Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.01 @ 09:34:24 Player: GamerShanksi Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2285) 2285 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5730 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Visual Processing Unit Advanced Targeting Computer Improved Heavy Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Compact Ion Cannon Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Treads Improved Titanium Leg Improved Heat Sink System Restoration Module Shock Rifle Improved Heavy Laser Phase Cannon Assault Cannon Proton Missile Launcher Remote Datajack Great Maul Great Axe [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . . . 1 . . Propulsion 3 | . 1 . 1 . 1 Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 66 | 7 2 8 19 2 28 Power 10 | 1 . . 6 . 3 Engine 6 | 1 . . 3 . 2 Core 4 | . . . 3 . 1 Reactor . | . . . . . . Propulsion 21 | 2 1 3 8 . 7 Treads 9 | 2 . 3 3 . 1 Leg 11 | . . . 5 . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 13 | 2 1 2 1 2 5 Device 4 | . . 1 . 1 2 Storage 2 | . 1 . . . 1 Processor 5 | 1 . 1 1 1 1 Hackware . | . . . . . . Protection 2 | 1 . . . . 1 Artifact . | . . . . . . Weapon 22 | 2 . 3 4 . 13 Energy Gun 3 | . . . 1 . 2 Energy Cannon 5 | . . 2 1 . 2 Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . . 1 . 2 Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . . . . . 2 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 Parts Lost 39 | . . . 12 . 27 Power 9 | . . . 5 . 4 Propulsion 13 | . . . 4 . 9 Utility 8 | . . . . . 8 Weapon 9 | . . . 3 . 6 Highest Loss Streak 15 | . . . 4 . 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 99 86 100 84 Engine 7 | . 12 10 8 . 2 Core 4 | . . . 4 14 7 Treads 13 | . 25 28 14 . . Leg 12 | . . . 9 28 27 Flight 1 | . 10 . . . . Device 4 | . . 10 2 7 5 Storage 9 | . 8 10 8 7 11 Processor 17 | . 12 19 22 28 12 Protection 1 | . 3 . . . 4 Energy Gun 2 | . . . 2 7 5 Energy Cannon 5 | . . 6 7 7 4 Ballistic Gun 7 | . 25 13 4 . . Naked Turns . | . . . . . . Heaviest Build 59 | 8 25 29 37 38 59 Greatest Support 86 | 40 40 66 86 50 75 Greatest Overweight (x) 10 | . 1 . 10 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 11 15 15 15 15 Most Carried 15 | 3 12 15 14 15 15 Average Carried 10 | 2 6 12 9 13 12 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 3 12 15 14 15 1 Class Distribution -------------------- 78% | Hacker-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1223 | 258 56 117 295 20 477 Remotely 314 | . . . . 20 294 Salvage Created 2477 | . 178 447 1179 . 673 Parts 134 | . 20 34 57 . 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . 8 11 21 . 17 Melee 3 | . . . . . 3 Guns 18 | . 8 3 3 . 4 Cannons 30 | . . 8 15 . 7 AOE 2 | . . . 1 . 1 Classes Destroyed 9 | . 3 2 3 . 1 Worker 2 | . . . 2 . . Tunneler 1 | . . . 1 . . Watcher 5 | . 1 1 2 . 1 Swarmer 18 | . 6 3 2 . 7 Grunt 22 | . 2 4 11 . 5 Brawler 2 | . . 1 . . 1 Sentry 9 | . . 3 5 . 1 Hunter 3 | . . . 3 . . Programmer 3 | . . . . . 3 Best Kill Streak 9 | . 4 7 9 . 4 Combat Bots Only 7 | . 4 7 6 . 4 Max Kills in Single Turn 2 | . 2 1 2 . 2 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6137 | . 169 202 1899 . 3867 Core 1258 | . 7 38 360 . 853 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 115 | . . . 115 . . Core Remaining (%) 84 | 100 97 90 34 100 . Volleys Fired 183 | . 12 31 84 . 56 Largest 2 | . 2 2 2 . 2 Hottest 138 | . 40 88 124 . 138 Shots Fired 342 | . 24 62 157 . 99 Gun 177 | . 24 38 71 . 44 Cannon 160 | . . 24 83 . 53 Launcher 3 | . . . 3 . . Special 2 | . . . . . 2 Kinetic 144 | . 24 38 59 . 23 Thermal 192 | . . 24 95 . 73 Explosive 3 | . . . 3 . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 35 | . 11 30 35 . 22 Robot Miss Streak 2 | . 2 1 1 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 297 | . 19 50 131 . 97 Core Hits 111 | . 14 18 50 . 29 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 5 | . . 1 1 . 3 Critical Strikes 11 | . . 1 5 . 5 Burn 3 | . . . 2 . 1 Meltdown 2 | . . . 2 . . Destroy 2 | . . 1 1 . . Blast 1 | . . . . . 1 Smash 3 | . . . . . 3 Melee Attacks 17 | . . . . . 17 Impact 11 | . . . . . 11 Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 5764 | . 156 684 2341 . 2583 Guns 1678 | . 156 234 573 . 715 Cannons 3047 | . . 450 1534 . 1063 Explosions 345 | . . . 234 . 111 Melee 668 | . . . . . 668 Ramming 26 | . . . . . 26 Kinetic 1278 | . 156 234 428 . 460 Thermal 3435 | . . 450 1679 . 1306 Explosive 345 | . . . 234 . 111 Electromagnetic 12 | . . . . . 12 Impact 522 | . . . . . 522 Slashing 146 | . . . . . 146 Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 4 | . . . . . 4 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 233 | . . 1 7 . 225 Projectiles 10 | . . 1 5 . 4 Explosions 2 | . . . 2 . . Melee 221 | . . . . . 221 Knockbacks 7 | . . . . . 7 Impact 2 | . . . . . 2 Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 122 | . . . 48 . 74 Shots 3 | . . . 2 . 1 Rammed 4 | . . . 1 . 3 Targets Rammed 8 | . . . 1 . 7 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 600 | . 12 149 506 . 600 Average Temperature 149 | . 6 57 141 . 200 Received Heat Transfer 2112 | . 30 111 1188 . 783 Effects 43 | . . . 14 . 29 Shutdowns 14 | . . . 3 . 11 Energy Bleed 1 | . . . . . 1 Interference 12 | . . . 8 . 4 Matter Decay 4 | . . . . . 4 Short Circuit 4 | . . . 1 . 3 Damage (minor) 3 | . . . 1 . 2 Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 9 | . . . . . 9 Robots Melted 3 | . . . 2 . 1 Combat Hostiles 3 | . . . 2 . 1 Parts Melted 6 | . . . 3 . 3 Heat Transferred 6549 | . . 814 3293 . 2442 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 318 | . 127 318 246 64 239 Initial 64 | . . 26 . 64 22 Average 85 | . 74 80 126 64 80 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 91 | 100 100 93 83 100 89 Level 1 8 | . . 6 16 . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 1 2 1 8 Investigation 1 | . . . 1 . . Extermination 3 | . . . . . 3 Reinforcement 8 | . . 1 1 1 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 11 17 36 1 40 Peak Tracking Total 11 | . 4 3 7 . 11 Tactical Retreats 10 | . . . 2 . 8 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 7 | . 5 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 9 | . 3 4 2 . . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 16 | . 5 6 5 . . Successful 14 | . 4 5 5 . . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 5 . . . Record 5 | . 1 4 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 2 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4407 | 325 583 844 1192 158 1305 Spaces Moved 2387 | 167 333 454 494 123 816 Core 16 | 4 . . 8 . 4 Treads 1164 | 163 318 454 228 . 1 Legs 1192 | . . . 258 123 811 Wheels . | . . . . . . Hover . | . . . . . . Flight 15 | . 15 . . . . Fastest Speed 50 | 50 160 160 120 120 120 Average Speed 146 | 157 160 160 169 120 122 Slowest Speed 550 | 160 160 160 550 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 10 70 44 52 5 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . . 23 . 29 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 50 | . . . 23 . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2941 | 229 365 520 700 133 994 Wait 180 | 46 7 11 73 6 37 Move 2382 | 166 332 453 493 122 816 Hop . | . . . . . . Pick Up 74 | 10 11 11 22 3 17 Fast Attach . | . . . . . . Attach 65 | 7 2 8 19 2 27 Detach 2 | . . . . . 2 Swap 1 | . . . . . 1 Drop 31 | . 1 6 8 . 16 Fire 183 | . 12 31 84 . 56 Melee 15 | . . . . . 15 Ram 4 | . . . 1 . 3 Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Identified exit to Materials 31 | -11/Scrapyard | Discovered exit to Materials (range 16) 326 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Evolved 1 slot: Propulsion x1 327 | -10/Materials | Build established: Hacker-Mutant 529 | -10/Materials | Identified exit to Materials 529 | -10/Materials | Discovered exit to Materials (range 9) 592 | -10/Materials | Identified exit to Mines 839 | -10/Materials | Discovered exit to Materials (range 12) 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Utility x2 1313 | -9/Materials | Destroyed 7 combat bots 1730 | -9/Materials | Identified exit to Materials 1730 | -9/Materials | Discovered exit to Materials (range 4) 1753 | -9/Materials | Entered another Materials area 1753 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1826 | -8/Materials | Repaired Lgt. Treads 2279 | -8/Materials | Lost 4 parts (1p2n1w) 2573 | -8/Materials | Core integrity fell below 50% 2608 | -8/Materials | Lost 3 parts (1p1n1w) 2771 | -8/Materials | Identified exit to Factory 2771 | -8/Materials | Discovered exit to Factory (range 15) 2945 | -8/Materials | Entered Factory 2945 | -7/Factory | Evolved 2 slots: Utility x2 2967 | -7/Factory | Build established: Scavenger-Mutant 3082 | -7/Factory | Identified exit to Factory 3082 | -7/Factory | Discovered exit to Factory (range 17) 3103 | -7/Factory | Entered another Factory area 3103 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3325 | -6/Factory | Identified exit to Lower Caves 3325 | -6/Factory | Discovered exit to Lower Caves (range 7) 3873 | -6/Factory | Build established: Hacker-Mutant 3881 | -6/Factory | Cargo convoy interrupted 4207 | -6/Factory | Discovered exit to Lower Caves (range 17) 4270 | -6/Factory | Core integrity fell below 50% 4319 | -6/Factory | Lost 15 parts (3p5n6u1w) 4386 | -6/Factory | Core integrity fell below 20% 4408 | -6/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 04376_ Slammed into X-72 Disruptor. 04380_ System corrupted: Phase Cannon rejected. 04382_ Slammed into X-72 Disruptor. 04385_ Knocked back. 04386_ Acquired 1 matter. 04387_ Acquired 2 matter. 04390_ R-10 Processor collects Phase Cannon. 04392_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04393_ R-10 Processor collects Lgt. Ion Engine. 04395_ System corrupted: Matter fused (-5). 04395_ Critical hit (Burn: +37). 04397_ R-10 Processor collects Wheel. 04397_ Slammed into G-50 Soldier. 04403_ Critical hit (Burn: +37). 04405_ Assault Cannon destroyed. 04407_ Penetrated by Slug. 04407_ Shock Rifle destroyed. 04407_ Adv. Melee Analysis Suite destroyed. 04407_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ???????????????????# #????????????? | | ???????????????????# ####### ##????????????? | | ???????????????????# #?????#%#?????????????? | | ???????????????????# #?????# #?????????????? | | ???????????????????# #?????# #?????????????? | | ???????????????????# #?????# #?????????????? | | ???????????????????# #?????# #?????????????? | | ???????????????????# #?????# #?????????????? | | ???????????????????# #?????# #?????????????? | | ???????????????????# #?????# #?????????????? | | ???????????????????# #?????? ??????????????? | | ???????????????????# k #?????? ??????????????? | | ???????????????????# #?????? ??????????????? | | ???????????????????# #??????#??????????????? | | ??????????##+####### u#?????????????????????? | | ?????????# /[ #?????????????????????? | | ?????????# /[ #?????????????????????? | | ????????? 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"""#% %% =#?????????? | | ??????????# ;###% % #?????????? | | ????????? u gx + % #?????????? | | ??????????# k ! @ #### #?????????? | | ??????????####### u #?## %% #?????????? | | ????????????????# % #?## % | #?????????? | | ????????????????# #??# % #?????????? | | ????????????????# x#??# % #?????????? | | ????????????????#+# b ??# * % #?????????? | | ??????????????? # x??########+#?????????? | | ????????????? ?# x????H???? ????????? | | ?????????????? ??# H u ?????????? ???????? | | ??????????????????# > ?????????? ??????? | | ??????????????????# ?????????? ????? | | ??????????????????# ??????????? ????? | | ??????????????????# ##????????????####???? | | ??????????????????# #????????????????????? | | ????????????????????? ###????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 13 Melee Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaWarpHammer Manual? 0 Play Time 00:49:22 Cumulative 32.2 hours Start 2022.03.25 @ 11:56:25 End 2022.04.01 @ 09:34:24 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 40 Rogue 24 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fea3b886-4fc1-4f80-b199-26991415ff1e