Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.21 @ 08:07:09 Player: Farfid Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (170) 850 Value Destroyed (4969) 4969 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 12231 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 160/160 System Corruption 12% Temperature Cool (0) Movement Flying (34) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (9) ------ Improved Sensor Array Advanced Signal Interpreter > --- WEAPON (3) ------- Autogun > --- INVENTORY (4) ---- Energy Filter Cloaking Device Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Cloaking Device Focal Shield > --- WEAPON ----------- Firepult Hypervelocity Mass Driver > --- INVENTORY -------- Heavy Treads Heavy Treads [Rating: 81] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 Utility 7 | . . . 1 . . . 1 2 2 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 160 | 7 . 3 33 . 3 4 7 16 43 8 14 5 5 12 Power 25 | 2 . . 8 . . 1 . 3 5 1 2 . 1 2 Engine 20 | 2 . . 8 . . 1 . . 5 1 2 . 1 . Core 5 | . . . . . . . . 3 . . . . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 . . 4 . 2 . 1 2 6 2 2 1 1 5 Treads 4 | . . . . . . . . . . 1 1 1 1 . Leg 18 | 2 . . 3 . 2 . 1 2 6 1 1 . . . Wheel 1 | . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . 5 Utility 36 | 1 . . 4 . 1 . 1 3 16 3 4 . 1 2 Device 22 | . . . . . . . . 1 14 3 2 . 1 1 Storage 6 | 1 . . 2 . 1 . . 1 . . 1 . . . Processor 7 | . . . 2 . . . 1 1 2 . . . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 71 | 2 . 3 17 . . 3 5 8 16 2 6 4 2 3 Energy Gun 8 | 1 . 2 2 . . . . 1 . . 1 . 1 . Energy Cannon 13 | . . . . . . . 2 . 6 1 2 1 1 . Ballistic Gun 27 | 1 . . 9 . . 1 1 2 5 . 2 3 . 3 Ballistic Cannon 11 | . . . . . . . 1 4 4 1 1 . . . Launcher 11 | . . 1 6 . . 1 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 2 6 . 2 . . 1 Parts Lost 34 | . . 1 5 . . . 1 1 3 4 1 2 10 6 Power 5 | . . . 2 . . . . . . 1 . . 2 . Propulsion 8 | . . . 2 . . . . . 1 2 . . 3 . Utility 8 | . . . . . . . . . . 1 1 1 1 4 Weapon 13 | . . 1 1 . . . 1 1 2 . . 1 4 2 Highest Loss Streak 10 | . . 1 2 . . . 1 1 2 4 1 1 10 4 Average Slot Usage (%) 91 | . 85 85 94 100 99 99 98 99 99 67 82 91 67 33 Engine 5 | . 14 14 10 11 11 10 9 . 3 5 6 6 4 . Core 1 | . . . . . . . . 6 2 . . . . 2 Treads 2 | . . . . . . . . . . . 10 13 9 . Leg 18 | . 28 28 27 33 32 33 27 23 19 6 . . . . Device 8 | . . . . . . . . 3 12 22 22 18 7 3 Storage 9 | . 14 14 11 11 11 11 9 11 13 1 2 6 6 2 Processor 23 | . . . 21 22 22 22 27 30 26 20 20 20 20 7 Energy Cannon 2 | . . . . . . . 4 . 4 5 9 . 1 . Ballistic Gun 11 | . 14 14 18 22 22 21 16 5 8 1 4 18 11 6 Ballistic Cannon 4 | . . . . . . . 4 16 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 83 | 12 12 13 21 20 28 30 34 71 83 79 55 44 41 12 Greatest Support 98 | 20 20 20 30 30 70 70 70 75 80 80 90 98 98 20 Greatest Overweight (x) 2 | . . . 1 . . . . . 1 2 . . 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 18 | 6 6 6 8 8 10 10 10 18 18 18 6 6 6 6 Average Capacity 10 | 5 6 6 7 8 8 10 10 14 18 5 4 6 6 4 Most Carried 18 | 4 2 2 8 8 8 10 10 18 18 18 6 6 6 4 Average Carried 10 | 1 1 1 7 8 7 8 9 13 17 4 4 5 4 1 Final Capacity 18 | 6 6 6 8 8 10 10 10 18 18 4 6 6 6 4 Final Carried 18 | . 2 1 8 8 8 9 10 18 18 4 6 6 1 2 Class Distribution -------------------- 36% | Mutant 33% | Gunner 17% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Matter Collected 4622 | 204 . 27 950 88 . 172 158 1038 1366 80 278 96 10 155 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7869 | . . 30 1280 138 . 249 205 1008 1950 1634 827 142 237 169 Parts 299 | . . 6 87 4 . 5 11 38 91 9 23 5 7 13 Haulers Intercepted 14 | . . . 6 . . . . 2 5 . 1 . . . Recyclers Shooed 14 | . . . 1 . . 1 1 4 6 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 8 4 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Combat Hostiles Destroyed 104 | . . 3 27 . . 5 6 9 25 6 9 4 5 5 Melee 4 | . . . . . . 1 . . . . . . 1 2 Guns 33 | . . . 13 . . 1 3 1 5 . 3 3 1 3 Cannons 27 | . . . . . . . 1 7 16 . 3 . . . AOE 27 | . . 3 14 . . 3 2 1 4 . . . . . Classes Destroyed 17 | . . 2 7 1 . 1 . 3 1 1 . . 1 . Worker 14 | . . 1 3 . . . . 3 5 . 1 . . 1 Builder 4 | . . . 4 . . . . . . . . . . . Tunneler 3 | . . . . 1 . . . 1 1 . . . . . Hauler 14 | . . . 6 . . . . 2 5 . 1 . . . Recycler 19 | . . . 5 1 . 1 . 9 2 . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 2 | . . . 1 . . . . . . . 1 . . . Watcher 9 | . . . 3 . . . . 1 5 . . . . . Swarmer 33 | . . 3 18 . . . . . 3 . . 3 1 5 Grunt 25 | . . . 5 . . 3 5 1 8 . 2 . 1 . Brawler 2 | . . . . . . . . 1 1 . . . . . Duelist 3 | . . . . . . . . . 1 . . . 2 . Protector 1 | . . . . . . . . . . . . . 1 . Sentry 16 | . . . 4 . . . 1 4 4 . 3 . . . Hunter 12 | . . . . . . 2 . 2 5 . 2 1 . . Programmer 6 | . . . . . . . . 1 3 . 2 . . . Compactor 6 | . . . . . . . . . . 6 . . . . Best Kill Streak 12 | . . 3 12 1 . 5 2 7 4 3 3 3 4 5 Combat Bots Only 6 | . . 3 6 . . 4 2 2 3 3 2 3 4 5 Max Kills in Single Turn 4 | . . 1 4 1 . 2 2 2 2 2 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 3 | . . 1 3 . . 2 2 1 1 . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Damage Taken 8202 | . 78 133 702 . . 326 361 789 1758 229 501 161 1791 1373 Core 2148 | . . 7 132 . . 109 6 142 272 64 46 12 354 1004 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 97 . . . 39 98 79 . . . . 12 . Volleys Fired 381 | . 1 5 98 8 . 15 23 58 110 8 26 5 11 13 Largest 3 | . 2 2 2 2 . 2 3 3 3 1 3 3 3 2 Hottest 250 | . 70 70 60 43 . 43 147 132 166 250 250 250 250 46 Shots Fired 785 | . 2 6 180 16 . 26 41 157 256 8 48 9 14 22 Gun 395 | . 2 2 164 16 . 23 16 26 84 . 25 6 9 22 Cannon 357 | . . . . . . . 21 127 170 8 23 3 5 . Launcher 33 | . . 4 16 . . 3 4 4 2 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 614 | . 1 1 147 16 . 23 35 153 176 . 25 6 9 22 Thermal 121 | . 1 1 . . . . 2 . 78 8 23 3 5 . Explosive 29 | . . 4 14 . . 3 4 4 . . . . . . Electromagnetic 21 | . . . 19 . . . . . 2 . . . . . Robot Hit Streak 31 | . . 1 27 11 . 22 28 23 31 28 13 4 23 2 Robot Miss Streak 4 | . 2 3 4 2 . 3 1 3 2 1 1 1 4 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 1 . Secondary Targets 5 | . . . 2 . . . . 1 . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . 1 . 1 Shots Hit Robots 559 | . . 2 137 13 . 24 23 107 182 7 40 6 11 7 Core Hits 307 | . 1 5 79 4 . 15 13 40 78 5 27 4 16 20 Critical Hits 11 | . . . . . . . . 2 8 . . 1 . . Critical Kills 3 | . . . . . . . . . 3 . . . . . Critical Parts Destroyed 8 | . . . . . . . . 2 5 . . 1 . . Melee Attacks 1 | . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16432 | . 9 204 3008 158 . 573 727 2606 5623 880 1503 202 747 192 Guns 4233 | . 9 10 1053 158 . 201 183 258 1595 . 403 110 161 92 Cannons 6712 | . . . . . . . 120 1981 3308 466 665 43 129 . Explosions 5331 | . . 194 1955 . . 339 424 367 720 414 435 49 434 . Melee 33 | . . . . . . 33 . . . . . . . . Ramming 123 | . . . . . . . . . . . . . 23 100 Kinetic 7485 | . 9 10 847 158 . 201 279 2239 2976 . 403 110 161 92 Thermal 4918 | . . . 100 . . . 24 . 2197 880 1062 92 563 . Explosive 3599 | . . 194 1851 . . 339 424 367 386 . 38 . . . Electromagnetic 274 | . . . 210 . . . . . 64 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 33 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 2 . 1 1 4 4 4 12 Average Corruption 2 | . . . . . . . 2 . 1 1 3 4 4 11 Corruption Purged . | . . . . . . . . . . . . . . . Effects 55 | . . . . . . . 1 . 2 3 15 18 4 12 Message Errors 13 | . . . . . . . . . . . 4 7 2 . Matter Fused 11 | . . . . . . . . . . . 5 4 1 1 Heat Flow Errors 3 | . . . . . . . . . . . . 1 . 2 Energy Discharges 12 | . . . . . . . 1 . . 3 2 3 1 2 Data Loss (minor) 7 | . . . . . . . . . . . 3 3 . 1 Misdirections 4 | . . . . . . . . . . . . . . 4 Targeting Errors 5 | . . . . . . . . . 2 . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 417 | . . 3 131 . . . 9 85 181 . 8 . . . Projectiles 152 | . . . . . . . . 83 69 . . . . . Explosions 265 | . . 3 131 . . . 9 2 112 . 8 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . 3 10 10 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . 3 9 10 . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 389 | . . 30 132 . . . 48 . . 10 . . 109 60 Shots 19 | . . 1 5 . . . 3 . . 1 . . 9 . Rammed 37 | . . . . . . . . . . . . . 14 23 Targets Rammed 38 | . . . . . . . . . . . . . 15 23 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . Highest Temperature 652 | . 30 30 35 . . 9 147 268 184 286 194 320 652 254 Average Temperature 78 | . 18 19 11 . . 5 34 71 54 137 96 145 240 104 Received Heat Transfer 990 | . 45 . 144 . . 45 63 204 231 . 63 . 195 . Effects 6 | . . . . . . . . 2 . . . . 4 . Interference 4 | . . . . . . . . 2 . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . 6 4 1 3 . Combat Hostiles 13 | . . . . . . . . . . 6 3 1 3 . Parts Melted 64 | . . . . . . . . . 3 28 17 6 10 . Heat Transferred 13274 | . . . 100 . . . 50 . 2950 3840 3392 357 2585 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Peak Influence 583 | . 22 73 548 97 . 166 155 206 583 219 196 . . 95 Initial 204 | . . 8 27 82 . . 1 40 11 204 . . . 11 Average 140 | . 11 43 308 84 . 34 45 95 184 135 69 . . 51 Maximum Alert Level 2 | . . . 2 . . . . 1 2 1 . . . . Low Security (%) 79 | 100 100 100 23 100 . 100 100 98 71 91 100 . . 100 Level 1 11 | . . . 43 . . . . 1 14 8 . . . . Level 2 8 | . . . 32 . . . . . 14 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 6 . . . 2 1 12 . 3 . 1 1 Investigation 4 | . . . 1 . . . 1 . 2 . . . . . Extermination 8 | . . . . . . . . 1 4 . 2 . . 1 Reinforcement 13 | . . . 5 . . . 1 . 6 . 1 . . . Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 3 . . . . . Haulers Reinforced 3 | . . . . . . . . . 3 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Distress Signals 6 | . . . 3 . . . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 169 | . 3 3 48 . . 5 11 22 36 6 9 4 13 9 Peak Tracking Total 11 | . 2 3 8 . . 3 3 4 5 6 2 3 11 5 Tactical Retreats 9 | . . . 2 . . . 2 2 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Traps Triggered 12 | . . . 1 . . . 1 3 5 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Machines Disabled 25 | . . . 2 . . . 1 4 15 . 3 . . . Max in Single Turn 3 | . . . 1 . . . 1 1 3 . 2 . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Machines Accessed 30 | . 2 . 5 . 1 1 1 11 5 . 3 . . 1 Terminals 18 | . 2 . 5 . . 1 1 5 2 . 2 . . . Fabricators 4 | . . . . . . . . 3 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . 1 1 . 1 . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . Total Hacks 72 | . 4 . 13 . 1 1 3 28 10 . 10 . . 2 Successful 38 | . 1 . 8 . 1 . 1 17 4 . 5 . . 1 Failed 34 | . 3 . 5 . . 1 2 11 6 . 5 . . 1 Catastrophic 7 | . 1 . 1 . . 1 . 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . . 6 . 1 1 . 2 2 . 1 . . . Terminals 45 | . 4 . 13 . . 1 3 11 6 . 7 . . . Fabricators 7 | . . . . . . . . 5 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 Scanalyzers 14 | . . . . . . . . 10 1 . 3 . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . Terminal Hacks 20 | . 1 . 8 . 1 . 1 3 2 . 4 . . . Part Schematic 2 | . . . 2 . . . . . . . . . . . Branch Access Points 5 | . 1 . 2 . . . 1 . . . 1 . . . Unreport Threat 5 | . . . 2 . . . . 3 . . . . . . Locate Traps 3 | . . . 1 . . . . . 1 . 1 . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 4 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . 1 Scanalyzer 9 | . . . . . . . . 8 . . 1 . . . Insert Component 5 | . . . . . . . . 4 . . 1 . . . Analyze 4 | . . . . . . . . 4 . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 1 . . . . . Seal Access 3 | . . . . . . . . 2 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 23 | . 2 . 4 . . 1 1 7 4 . 3 . . 1 Full Trace Events 2 | . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . 4 . . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . Matter 292 | . . . . . . . . 292 . . . . . . Time 146 | . . . . . . . . 146 . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 4 . . 1 . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Total Allies 1 | . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . Highest-Rated Group 34 | . . . . . . . . 34 . . . . . . Highest-Rated Ally 34 | . . . . . . . . 34 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . . . . Total Damage 269 | . . . . . . . . 269 . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Turns Passed 9778 | 54 120 63 1301 422 306 565 478 1570 2293 578 791 680 249 308 Spaces Moved 6474 | 44 97 40 808 318 257 466 264 1196 1379 357 422 410 136 280 Core 157 | 17 . . . . . . . . . . . . 42 98 Treads 976 | . . . . . . . . . . 50 422 410 94 . Legs 5113 | 27 97 40 762 318 257 466 264 1196 1379 307 . . . . Wheels 46 | . . . 46 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 182 | . . . . . . . . . . . . . . 182 Fastest Speed 31 | 50 120 120 80 120 100 100 100 100 100 60 160 160 100 31 Average Speed 120 | 92 120 120 118 120 108 100 100 100 130 151 160 160 141 57 Slowest Speed 180 | 120 120 120 150 120 120 100 100 100 140 180 160 160 160 117 Overloaded Moves 42 | . . . . . . . . . . 42 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 40 | 4 20 12 68 75 65 75 23 35 36 86 12 69 17 6 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . Known Exits Taken 3 | . 1 . 1 . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 . . . 1 1 . Scrap Searched 4 | . . . . 1 . 2 . . . . . 1 . . Spaces Dug 22 | . . . . . . . 5 4 13 . . . . . Terrain Destroyed 316 | . . 29 71 . . 38 22 33 109 . 14 . . . Melee . | . . . . . . . . . . . . . . . Projectile 45 | . . . . . . . 8 7 25 . 5 . . . AOE 271 | . . 29 71 . . 38 14 26 84 . 9 . . . Terrain Rammed 11 | . . . . . . . . . . . . . . 11 Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Total 7836 | 57 99 48 999 342 284 536 443 1455 1678 386 501 426 172 410 Wait 525 | . . 1 22 17 19 48 140 119 96 3 15 3 2 40 Move 6461 | 43 96 39 807 317 256 465 263 1195 1379 356 421 409 135 280 Hop . | . . . . . . . . . . . . . . . Pick Up 121 | 6 2 . 18 . 1 2 6 29 20 7 15 . 2 13 Fast Attach 41 | 1 . . 10 . 2 . 2 6 14 1 . 4 . 1 Attach 69 | 6 . 1 5 . . 1 3 7 10 7 11 1 5 12 Detach 2 | . . . 1 . . . . . . . . 1 . . Swap 51 | . . 2 18 . 1 3 2 3 19 . 3 . . . Drop 100 | 1 . . 20 . 5 1 4 24 25 4 10 3 2 1 Fire 381 | . 1 5 98 8 . 15 23 58 110 8 26 5 11 13 Melee 1 | . . . . . . 1 . . . . . . . . Ram 34 | . . . . . . . . . . . . . . 34 Kick . | . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . . . 15 . Escape Stasis 22 | . . . . . . . . 1 5 . . . . 16 Rewire 13 | . . . . . . . . 13 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 12) 120 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Entered Mines 225 | -10/Mines | Discovered new exit (range 11) 227 | -10/Mines | Learned location of Zion (-7) 238 | -10/Mines | Entered Materials 238 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 277 | -9/Materials | Identified exit to Mines 308 | -9/Materials | Build established: Mutant 848 | -9/Materials | Build established: Scavenger-Mutant 1208 | -9/Materials | Discovered new exit (range 13) 1358 | -9/Materials | Discovered new exit (range 16) 1539 | -9/Materials | Entered Mines 1561 | -9/Mines | Discovered new exit (range 7) 1564 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1738 | -9/Mines | Discovered new exit (range 10) 1956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1956 | -9/Mines | Discovered new exit (range 5) 1961 | -9/Mines | Entered Exiles 1994 | -9/Exiles | Met 8R-AWN 2013 | -9/Exiles | Met EX-HEX 2048 | -9/Exiles | Met EX-BIN 2062 | -9/Exiles | Aligned with FarCom system 2063 | -9/Exiles | Given EX-Vault access code 2092 | -9/Exiles | Opened EX-Vault 2100 | -9/Exiles | Found Potential Leg 2103 | -9/Exiles | Found Potential Leg 2111 | -9/Exiles | Found Firepult 2131 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2140 | -9/Exiles | Exiles lab attacked by MAIN.C 2241 | -9/Exiles | Discovered new exit (range 11) 2267 | -9/Exiles | Stole two prototypes: Potential Leg, Firepult 2267 | -9/Exiles | Entered Mines 2389 | -8/Mines | Build established: Mutant 2636 | -8/Mines | Core integrity fell below 50% 2824 | -8/Mines | Discovered new exit (range 9) 2832 | -8/Mines | Entered Materials 2832 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3159 | -8/Materials | Identified exit to Storage 3258 | -8/Materials | Crushed by falling debris 3308 | -8/Materials | Discovered new exit (range 3) 3310 | -8/Materials | Entered Factory 3310 | -7/Factory | Evolved 2 slots: Utility x2 3312 | -7/Factory | FarCom data flow suspended 3407 | -7/Factory | Fabricated Hvy. Assault Rifle (x2) 3897 | -7/Factory | Build established: Gunner 4389 | -7/Factory | Fabricated Imp. Medium Armor Plating? 4503 | -7/Factory | Discovered new exit (range 15) 4560 | -7/Factory | Discovered new exit (range 11) 4880 | -7/Factory | Entered another Factory area 4880 | -6/Factory | Evolved 2 slots: Utility x2 5794 | -6/Factory | Found Prototype Device 5795 | -6/Factory | Identified Exp. Terrain Scanner 5801 | -6/Factory | Found Exp. Terrain Scanner 6420 | -6/Factory | Spotted B-75 Beast 7165 | -6/Factory | Discovered new exit (range 4) 7173 | -6/Factory | Sucked down chute 7173 | -6/Factory | Entered Waste 7196 | -6/Waste | Spotted C-40 Crusher 7197 | -6/Waste | Spotted C-40 Crusher 7197 | -6/Waste | Spotted C-40 Crusher 7203 | -6/Waste | Spotted C-40 Crusher 7208 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7213 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7223 | -6/Waste | Spotted C-40 Crusher 7225 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7233 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7250 | -6/Waste | Spotted C-40 Crusher 7255 | -6/Waste | Destroyed C-40 Crusher 7264 | -6/Waste | Lost 4 parts (1p2n1u) 7265 | -6/Waste | Destroyed C-40 Crusher 7274 | -6/Waste | Destroyed C-40 Crusher 7309 | -6/Waste | Destroyed C-40 Crusher 7311 | -6/Waste | Destroyed C-40 Crusher 7311 | -6/Waste | Destroyed C-40 Crusher 7402 | -6/Waste | Discovered new exit (range 12) 7507 | -6/Waste | Build established: Mutant 7751 | -6/Waste | Entered Factory 7844 | -6/Factory | Discovered new exit (range 11) 8445 | -6/Factory | Identified exit to Lower Caves 8542 | -6/Factory | Entered Lower Caves 8618 | -6/Lower Caves | Build established: Scavenger-Gunner 9131 | -6/Lower Caves | Learned Factory emergency access door positions 9203 | -6/Lower Caves | Discovered new exit (range 8) 9222 | -6/Lower Caves | Entered another Lower Caves area 9271 | -6/Lower Caves | Discovered new exit (range 5) 9353 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9368 | -6/Lower Caves | Core integrity fell below 50% 9426 | -6/Lower Caves | Core integrity fell below 20% 9471 | -6/Lower Caves | Entered Factory 9471 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9475 | -5/Factory | Lost 10 parts (2p3n1u4w) 9588 | -5/Factory | Core integrity fell below 50% 9594 | -5/Factory | System corruption reached 10% 9606 | -5/Factory | Core integrity fell below 20% 9625 | -5/Factory | Lost 4 parts (4u) 9779 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09737_ Field strength at 85. 09738_ Field strength at 80. 09739_ Field strength at 75. 09740_ Field strength at 70. 09741_ Field strength at 65. 09742_ Field strength at 60. 09743_ Field strength at 55. 09744_ Field strength at 50. 09745_ Field strength at 45. 09746_ Field strength at 39. 09747_ Field strength at 33. 09748_ Field strength at 27. 09749_ Field strength at 19. 09750_ Field strength at 11. 09751_ Field strength at 3. 09752_ Stasis field depleted. 09754_ System corrupted: Energy discharge (-50). 09760_ Acquired Adv. Signal Interpreter. 09766_ System corrupted: Autogun targeting data glitched. 09775_ Autogun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#################?########?????????????? | | ??????????# #? ?????????????? | | ??????????# !! # ??????????????? | | ??????##### !! """"" # """""""""????????????? | | ??????# + ! """"" @s s ???????? | | ??????# ### ! """ # """""""""????????????? | | ??????# #?# # ??????????????? | | ??????# #?# """"" """"" #?""""""""" ??????????? | | #######+### """"" """"" ss# ????????????? | | # ## """ """ + """""""??????????????? | | # ## # ????????????? | | # ######+####+######??#####+###???????????? | | # #????# #???????? +???????????? | | # #????# #???????? #???????????? | | # #????# #???????? #???????????? | | # #????# #????#### #???????????? | | # #????# #????+^ #???????????? | | # #????# #????# #???????????? | | #####+######### ###### ####+##?????? | | ^ ??? | | ??? | | ??? | | ^ ??? | | ???? | | ############+##############+##################???? | | #???# #?# #??????????????? | | " #???# """ """ +?+ #??????????????? | | " #???# """ """ #?# !! #??????????????? | | " #???#% """%"""%= #?# ! !! #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 2 Resistance: KI 20 Thermal Conversion 60 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 3 Matter Filtering 30 Particle Charging 25 Offensive Hacking 12 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Energy Filter | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Light Cannon | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Rifle | x2 | -7/Factory Imp. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingRecyclingKit Manual? 0 Play Time 01:42:05 Cumulative 105.7 hours Start 2021.04.21 @ 03:16:28 End 2021.04.21 @ 08:07:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d8504a0a-3def-4e98-94e8-4263774b7f5b