Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 10:44:57 Player: darkmiz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (473) 473 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 968 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 114/125 System Corruption 0% Temperature Warm (140) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Cannon Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 21 1 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 2 | . 2 . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 13 | 2 11 . Energy Gun 3 | . 3 . Energy Cannon 3 | . 3 . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 89 100 Engine 12 | . 12 14 Leg 24 | . 23 28 Wheel 3 | . 4 . Storage 14 | . 14 14 Protection 7 | . 6 14 Energy Gun 8 | . 7 14 Energy Cannon 4 | . 5 . Ballistic Gun 11 | . 11 14 Launcher 2 | . 3 . Naked Turns . | . . . Heaviest Build 52 | 12 52 52 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 3 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 19 20 Most Carried 17 | 8 17 17 Average Carried 10 | 4 9 16 Final Capacity 20 | 8 20 20 Final Carried 17 | 6 13 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 588 | 208 333 47 Remotely . | . . . Salvage Created 532 | . 442 90 Parts 38 | . 24 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 12 4 Guns 10 | . 6 4 Cannons 5 | . 5 . AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Builder 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 10 | . 9 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 117 | . 103 14 Missed 36 | . 34 2 Damage Taken 967 | . 834 133 Core 255 | . 215 40 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | . 60 7 Largest 2 | . 2 2 Hottest 90 | . 90 65 Shots Fired 133 | . 119 14 Gun 103 | . 89 14 Cannon 22 | . 22 . Launcher 8 | . 8 . Special . | . . . Kinetic 71 | . 64 7 Thermal 47 | . 47 . Explosive 8 | . 8 . Electromagnetic 7 | . . 7 Robot Hit Streak 12 | . 12 7 Robot Miss Streak 9 | . 9 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 83 | . 73 10 Core Hits 34 | . 29 5 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1112 | . 996 116 Guns 660 | . 544 116 Cannons 210 | . 210 . Explosions 242 | . 242 . Melee . | . . . Ramming . | . . . Kinetic 362 | . 311 51 Thermal 443 | . 443 . Explosive 242 | . 242 . Electromagnetic 65 | . . 65 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 32 | . 32 . Projectiles . | . . . Explosions 32 | . 32 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . 24 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 242 | . 242 131 Average Temperature 75 | . 78 52 Received Heat Transfer 405 | . 354 51 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 969 | . 969 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 200 | . 200 90 Initial . | . . . Average 38 | . 34 68 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 97 100 Level 1 1 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 24 5 Peak Tracking Total 7 | . 7 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 5 | . 5 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Alert Level 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1969 | 54 1634 281 Spaces Moved 805 | 47 659 99 Core 28 | 28 . . Treads . | . . . Legs 568 | . 469 99 Wheels 209 | 19 190 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 260 Average Speed 211 | 80 213 260 Slowest Speed 260 | 200 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 92 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 26 . Melee . | . . . Projectile . | . . . AOE 26 | . 26 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 954 | 61 782 111 Wait 5 | . 5 . Move 803 | 46 658 99 Hop . | . . . Pick Up 41 | 9 28 4 Fast Attach 3 | 3 . . Attach 17 | 3 14 . Detach 1 | . 1 . Swap 8 | . 7 1 Drop 9 | . 9 . Fire 67 | . 60 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 389 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Discovered new exit (range 6) 835 | -10/Materials | Core integrity fell below 20% 1032 | -10/Materials | Discovered new exit (range 6) 1650 | -10/Materials | Discovered new exit (range 16) 1689 | -10/Materials | Entered Mines 1970 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Fusion Modulator. Acquired 1 matter. K-01 Serf cleans the Fusion Modulator. Connecting with Terminal... EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE S-10 Pest destroyed. Acquired 16 matter. Acquired 12 matter. Acquired 19 matter. Acquired Lgt. Ion Engine. Acquired Lgt. Assault Rifle. Acquired Lgt. Ion Engine. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. G-34 Mercenary destroyed. Switching to secondary target: G-47 Trooper. 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