Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.18 @ 14:25:36 Player: alice_fexa Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (233) 1165 Value Destroyed (10022) 10022 Prototype IDs (102) 2040 Alien Tech Used (0) 0 Bonus (7346) 7346 TOTAL SCORE: 29373 Bonus ------- High Alert Combat Kills 2712 Follower Combat Kills 2400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 860 Friendly Fire -526 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 97/100 System Corruption 24% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (4) ------- Vibroblade > --- INVENTORY (5) ---- Vortex Chain Reactor Thermal Barrier Nova Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Transmission Jammer Centrium Heavy Armor Plating > --- WEAPON ----------- 1C-UTU's Sword "Lootmaker" 1C-UTU's Sword "Choppy" Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Fusion Reactor Light Antimatter Reactor Vortex Chain Reactor 2N-1CE's Frost Array Experimental Energy Well Zionite Biocell Advanced Melee Analysis Suite Experimental Actuator Array Thermal Barrier Advanced Force Field Quantum Rifle Vortex Shotgun Nova Cannon Railgun Fusion Bomb Launcher Vibroblade CR-A16's Pointy Stick Enhanced Force Lance [Rating: 180] Favorites ----------- Power Enhanced Fission Core Engine Light Deuterium Engine Power Core Enhanced Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Improved Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Experimental Heat Sink Device Experimental Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . Utility 9 | . . . . . 3 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Attached 443 | 6 8 3 1 . 49 32 . 1 3 5 7 12 2 1 11 36 3 3 28 12 52 79 66 23 Power 44 | 1 3 1 . . 3 2 . . . . . . . . 1 6 . . . 2 6 10 7 2 Engine 10 | 1 3 1 . . 1 . . . . . . . . . 1 3 . . . . . . . . Core 10 | . . . . . 2 2 . . . . . . . . . 2 . . . 2 2 . . . Reactor 24 | . . . . . . . . . . . . . . . . 1 . . . . 4 10 7 2 Propulsion 111 | 2 2 . . . 13 17 . . . . 2 4 . . 2 6 . . 4 . 10 21 23 5 Treads 10 | 1 1 . . . 5 . . . . . . . . . . . . . . . . . 2 1 Leg 55 | . . . . . . . . . . . . 1 . . 2 5 . . 4 . 10 8 21 4 Wheel 24 | 1 1 . . . 7 3 . . . . . . . . . . . . . . . 12 . . Hover 10 | . . . . . . 8 . . . . . . . . . 1 . . . . . 1 . . Flight 12 | . . . . . 1 6 . . . . 2 3 . . . . . . . . . . . . Utility 185 | 1 2 1 . . 21 8 . 1 3 2 3 5 . . 4 16 3 . 12 6 27 31 25 14 Device 99 | . . 1 . . 7 3 . . 2 1 2 3 . . 2 12 1 . 5 3 16 21 12 8 Storage 12 | 1 1 . . . 2 1 . . . . . . . . 1 1 . . . . 3 1 1 . Processor 19 | . 1 . . . 3 1 . . . . 1 . . . . 1 . . 1 . 2 3 2 4 Hackware 8 | . . . . . . 3 . 1 1 . . . . . . . . . 1 . . 2 . . Protection 47 | . . . . . 9 . . . . 1 . 2 . . 1 2 2 . 5 3 6 4 10 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 1 1 1 . 12 5 . . . 3 2 3 2 1 4 8 . 3 12 4 9 17 11 2 Energy Gun 21 | 1 . . 1 . 2 . . . . . . 2 1 . 1 2 . 1 5 . 1 4 . . Energy Cannon 13 | . . . . . . . . . . . . . . . 2 3 . 1 1 . 3 3 . . Ballistic Gun 25 | 1 1 1 . . 7 . . . . . . . . . . 2 . . 4 2 5 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 12 | . . . . . 3 1 . . . 2 . . . 1 1 1 . 1 1 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 12 | . . . . . . 4 . . . . 2 . . . . . . . . . . . 5 1 Piercing Weapon 17 | . . . . . . . . . . 1 . 1 1 . . . . . 1 1 . 6 5 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . . . 2 1 . . 1 . 1 5 . . 2 4 . . 10 . 5 5 9 . Corrupted Parts 7 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 2 . System Corruption 46 | . . . . . . . . . . . . . . . . 2 . . 5 . 7 19 13 . Parts Lost 90 | . . . . . 3 6 . . . . . . . . 1 2 . 1 1 1 9 23 16 27 Power 10 | . . . . . . . . . . . . . . . 1 . . . . 1 1 3 2 2 Propulsion 28 | . . . . . 1 3 . . . . . . . . . . . . . . . 8 7 9 Utility 37 | . . . . . 2 2 . . . . . . . . . 1 . . . . 5 8 7 12 Weapon 15 | . . . . . . 1 . . . . . . . . . 1 . 1 1 . 3 4 . 4 Highest Loss Streak 19 | . . . . . 1 5 . . . . . . . . 1 2 . 1 1 1 5 10 5 19 Average Slot Usage (%) 96 | . 91 100 100 100 99 97 100 100 100 100 96 98 93 93 96 99 100 100 99 99 97 89 95 84 Engine 2 | . 14 14 14 14 2 1 . . . . . . . . 2 4 . . . . . . . . Core 3 | . . . . . 6 4 7 7 7 7 6 6 6 6 3 3 5 5 5 6 5 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 5 5 3 4 7 8 6 Treads 2 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . 7 21 23 23 23 23 25 17 22 20 Wheel 4 | . 14 14 14 14 16 . . . . . . . . . . . . . . . . 8 3 . Hover 1 | . . . . . . 21 . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . 7 30 30 30 30 26 26 26 26 18 1 . . . . . . . . Device 15 | . . 10 14 14 15 7 7 7 7 6 13 12 20 20 19 19 23 23 18 16 23 17 9 7 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 3 Processor 10 | . 6 3 . . 8 9 15 15 15 15 13 12 6 6 6 5 5 5 9 11 9 14 16 25 Hackware 5 | . . . . . . 19 15 15 15 15 13 13 13 13 13 8 5 5 5 5 . . 4 . Protection 4 | . . . . . 11 . . . . . . . . . . 4 4 5 5 5 6 1 7 2 Energy Gun 3 | . 14 14 14 14 8 . . . . . . . . . 2 2 5 4 4 1 . 2 . . Energy Cannon 2 | . . . . . . . . . . . . . . . 5 9 5 4 4 . 4 2 . . Ballistic Gun 4 | . 13 14 14 14 8 . . . . . . . . . . 3 5 5 6 8 9 1 . . Launcher 1 | . . . . . . 4 . . . 6 6 4 . . 3 . . . . 2 . . . . Slashing Weapon 2 | . . . . . . 9 15 15 15 7 9 11 6 6 3 . . . . . . . 2 7 Piercing Weapon 1 | . . . . . . . . . . . . 1 5 6 . . . . . 3 . 3 9 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 11 31 31 34 34 103 103 21 21 21 21 23 23 25 23 46 72 72 72 78 71 109 132 125 109 Greatest Support 172 | 10 10 10 10 10 32 32 22 22 22 22 23 24 23 23 52 83 83 83 107 107 144 172 145 148 Greatest Overweight (x) 10 | 1 3 3 3 3 6 8 . . . . . . 1 . . 1 . . . . 1 10 3 1 Average Overweight (x) . | . 1 2 3 3 3 . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 6 11 15 15 15 19 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 16 20 20 19 Most Carried 25 | 4 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 19 Average Carried 14 | 2 10 14 15 14 19 10 10 10 9 10 9 9 10 10 9 10 14 14 14 14 15 19 19 16 Final Capacity 25 | 8 15 15 15 15 25 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 5 Final Carried 25 | 4 15 15 15 15 25 10 10 10 10 10 10 10 10 10 9 15 15 15 15 14 19 20 19 5 Class Distribution -------------------- 51% | Scavenger-Mutant 16% | Hacker-Sprinter 11% | Scavenger-Skirmisher 10% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Matter Collected 6757 | 260 64 84 . 22 913 251 54 . 40 65 85 103 37 . 105 502 47 109 451 89 971 1520 752 233 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12482 | . 410 56 . 30 1394 306 55 . . 41 253 141 29 . 73 1046 85 174 522 92 1257 2467 2886 1165 Parts 620 | . 32 4 . 3 86 18 2 . . 3 7 7 . . 4 44 3 1 22 7 69 109 137 62 Haulers Intercepted 16 | . 1 . . . 6 4 . . . . 1 . . . . 2 . . . . 2 . . . Recyclers Shooed 13 | . 2 . . . 1 . . . . . . . . . . . . . . . 5 5 . . Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Retrieved Matter 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . Parts Self-Destructed 132 | . . . . . . . 2 . . 6 . 13 . . 4 . 1 1 102 3 . . . . Prevented 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Combat Hostiles Destroyed 153 | . 8 1 . 1 22 2 . . . 4 . 1 . . 1 11 1 4 6 6 14 22 37 12 Melee 55 | . . . . . . 2 . . . . . 1 . . . . . . . . . 3 37 12 Guns 60 | . 7 1 . 1 14 . . . . . . . . . 1 3 . 2 5 1 11 14 . . Cannons 15 | . . . . . . . . . . . . . . . . 5 1 2 1 . 3 3 . . AOE 20 | . 1 . . . 8 . . . . 4 . . . . . 2 . . . 5 . . . . Classes Destroyed 20 | . 6 1 . . 3 1 . . . . . 1 . . . 2 . 1 2 . 1 . 2 . Worker 17 | . . . . . 4 . . . . . . . . . . . . . . . 1 8 3 1 Builder 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . . . 6 4 . . . . 1 . . . . 2 . . . . 2 . . . Recycler 13 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 3 5 1 1 Mechanic 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Operator 5 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . 1 Watcher 17 | . 3 . . . 5 . . . . . 1 . . . . . . . . . 2 4 1 1 Swarmer 33 | . 6 . . . 8 . . . . 4 . . . . . 2 . . . 5 5 . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 41 | . 2 . . 1 4 1 . . . . . . . . . 3 . 3 1 . 1 7 16 2 Brawler 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 Duelist 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 . Sentry 21 | . . 1 . . 8 . . . . . . . . . 1 1 1 . . . 1 3 3 2 Hunter 18 | . . . . . 2 . . . . . . . . . . . . . 2 . 3 6 4 1 Programmer 26 | . . . . . . 1 . . . . . . . . . 4 . . . 1 4 6 7 3 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 6 1 . 1 5 2 . . . 3 1 1 . . 1 3 1 4 3 5 6 13 6 4 Combat Bots Only 6 | . 6 1 . 1 5 2 . . . 3 . 1 . . 1 3 1 4 3 5 5 6 6 3 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 . . . 2 1 1 1 . 1 2 1 2 2 3 1 2 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . 1 . . . 3 . . . . 2 . . . . . 2 . . . 3 . . . . Melee 1 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Damage Taken 17986 | . 241 2 . . 1248 337 . . . . 12 85 . . 20 627 46 167 280 256 2289 3516 5046 3814 Core 3021 | . 68 . . . 129 76 . . . . . . . . . 116 . . 21 22 339 371 424 1455 Absorbed by Shields 1732 | . . . . . . . . . . . . . . . . . . . . . 247 1009 176 300 Core Remaining (%) 78 | 100 . . . 72 76 . . . . 89 . . . . 100 . . . . 84 70 . 38 . Volleys Fired 517 | . 35 3 . 4 120 . . . . 3 . . 5 . 29 56 17 6 23 10 101 105 . . Largest 3 | . 2 2 . 2 2 . . . . 1 . . 1 . 3 3 3 3 3 2 3 3 . . Hottest 231 | . 60 60 . 98 103 . . . . 30 . . 60 . 185 231 128 128 126 71 178 208 . . Shots Fired 1001 | . 70 6 . 8 233 . . . . 3 . . 5 . 31 108 21 18 61 16 192 229 . . Gun 728 | . 70 6 . 8 226 . . . . . . . 5 . 8 30 19 9 54 11 120 162 . . Cannon 249 | . . . . . . . . . . . . . . . 22 77 2 5 7 . 72 64 . . Launcher 21 | . . . . . 7 . . . . 3 . . . . 1 1 . 4 . 5 . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 442 | . 35 3 . 4 113 . . . . . . . . . . 15 2 6 44 11 120 89 . . Thermal 395 | . . . . 4 113 . . . . . . . . . 22 86 19 8 7 . 72 64 . . Explosive 21 | . . . . . 7 . . . . 3 . . . . 1 1 . 4 . 5 . . . . Electromagnetic 88 | . 35 3 . . . . . . . . . . . . . . . . . . . 50 . . Entropic 33 | . . . . . . . . . . . . . . . . . . . 10 . . 23 . . Phasic 19 | . . . . . . . . . . . . . 5 . 8 6 . . . . . . . . Robot Hit Streak 13 | . 11 8 . 13 12 . . . . 6 . . . . 7 9 4 9 7 9 10 11 . . Robot Miss Streak 8 | . 3 . . 2 4 . . . . . . . . . . 4 1 1 8 2 5 7 . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . . Secondary Targets 8 | . 2 . . . 1 . . . . . . . . . . . . . 2 . 1 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 1 . . Shots Hit Robots 824 | . 44 5 . 5 145 17 1 . . 5 7 7 1 . 1 52 4 12 36 8 98 153 164 59 Core Hits 424 | . 20 2 . 2 57 6 1 . . 4 4 2 . . 1 24 2 11 25 9 47 86 94 27 Critical Kills 4 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 6 . 3 Critical Strikes 56 | . 2 . . . 6 . . . . . . . . . 1 4 . 1 3 . 2 13 20 4 Burn 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Destroy 12 | . . . . . . . . . . . . . . . . 1 . 1 2 . 1 4 . 3 Corrupt 5 | . 2 . . . . . . . . . . . . . . . . . . . . 3 . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Puncture 23 | . . . . . . . . . . . . . . . . . . . . . . 4 19 . Detonate 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Intensify 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Melee Attacks 504 | . . . . . . 79 2 1 . 18 18 19 18 . 11 . . . . 2 . 39 212 85 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Slashing 249 | . . . . . . 79 2 1 . 14 18 15 17 . 11 . . . . . . . 22 70 Piercing 253 | . . . . . . . . . . 4 . 4 1 . . . . . . 2 . 37 190 15 Sneak Attacks 39 | . . . . . . 3 . . . 1 2 . 1 . . . . . . . . 16 13 3 Combat Hostiles 11 | . . . . . . . . . . 1 . . . . . . . . . . . 2 8 . Follow-up Attacks 57 | . . . . . . 2 . . . . . 1 . . . . . . . . . 3 39 12 Damage Inflicted 34002 | . 649 55 . 93 3362 792 114 . . 590 397 387 112 . 43 1954 119 708 1528 704 3131 7795 8456 3013 Guns 11246 | . 520 51 . 93 2758 . . . . . . . . . 33 437 50 164 1204 221 2061 3654 . . Cannons 4179 | . . . . . . . . . . . . . . . . 1395 69 161 196 . 1026 1332 . . Explosions 2418 | . 129 . . . 604 . . . . 428 . . . . 10 122 . 383 128 483 . 131 . . Melee 16051 | . . . . . . 792 114 . . 162 397 387 112 . . . . . . . . 2643 8440 3004 Ramming 108 | . . 4 . . . . . . . . . . . . . . . . . . 44 35 16 9 Kinetic 6546 | . 138 18 . 30 1193 . . . . . . . . . . 255 22 107 829 221 2061 1672 . . Thermal 6217 | . 129 . . 63 1565 . . . . . . . . . . 1511 97 218 196 . 1026 1412 . . Explosive 2081 | . . . . . 604 . . . . 428 . . . . 10 122 . 383 . 483 . 51 . . Electromagnetic 1431 | . 382 33 . . . . . . . . . . . . . . . . 128 . . 888 . . Impact 41 | . . . . . . . . . . . . . . . . . . . . . . 41 . . Slashing 5447 | . . . . . . 792 114 . . . 397 241 112 . . . . . . . . . 1104 2687 Piercing 10563 | . . . . . . . . . . 162 . 146 . . . . . . . . . 2602 7336 317 Entropic 1469 | . . . . . . . . . . . . . . . . . . . 375 . . 1094 . . Phasic 99 | . . . . . . . . . . . . . . . 33 66 . . . . . . . . Highest Corruption 53 | . . . . . . 1 1 1 1 . . . . . . 3 3 3 5 9 7 33 53 24 Average Corruption 15 | . . . . . . 1 1 1 1 . . . . . . 2 3 3 3 5 6 24 36 7 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . Effects 234 | . . . . . . . 1 . . . . . . . . 4 12 7 . 9 26 84 88 3 Message Errors 45 | . . . . . . . . . . . . . . . . 1 4 2 . 1 4 22 10 1 Matter Fused 54 | . . . . . . . . . . . . . . . . 1 2 1 . 3 5 17 24 1 Heat Flow Errors 30 | . . . . . . . . . . . . . . . . 2 3 1 . 1 4 9 10 . Energy Discharges 24 | . . . . . . . . . . . . . . . . . 2 . . . 7 8 6 1 Parts Rejected 10 | . . . . . . . . . . . . . . . . . . . . 1 1 3 5 . Data Loss (minor) 33 | . . . . . . . 1 . . . . . . . . . 1 3 . 2 2 11 13 . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . 1 2 5 . Misfires 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . 2 14 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1625 | . . . . . 82 12 . . . 73 46 91 94 . . 52 . . . 73 58 450 320 274 Projectiles 210 | . . . . . . . . . . . . . . . . 52 . . . . 44 114 . . Explosions 191 | . . . . . 82 . . . . 19 . . . . . . . . . 73 . 17 . . Melee 1224 | . . . . . . 12 . . . 54 46 91 94 . . . . . . . 14 319 320 274 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . 40 2 . . 106 . . . . . . . . . . . . . . 46 . 128 . 4 Shots 10 | . 2 . . . 5 . . . . . . . . . . . . . . 1 . 2 . . Rammed 5 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 Targets Rammed 8 | . . 1 . . . . . . . . . . . . . . . . . . 1 3 1 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . 90 20 . . 105 . . . . 6 . . 20 . 21 409 231 118 179 195 348 238 285 3 Average Temperature 74 | . 33 15 . . 27 . . . . 6 . . 11 . 14 129 80 40 56 62 109 56 92 2 Received Heat Transfer 2360 | . 18 . . . 243 102 . . . . 6 21 . . . 180 . 81 27 . 174 338 918 252 Effects 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 15 | . 3 . . . . . . . . . . . . . . 1 . . . . . 11 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Robots Melted 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 20 | . . . . . 7 . . . . . . . . . . 8 . 1 1 . 3 . . . Heat Transferred 8290 | . 250 . . 111 3145 . . . . . . . . . . 2060 137 324 275 . 1127 861 . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Peak Influence 1467 | . 250 62 . 58 316 220 . . . . 147 . . . . 1143 . . . . 616 1467 1307 1075 Initial 825 | . . 12 . . 22 124 . . . . 44 . . . . . . . . . . 309 825 723 Average 403 | . 62 34 . 56 183 121 . . . . 101 . . . . 444 . . . . 299 751 989 850 Maximum Alert Level 4 | . 1 . . . 1 1 . . . . . . . . . 4 . . . . 2 4 4 3 Low Security (%) 40 | 100 87 100 . 100 61 88 . . . . 100 . . . . 6 . . . . 31 . . . Level 1 21 | . 12 . . . 38 11 . . . . . . . . . 48 . . . . 27 19 . . Level 2 15 | . . . . . . . . . . . . . . . . 31 . . . . 40 34 . . Level 3 15 | . . . . . . . . . . . . . . . . 4 . . . . . 22 74 100 Level 4 7 | . . . . . . . . . . . . . . . . 9 . . . . . 23 25 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 . . . 3 5 . . . . . . . . . 9 . . . . 9 14 14 2 Investigation 8 | . 1 . . . 1 1 . . . . . . . . . 3 . . . . . 1 1 . Extermination 19 | . . . . . . 3 . . . . . . . . . 3 . . . . 4 5 3 1 Reinforcement 12 | . . . . . 2 1 . . . . . . . . . 3 . . . . 3 3 . . Assault 11 | . . . . . . . . . . . . . . . . . . . . . 1 2 7 1 Garrison 7 | . . . . . . . . . . . . . . . . . . . . . 1 3 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 2 . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Distress Signals 19 | . . . . . 3 . . . . . 2 . . . . 1 . . 2 . 1 8 2 . Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . 8 24 Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . . . . 8 24 Times Spotted 363 | . 10 2 . 2 41 18 . . . 7 5 4 . . 2 19 1 4 40 6 37 69 72 24 Peak Tracking Total 17 | . 4 2 . 2 6 6 . . . 3 4 3 . . 1 5 1 4 8 5 10 5 17 8 Tactical Retreats 24 | . . . . . 1 6 . . . 1 1 . . . 1 1 . . . . 4 2 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Traps Triggered 12 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 4 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . 2 . . . . . . . 1 1 . . 16 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Machines Disabled 25 | . . . . . 7 . . . . . . . . . . 2 . . . . 8 7 1 . Max in Single Turn 5 | . . . . . 2 . . . . . . . . . . 2 . . . . 5 1 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Machines Accessed 58 | . 8 . 1 . 12 6 . . 1 . 2 . . 4 . 4 . 1 6 . 7 6 . . Terminals 21 | . 7 . . . 9 4 . . . . . . . . . . . 1 . . . . . . Fabricators 5 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . Repair Stations 10 | . 1 . . . 1 1 . . . . . . . . . 2 . . . . 2 3 . . Recycling Units 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . Total Hacks 180 | . 34 . 1 . 35 17 . . 5 . 4 . . 29 . 12 . 1 16 . 17 9 . . Successful 119 | . 20 . 1 . 16 9 . . 5 . 4 . . 29 . 6 . 1 16 . 10 2 . . Failed 61 | . 14 . . . 19 8 . . . . . . . . . 6 . . . . 7 7 . . Catastrophic 7 | . . . . . 2 . . . . . . . . . . 2 . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . 28 . . . 27 10 . . . . 29 . . . . 9 . . 1 . 21 9 9 . Terminals 77 | . 32 . . . 32 12 . . . . . . . . . . . 1 . . . . . . Fabricators 19 | . . . . . . 3 . . . . 3 . . . . 8 . . . . 5 . . . Repair Stations 18 | . 2 . . . 1 2 . . . . . . . . . 4 . . . . 6 3 . . Recycling Units 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Scanalyzers 6 | . . . . . 1 . . . . . . . . . . . . . . . 2 3 . . Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . . . . 2 3 . . Terminal Hacks 80 | . 13 . 1 . 12 3 . . 5 . . . . 29 . . . 1 16 . . . . . Record 24 | . . . 1 . . . . . . . . . . 11 . . . 1 11 . . . . . Part Schematic 17 | . 2 . . . 1 . . . 5 . . . . 9 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 5 . . . 2 . . . . . . . . 3 . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 . . . . 2 . . . . 2 . . . . 4 . . . Load Schematic 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . Build 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . Repair Station Hacks 11 | . 2 . . . . 2 . . . . . . . . . 4 . . . . 3 . . . Scan Component 6 | . 1 . . . . 1 . . . . . . . . . 2 . . . . 2 . . . Repair 5 | . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Retrieve Components 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 11 | . 5 . . . 3 2 . . . . 1 . . . . . . . . . . . . . Terminals 10 | . 5 . . . 3 2 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 9 | . 5 . . . 3 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 8 . . . 11 5 . . . . 1 . . . . 2 . . . . 4 5 . . Full Trace Events 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . 2 . . . 1 . . . 5 . 25 . . 9 . . . . . . . . 12 . Parts Built 6 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . Matter 1246 | . . . . . . 124 . . . . 285 . . . . 384 . . . . 453 . . . Time 403 | . . . . . . 31 . . . . 152 . . . . 102 . . . . 118 . . . Total Part Build Rating 25 | . . . . . . 4 . . . . 5 . . . . 8 . . . . 8 . . . Parts Repaired 5 | . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . Time 220 | . 26 . . . . 38 . . . . . . . . . 88 . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . 3 . . . . . . . . . 12 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Total Allies 48 | . . 4 . . . 1 . . 4 . 2 . . . 1 23 . . 4 . 4 5 . . Largest Group 18 | . . 4 3 3 3 1 . . 4 4 2 2 . . 1 18 . . 4 . 4 5 . . Highest-Rated Group 794 | . . 71 40 40 40 26 . . 153 153 170 170 . . 95 794 . . 185 . 263 294 . . Highest-Rated Ally 138 | . . 31 16 16 16 26 . . 40 40 85 85 . . 95 74 . . 49 . 103 138 . . Zionite Dispatches 7 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 2 . . Heavy 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 7 | . . . . . . . . . . . 4 . . . . . 1 . . . 2 . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 6 | . . . . . . . . . . . 4 . . . . . 1 . . . 1 . . . Ally Attacks 296 | . . 1 . 15 13 . . . . 10 1 12 . . 8 83 . . 23 . 19 111 . . Total Damage 10764 | . . 22 . 151 106 . . . . 200 63 795 . . 373 1992 . . 720 . 1304 5038 . . Kills 67 | . . 1 . 1 1 . . . . 2 1 3 . . . 18 . . 4 . 8 28 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Allies Melted 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . 1 . 1 . . 1 . 2 . . 2 . 2 . . . . Drone Launches 6 | . . . . . . . . . . . 4 . . . . . 1 . . . 1 . . . Drone Recoveries 6 | . . . . . . . . . . . 4 . . . . . 1 . . . 1 . . . Zionite Intel Received 11 | . . . . . . . . . . . 6 . . . . . . . . . 3 . 2 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Turns Passed 19973 | 43 736 537 202 357 2718 1350 151 86 386 567 446 533 486 25 804 1502 678 442 824 448 2356 2369 1438 489 Spaces Moved 15814 | 35 539 405 160 261 1534 1619 286 273 737 781 576 700 413 79 656 985 505 355 567 328 1614 1388 785 233 Core 5 | 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . Legs 5923 | . . . . . . . . . . . . 1 . . 290 985 505 355 567 328 1614 479 570 229 Wheels 4050 | 34 539 405 160 261 1518 9 . . . . . . . . . . . . . . . 909 215 . Hover 1002 | . . . . . . 1002 . . . . . . . . . . . . . . . . . . Flight 4818 | . . . . . . 608 286 273 737 781 576 699 413 79 366 . . . . . . . . . Fastest Speed 28 | 50 95 110 125 125 125 28 28 28 28 28 28 29 29 29 29 115 117 117 112 112 106 102 116 50 Average Speed 86 | 85 102 120 125 125 133 42 28 28 28 28 28 29 30 29 67 117 117 117 116 112 108 121 124 120 Slowest Speed 260 | 95 125 125 125 125 260 210 28 28 28 28 29 110 102 29 115 210 117 117 117 112 210 230 200 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 92 82 55 54 92 29 56 49 89 77 14 63 53 69 53 18 71 58 86 55 33 38 58 6 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 19 | . . . 1 . . . . . 3 1 5 . . 1 . . . . . . 8 . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 27 | . . 1 . 1 . . 5 2 4 3 . 4 2 . 1 . 1 1 . 2 . . . . Spaces Dug 252 | . . . . . 14 49 1 1 . 14 10 10 21 . 26 11 2 . . 4 55 9 13 12 Terrain Destroyed 676 | . 12 . . . 83 49 1 1 . 38 10 10 21 . 49 53 13 21 17 42 147 84 13 12 Melee 146 | . . . . . . 49 1 1 . 14 10 10 16 . 11 . . . . 2 . 7 13 12 Projectile 282 | . . . . . 2 . . . . . . . 5 . 29 46 13 2 17 7 113 48 . . AOE 248 | . 12 . . . 81 . . . . 24 . . . . 9 7 . 19 . 33 34 29 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Total 20967 | 44 665 453 161 286 2009 2180 352 279 916 1094 830 1003 741 79 972 1276 580 371 695 391 2124 1880 1186 400 Wait 3189 | . 56 28 1 16 185 412 65 5 171 288 223 259 305 . 260 148 50 7 22 39 302 164 112 71 Move 15785 | 34 538 404 159 260 1533 1612 285 272 736 780 575 699 412 78 655 984 504 354 566 327 1613 1387 785 233 Hop 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Pick Up 216 | 4 16 6 . 3 52 15 . . 2 . 3 4 . . 1 19 2 1 8 . 20 36 19 5 Fast Attach 197 | 6 3 1 . . 13 12 . . 2 . 1 7 . . 3 19 . . 11 1 25 40 41 12 Attach 84 | . . . . . 6 14 . . . . 3 3 . . 3 5 . 1 1 1 11 20 9 7 Detach 26 | . 1 . . . 2 3 . . . . 1 1 . . 2 1 . . . . 5 5 5 . Swap 164 | . 5 2 1 . 30 7 . 1 1 5 3 2 2 1 5 12 3 2 16 10 16 20 16 4 Drop 333 | . 11 8 . 3 68 29 . . 4 . 3 12 . . 3 32 3 . 24 1 30 61 37 4 Fire 517 | . 35 3 . 4 120 . . . . 3 . . 5 . 29 56 17 6 23 10 101 105 . . Melee 418 | . . . . . . 73 2 1 . 18 18 16 17 . 11 . . . . 2 . 36 162 62 Ram 5 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 Kick 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . . . . . . . . 1 . 24 . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research (discovered 3 exits: *Res / Arm / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Discovered new exit (range 12) 688 | -10/Materials | Discovered new exit (range 11) 730 | -10/Materials | Repaired Lgt. Assault Rifle 780 | -10/Materials | Entered Mines 783 | -10/Mines | Received a Mining Laser from a helpful Derelict 833 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 894 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1058 | -10/Mines | Learned 2 Materials zone layouts 1066 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1066 | -10/Mines | Discovered new exit (range 5) 1141 | -10/Mines | Assembled infested the area 1142 | -10/Mines | Learned 4 Materials zone layouts 1188 | -10/Mines | Met 8R-AWN 1292 | -10/Mines | Discovered new exit (range 7) 1317 | -10/Mines | Entered Exiles 1317 | -10/Exiles | Accompanied by 3 allies 1347 | -10/Exiles | Welcomed by 8R-AWN 1366 | -10/Exiles | Met EX-HEX 1425 | -10/Exiles | Met EX-DEC 1449 | -10/Exiles | Learned location of Zion (-7) 1506 | -10/Exiles | Discovered new exit (range 10) 1519 | -10/Exiles | Entered Mines 1519 | -9/Mines | Accompanied by 3 allies 1583 | -9/Mines | Found a hidden stash of uninstalled traps 1590 | -9/Mines | Met a Derelict bent on vengeance 1745 | -9/Mines | Learned 4 Materials zone layouts 1761 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1863 | -9/Mines | Discovered new exit (range 8) 1876 | -9/Mines | Entered Materials 1876 | -8/Materials | Accompanied by 3 allies 1876 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1877 | -8/Materials | Identified exit to Factory 2482 | -8/Materials | Build established: Scavenger-Mutant 2836 | -8/Materials | Discovered exit to Factory (range 16) 4594 | -8/Materials | Entered Factory 4594 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4595 | -7/Factory | Identified exit to Storage 4955 | -7/Factory | Fabricated Imp. Hover Unit (x2) 5255 | -7/Factory | Build established: Hacker-Mutant 5537 | -7/Factory | Lost 5 parts (3n2u) 5622 | -7/Factory | Discovered exit to Storage (range 16) 5631 | -7/Factory | Identified exit to Lower Caves 5881 | -7/Factory | Build established: Hacker-Sprinter 5905 | -7/Factory | Repaired Lgt. Nuclear Core 5944 | -7/Factory | Entered Lower Caves 6069 | -7/Lower Caves | Discovered new exit (range 16) 6086 | -7/Lower Caves | Spotted B-75 Beast 6087 | -7/Lower Caves | Identified exit to Lower Caves 6095 | -7/Lower Caves | Entered another Lower Caves area 6100 | -7/Lower Caves | Discovered new exit (range 5) 6100 | -7/Lower Caves | Identified exit to Factory 6106 | -7/Lower Caves | Encountered a Warlord checkpoint 6165 | -7/Lower Caves | Learned Factory terminal intel 6179 | -7/Lower Caves | Discovered new exit (range 5) 6181 | -7/Lower Caves | Identified exit to Zion 6181 | -7/Lower Caves | Entered Zion 6204 | -7/Zion | Visited the Megawrench Repair Shop 6209 | -7/Zion | System corruption cleaned by Quarantine Array 6227 | -7/Zion | Learned location of Warlord (-5) 6233 | -7/Zion | Learned location of Recycling (-7) 6268 | -7/Zion | Given the Hacking Drone Bay 6269 | -7/Zion | Found Prototype Device 6269 | -7/Zion | Identified Hacking Drone Bay 6296 | -7/Zion | Imprinted 6298 | -7/Zion | Declared Zion's savior 6328 | -7/Zion | Found CR-A16's Pointy Stick 6366 | -7/Zion | Received a visual enhancement algorithm 6401 | -7/Zion | Discovered new exit (range 14) 6438 | -7/Zion | Identified exit to Proximity Caves 6567 | -7/Zion | Entered Proximity Caves 6567 | -6/Proximity Caves | Accompanied by 4 allies 6684 | -6/Proximity Caves | Spotted B-75 Beast 7128 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7134 | -6/Proximity Caves | Entered Factory 7134 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7135 | -6/Factory | Loaded intel: 20 terminal locations 7163 | -6/Factory | Retrieved Zion intel report: Trap Installations 7175 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7202 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7313 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 7370 | -6/Factory | Fabricated Cld. Plasma Cannon (x1) 7446 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7542 | -6/Factory | Retrieved Zion intel report: Component Schematics 7543 | -6/Factory | Zion Heavy squad teleported in 7568 | -6/Factory | Discovered new exit (range 3) 7568 | -6/Factory | Identified exit to Lower Caves 7580 | -6/Factory | Entered Lower Caves 7580 | -6/Lower Caves | Accompanied by 2 allies 7987 | -6/Lower Caves | Discovered new exit (range 5) 7989 | -6/Lower Caves | Identified exit to Lower Caves 8040 | -6/Lower Caves | Spotted B-75 Beast 8055 | -6/Lower Caves | Destroyed B-75 Beast 8059 | -6/Lower Caves | Found Prototype Protection 8059 | -6/Lower Caves | Identified Zio. Heavy Carapace 8061 | -6/Lower Caves | Found Prototype Protection 8061 | -6/Lower Caves | Identified Zio. Weapon Casing 8113 | -6/Lower Caves | Entered another Lower Caves area 8128 | -6/Lower Caves | Learned location of 1 exit from Factory 8146 | -6/Lower Caves | Discovered new exit (range 5) 8147 | -6/Lower Caves | Identified exit to Factory 8598 | -6/Lower Caves | Discovered new exit (range 4) 8599 | -6/Lower Caves | Identified exit to Data Miner 8599 | -6/Lower Caves | Entered Data Miner 8599 | -6/Data Miner | Discovered new exit (range 6) 8605 | -6/Data Miner | Met Data Miner 8610 | -6/Data Miner | Learned location of Section 7 (-2) 8610 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8615 | -6/Data Miner | Received God Mode back door access code from Data Miner 8622 | -6/Data Miner | Identified exit to Proximity Caves 8624 | -6/Data Miner | Entered Proximity Caves 8742 | -5/Proximity Caves | Escorted by Enhanced Grunt 9073 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9420 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9428 | -5/Proximity Caves | Entered Factory 9428 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9429 | -5/Factory | Identified exit to Upper Caves 9490 | -5/Factory | Incoming investigation squad redirected 9532 | -5/Factory | Local fabrication network quarantined 9588 | -5/Factory | Fabricated Exp. Sensor Array? 9794 | -5/Factory | Repaired Lgt. Angular Momentum Engine 9937 | -5/Factory | Repaired Carbon-fiber Leg 10043 | -5/Factory | Zion Light squad teleported in 10325 | -5/Factory | P-70 Sage assimilated allied 34-YNL(z) 10453 | -5/Factory | Discovered exit to Upper Caves (range 10) 10456 | -5/Factory | Zion Hacker squad teleported in 10728 | -5/Factory | Cargo convoy interrupted 10745 | -5/Factory | Incoming assault squad redirected 10780 | -5/Factory | Terminal network hard line cut 10882 | -5/Factory | Found Unknown Device 10882 | -5/Factory | Identified Launcher Loader 10895 | -5/Factory | Found Zio. Weapon Casing 10930 | -5/Factory | Entered Upper Caves 11028 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11095 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11332 | -5/Upper Caves | Encountered a Warlord checkpoint 11494 | -5/Upper Caves | Build established: Scavenger-Mutant 11601 | -5/Upper Caves | Discovered new exit (range 7) 11607 | -5/Upper Caves | Identified exit to Upper Caves 11608 | -5/Upper Caves | Entered another Upper Caves area 11609 | -5/Upper Caves | Identified exit to Warlord 11716 | -5/Upper Caves | Discovered new exit (range 13) 11768 | -5/Upper Caves | Learned Factory stockpile data 11908 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12050 | -5/Upper Caves | Entered Warlord 12089 | -5/Warlord | System corruption cleaned by Quarantine Array 12258 | -5/Warlord | Rebuked by Warlord 12269 | -5/Warlord | Opened Warlord's prototype stash 12273 | -5/Warlord | Found Prototype Device 12273 | -5/Warlord | Identified Thermal Barrier 12283 | -5/Warlord | Warlord's base attacked by MAIN.C 12289 | -5/Warlord | Found Prototype Device 12289 | -5/Warlord | Identified Exp. Cloaking Device 12299 | -5/Warlord | Found Prototype Processor 12299 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12310 | -5/Warlord | Found Prototype Reactor 12400 | -5/Warlord | Learned Testing emergency access door positions 12400 | -5/Warlord | Learned Research stockpile data 12604 | -5/Warlord | Found Prototype Energy Gun 12604 | -5/Warlord | Identified Vortex Shotgun 12610 | -5/Warlord | Found Prototype Energy Gun 12610 | -5/Warlord | Identified Vortex Rail 12621 | -5/Warlord | Found Vortex Shotgun 12633 | -5/Warlord | Warlord forces counterattacked 12730 | -5/Warlord | Spotted Striker 12811 | -5/Warlord | Spotted Executioner 12824 | -5/Warlord | Spotted Striker 12836 | -5/Warlord | Destroyed Striker 12841 | -5/Warlord | Discovered new exit (range 15) 12850 | -5/Warlord | Found Corrupted Prototype Processor 12870 | -5/Warlord | Identified exit to Proximity Caves 12874 | -5/Warlord | Entered Proximity Caves 13005 | -4/Proximity Caves | Learned Research stockpile data 13149 | -4/Proximity Caves | Build established: Scavenger-Mutant 13187 | -4/Proximity Caves | Learned Research stockpile data 13312 | -4/Proximity Caves | Discovered new exit (range 9) 13321 | -4/Proximity Caves | Identified exit to Factory 13322 | -4/Proximity Caves | Entered Factory 13322 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13729 | -4/Factory | Retrieved Zion intel report: Trap Installations 13730 | -4/Factory | Zion Heavy squad teleported in 13917 | -4/Factory | Zion Kinetic Resupply teleported in 13944 | -4/Factory | Found Exp. Signal Interpreter 13974 | -4/Factory | Garrison activated, responded to threat 14080 | -4/Factory | Repaired Corrupted Helical Railgun? 14272 | -4/Factory | Discovered new exit (range 14) 14291 | -4/Factory | Identified exit to Upper Caves 14482 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14504 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 14522 | -4/Factory | Terminal network hard line cut 14741 | -4/Factory | Discovered new exit (range 10) 14750 | -4/Factory | Identified exit to Research 15028 | -4/Factory | Discovered exit to Research (range 10) 15063 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 15159 | -4/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 15572 | -4/Factory | First assault squad dispatched 15663 | -4/Factory | Lost 5 parts (1p1u3w) 15678 | -4/Factory | Entered Research 15678 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15679 | -3/Research | Identified exit to Armory 16139 | -3/Research | Lost 4 parts (1p2u1w) 16149 | -3/Research | Identified Exp. Core Analyzer 16380 | -3/Research | Found Fusion Bomb Launcher 16454 | -3/Research | System corruption reached 10% 16480 | -3/Research | Lost 4 parts (3n1u) 16534 | -3/Research | Lost 10 parts (2p2n3u3w) 16812 | -3/Research | Zion hero teleported in (1C-UTU) 17100 | -3/Research | Zion Fire squad teleported in 17178 | -3/Research | First assault squad dispatched 17208 | -3/Research | Incoming assault squad redirected 17241 | -3/Research | Terminal network hard line cut 17389 | -3/Research | Garrison activated, responded to threat 17488 | -3/Research | Incoming investigation squad redirected 17516 | -3/Research | Discovered new exit (range 11) 17538 | -3/Research | Identified exit to Research 17625 | -3/Research | Found Enh. Force Lance 17703 | -3/Research | System corruption reached 30% 17856 | -3/Research | Found Enh. Force Lance 17898 | -3/Research | Spotted B-86 Titan 17927 | -3/Research | Discovered new exit (range 14) 17978 | -3/Research | Found 1C-UTU's Buckler 17982 | -3/Research | Found Femtoactuators 17987 | -3/Research | Found Corrupted 1C-UTU's Sword "Choppy" 17990 | -3/Research | Found Corrupted 1C-UTU's Sword "Lootmaker" 17998 | -3/Research | Found Corrupted Exp. Actuator Array 18030 | -3/Research | Found Fusion Bomb Launcher 18047 | -3/Research | Entered Testing 18097 | -3/Testing | Identified Vortex Chain Reactor 18297 | -3/Testing | First assault squad dispatched 18323 | -3/Testing | Incoming assault squad redirected 18327 | -3/Testing | Incoming assault squad redirected 18400 | -3/Testing | Incoming assault squad redirected 18528 | -3/Testing | Found Vibroblade 18548 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 18559 | -3/Testing | Spotted Striker 18702 | -3/Testing | Lost 5 parts (1p3n1u) 18728 | -3/Testing | Found Prototype Protection 18728 | -3/Testing | Identified Centrium Heavy Armor Plating 18741 | -3/Testing | Retrieved Zion intel report: Guard Positions 18830 | -3/Testing | Incoming investigation squad redirected 18850 | -3/Testing | Incoming assault squad redirected 18997 | -3/Testing | Spotted PX-TLUPYM5GPK 19011 | -3/Testing | Destroyed PX-TLUPYM5GPK 19023 | -3/Testing | Found Prototype Device 19023 | -3/Testing | Identified Exp. Transmission Jammer 19066 | -3/Testing | Garrison activated, responded to threat 19189 | -3/Testing | Incoming assault squad redirected 19317 | -3/Testing | Incoming assault squad redirected 19337 | -3/Testing | Terminal network hard line cut 19342 | -3/Testing | Core integrity fell below 50% 19358 | -3/Testing | Incoming assault squad redirected 19455 | -3/Testing | Discovered exit to Research (range 13) 19485 | -3/Testing | Entered Research 19485 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19513 | -2/Research | Lost 3 parts (1p2u) 19625 | -2/Research | Lost 3 parts (2n1u) 19762 | -2/Research | First assault squad dispatched 19794 | -2/Research | Spotted B-90 Cyclops 19890 | -2/Research | Lost 4 parts (2n2u) 19941 | -2/Research | System corruption reached 10% 19955 | -2/Research | Core integrity fell below 50% 19967 | -2/Research | Core integrity fell below 20% 19974 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19955_ Adv. Melee Analysis Suite destroyed. 19955_ System corrupted by crushing effect (+2). 19956_ ALERT: Cargo convoy en route, clear transfer corridor. 19957_ Penetrated by Slug. 19957_ B-74 Champion suffers critical hit (Destroy). 19957_ B-74 Champion destroyed. 19957_ Penetrated by Slug. 19957_ G-73 Enforcer suffers critical hit (Destroy). 19957_ Adv. Melee Analysis Suite destroyed. 19957_ Adv. Target Analyzer destroyed. 19958_ Destroyed Adv. Phase Shifter. 19960_ Penetrated by Slug. 19963_ Slug penetrates Wall. 19963_ Penetrated by Slug. 19963_ Slug penetrates Wall. 19966_ Penetrated by Slug. 19968_ H-88 Terminator destroyed. 19969_ Penetrated by Slug. 19973_ System corrupted: Matter fused (-5). 19973_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# """ """ | | ?????????????????????????????????????# """ """ | | ????????????????????????????????????## """ """ [ | | ????????????????????????????????????## % =% | | ????????????????????????????????????## = == | | ????????????????????????????????????#############% | | ????????????????????????????????????##????????#### | | ??????????????????????????????????################ | | ????????????????????????????????### | | ???????????????!????????????????# | | ????????????????????????????????# | | ????????????????????????????????### "" "" " | | ??????????????????????????????????# """F"" "" | | ??????????????????????????????????# """ "" "" | | ??????????????????????????????????# "" | | ??????????????????????????????????# | | ??????????????????????????????????# | | ????????????????????###???????????# | | ??????????????????? ??##+###### ######### | | ?????????????????? ### + | | ?????????????????? ## | | ??????????????????? # ## | | ????????/???????????????#g! ##"""" | | ??????????????#+#???????#=/= ##"""" | | ??????????????? ??????#!%= ##"""" | | ????????????????? ?????#@=* ##""""! | | ?????????????????? ! ???#[h/% + * % | | ???????????????????? ??#*#####+#### # | | | | ?????????????????????#/##g### # ######### | | ?????????????????????# !!/##" / "%" + """!% | | ?????????????????????#[]!%### ####### """!= | | ?????????????????????# [!*#?# #?????# """ | | | ?????????????????????+ u#?# #?????# | | ?????????????????????# *%#?# #?????# | | ?????????????????????# !#?########?????# | | ?????????????????????# %#??????????????# | | ?????????????????????# !#??????????????# | | ?????????????????????# #??????????????# | | ????????????????????? ??????????????######### | | ?????????????????????#### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 181 Energy Generation 51 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Armor Coverage 1200 Resistance: TH 50 Resistance: EM 15 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Prc. Shock Rifle | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Adv. Visual Processing Unit | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Plasma Cutter | -6/Factory | Z-intel Weapon Cycler | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Adv. Targeting Computer | -6/Factory | Z-intel Targeting Computer | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Fission Core | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Electron Diverter | -3/Testing | Z-intel Diametric Drive | -3/Testing | Z-intel Adv. Dynamic Insulation System | -3/Testing | Z-intel Prc. Energy Filter | -3/Testing | Z-intel Prc. Phase Gun | -3/Testing | Z-intel Exp. Energy Well | -3/Testing | Z-intel EM Dispersion Field | -3/Testing | Z-intel Adv. Power Amplifier | -3/Testing | Z-intel Cld. Impulse Thruster | -3/Testing | Z-intel Exp. Shield Generator | -3/Testing | Z-intel Imp. KE Penetrator | -3/Testing | Z-intel Enh. Coil Gun | -3/Testing | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Cld. Plasma Cannon | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Hcp. Storage Unit | x1 | -4/Factory Exp. Flexi-carbon Leg | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicImpulseField Manual? 0 Play Time 03:13:35 Cumulative 1059.5 hours Start 2021.06.17 @ 19:31:32 End 2021.06.18 @ 14:25:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 810 Rogue 770 Adventurer 40 Explorer 0 Win Type - Total 119 Types 60/4/33/2/1/4/13/1/1 Lore% 92 Gallery% 97 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc383be3-6aa0-4d62-ae54-942fcaee570a