Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.16 @ 23:00:20 Player: Momo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (121) 121 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1251 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 5 . 4 9 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | . . 3 6 Device 4 | . . 1 3 Storage 3 | . . 2 1 Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 33 | . 71 40 21 Engine 4 | . 14 7 . Wheel 7 | . 28 10 . Device 5 | . . 3 8 Storage 3 | . . 3 2 Processor 3 | . . . 6 Energy Gun 4 | . 14 7 . Ballistic Gun 2 | . 14 3 . Launcher 1 | . . 3 . Impact Weapon 1 | . . . 2 Naked Turns 141 | . . 114 27 Heaviest Build 20 | 9 9 20 13 Greatest Support 26 | 26 26 26 9 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 4 8 8 Average Capacity 4 | 4 4 4 4 Most Carried 6 | . . 4 6 Average Carried 2 | . . 2 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | . . 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 315 | 250 . 53 12 Remotely . | . . . . Salvage Created 60 | . . 50 10 Parts 8 | . . 2 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . . 2 4 AOE 6 | . . 2 4 Classes Destroyed 2 | . . 1 1 Swarmer 4 | . . . 4 Grunt 2 | . . 2 . Best Kill Streak 4 | . . 2 4 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 3 | . . 1 3 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 996 | . 148 161 687 Core 463 | . 21 39 403 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 7 | . . 5 2 Largest 2 | . . 2 1 Hottest 83 | . . 83 33 Shots Fired 12 | . . 10 2 Gun 5 | . . 5 . Cannon . | . . . . Launcher 7 | . . 5 2 Special . | . . . . Kinetic . | . . . . Thermal 5 | . . 5 . Explosive 7 | . . 5 2 Electromagnetic . | . . . . Robot Hit Streak 3 | . . 3 . Robot Miss Streak 4 | . . 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 4 | . . 4 . Core Hits 8 | . . 3 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 568 | . . 175 393 Guns 13 | . . 13 . Cannons . | . . . . Explosions 555 | . . 162 393 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 13 | . . 13 . Explosive 555 | . . 162 393 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . . 17 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . . 120 4 Average Temperature 53 | . . 56 4 Received Heat Transfer 209 | . . 56 153 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 274 | . . 75 274 Initial 29 | . . . 29 Average 66 | . . 42 112 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 89 Level 1 4 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 4 22 20 Peak Tracking Total 20 | . 5 20 12 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 537 | 39 43 224 231 Spaces Moved 756 | 36 48 316 356 Core 580 | 2 . 222 356 Treads . | . . . . Legs . | . . . . Wheels 176 | 34 48 94 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 50 50 Average Speed 60 | 88 90 61 51 Slowest Speed 100 | 100 90 90 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 2 19 79 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 3 | . . . 3 Terrain Destroyed 68 | . . 48 20 Melee 3 | . . . 3 Projectile . | . . . . AOE 65 | . . 48 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 817 | 40 47 334 396 Wait 21 | . . 3 18 Move 753 | 35 47 315 356 Hop . | . . . . Pick Up 4 | . . 1 3 Fast Attach 12 | 5 . 2 5 Attach 3 | . . . 3 Detach 3 | . . 3 . Swap 3 | . . 2 1 Drop 8 | . . 3 5 Fire 7 | . . 5 2 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 83 | -10/Materials | Entered Mines 102 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 117 | -10/Mines | Learned location of Zion (-7) 186 | -10/Mines | Assembled infested the area 273 | -10/Mines | Discovered new exit (range 7) 307 | -10/Mines | Entered Materials 307 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 397 | -9/Materials | Discovered new exit (range 16) 406 | -9/Materials | Identified exit to Materials 498 | -9/Materials | Core integrity fell below 50% 527 | -9/Materials | Core integrity fell below 20% 538 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00395_ Triggered Explosive Trap. 00395_ An explosion rips through the floor. 00397_ Connecting with Terminal... 00397_ Current location identified: Materials 00397_ EXIT=FOUND 00406_ EXIT=IDENTIFIED: MATERIALS 00456_ K-01 Serf destroyed. 00474_ Acquired 12 matter. 00489_ Acquired Hammer. 00513_ S-10 Pest destroyed. 00514_ Destroyed Flight Unit. 00516_ Rocket Launcher destroyed. 00523_ K-01 Serf collects debris. 00531_ Structural Scanner destroyed. 00532_ R-06 Scavenger collects Flight Unit. 00532_ U-05 Engineer lays Concrete. 00533_ U-05 Engineer builds a Wall. 00533_ Hammer destroyed. 00536_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00538_ S-10 Pest destroyed. 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