . . 1 . Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 2 | . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 6 | . . . . 1 . 2 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 11 | . . . . 2 2 4 3 . Heat Transferred 5702 | . 407 . 150 592 1406 2048 1099 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Maximum Alert Level 5 | . . 1 1 1 3 2 5 3 Low Security (%) 39 | 100 100 97 61 78 2 . . . Level 1 6 | . . 2 38 21 6 . 2 . Level 2 27 | . . . . . 39 99 27 . Level 3 20 | . . . . . 50 . 39 100 Level 4 4 | . . . . . . . 17 . Level 5 2 | . . . . . . . 13 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1902 | . 116 217 345 284 1084 656 1902 926 Initial 926 | . . 40 17 124 170 528 398 926 Average 495 | . 21 107 180 135 729 533 1019 907 Influence Increases 5545 | . 435 419 576 686 1004 621 1674 130 Destroy 0b10 Robot/C 2800 | . 240 180 320 360 480 320 820 80 Destroy 0b10 Robot/NC 125 | . 30 10 50 10 . 25 . . Destroy Leader 474 | . 76 30 66 114 30 88 30 40 Allied During Kill 162 | . . . . 120 42 . . . Successful Hack 102 | . 27 . 8 17 37 13 . . Disable Machine 180 | . 30 . 60 30 . 60 . . Anti-Garrison Action 1050 | . . . . . 400 . 650 . Destroy Structure 412 | . 2 139 72 5 15 10 159 10 Lose Combat Pursuer 240 | . 30 60 . 30 . 105 15 . Influence Decreases 4649 | . 331 478 327 718 182 1092 385 1136 Entered New Map 2101 | . . 64 28 170 92 556 215 976 Time Decay 1974 | . 321 404 259 404 . 506 . 80 Lost Part 360 | . 10 10 40 10 10 30 170 80 Lost Ally 214 | . . . . 134 80 . . . Squads Dispatched 11 | . 4 . 1 3 . 2 . 1 Investigation 2 | . 1 . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 5 | . 3 . 1 . . 1 . . Assault . | . . . . . . . . . Garrison 4 | . . . . 3 . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Distress Signals 9 | . 2 . 2 . . 4 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 189 | . 27 17 23 20 21 31 43 7 Peak Tracking Total 6 | . 4 3 6 5 4 4 6 4 Tactical Retreats 15 | . 2 4 . 2 . 6 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Traps Triggered 19 | . 2 . 1 1 5 1 9 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . 3 . . 1 . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Machines Disabled 23 | . 3 . 4 2 4 4 6 . Max in Single Turn 2 | . 1 . 2 1 1 1 2 . Garrison Relay 9 | . . . . . 3 . 6 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Machines Accessed 30 | . 8 1 2 7 4 6 1 1 Terminals 22 | . 6 1 . 6 4 3 1 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 89 | . 29 5 14 16 10 10 3 2 Successful 43 | . 14 . 12 8 3 6 . . Failed 45 | . 14 5 2 8 7 4 3 2 Catastrophic 2 | . 1 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 44 | . 15 5 . 12 5 5 . 2 Terminals 59 | . 18 5 . 15 10 6 3 2 Fabricators . | . . . . . . . . . Repair Stations 13 | . 8 . 3 . . 2 . . Recycling Units 4 | . 3 . . . . 1 . . Scanalyzers 11 | . . . 11 . . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 11 | . 5 . . 2 3 1 . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 3 | . 3 . . . . . . . Open Door 2 | . . . . 1 1 . . . Locate Traps 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . 1 . . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . 6 . 3 . . 2 . . Scan Component 6 | . 3 . 2 . . 1 . . Repair 5 | . 3 . 1 . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 9 | . . . 9 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Retrieve Study 5 | . . . 5 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 9 | . 3 . . 5 . 1 . . Terminals 9 | . 3 . . 5 . 1 . . Botnet 9 | . 3 . . 5 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 8 1 2 6 3 4 1 1 Full Trace Events 3 | . 1 . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . 5 . . . . . Parts Repaired 5 | . 3 . 1 . . 1 . . Time 130 | . 78 . 26 . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 36 | . . . . . 14 . 22 . Machine Destruction 36 | . . . . . 14 . 22 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . 1 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Total Allies 13 | . . . . 11 2 . . . Largest Group 10 | . . . . 10 4 . . . Highest-Rated Group 88 | . . . . 88 45 . . . Highest-Rated Ally 25 | . . . . 16 25 . . . Initial Warlord ECA Mod 4 | . . . . . . 4 4 . Total Orders . | . . . . . . . . . Ally Attacks 131 | . . . . 81 50 . . . Total Damage 1457 | . . . . 736 721 . . . Kills 20 | . . . . 9 11 . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Active Infowar (turns) 1798 | . . . 317 . 105 1362 14 . Sensors 317 | . . . 317 . . . . . Terrain 1481 | . . . . . 105 1362 14 . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Turns Passed 10269 | 87 1800 963 625 960 1933 1362 2365 174 Spaces Moved 4490 | 47 886 450 294 432 844 535 950 52 Core 10 | 10 . . . . . . . . Treads 4229 | 37 855 450 74 432 844 535 950 52 Legs . | . . . . . . . . . Wheels 251 | . 31 . 220 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 115 160 120 160 200 200 200 200 Average Speed 185 | 155 158 184 155 184 200 200 200 209 Slowest Speed 320 | 250 240 240 240 200 240 200 240 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 88 95 28 47 72 39 73 7 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 4 | . . 3 . . . . 1 . Terrain Destroyed 422 | . . 187 81 . . 6 138 10 Melee . | . . . . . . . . . Projectile 23 | . . 10 12 . . . 1 . AOE 399 | . . 177 69 . . 6 137 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Total 5707 | 58 1158 538 404 539 1006 712 1211 81 Wait 420 | . 151 36 42 36 20 61 74 . Move 4481 | 46 885 449 293 431 843 534 948 52 Hop . | . . . . . . . . . Pick Up 94 | 6 19 8 12 14 6 16 13 . Fast Attach 31 | 6 6 . 2 . . 2 10 5 Attach 35 | . 3 2 6 2 1 7 14 . Detach 12 | . 3 . 1 1 . 2 5 . Swap 62 | . 11 4 9 9 8 8 11 2 Drop 71 | . 14 7 5 10 10 17 8 . Fire 386 | . 64 27 34 31 49 65 116 . Melee 22 | . . . . . . . . 22 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . 2 2 . 2 . . . . Escape Stasis 22 | . . . . 2 8 . 12 . Rewire 61 | . . . . 1 60 . . . Trap 4 | . . 3 . . 1 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 12) 592 | -10/Materials | Discovered new exit (range 16) 811 | -10/Materials | Discovered new exit (range 12) 833 | -10/Materials | Identified exit to Materials 1261 | -10/Materials | Discovered exit to Materials (range 14) 1472 | -10/Materials | Repaired Lgt. Treads 1499 | -10/Materials | Repaired Lgt. Treads 1527 | -10/Materials | Repaired Assault Rifle 1614 | -10/Materials | Core integrity fell below 50% 1726 | -10/Materials | Central database locked down 1886 | -10/Materials | Identified exit to Mines 1888 | -10/Materials | Entered Mines 1964 | -10/Mines | Assembled infested the area 1969 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2155 | -10/Mines | Learned location of Storage (-9) 2159 | -10/Mines | Found a hidden stash of uninstalled traps 2183 | -10/Mines | Core integrity fell below 20% 2270 | -10/Mines | Discovered exit to Materials (range 13) 2582 | -10/Mines | Discovered exit to Materials (range 10) 2771 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2784 | -10/Mines | Discovered new exit (range 5) 2788 | -10/Mines | Identified exit to Subcaves 2851 | -10/Mines | Entered Materials 2851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3279 | -9/Materials | Discovered new exit (range 13) 3312 | -9/Materials | Build established: Scavenger-Mutant 3347 | -9/Materials | Destroyed 8 combat bots 3362 | -9/Materials | Discovered new exit (range 12) 3378 | -9/Materials | Lost 3 parts (1p2w) 3389 | -9/Materials | Identified exit to Storage 3450 | -9/Materials | Repaired Lgt. Treads+ 3476 | -9/Materials | Entered Storage 3970 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4080 | -9/Storage | Garrison activated, responded to threat 4151 | -9/Storage | Lost 3 allies 4285 | -9/Storage | Build established: Commander-Mutant 4400 | -9/Storage | Lost 3 allies 4430 | -9/Storage | Identified exit to Garrison 4436 | -9/Storage | Entered Garrison 4436 | -9/Garrison | Accompanied by 4 allies 4614 | -9/Garrison | Triggered checkpoint 4650 | -9/Garrison | Garrison Relay disabled 4793 | -9/Garrison | Build established: Mutant 4902 | -9/Garrison | Triggered checkpoint 4928 | -9/Garrison | Triggered checkpoint 5014 | -9/Garrison | Discovered new exit (range 10) 5152 | -9/Garrison | Triggered checkpoint 5202 | -9/Garrison | Garrison Relay disabled 5354 | -9/Garrison | Discovered new exit (range 8) 5460 | -9/Garrison | Triggered checkpoint 5478 | -9/Garrison | Garrison Relay disabled 5648 | -9/Garrison | Discovered new exit (range 11) 5696 | -9/Garrison | Learned Materials security intel 5732 | -9/Garrison | Triggered checkpoint 5892 | -9/Garrison | Triggered checkpoint 6074 | -9/Garrison | Build established: Scavenger-Mutant 6135 | -9/Garrison | Identified exit to Materials 6369 | -9/Garrison | Entered Materials 6369 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7434 | -8/Materials | Repaired Lgt. Treads+ 7569 | -8/Materials | Lost 3 parts (1n1u1w) 7726 | -8/Materials | Identified exit to Garrison 7731 | -8/Materials | Entered Garrison 7773 | -8/Garrison | Triggered checkpoint 7807 | -8/Garrison | Garrison Relay disabled 7991 | -8/Garrison | Triggered checkpoint 8102 | -8/Garrison | Discovered new exit (range 15) 8135 | -8/Garrison | Identified exit to Materials 8177 | -8/Garrison | Triggered checkpoint 8321 | -8/Garrison | Triggered checkpoint 8498 | -8/Garrison | Core integrity fell below 50% 8525 | -8/Garrison | Discovered exit to Materials (range 15) 8621 | -8/Garrison | Triggered checkpoint 8679 | -8/Garrison | Lost 5 parts (3n2u) 8755 | -8/Garrison | Triggered checkpoint 9395 | -8/Garrison | Triggered checkpoint 9448 | -8/Garrison | Lost 3 parts (1n2w) 9517 | -8/Garrison | Garrison Relay disabled 9552 | -8/Garrison | Installed Relay Interface Framework 9582 | -8/Garrison | Discovered exit to Materials (range 10) 9772 | -8/Garrison | Garrison Relay disabled 9788 | -8/Garrison | Garrison Relay disabled 9796 | -8/Garrison | Garrison Relay disabled 9830 | -8/Garrison | Lost 5 parts (2n2u1w) 10096 | -8/Garrison | Entered Materials 10195 | -8/Materials | Core integrity fell below 20% 10221 | -8/Materials | Garrison activated, responded to threat 10249 | -8/Materials | Lost 6 parts (1p2n2u1w) 10270 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 10221_ Y-45 Defender calls for garrison reinforcements. 10221_ ALERT: Activating Garrison Access M001. 10224_ R-06 Scavenger collects Hvy. Assault Rifle. 10226_ Y-45 Defender destroyed. 10227_ R-06 Scavenger collects Hvy. Assault Rifle. 10230_ R-06 Scavenger collects Heat Sink. 10232_ Acquired Lgt. Treads+. 10236_ Acquired Lgt. Armor Plating. 10240_ Acquired Lgt. Treads+. 10245_ Acquired Imp. Ion Engine+. 10258_ B-36 Bruiser destroyed. 10263_ System corrupted: Energy discharge (-87). 10265_ Lgt. Treads+ destroyed. 10266_ L-31 Rogue Imp. Aluminum Leg severed. 10267_ R-06 Scavenger collects Heat Sink. 10268_ Lgt. Treads+ destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????#^ ^#????????????????????????? | | ???????????????????+ #????????????????????????? | | ???????????????????# #????????????????????????? | | ???###########?????# #????????????????????????? | | ???# ####### #????????????????????????? | | ???# #????????????????????????? | | ???# T / ?????????????????????? | | ???# #????????????????????????? | | ???# ##### #????????????????????????? | | ???## #####+##??# #????????????????????????? | | ????# # #??# #????##??????????????????? | | ????# # #??#! ### ###????????????????? | | ????# + * """ #??# ?????????? | | ????# # """ ####!!%### ###????????????????? | | ????# # """ + #????##??????????????????? | | ????# #############r#####?????????????????????? | | ????#####???????# % #?????????????????????? | | ????????????????# @*#?????????????????????? | | ????????????????# =l%#?????????????????????? | | ????????????????# """ =**=+ ????????????????????? | | ????????????????# """ =** # #???????????????????? | | ????????????????# """ =*! # #???????????????????? | | ????????????????# #?#???????????????????? | | ????????????????# """T""" #?????????????????????? | | ????????????????###########?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hvy. Battle Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Lgt. Treads | 74% | -10/Materials Assault Rifle | 59% | -10/Materials Lgt. Treads | 1% | -9/Materials Lgt. Treads | 10% | -8/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed RemoteAnalysisTube Manual? 0 Play Time 01:22:38 Cumulative 100.3 hours Start 2026.11.06 @ 15:33:09 End 2026.11.06 @ 16:58:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4615fdd9-3ca1-4e1c-888d-08ad75eeab68