Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.13 @ 18:05:39 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (187) 935 Value Destroyed (5876) 5876 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (4491) 4491 TOTAL SCORE: 23682 Bonus ------- High Alert Combat Kills 396 Follower Combat Kills 838 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -943 Cogmind --------- Core Integrity 821/1600 Matter 244/300 Energy 17/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Visual Processing Unit Experimental Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Heavy Regenerative Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Visual Processing Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite SHELL Armor Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Makeshift Hover Unit Cooled Gravmag System Nuclear Pulse Array Improved Core Shielding Heavy Regenerative Plating High-powered Tractor Beam Mini Drone Bay [Rating: 157] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Machine Analyzer Device Microactuators Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Scrap Shield Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 2 . . . . . . 2 . . . . . . 2 . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Utility 10 | . . . 2 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 292 | 8 5 12 37 43 2 2 2 . 8 2 17 6 5 . 6 . . 26 3 . 11 4 1 3 5 12 5 22 13 32 Power 33 | 1 . 2 3 4 . . . . 1 . 3 . . . . . . 3 . . 3 . . 1 . 5 . 2 1 4 Engine 12 | 1 . 2 2 3 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Core 12 | . . . 1 1 . . . . . . . . . . . . . 3 . . 3 . . . . 3 . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 4 Propulsion 98 | 2 . 2 13 12 . 1 . . 1 2 4 4 . . 2 . . 15 2 . 4 3 . . . 1 3 9 2 16 Treads 24 | 2 . 2 13 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . 1 . . . . . . . . 9 2 . 4 . . . . . . 8 1 16 Flight 33 | . . . . 5 . 1 . . . 2 4 4 . . 2 . . 6 . . . 3 . . . 1 3 1 1 . Utility 90 | 2 2 1 9 12 1 1 1 . 5 . 1 . 5 . 1 . . 6 1 . 4 . 1 2 2 5 2 6 8 12 Device 38 | 1 1 . . 4 . 1 1 . 2 . 1 . 1 . 1 . . 2 1 . 1 . 1 1 1 4 1 4 3 6 Storage 11 | 1 1 . 4 . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . . 1 Processor 21 | . . . 3 4 1 . . . 3 . . . 3 . . . . 3 . . 1 . . . 1 . . 1 . 1 Hackware 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Protection 17 | . . 1 2 3 . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 3 3 7 12 15 1 . 1 . 1 . 9 2 . . 3 . . 2 . . . 1 . . 3 1 . 5 2 . Energy Gun 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 24 | 2 1 2 12 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 1 3 . . 1 . . . . . . . . . 1 . . 1 . . . 1 . . 3 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 4 . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . Slashing Weapon 19 | . . . . 4 . . 1 . 1 . 7 1 . . 2 . . . . . . . . . . . . 3 . . Piercing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 3 1 . . . 2 . . 1 1 . . . . 1 . . . 1 . 4 . . 1 . 5 1 Parts Lost 86 | . 1 1 13 6 . . 5 1 . . . . . . 1 . . 15 . 1 1 . . . 1 . 9 8 6 17 Power 10 | . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 3 Propulsion 43 | . . . 5 3 . . 2 . . . . . . . 1 . . 10 . . . . . . . . 6 4 5 7 Utility 26 | . 1 1 1 2 . . 3 . . . . . . . . . . 3 . 1 1 . . . 1 . 2 3 . 7 Weapon 7 | . . . 5 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 10 | . 1 1 4 2 . . 5 1 . . . . . . 1 . . 6 . 1 1 . . . 1 . 9 3 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 83 | . 99 83 89 96 84 84 85 38 67 86 95 100 99 100 98 100 100 70 67 64 78 63 63 65 68 71 64 33 72 72 Engine 6 | . 14 14 5 5 7 7 7 . 5 7 5 6 6 6 6 6 6 . . . . . . . . . . . . . Core 1 | . . . 2 . . . . . . . . . . . . . . 1 . . 8 5 5 5 5 4 3 . 3 . Treads 13 | . 28 28 24 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 4 4 . . . . . . . 5 21 23 24 . . . . . . 8 21 25 Flight 9 | . . . . 7 30 30 29 15 15 20 29 33 33 33 32 33 33 16 5 5 . 15 15 15 15 19 16 3 4 . Device 5 | . 13 . . 6 7 11 14 2 6 7 13 13 11 6 5 6 6 4 9 5 5 5 5 6 9 11 12 3 8 5 Storage 3 | . 14 . 11 5 . . . . . . . . . . . . . 1 . . 4 5 5 5 5 6 3 . . 3 Processor 14 | . . . 17 16 27 25 22 7 20 30 26 26 26 26 26 26 26 24 23 23 23 21 21 21 21 19 15 13 17 16 Protection 4 | . . 12 1 6 2 . . . . . . . 1 6 6 6 6 1 . . 4 5 5 5 5 . 3 . 3 3 Energy Gun 3 | . 8 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 19 3 24 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 7 7 10 13 12 15 18 20 20 20 20 20 20 9 . . . . . . . . . 1 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 29 28 43 44 22 20 22 9 11 11 29 29 29 27 35 27 27 36 6 6 48 38 39 39 39 50 52 36 60 86 Greatest Support 100 | 40 40 40 64 84 23 23 23 11 11 19 29 29 29 29 31 31 31 38 53 6 58 39 39 39 39 52 52 66 56 100 Greatest Overweight (x) 3 | . . . 3 1 . . 1 . . . . . . . 1 . . 1 . . . . . . . . 2 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 15 15 15 15 15 15 15 5 5 10 Average Capacity 8 | 7 10 5 11 12 5 5 5 5 5 5 5 5 5 5 5 5 5 6 5 5 14 15 15 15 15 15 13 5 5 9 Most Carried 15 | 6 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 15 15 12 15 15 15 15 5 5 10 Average Carried 7 | 4 8 4 8 11 4 4 4 5 4 5 4 5 4 5 5 5 5 6 5 5 12 10 11 13 14 13 13 4 4 8 Final Capacity 15 | 8 15 5 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 15 5 15 4 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 15 11 12 15 15 15 5 5 5 5 Class Distribution -------------------- 42% | Mutant 15% | Sprinter 12% | Scout 11% | Scavenger-Gunner 9% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Quarantine Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 5968 | 257 222 603 1990 802 27 38 26 . 26 89 155 75 10 40 73 . . 134 62 . 95 47 52 166 165 191 5 263 134 221 Remotely 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Salvage Created 7583 | 45 500 510 2342 1000 . 101 284 . . 85 155 144 90 . 38 . . 158 62 . 179 34 . 166 221 242 88 . 214 925 Parts 422 | 6 37 33 136 61 . 4 4 . . 4 5 9 2 . 6 . . 14 . . 4 4 . . 19 10 4 . 8 52 Haulers Intercepted 13 | . 1 . 5 1 . 1 . . . . . . 1 . . . . . . . . . . . . 2 1 . . 1 Recyclers Shooed 3 | 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . 8 . . . . 18 . . 7 . . . . 3 . . . . . . 1 . . 13 . . . . . Prevented 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 130 | . 10 22 39 17 . 1 . . . 2 . . . . 3 . . 4 . . 4 4 . . 13 3 . . . 8 Melee 24 | . . . . 5 . 1 . . . 2 . . . . 1 . . 4 . . 3 . . . . . . . . 8 Guns 60 | . 7 3 39 11 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 44 | . 3 19 . . . . . . . . . . . . 2 . . . . . . 4 . . 13 3 . . . . Classes Destroyed 19 | 1 7 4 2 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Worker 12 | . 1 . 4 3 . . . . . . . . . . . . . 2 . . 1 . . . . . . . . 1 Builder 7 | . 1 . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Tunneler 5 | 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Hauler 13 | . 1 . 5 1 . 1 . . . . . . 1 . . . . . . . . . . . . 2 1 . . 1 Recycler 7 | . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Operator 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . Swarmer 51 | . 3 4 7 4 . . . . . 1 . . . . 3 . . 4 . . 4 4 . . 13 3 . . . 1 Grunt 37 | . 7 1 23 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 11 | . . 1 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 5 5 11 4 . 1 . . . 1 1 . 1 . 3 . . 4 . . 6 4 . . 13 4 1 . 1 3 Combat Bots Only 13 | . 3 5 9 4 . 1 . . . 1 . . . . 3 . . 4 . . 4 4 . . 13 3 . . . 2 Max Kills in Single Turn 4 | 1 2 3 2 1 . 1 . . . 1 1 1 1 . 2 . . 1 . . 1 3 . . 4 2 1 . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . . . . . . . . . . . 2 . . . . . . 3 . . 4 2 . . . . Melee 1 | . . . . 1 . 1 . . . 1 . . . . 1 . . 1 . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 17984 | . 486 912 2321 1420 . 78 514 51 . 65 39 . 148 . 300 . . 2130 21 69 497 76 . . 300 331 910 1019 1589 4708 Core 3709 | . 84 110 262 170 . 26 146 16 . . . . 38 . 116 . . 939 . 45 91 13 . . 83 52 202 431 106 779 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1409 | . . . . . 16 . . . . . 236 . . . . . . . . . . . . . . . . . 38 1119 Core Remaining (%) 58 | 100 . 22 52 . . . . . . 48 . . . . . . 81 . . 1 . . . . 83 . 80 . 62 . Volleys Fired 315 | 8 39 73 144 36 . . . . . . . . . . 1 . . 1 . . . 2 . . 7 3 . . 1 . Largest 3 | 2 2 2 3 3 . . . . . . . . . . 1 . . 1 . . . 1 . . 1 1 . . 1 . Hottest 90 | 40 85 85 90 84 . . . . . . . . . . 49 . . 49 . . . 46 . . 46 46 . . 46 . Shots Fired 683 | 16 76 82 407 87 . . . . . . . . . . 1 . . 1 . . . 2 . . 7 3 . . 1 . Gun 605 | 16 74 21 407 87 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 78 | . 2 61 . . . . . . . . . . . . 1 . . 1 . . . 2 . . 7 3 . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 568 | 16 59 12 394 87 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 37 | . 15 9 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 78 | . 2 61 . . . . . . . . . . . . 1 . . 1 . . . 2 . . 7 3 . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 7 13 20 12 . . . . . . . . . . 6 . . . . . . 8 . . 10 . . . . . Robot Miss Streak 5 | 2 4 2 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 552 | 9 42 43 255 84 . 6 11 . . 3 7 4 6 . 3 . . 12 1 . 13 2 . 3 2 3 1 2 2 38 Core Hits 290 | 3 28 58 100 29 . 1 3 . . 2 2 3 1 . 3 . . 5 . . 1 4 . 1 16 5 1 1 4 19 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . 1 1 3 . . . . . . . . . . . . . . 1 . 4 . . . . 1 . . . . Critical Strikes 22 | . . 2 2 5 . 2 1 . . . 1 . 2 . . . . . 1 . 4 . . . . 1 . . . 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . 2 . . . . . . . . . . . . . . 1 . 4 . . . . 1 . . . . Sever 8 | . . . . 2 . 2 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 401 | . . 1 . 67 . 10 25 . 3 8 39 9 34 5 10 . . 66 12 1 21 1 1 3 3 11 6 2 6 57 Impact 85 | . . . . 17 . . . . . . . . . . . . . 9 12 1 21 1 1 3 3 11 6 . . . Slashing 253 | . . . . 50 . 10 25 . 3 8 39 9 34 5 10 . . 57 . . . . . . . . . 2 1 . Piercing 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 57 Sneak Attacks 40 | . . 1 . 7 . 1 1 . . . 3 4 4 . . . . 3 . . 4 . . . . 2 1 . 1 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . 2 . . . . . . 2 . 1 . 2 . . 1 . . . . . . . . . 1 . . Damage Inflicted 21829 | 93 682 3272 4543 2689 . 439 1110 . . 94 476 306 429 . 361 . . 678 127 . 934 343 . 336 1555 640 124 74 225 2299 Guns 6430 | 93 514 214 4481 1128 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5948 | . 168 3058 55 . . . . . . . . . . . 279 . . . . . . 343 . . 1555 403 . . 87 . Melee 9444 | . . . . 1561 . 439 1110 . . 94 476 306 429 . 82 . . 678 127 . 934 . . 336 . 237 124 74 138 2299 Ramming 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6007 | 93 374 106 4306 1128 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 423 | . 140 108 175 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5893 | . 168 3058 . . . . . . . . . . . . 279 . . . . . . 343 . . 1555 403 . . 87 . Electromagnetic 55 | . . . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1892 | . . . . 134 . . . . . . . . . . . . . . 127 . 934 . . 336 . 237 124 . . . Slashing 5115 | . . . . 1427 . 439 1110 . . 94 476 306 429 . 82 . . 678 . . . . . . . . . 74 . . Piercing 2437 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 2299 Highest Corruption 21 | . . . . 5 5 5 20 20 20 . . . . . . . . 2 1 1 . . . . . . 6 2 6 21 Average Corruption 4 | . . . . 4 5 5 5 19 20 . . . . . . . . 1 1 1 . . . . . . 2 1 2 7 Corruption Purged 9 | . . . . . . . 4 1 . . . . . . . . . 4 . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 93 | . . . . 38 9 5 4 4 3 . . . . . . . . 4 1 . . . . . . . 1 5 4 15 Message Errors 21 | . . . . 8 3 1 . 1 2 . . . . . . . . 1 . . . . . . . . . 2 2 1 Matter Fused 22 | . . . . 7 3 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 2 1 5 Heat Flow Errors 9 | . . . . 4 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 Energy Discharges 9 | . . . . 6 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 13 | . . . . 7 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 7 | . . . . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Misdirections 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2318 | . 2 13 . 315 . 45 353 . . . 150 50 62 . 1 . . 84 127 . 454 37 . 173 . 203 . . . 249 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 63 | . 2 13 . . . . . . . . . . . . 1 . . . . . . 37 . . . 10 . . . . Melee 2255 | . . . . 315 . 45 353 . . . 150 50 62 . . . . 84 127 . 454 . . 173 . 193 . . . 249 Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Impact 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 302 | . . 129 . . . . . . . . . . . . . . . 110 . . . 63 . . . . . . . . Shots 7 | . . 4 . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 18 274 415 265 117 . 18 99 . 9 11 . 3 3 15 1 1 245 . . 40 . . . . . . 16 14 223 Average Temperature 66 | . 8 129 94 107 64 . 11 58 . 9 3 . 1 1 5 1 1 131 . . 17 . . . . . . 10 14 22 Received Heat Transfer 3147 | . 255 566 936 222 . . 99 9 . 27 12 . . . 45 . . 114 . 18 69 . . . 9 18 199 162 234 153 Effects 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . Impact Corruptions 37 | . . . . 2 . . . . . . . . . . . . . . 5 . 19 . . 8 . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1073 | . 333 333 407 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 950 | 10 239 . 950 530 241 268 . . . . 287 91 360 . . . . 414 . . 454 . . . . 450 441 418 226 374 Initial 431 | . 6 . 363 431 180 29 . . . . 159 53 39 . . . . . . . 107 . . . . 189 261 197 117 116 Average 296 | 3 119 . 492 409 120 140 . . . . 196 64 208 . . . . 162 . . 198 . . . . 258 305 296 166 235 Maximum Alert Level 3 | . 1 . 3 2 1 1 . . . . 1 . 1 . . . . 2 . . 2 . . . . 2 2 2 1 1 Low Security (%) 32 | 100 88 . 1 . 72 53 . . . . 46 100 22 . . . . 66 . . 66 . . . . 3 . 13 81 46 Level 1 36 | . 11 . 31 26 27 46 . . . . 53 . 77 . . . . 32 . . 27 . . . . 81 92 80 18 53 Level 2 28 | . . . 53 73 . . . . . . . . . . . . . . . . 5 . . . . 14 7 5 . . Level 3 2 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . 7 13 . 2 . . . . 1 . 2 . . . . 9 . . 2 . . . . . . 4 2 5 Investigation 14 | . 1 . 4 2 . 1 . . . . . . . . . . . 3 . . 1 . . . . . . 2 . . Extermination 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 22 | . 1 . 3 6 . 1 . . . . 1 . 2 . . . . 3 . . 1 . . . . . . 2 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 18 | . . . 2 1 . 1 . . . . . . 2 . . . . 4 . . . . . . . 2 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 452 | . 15 46 52 26 7 5 16 4 . 11 6 9 17 4 11 . . 48 3 6 26 4 . . 15 11 21 34 16 39 Peak Tracking Total 15 | . 4 7 6 4 4 2 8 5 . 4 2 6 6 4 5 . . 11 3 6 13 4 . . 8 7 11 12 13 15 Tactical Retreats 58 | . . 3 . 2 1 . 4 . . 1 1 1 2 2 3 . . 14 . . 4 . . . . 3 3 6 . 8 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 21 | . 1 . 2 9 . 1 . . . . 1 . . . . . . 1 . . . . . . . 2 . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered 6 | . . 1 . 2 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 17 | . . 4 3 . . . . . . . . . 2 . . . . 1 . . . 1 . . . . 1 . 5 . Max in Single Turn 4 | . . 2 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 4 . Garrison Access 4 | . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 63 | . 6 1 6 13 . 10 1 1 . . 5 . . . . 3 . 4 1 . . . . 4 . 2 . 1 3 2 Terminals 28 | . 6 . 5 10 . 5 . . . . . . . . . . . 1 . . . . . . . . . . 1 . Fabricators 10 | . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 2 Repair Stations 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 . Total Hacks 139 | . 15 2 11 24 . 19 1 1 . . 8 . . . . 23 . 6 1 . . . . 17 . 2 . 1 4 4 Successful 86 | . 10 2 4 6 . 7 1 1 . . 6 . . . . 23 . 3 1 . . . . 17 . 1 . 1 1 2 Failed 53 | . 5 . 7 18 . 12 . . . . 2 . . . . . . 3 . . . . . . . 1 . . 3 2 Catastrophic 14 | . 1 . . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 7 . 2 15 . 4 . . . . 13 . 23 . . . . 21 . . 12 . . . . 13 6 11 16 7 Terminals 55 | . 15 . 10 20 . 8 . . . . . . . . . . . 1 . . . . . . . . . . 1 . Fabricators 16 | . . . . 1 . 6 . . . . . . . . . . . 2 . . . . . . . 1 . 1 1 4 Repair Stations 9 | . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 3 . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 2 . Terminal Hacks 60 | . 7 2 3 2 . 1 1 1 . . . . . . . 23 . 1 1 . . . . 17 . . . . 1 . Record 13 | . . 2 . . . . . . . . . . . . . 6 . . . . . . . 5 . . . . . . Part Schematic 15 | . . . . 1 . . . . . . . . . . . 10 . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Network Status 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 . . 3 . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Terminals 7 | . 3 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 4 13 . 7 . . . . 3 . . . . . . 2 . . . . . . . 2 . . 2 2 Full Trace Events 5 | . . . 2 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 4 . . . 6 . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 103 | . . . . 1 . . . . 15 . 27 . 11 . . 10 . 23 . . . . . 4 . 12 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Time 61 | . . . . . . . . . . . 61 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 62 | . . . . . 19 1 . . 6 . 1 19 . . . . . 1 . . 1 . . . . 3 . 9 1 1 Largest Group 19 | . . . . . 19 8 . . 6 6 1 19 12 . . . . 1 . . 1 . . . . 3 . 4 1 1 Highest-Rated Group 684 | . . . . . 465 228 . . 207 207 28 684 484 . . . . 32 . . 32 . . . . 288 . 375 82 32 Highest-Rated Ally 165 | . . . . . 35 35 . . 41 41 28 50 50 . . . . 32 . . 32 . . . . 96 . 165 82 32 Zionite Dispatches 9 | . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . 1 . 3 . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 DROP 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 415 | . . . . . 157 23 . . . 39 . 108 54 . . . . . . . . . . . . 4 . 27 3 . Total Damage 12210 | . . . . . 3614 679 . . . 830 . 3711 1776 . . . . . . . . . . . . 253 . 1234 113 . Kills 33 | . . . . . 6 4 . . . 5 . 7 7 . . . . . . . . . . . . . . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . 2 2 3 1 . . . . 1 . 1 . 2 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Intel Received 26 | . . . . . . . . . . . 2 . 7 . . . . 4 . . 3 . . . . 3 1 1 4 1 Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . Emergency Access 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Prototype Stockpiles 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 1 Component Schematics 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 15851 | 134 793 3492 1989 2263 325 193 252 98 615 353 546 219 388 149 161 26 82 903 292 10 359 161 71 77 175 238 196 438 302 551 Spaces Moved 19239 | 61 393 2047 958 1674 431 549 567 287 1103 371 1365 472 878 505 449 87 271 1895 386 19 628 406 193 171 401 561 336 696 355 724 Core 83 | 2 . . 16 . . . . . . . . . . . . . . 34 . . . . . . . . . 24 . 7 Treads 4349 | 59 393 2047 942 908 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1998 | . . . . . . . . . . . . . . . . . . 37 14 . 579 . . . . . . 362 339 667 Flight 12809 | . . . . 766 431 549 567 287 1103 371 1365 472 878 505 449 87 271 1824 372 19 49 406 193 171 401 561 336 310 16 50 Fastest Speed 25 | 50 160 160 153 29 29 29 29 34 34 27 25 27 27 27 26 30 30 28 35 35 34 34 34 34 34 31 31 40 40 37 Average Speed 61 | 156 160 160 160 98 29 29 30 34 34 30 26 27 27 27 27 30 30 33 35 35 36 34 34 34 34 31 32 45 50 42 Slowest Speed 225 | 160 160 160 200 225 29 29 107 34 34 34 27 27 27 27 105 30 30 100 50 35 40 34 34 34 34 31 200 112 112 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . 8 . 4 3 . . . 1 . 2 . . . . 10 . 1 . . . . . . 5 2 . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 6 87 80 82 45 95 14 77 47 90 60 36 96 29 82 69 75 53 62 62 9 21 55 44 61 69 20 43 24 34 23 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 13 | . . 1 . . . . 1 . 2 . . . 5 . . 1 . . . . . . . 3 . . . . . . Known Exits Taken 19 | . . . 1 . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 2 . . . . 2 1 3 3 . . . 4 2 . . . 1 . . 2 2 . 4 . . . . . Spaces Dug 199 | . 7 6 . 31 . 4 12 . 1 2 23 4 19 4 3 . . 40 11 1 5 . 1 . 3 8 4 . 3 7 Terrain Destroyed 647 | . 17 233 1 32 . 4 12 . 1 2 23 4 19 4 35 . . 79 11 1 5 46 1 . 71 30 4 . 5 7 Melee 186 | . . . . 31 . 4 12 . 1 2 23 4 19 4 3 . . 40 11 1 5 . 1 . 3 8 4 . 3 7 Projectile 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 459 | . 17 233 . . . . . . . . . . . . 32 . . 39 . . . 46 . . 68 22 . . 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 22119 | 82 488 2183 1212 2097 632 560 599 287 1334 599 1501 553 986 510 473 86 270 2062 516 18 717 427 195 183 425 600 404 806 470 844 Wait 1622 | . 26 18 32 244 194 . 9 . 216 219 66 62 78 . 8 . . 62 115 . 37 6 . . 6 4 57 73 75 15 Move 19142 | 60 392 2046 957 1659 430 540 560 286 1102 370 1363 471 874 504 448 86 270 1875 385 16 627 405 192 170 400 560 325 691 354 724 Hop 32 | . . . . 7 . 4 2 . . . 1 . 1 . . . . 9 . 1 . . . . . . 5 2 . . Pick Up 110 | 5 17 7 19 11 2 1 1 . 2 . 7 . . . . . . 13 . . 11 1 1 2 1 4 . . 3 2 Fast Attach 174 | 8 1 2 20 23 2 1 . . 8 2 7 2 4 . 4 . . 18 2 . 4 1 1 4 1 2 3 21 9 24 Attach 51 | . . . 6 10 . . 1 . 1 . 1 . . . . . . 4 . . 4 4 . . 3 5 3 1 4 4 Detach 41 | 1 . . 2 7 1 1 . 1 . . . . 3 . . . . 3 . . 2 2 . 1 3 2 1 1 4 6 Swap 71 | . 4 10 11 10 . 1 1 . . . 9 4 1 . 2 . . 4 1 . 3 . . . 1 5 . . . 4 Drop 172 | . 9 12 18 27 3 2 1 . 2 1 18 6 1 . 3 . . 18 1 . 8 5 . 3 . 4 4 3 15 8 Fire 315 | 8 39 73 144 36 . . . . . . . . . . 1 . . 1 . . . 2 . . 7 3 . . 1 . Melee 356 | . . 1 . 63 . 10 23 . 3 7 29 8 24 4 7 . . 55 12 1 21 1 1 3 3 11 6 1 5 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 13 . . Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Mat / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 135 | -11/Junkyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 14) 536 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Discovered new exit (range 3) 885 | -10/Materials | Discovered new exit (range 7) 928 | -10/Materials | Entered Subcaves 1059 | -10/Subcaves | Ambushed by swarm of Subdwellers 1063 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1548 | -10/Subcaves | Learned Materials stockpile data 1867 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1930 | -10/Subcaves | Discovered new exit (range 7) 2115 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2115 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2121 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2551 | -10/Subcaves | Discovered new exit (range 13) 2626 | -10/Subcaves | Visited Clippyterm 2631 | -10/Subcaves | Learned Factory emergency access door positions 3519 | -10/Subcaves | Core integrity fell below 50% 4006 | -10/Subcaves | Discovered new exit (range 10) 4420 | -10/Subcaves | Entered Materials 4420 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4534 | -8/Materials | Lost 3 parts (1n2w) 4895 | -8/Materials | Lost 4 parts (1p3n) 5155 | -8/Materials | Discovered new exit (range 16) 5166 | -8/Materials | Identified exit to Storage 5310 | -8/Materials | Build established: Scavenger-Gunner 5457 | -8/Materials | Destroyed 9 combat bots 5462 | -8/Materials | Lost 4 parts (1p1n1u1w) 5702 | -8/Materials | Discovered new exit (range 16) 5731 | -8/Materials | Identified exit to Factory 6318 | -8/Materials | Build established: Gunner 6409 | -8/Materials | Entered Factory 6409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6726 | -7/Factory | Build established: Scavenger-Gunner 7049 | -7/Factory | Build established: Scavenger-Mutant 7100 | -7/Factory | Cargo convoy interrupted 7325 | -7/Factory | Garrison activated, responded to threat 8672 | -7/Factory | Manually triggered Chute Trap 8672 | -7/Factory | Sucked down chute 8672 | -7/Factory | Entered Waste 8674 | -7/Waste | Spotted C-40 Crusher 8677 | -7/Waste | Found Broken Imp. Powered Armor 8682 | -7/Waste | Spotted C-40 Crusher 8694 | -7/Waste | Spotted C-40 Crusher 8698 | -7/Waste | Spotted C-40 Crusher 8702 | -7/Waste | Spotted C-40 Crusher 8718 | -7/Waste | Warlord forces began an assault 8747 | -7/Waste | Allies destroyed C-40 Crusher 8749 | -7/Waste | Allies destroyed C-40 Crusher 8751 | -7/Waste | Allies destroyed C-40 Crusher 8754 | -7/Waste | Spotted C-40 Crusher 8755 | -7/Waste | Allies destroyed C-40 Crusher 8757 | -7/Waste | Allies destroyed C-40 Crusher 8776 | -7/Waste | Found Prototype Processor 8776 | -7/Waste | Identified Exp. Signal Interpreter 8874 | -7/Waste | Discovered new exit (range 12) 8877 | -7/Waste | Identified exit to Factory 8997 | -7/Waste | Entered Factory 8997 | -7/Factory | Accompanied by 8 allies 9178 | -7/Factory | Build established: Scout 9185 | -7/Factory | Discovered new exit (range 13) 9188 | -7/Factory | Identified exit to Lower Caves 9190 | -7/Factory | Entered Lower Caves 9305 | -7/Lower Caves | Learned location of Zion (-7) 9326 | -7/Lower Caves | Learned Factory trap positions 9327 | -7/Lower Caves | Encountered a Warlord checkpoint 9423 | -7/Lower Caves | Crushed by falling debris 9424 | -7/Lower Caves | System corruption reached 10% 9432 | -7/Lower Caves | Discovered new exit (range 9) 9442 | -7/Lower Caves | Entered another Lower Caves area 9462 | -7/Lower Caves | Learned Factory garrison access intel 9464 | -7/Lower Caves | Lost 5 parts (2n3u) 9497 | -7/Lower Caves | Learned Factory security intel 9531 | -7/Lower Caves | Discovered new exit (range 7) 9540 | -7/Lower Caves | Core integrity fell below 50% 9540 | -7/Lower Caves | Entered Zion 9562 | -7/Zion | Found Exp. Signal Interpreter 9579 | -7/Zion | Discovered new exit (range 13) 9599 | -7/Zion | Found Prototype Device 9599 | -7/Zion | Identified Phasing AFG 9611 | -7/Zion | System corruption cleaned by Quarantine Array 9660 | -7/Zion | Learned Factory emergency access door positions 9723 | -7/Zion | Build established: Mutant 9737 | -7/Zion | Gained Derelict followers 9863 | -7/Zion | Imprinted 9865 | -7/Zion | Declared Zion's savior 10155 | -7/Zion | Entered Proximity Caves 10155 | -6/Proximity Caves | Accompanied by 6 allies 10428 | -6/Proximity Caves | Discovered new exit (range 7) 10508 | -6/Proximity Caves | Entered Factory 10508 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10509 | -6/Factory | Identified exit to Lower Caves 10509 | -6/Factory | Identified exit to Extension 10510 | -6/Factory | Loaded intel: 118 trap records 10513 | -6/Factory | Loaded intel: 4 garrison access locations 10561 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10667 | -6/Factory | Build established: Sprinter 10668 | -6/Factory | Retrieved Zion intel report: Component Schematics 10669 | -6/Factory | Zion Infowar Resupply teleported in 10860 | -6/Factory | Repaired Broken Imp. Powered Armor 10863 | -6/Factory | Spotted B-75 Beast 10906 | -6/Factory | Repaired Xenon Bombardment Thruster 11000 | -6/Factory | Zion Recon squad teleported in 11011 | -6/Factory | Discovered new exit (range 11) 11054 | -6/Factory | Manually triggered Chute Trap 11054 | -6/Factory | Sucked down chute 11054 | -6/Factory | Entered Waste 11081 | -6/Waste | Spotted C-40 Crusher 11081 | -6/Waste | Spotted C-40 Crusher 11085 | -6/Waste | Spotted C-40 Crusher 11085 | -6/Waste | Spotted C-40 Crusher 11086 | -6/Waste | Spotted C-40 Crusher 11099 | -6/Waste | Spotted C-40 Crusher 11113 | -6/Waste | Warlord forces began an assault 11132 | -6/Waste | Allies destroyed C-40 Crusher 11143 | -6/Waste | Allies destroyed C-40 Crusher 11143 | -6/Waste | Allies destroyed C-40 Crusher 11171 | -6/Waste | Allies destroyed C-40 Crusher 11175 | -6/Waste | Allies destroyed C-40 Crusher 11178 | -6/Waste | Allies destroyed C-40 Crusher 11220 | -6/Waste | Discovered new exit (range 23) 11273 | -6/Waste | Entered Factory 11273 | -6/Factory | Accompanied by 12 allies 11297 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11305 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11318 | -6/Factory | Found Prototype Processor 11318 | -6/Factory | Identified Exp. Targeting Computer 11323 | -6/Factory | Found Exp. Targeting Computer 11337 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11362 | -6/Factory | Discovered exit to Extension (range 21) 11385 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11406 | -6/Factory | Spotted B-75 Beast 11439 | -6/Factory | Discovered new exit (range 12) 11441 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11445 | -6/Factory | Retrieved Zion intel report: Emergency Access 11453 | -6/Factory | Identified exit to Factory 11632 | -6/Factory | Retrieved Zion intel report: Branch Access 11661 | -6/Factory | Entered Lower Caves 11663 | -6/Lower Caves | Encountered a Warlord checkpoint 11781 | -6/Lower Caves | Discovered new exit (range 4) 11784 | -6/Lower Caves | Identified exit to Lower Caves 11810 | -6/Lower Caves | Entered another Lower Caves area 11849 | -6/Lower Caves | Discovered exit to Factory (range 18) 11883 | -6/Lower Caves | Identified exit to Data Miner 11924 | -6/Lower Caves | Encountered a Warlord checkpoint 11971 | -6/Lower Caves | Entered Data Miner 11971 | -6/Data Miner | Discovered new exit (range 6) 11975 | -6/Data Miner | Met Data Miner 11984 | -6/Data Miner | Learned location of Section 7 (-2) 11984 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11989 | -6/Data Miner | Received God Mode back door access code from Data Miner 11997 | -6/Data Miner | Identified exit to Proximity Caves 11997 | -6/Data Miner | Entered Proximity Caves 12071 | -5/Proximity Caves | Discovered exit to Factory (range 22) 12078 | -5/Proximity Caves | Spotted B-75 Beast 12079 | -5/Proximity Caves | Entered Factory 12079 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12163 | -5/Factory | Identified exit to DSF 12230 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12425 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12435 | -5/Factory | Incoming investigation squad redirected 12443 | -5/Factory | Spotted B-75 Beast 12453 | -5/Factory | Discovered new exit (range 18) 12475 | -5/Factory | Identified exit to Upper Caves 12562 | -5/Factory | Lost 6 parts (1p5n) 12586 | -5/Factory | Core integrity fell below 50% 12615 | -5/Factory | Garrison activated, responded to threat 12652 | -5/Factory | Lost 3 parts (2n1u) 12700 | -5/Factory | Core integrity fell below 20% 12732 | -5/Factory | Retrieved Zion intel report: Main Access 12732 | -5/Factory | Identified exit to Factory 12738 | -5/Factory | Lost 3 parts (2n1w) 12754 | -5/Factory | Incoming investigation squad redirected 12787 | -5/Factory | Zion Hover Resupply teleported in 12854 | -5/Factory | Incoming investigation squad redirected 12874 | -5/Factory | Retrieved Zion intel report: Component Schematics 12922 | -5/Factory | Build established: Scout 12982 | -5/Factory | Entered Upper Caves 13241 | -5/Upper Caves | Identified exit to Upper Caves 13274 | -5/Upper Caves | Entered another Upper Caves area 13274 | -5/Upper Caves | Spotted B-75 Beast 13275 | -5/Upper Caves | Identified exit to Warlord 13278 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13282 | -5/Upper Caves | Discovered exit to Factory (range 5) 13284 | -5/Upper Caves | Entered Factory 13284 | -4/Factory | Evolved 2 slots: Utility x2 13344 | -4/Factory | Discovered new exit (range 3) 13345 | -4/Factory | Identified exit to Research 13380 | -4/Factory | Retrieved Zion intel report: Active Terminals 13482 | -4/Factory | Retrieved Zion intel report: Emergency Access 13516 | -4/Factory | Retrieved Zion intel report: Trap Installations 13517 | -4/Factory | Zion Thermal Resupply teleported in 13582 | -4/Factory | Build established: Mutant 13625 | -4/Factory | Discovered new exit (range 15) 13643 | -4/Factory | Identified exit to Upper Caves 13643 | -4/Factory | Entered Upper Caves 13728 | -4/Upper Caves | Found Alien Artifact 13728 | -4/Upper Caves | Identified Dimensional Node Initializer 13728 | -4/Upper Caves | Initialized slip node 13756 | -4/Upper Caves | Discovered new exit (range 16) 13761 | -4/Upper Caves | Identified exit to Upper Caves 13804 | -4/Upper Caves | Entered another Upper Caves area 13805 | -4/Upper Caves | Encountered a Warlord checkpoint 13867 | -4/Upper Caves | Discovered new exit (range 7) 13874 | -4/Upper Caves | Identified exit to Zhirov 13875 | -4/Upper Caves | Entered Zhirov 13875 | -4/Zhirov | Discovered new exit (range 3) 13882 | -4/Zhirov | Met Zhirov 13889 | -4/Zhirov | Learned location of Quarantine (-3) 13889 | -4/Zhirov | Learned location of Testing (-2) 13889 | -4/Zhirov | Learned location of Command (-1) 13894 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13900 | -4/Zhirov | Found Alien Artifact 13900 | -4/Zhirov | Identified Integrated Dissipator 13900 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13905 | -4/Zhirov | Found Alien Artifact 13952 | -4/Zhirov | Identified exit to Proximity Caves 13952 | -4/Zhirov | Entered Proximity Caves 14065 | -3/Proximity Caves | Spotted B-86 Titan 14097 | -3/Proximity Caves | Destroyed 13 combat bots 14110 | -3/Proximity Caves | Discovered exit to Research (range 16) 14123 | -3/Proximity Caves | Attracted the attention of an 0b10 base 14127 | -3/Proximity Caves | Entered Research 14127 | -3/Research | Evolved 2 slots: Propulsion x2 14128 | -3/Research | Identified exit to Armory 14197 | -3/Research | Build established: Scout 14199 | -3/Research | Retrieved Zion intel report: Branch Access 14199 | -3/Research | Identified exit to Quarantine 14219 | -3/Research | Retrieved Zion intel report: Component Schematics 14225 | -3/Research | Spotted B-86 Titan 14227 | -3/Research | Retrieved Zion intel report: Guard Positions 14228 | -3/Research | Zion Light squad teleported in 14365 | -3/Research | Entered Quarantine 14412 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 14423 | -3/Quarantine | Found Alien Artifact 14423 | -3/Quarantine | Identified Core Reset Matrix 14423 | -3/Quarantine | Identified Transdimensional Reconstructor 14423 | -3/Quarantine | Used Core Reset Matrix 14427 | -3/Quarantine | Detected hypermatrix surge 14427 | -3/Quarantine | Sensed 14 artifacts in vicinity 14498 | -3/Quarantine | Spotted Alpha 7 14554 | -3/Quarantine | Discovered new exit (range 16) 14560 | -3/Quarantine | Identified exit to Research 14561 | -3/Quarantine | Entered Research 14561 | -2/Research | Evolved 2 slots: Utility x2 14572 | -2/Research | Lost 9 parts (1p6n2u) 14716 | -2/Research | Retrieved Zion intel report: Branch Access 14716 | -2/Research | Identified exit to Testing 14717 | -2/Research | Zion hero teleported in (ME-RLN) 14814 | -2/Research | Zion Hacker squad teleported in 14839 | -2/Research | Build established: Mutant 14881 | -2/Research | Zion Recon squad teleported in 14999 | -2/Research | Entered Testing 15021 | -2/Testing | Found Unknown Device 15021 | -2/Testing | Identified Antimissile System 15028 | -2/Testing | Lost 3 parts (1p1n1u) 15074 | -2/Testing | Retrieved Zion intel report: Branch Access 15087 | -2/Testing | Found Unknown Piercing Weapon 15087 | -2/Testing | Identified Enh. Force Lance 15094 | -2/Testing | Retrieved Zion intel report: Trap Installations 15096 | -2/Testing | Retrieved Zion intel report: Guard Positions 15100 | -2/Testing | Spotted Striker 15133 | -2/Testing | Found Prototype Protection 15133 | -2/Testing | Identified Med. Regenerative Plating 15136 | -2/Testing | Found Prototype Protection 15151 | -2/Testing | Identified Hvy. Regenerative Plating 15177 | -2/Testing | Found Prototype Protection 15177 | -2/Testing | Identified SHELL Armor 15202 | -2/Testing | Build established: Scavenger-Mutant 15230 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 15289 | -2/Testing | Discovered new exit (range 12) 15300 | -2/Testing | Identified exit to Access 15301 | -2/Testing | Entered Access 15301 | -1/Access | Evolved 2 slots: Utility x2 15317 | -1/Access | Zion Hover Resupply teleported in 15328 | -1/Access | Lost 5 parts (1p4n) 15454 | -1/Access | Garrison activated, responded to threat 15666 | -1/Access | System corruption reached 10% 15696 | -1/Access | Lost 3 parts (1n2u) 15723 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 15790 | -1/Access | Lost 4 parts (2p1n1u) 15842 | -1/Access | Spotted B-99 Colossus 15852 | -1/Access | Self-destructed Last Messages --------------- 15844_ Penetrated by Slug. 15844_ K-01 Serf cleans the Terminal. 15845_ Adv. Heat Sink destroyed. 15846_ Penetrated by Slug. 15847_ Slug penetrates Wave Collapse Detector. 15847_ Penetrated by Slug. 15847_ S-43 Plague destroyed. 15848_ Penetrated by Slug. 15848_ Med. Storage Unit destroyed. 15848_ Slug penetrates Wave Collapse Detector. 15848_ Penetrated by Slug. 15848_ Dropped Enh. Force Lance. 15849_ B-99 Colossus activates siege mode. 15849_ Adv. Terrain Scan Processor destroyed. 15849_ Imp. Antigrav System destroyed. 15849_ Penetrated by Slug. 15850_ K-01 Serf cleans the Wave Collapse Detector. 15851_ Penetrated by Slug. 15851_ Gyrokinetic Inverter destroyed. 15851_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? """"" ?????????????????? | | ?????????????????? """"" ?????????????????? | | ?????????????????? u ?????????????????? | | ??????????????????? ?? ????#??????????? | | ??????????????????? ??? ??????????? | | ???????????????????? ?????????? | | ???????????????????? "" ?????????? | | ????????????????????? """ ????????? | | ?????????????????????# T" ?????????? | | ?????????????????????# """ #??????????? | | ?????????????????????# "" #??? ? ????? | | ?????????????????????# / k #? ?????? | | ?????????????????????# #? ?????? | | ???????? ######### #? ??????? | | ???????? w @ A #? ??????? | | ???????? % #?#/#??????? | | ???????? #?# #??????? | | ???????? " " w ### ##?????? | | ????????? """ """ h #?????? | | ????????????""" k""" m h #?????? | | ????????? " " % ! sp #?????? | | ????????? =!s [=pp ^!! +?????? | | ????????? s%ss != #?????? | | ????????? #### ! #?????? | | ????????? " #??# ####+## | | ?????????? """ #??# | | ????????????""" % #??# | | ??????????? " #??# | | ?????????? #??# ! | | ????????? """ #??###### | | ?????????? """ ;???????####+### | | ?????????? """ "?????????????## | | ?????????? =! F" ????????????# | | ??????????? == """ #???????????# | | ??????????? == "? ###???????????# ! | | ???????????? ??? #?????????????#! | | ???????????? ???? #?????????????# | | ???????????? ???? ?????????????# | | ????????????? ?????? ####?????????????#* | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 41 Energy Capacity 580 Matter Stores 404 Matter Capacity 550 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 335 Armor Coverage 1125 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Force Boost 20 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableDeliveryComputer Manual? 0 Play Time 03:05:11 Cumulative 668.8 hours Start 2023.07.13 @ 13:13:01 End 2023.07.13 @ 18:05:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 667 Rogue 666 Adventurer 0 Explorer 1 Win Type - Total 31 Types 22/0/6/3/0/0/0/0/0 Lore% 85 Gallery% 91 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5da8d689-0cea-4d25-b8de-b590bbdc7b5f