Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.15 @ 17:58:01 Player: Chloroform Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (137) 685 Value Destroyed (3805) 3805 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 8343 Bonus ------- High Alert Combat Kills 173 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 95/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Minigun Assault Cannon > --- INVENTORY (12) --- Armored Huge Wheel Heavy Laser Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Recoil Stabilizer Kinecellerator Improved Weapon Shielding > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Compact Matter Pod Recoil Stabilizer Heavy Assault Rifle High-powered Shotgun Assault Cannon Flak Cannon [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 . . . . 2 Weapon . | . . . . . . . . Parts Attached 110 | 6 8 4 25 16 8 12 31 Power 17 | 1 . 1 2 3 1 3 6 Engine 11 | 1 . 1 2 2 . 2 3 Core 6 | . . . . 1 1 1 3 Reactor . | . . . . . . . . Propulsion 36 | 2 2 1 7 5 5 4 10 Treads 22 | . 2 1 3 . 4 4 8 Leg 12 | . . . 4 5 1 . 2 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 1 3 1 10 6 1 3 6 Device 13 | . . . 2 5 1 . 5 Storage 6 | 1 3 . . 1 . . 1 Processor 3 | . . . 1 . . 2 . Hackware 1 | . . 1 . . . . . Protection 8 | . . . 7 . . 1 . Artifact . | . . . . . . . . Weapon 26 | 2 3 1 6 2 1 2 9 Energy Gun 7 | 2 . . 3 . . . 2 Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 10 | . 1 1 3 1 . . 4 Ballistic Cannon 7 | . . . . 1 1 2 3 Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 44 | . 2 . 12 . 1 2 27 Power 5 | . . . . . . . 5 Propulsion 16 | . 1 . 3 . 1 . 11 Utility 11 | . . . 5 . . 1 5 Weapon 12 | . 1 . 4 . . 1 6 Highest Loss Streak 13 | . 2 . 4 . 1 2 13 Average Slot Usage (%) 95 | . 98 96 94 99 98 98 92 Engine 11 | . 14 11 11 15 9 15 9 Core 2 | . . . . 2 9 2 4 Treads 19 | . 5 31 24 . 19 35 26 Leg 9 | . . . 8 36 15 . . Wheel 2 | . 22 . . . . . . Device 6 | . . . 2 9 9 . 13 Storage 16 | . 27 22 14 17 18 13 11 Processor 2 | . . . . . . 8 7 Protection 3 | . . . 10 . . 3 2 Energy Gun 2 | . 8 . 4 . . . . Ballistic Gun 9 | . 13 14 17 14 . . . Ballistic Cannon 6 | . . . . 3 18 17 13 Naked Turns . | . . . . . . . . Heaviest Build 71 | 10 43 43 51 60 63 66 71 Greatest Support 86 | 26 46 69 69 49 86 86 86 Greatest Overweight (x) 13 | 2 2 . 1 1 1 2 13 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 Average Capacity 11 | 5 9 12 12 12 12 12 12 Most Carried 12 | 6 12 12 12 12 12 12 12 Average Carried 10 | 4 8 10 11 11 11 11 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 Final Carried 12 | 6 12 11 12 12 10 12 4 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Matter Collected 3459 | 220 287 109 857 284 211 362 1129 Remotely . | . . . . . . . . Salvage Created 4261 | . 359 109 1614 297 211 222 1449 Parts 264 | . 33 5 102 18 15 12 79 Haulers Intercepted 3 | . . . 1 . . . 2 Recyclers Shooed 10 | . . . 6 . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Combat Hostiles Destroyed 84 | . 11 2 28 4 8 7 24 Guns 40 | . 3 2 28 2 . . 5 Cannons 37 | . 2 . . 2 8 7 18 AOE 7 | . 6 . . . . . 1 Classes Destroyed 14 | . 6 1 2 . 1 1 3 Worker 14 | . 2 . 4 . . . 8 Builder 13 | . 1 . 2 1 . . 9 Hauler 3 | . . . 1 . . . 2 Recycler 16 | . . . 6 1 . . 9 Operator 3 | . 1 . . 1 . . 1 Watcher 4 | . 1 . 1 1 . . 1 Swarmer 10 | . 3 . 7 . . . . Grunt 47 | . 8 . 13 3 5 4 14 Brawler 2 | . . . . . . 1 1 Duelist 1 | . . . . . 1 . . Sentry 18 | . . 2 8 1 2 2 3 Demolisher 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 4 | . . . . . . . 4 Best Kill Streak 11 | . 7 1 7 2 5 3 11 Combat Bots Only 6 | . 4 1 4 2 5 3 6 Max Kills in Single Turn 7 | . 2 1 2 1 1 1 7 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 2 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Damage Taken 7266 | . 393 194 1764 299 375 484 3757 Core 1111 | . 76 28 188 40 33 43 703 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 69 . 46 . . 78 . Volleys Fired 344 | . 24 7 142 24 21 21 105 Largest 2 | . 2 2 2 2 2 2 2 Hottest 119 | . 80 40 79 71 96 96 119 Shots Fired 652 | . 48 13 264 48 42 42 195 Gun 385 | . 33 13 264 40 . . 35 Cannon 262 | . 10 . . 8 42 42 160 Launcher 5 | . 5 . . . . . . Special . | . . . . . . . . Kinetic 576 | . 24 13 218 48 42 42 189 Thermal 69 | . 19 . 46 . . . 4 Explosive 5 | . 5 . . . . . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 22 | . 5 5 16 8 11 15 22 Robot Miss Streak 7 | . 4 2 2 4 4 5 7 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 467 | . 25 10 195 31 28 27 151 Core Hits 234 | . 25 5 66 16 12 9 101 Critical Hits 7 | . . . 1 1 1 1 3 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 5 | . . . 1 . 1 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11281 | . 943 97 2755 539 755 662 5530 Guns 4069 | . 242 97 2718 387 . . 625 Cannons 4749 | . 122 . . 148 755 630 3094 Explosions 2241 | . 568 . . . . . 1673 Melee . | . . . . . . . . Ramming 222 | . 11 . 37 4 . 32 138 Kinetic 7990 | . 181 97 2179 535 755 630 3613 Thermal 1854 | . 183 . 539 . . . 1132 Explosive 1064 | . 568 . . . . . 496 Electromagnetic 151 | . . . . . . . 151 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 1 1 2 6 Average Corruption 2 | . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . Effects 39 | . . . . 3 3 5 28 Message Errors 10 | . . . . 1 2 2 5 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 6 | . . . . . . 1 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 1 1 . Misfires 1 | . . . . . . . 1 Targeting Errors 7 | . . . . 1 . 1 5 Overload Shots . | . . . . . . . . Overflow Damage 750 | . 48 . . 11 5 28 658 Projectiles 143 | . . . . 11 5 28 99 Explosions 603 | . 48 . . . . . 555 Melee 4 | . . . . . . . 4 Knockbacks 58 | . . . . . 6 3 49 Impact 1 | . . . . . . . 1 Kinetic 53 | . . . . . 5 3 45 Secondary 4 | . . . . . 1 . 3 Self-Inflicted Damage 287 | . 25 . 10 2 . . 250 Shots 4 | . 1 . . . . . 3 Rammed 24 | . 1 . 3 1 . 2 17 Targets Rammed 27 | . 1 . 3 1 . 2 20 Kicked . | . . . . . . . . Crushed 3 | . . . . . . . 3 Highest Temperature 443 | . 184 6 375 96 270 418 443 Average Temperature 111 | . 68 4 116 34 125 167 103 Received Heat Transfer 2563 | . 192 54 564 108 216 207 1222 Effects 12 | . . . 3 . . 3 6 Shutdowns 3 | . . . 1 . . 1 1 Energy Bleed 2 | . . . . . . 1 1 Interference 4 | . . . 2 . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 2 . 1 . . . 1 Heat Transferred 2711 | . 444 . 1369 . . . 898 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Peak Influence 511 | . 255 182 426 239 185 319 511 Initial 176 | . . 107 76 176 25 89 6 Average 189 | . 88 123 253 135 148 100 261 Maximum Alert Level 2 | . 1 . 2 1 . 1 2 Low Security (%) 60 | 100 88 100 37 79 100 81 35 Level 1 31 | . 11 . 54 20 . 18 40 Level 2 8 | . . . 8 . . . 23 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 3 . 7 2 . 1 13 Investigation 5 | . . . 1 2 . 1 1 Extermination 4 | . . . . . . . 4 Reinforcement 11 | . 3 . 3 . . . 5 Assault . | . . . . . . . . Garrison 6 | . . . 3 . . . 3 Intercept . | . . . . . . . . Construction Impeded 4 | . . . 1 . . . 3 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Distress Signals 7 | . . . 4 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 24 3 39 10 8 10 46 Peak Tracking Total 6 | . 6 2 6 2 4 3 5 Tactical Retreats 10 | . 3 . 2 1 . 2 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Traps Triggered 8 | . . 1 1 . 3 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . 6 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Machines Disabled 11 | . . . . 1 . 1 9 Max in Single Turn 5 | . . . . 1 . 1 5 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Machines Accessed 19 | . 3 1 3 8 . 3 1 Terminals 12 | . 3 1 3 4 . 1 . Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . 1 . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 64 | . 10 4 11 22 . 14 3 Successful 39 | . 7 4 6 14 . 7 1 Failed 25 | . 3 . 5 8 . 7 2 Catastrophic 3 | . 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 7 | . 3 . 1 3 . . . Terminals 45 | . 10 4 11 13 . 7 . Fabricators 3 | . . . . . . . 3 Repair Stations 6 | . . . . 3 . 3 . Recycling Units 4 | . . . . . . 4 . Scanalyzers 3 | . . . . 3 . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 27 | . 6 4 6 7 . 4 . Record 9 | . . 3 1 4 . 1 . Part Schematic 5 | . 1 . 4 . . . . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Emergency Access Points 2 | . . 1 . . . 1 . Alert Level 2 | . 1 . . 1 . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 2 | . 1 . . 1 . . . Disarm Traps 1 | . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 5 | . . . . 3 . 2 . Scan Component 2 | . . . . 1 . 1 . Repair 2 | . . . . 1 . 1 . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . Recycle Component 1 | . . . . . . 1 . Scanalyzer 3 | . . . . 3 . . . Insert Component 2 | . . . . 2 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 1 3 6 . 3 1 Full Trace Events 11 | . 3 . 1 4 . 2 1 Feedback Events 3 | . . . . 1 . 1 1 Corruption 3 | . . . . 1 . 1 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . 1 . 4 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . Time 76 | . . . . 32 . 44 . Parts Recycled 1 | . . . . . . 1 . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Turns Passed 6252 | 77 649 212 1759 1017 444 594 1500 Spaces Moved 3314 | 68 512 112 809 578 237 310 688 Core 14 | 12 . . . . . . 2 Treads 1878 | . 70 112 545 . 161 310 680 Legs 924 | . . . 264 578 76 . 6 Wheels 498 | 56 442 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 160 150 150 145 145 148 Average Speed 145 | 91 104 160 156 150 149 148 160 Slowest Speed 700 | 150 160 160 160 152 153 185 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 62 11 68 38 38 24 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 88 | . 28 . . 2 . 14 44 Melee . | . . . . . . . . Projectile 28 | . . . . 2 . 14 12 AOE 60 | . 28 . . . . . 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Total 4101 | 79 584 135 1049 686 286 403 879 Wait 98 | . 2 4 4 32 . 44 12 Move 3306 | 67 511 111 808 577 235 309 688 Hop . | . . . . . . . . Pick Up 102 | 6 22 5 35 12 1 8 13 Fast Attach 33 | 6 1 . 4 8 2 6 6 Attach 39 | . 2 2 10 2 . 3 20 Detach 3 | . . . . 2 . . 1 Swap 38 | . 5 2 11 6 6 3 5 Drop 96 | . 16 4 32 22 6 7 9 Fire 344 | . 24 7 142 24 21 21 105 Melee . | . . . . . . . . Ram 1 | . 1 . . . . . . Kick 2 | . . . 1 1 . . . Crush 24 | . . . 2 . . 2 20 Escape Stasis 15 | . . . . . 15 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Storage -8/Materials -8/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 236 | -10/Materials | Discovered new exit (range 9) 319 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Discovered new exit (range 11) 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 821 | -9/Materials | Discovered new exit (range 16) 939 | -9/Materials | Entered Storage 1679 | -9/Storage | Lost 4 parts (3n1u) 1937 | -9/Storage | Build established: Scavenger-Mutant 2083 | -9/Storage | Garrison activated, responded to threat 2139 | -9/Storage | Lost 3 parts (1u2w) 2599 | -9/Storage | Discovered new exit (range 15) 2626 | -9/Storage | Core integrity fell below 50% 2698 | -9/Storage | Entered Materials 2698 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3135 | -8/Materials | Repaired Hvy. Assault Rifle 3702 | -8/Materials | Identified exit to Garrison 3715 | -8/Materials | Entered Garrison 3725 | -8/Garrison | Installed Relay Interface Framework 3834 | -8/Garrison | Triggered checkpoint 4045 | -8/Garrison | Discovered new exit (range 9) 4116 | -8/Garrison | Triggered checkpoint 4144 | -8/Garrison | Build established: Mutant 4159 | -8/Garrison | Entered Materials 4684 | -8/Materials | Repaired Adv. Assault Cannon 4722 | -8/Materials | Discovered new exit (range 10) 4753 | -8/Materials | Entered Factory 4753 | -7/Factory | Evolved 2 slots: Utility x2 5258 | -7/Factory | Lost 3 parts (1p2u) 5664 | -7/Factory | Build established: Scavenger-Mutant 6107 | -7/Factory | Assembled infested ambush trap array 6168 | -7/Factory | Lost 6 parts (1p3n2u) 6182 | -7/Factory | Core integrity fell below 50% 6233 | -7/Factory | Core integrity fell below 20% 6253 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06218_ Imp. Ion Engine destroyed. 06220_ Aluminum Leg destroyed. 06221_ Penetrated by Slug. 06221_ Arc Projector destroyed. 06222_ Lgt. Treads destroyed. 06225_ Destroyed Hvy. Laser. 06225_ G-50 Soldier destroyed. 06227_ Penetrated by Slug. 06233_ Hpw. Shotgun destroyed. 06234_ Acquired 25 matter. 06235_ K-01 Serf collects debris. 06236_ System corrupted: Energy discharge (-30). 06238_ Acquired Minigun. 06239_ K-01 Serf collects debris. 06240_ U-05 Engineer lays Concrete. 06242_ K-01 Serf collects debris. 06246_ Aluminum Leg destroyed. 06253_ ALERT: Rogue bot located, Programmers report to Factory Zone 1W. 06253_ Slug penetrates Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ??????????????#################### ???????????? | | ?????????????? ????????????? | | ????????????? ?????????????? | | ????????????? "" """?????????????? | | ????????????# " """ #?????????? | | ????????????? *" """ #?????????? | | ????????????# ????#####= !%= #?????????? | | ????????????# ????# ##%! " """ #?????????? | | ????????????# ????# #! 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[ # ! #???????????????????????? | | ?????# | ]! # #???????????????????????? | | ?????# = # #???????????????????????? | | ?????# # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 450 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lrg. Matter Pod | -10/Materials | Hacked Imp. Power Shielding | -9/Storage | Hacked Imp. Titanium Leg | -9/Storage | Hacked Integration Mediator | -9/Storage | Hacked Med. Armor Plating | -9/Storage | Hacked Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Novice Programmer Oops Challenges ------------ None Game ------ Seed ImpactDataField Manual? 0 Play Time 01:01:44 Cumulative 5.0 hours Start 2021.02.15 @ 16:21:27 End 2021.02.15 @ 17:58:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 88bce6dc-bdf2-4c68-a5a9-74d9c7039aa0