Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.04 @ 11:01:13 Player: Enceladus Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (540) 540 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 2793 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 262 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (3) ------- Precision Beam Rifle > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Core Shielding > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Terrain Scanner Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 29 | 6 5 1 8 9 Power 7 | 1 1 . 3 2 Engine 7 | 1 1 . 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 . 1 3 Treads . | . . . . . Leg 7 | 2 1 . 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . . 2 Device 2 | . . . . 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 2 1 4 2 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 2 1 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . 1 1 . 15 Power 5 | . 1 . . 4 Propulsion 6 | . . . . 6 Utility 2 | . . . . 2 Weapon 4 | . . 1 . 3 Highest Loss Streak 11 | . 1 1 . 11 To Critical Strikes 2 | . . 1 . 1 Average Slot Usage (%) 92 | . 97 99 99 70 Engine 16 | . 13 14 21 14 Leg 27 | . 28 28 33 19 Device 1 | . . . . 6 Storage 11 | . 14 14 11 9 Protection 10 | . 12 14 11 7 Energy Cannon 6 | . . . 11 11 Ballistic Gun 15 | . 27 27 10 . Naked Turns . | . . . . . Heaviest Build 33 | 13 14 12 32 33 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 6 8 8 8 7 Average Carried 6 | 3 6 7 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 7 8 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 571 | 84 95 124 173 95 Remotely . | . . . . . Salvage Created 568 | . 175 34 232 127 Parts 53 | . 20 7 20 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 7 3 4 3 Guns 11 | . 4 3 4 . Cannons 2 | . . . . 2 AOE 3 | . 3 . . . Classes Destroyed 7 | . 3 . 3 1 Builder 4 | . 2 . 1 1 Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 8 | . 3 3 1 1 Grunt 6 | . 4 . 1 1 Sentry 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 5 | . 5 3 3 2 Combat Bots Only 3 | . 3 3 2 2 Max Kills in Single Turn 3 | . 3 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2405 | 28 348 90 247 1692 Core 675 | 28 51 6 36 554 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 11 1 6 34 Core Remaining (%) 81 | 88 . 66 91 . Volleys Fired 66 | 1 24 7 13 21 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 50 40 112 112 Shots Fired 114 | 2 47 12 26 27 Gun 92 | 2 45 12 23 10 Cannon 17 | . . . 2 15 Launcher 5 | . 2 . 1 2 Special . | . . . . . Kinetic 82 | 2 45 12 23 . Thermal 10 | . . . . 10 Explosive 5 | . 2 . 1 2 Electromagnetic 17 | . . . 2 15 Robot Hit Streak 13 | 2 7 2 13 9 Robot Miss Streak 4 | . 4 1 1 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 64 | 2 24 4 15 19 Core Hits 41 | 2 13 3 16 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1433 | 84 562 48 237 502 Guns 607 | 23 207 48 175 154 Cannons 264 | . . . 28 236 Explosions 465 | . 355 . 26 84 Melee . | . . . . . Ramming 97 | 61 . . 8 28 Kinetic 453 | 23 207 48 175 . Thermal 154 | . . . . 154 Explosive 422 | . 312 . 26 84 Electromagnetic 307 | . 43 . 28 236 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | 2 2 2 . . Average Corruption 2 | 2 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 5 2 . . Message Errors 2 | . 1 1 . . Matter Fused 1 | . . 1 . . Data Loss (minor) 3 | . 3 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 33 | . 33 . . . Projectiles . | . . . . . Explosions 33 | . 33 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | 28 62 . . 61 Shots 4 | . 2 . . 2 Rammed 17 | 14 . . . 3 Targets Rammed 30 | 14 . . 4 12 Kicked 13 | . . . 4 9 Crushed . | . . . . . Highest Temperature 216 | . 13 . 57 216 Average Temperature 46 | . 6 . 9 72 Received Heat Transfer 642 | . 123 . 42 477 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted . | . . . . . Heat Transferred 407 | . . . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 574 | . 282 189 574 202 Initial 157 | . . 36 73 157 Average 201 | . 119 153 359 164 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 67 | 100 70 100 33 90 Level 1 17 | . 30 . 18 9 Level 2 15 | . . . 47 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 10 5 22 17 Peak Tracking Total 9 | . 3 3 6 9 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 4 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 20 . . . Successful 11 | . 11 . . . Failed 9 | . 9 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 20 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 11 . . . Record 7 | . 7 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 41 | . . 8 33 . Total Damage 687 | . . 83 604 . Kills 14 | . . 3 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1416 | 97 430 144 455 290 Spaces Moved 810 | 87 274 102 256 91 Core 71 | 58 . . . 13 Treads . | . . . . . Legs 739 | 29 274 102 256 78 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 73 120 120 123 172 Slowest Speed 330 | 120 120 120 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 35 37 26 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . 19 . 6 5 Melee . | . . . . . Projectile . | . . . . . AOE 30 | . 19 . 6 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1129 | 121 335 112 373 188 Wait 157 | . 20 3 80 54 Move 806 | 86 273 101 255 91 Hop . | . . . . . Pick Up 26 | 13 7 . 5 1 Fast Attach 4 | . . . 4 . Attach 24 | 6 4 1 4 9 Detach 4 | . 2 . 2 . Swap 1 | . 1 . . . Drop 11 | 1 4 . 6 . Fire 66 | 1 24 7 13 21 Melee . | . . . . . Ram 17 | 14 . . . 3 Kick 13 | . . . 4 9 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 12) 98 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 10) 528 | -10/Materials | Entered Mines 651 | -10/Mines | Discovered new exit (range 12) 672 | -10/Mines | Entered Materials 672 | -9/Materials | Accompanied by 2 allies 672 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 677 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1067 | -9/Materials | Discovered new exit (range 16) 1127 | -9/Materials | Entered another Materials area 1127 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1374 | -8/Materials | Core integrity fell below 50% 1394 | -8/Materials | Lost 11 parts (3p3n2u3w) 1413 | -8/Materials | Core integrity fell below 20% 1417 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01363_ Core Shielding destroyed. 01363_ Ion Engine destroyed. 01365_ Acquired Prototype Energy Gun. 01366_ Identified Prc. Beam Rifle. 01371_ Acquired 2 matter. 01371_ Critical hit (Burn: +37). 01390_ G-47 Trooper misfires. 01392_ Destroyed Flight Unit. 01392_ S-10 Pest suffers critical hit (Burn). 01393_ S-10 Pest heat short circuits Flight Unit. 01397_ S-10 Pest overheating. 01399_ S-10 Pest heat spikes uncontrollably. 01399_ S-10 Pest overheating. 01400_ S-10 Pest heat damages core (-2). 01400_ S-10 Pest critical meltdown. 01400_ G-47 Trooper misfires. 01402_ Acquired 13 matter. 01407_ Ion Engine destroyed. 01408_ Aluminum Leg destroyed. 01409_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????? ?????????????????????? | | ???????????????? #??????#?????????????? | | ??? ?????? ?"??? ????????????????????? | | ?? #???? ????? ?? ?????????????????? | | ?# #???? ?? ?? ????????????????????? | | ?# #???#/#????# #?###?????##+#####???? | | ?# #???# #????# ### #### ! #???? | | ?# #???# #????# # T@/ #???? | | ## ##### ##???# # ! # [ #???? | | #???# # !! #?? 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"" #???# /Y"""g #?????????????? | | #???# # #?????????????? | | % ##### ########??????#??????? | | [ ! %%%% #???????????????????? | | # ###########% ^ ????????????? | | # ##????#???# ^ #??????????? | | ## #?????????# ##### #??????????? | | ?# #??????#??######???????##???"??????? | | ?# #??????????????????????????????????? | | ## #????#?????????????????????????????? | | ?# #? ??? ????????????? ?????????????? | | ?# #??? ?????????? ???????????????????? | | ?# #??????????????? ??????????????????? | | ?# #??????????????????????????????????? | | ?# / ?????????????????+??????????????? | | ?# #?? ???????????????????????????????? | | ?# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveDeepTendrils Manual? 0 Play Time 00:25:23 Cumulative 9.1 hours Start 2022.05.29 @ 19:57:55 End 2022.06.04 @ 11:01:13 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9b43bf0-9958-4520-b08d-63dca0324832