Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 00:49:38 Player: Nomad Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1600) 1600 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 6478 Bonus ------- Follower Combat Kills 318 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Phase Shifter > --- WEAPON ----------- Arc Projector High-powered Shock Rifle Gatling Laser > --- INVENTORY -------- Ion Cannon Gauss Rifle Gauss Rifle [Rating: 54] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power 2 | . . . 1 . 1 . . . . . Propulsion 3 | . . . 1 . . 1 . . 1 . Utility 2 | . . . . . 1 . . . 1 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 56 | 6 4 2 11 3 7 6 4 1 12 . Power 16 | 1 1 . 2 1 3 1 3 . 4 . Engine 11 | 1 1 . 2 1 3 . 2 . 1 . Core 5 | . . . . . . 1 1 . 3 . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 2 1 2 3 2 1 1 3 . Treads . | . . . . . . . . . . . Leg 19 | 2 2 2 1 2 3 2 1 1 3 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 7 | 1 1 . 2 . 1 1 . . 1 . Device 4 | . 1 . . . 1 1 . . 1 . Storage 1 | 1 . . . . . . . . . . Processor 2 | . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 . . 6 . . 2 . . 4 . Energy Gun 10 | 2 . . 4 . . 1 . . 3 . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 1 | . . . . . . 1 . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 26 | . 1 . 4 . 1 3 . . 16 1 Power 8 | . . . 1 . . 2 . . 5 . Propulsion 8 | . 1 . 1 . . 1 . . 5 . Utility 4 | . . . . . 1 . . . 2 1 Weapon 6 | . . . 2 . . . . . 4 . Highest Loss Streak 9 | . 1 . 2 . 1 2 . . 9 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 2 | . 1 1 1 1 3 4 2 2 2 . Power . | . . . . . 1 . . . . . Propulsion . | . . 1 . 1 1 . . . . . Utility . | . . . . . . . . . . . Weapon 1 | . . . 1 . 1 2 2 2 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . . . . 2 1 . 3 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . Utility . | . . . . . . . . . . . Weapon 4 | . . . . . . 2 1 . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 75 93 75 97 95 95 94 100 86 21 Engine 16 | . 13 14 15 21 26 19 13 15 8 4 Core 2 | . . . . . . . 5 7 8 . Leg 26 | . 28 26 19 31 26 29 28 30 28 . Device 12 | . 3 14 11 11 14 14 15 15 13 4 Processor 7 | . . . 9 11 9 7 7 7 6 6 Energy Gun 5 | . 28 28 13 . . 1 . . 14 . Ballistic Gun 2 | . . . . . . 5 7 7 1 5 Ballistic Cannon 11 | . . . 4 22 18 15 15 15 . . Peak Build Rating 54 | 6 8 9 18 21 31 36 35 37 54 13 Average Rating 27 | 4 5 8 13 20 28 34 32 35 44 10 On Entrance 17 | . 6 8 9 18 21 28 26 34 37 6 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 14 14 15 24 26 29 33 39 39 39 14 Greatest Support 89 | 20 20 20 20 36 40 50 50 58 89 3 Greatest Overweight (x) 4 | . . . 2 1 1 . . . 2 4 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 7 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 5 5 4 5 5 5 3 5 1 Average Carried 2 | 1 1 . 1 1 3 4 2 2 2 . Final Capacity 8 | 8 5 8 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 . 1 2 5 4 2 2 2 . Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Gunner 18% | Gunner 9% | Scavenger-Mutant 8% | Derelict-Gunner 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Matter Collected 1487 | 218 82 . 132 139 272 155 355 10 114 10 Remotely . | . . . . . . . . . . . Salvage Created 1243 | . 296 . 296 77 142 169 8 . 255 . Parts 74 | . 20 . 14 7 9 8 . . 16 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 41 | . 8 . 8 3 9 7 1 . 5 . Guns 15 | . 8 . 4 . . . . . 3 . Cannons 24 | . . . 2 3 9 7 1 . 2 . AOE 2 | . . . 2 . . . . . . . Classes Destroyed 9 | . 2 . 2 . 2 2 . . 1 . Worker 1 | . . . 1 . . . . . . . Watcher 2 | . . . . . 1 1 . . . . Swarmer 10 | . 2 . 3 . 5 . . . . . Grunt 18 | . 6 . 2 2 3 4 . . 1 . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 5 | . . . 3 1 . 1 . . . . Hunter 4 | . . . . . 1 . 1 . 2 . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 4 | . 2 . 4 2 3 3 1 . 2 . Combat Bots Only 3 | . 2 . 3 2 3 3 1 . 2 . Max Kills in Single Turn 2 | . 1 . 2 1 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Hostile Shots Fired 535 | . 57 . 57 15 50 86 18 . 191 61 Missed 205 | . 16 . 16 7 18 50 9 . 61 28 Hits 330 | . 41 . 41 8 32 36 9 . 130 33 Melee 12 | . . . . . . 7 . . . 5 Projectile 318 | . 41 . 41 8 32 29 9 . 130 28 Critical Strikes 11 | . 1 . . . 2 1 . . 5 2 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 4608 | . 475 . 514 99 362 540 129 . 1950 539 Core 1231 | . 115 . 68 28 105 38 22 . 423 432 Absorbed by Shields 56 | . . . . . . . . . . 56 Regen/Repaired (Parts) 79 | . . . . . . 79 . . . . Core Remaining (%) 80 | 100 . 54 . 76 80 . . 91 . . Volleys Fired 126 | . 28 . 22 7 21 25 4 . 19 . Largest 3 | . 2 . 2 2 2 2 2 . 3 . Hottest 200 | . 100 . 100 74 74 74 74 . 200 . Shots Fired 257 | . 56 . 39 14 42 50 8 . 48 . Gun 123 | . 56 . 34 . . . . . 33 . Cannon 134 | . . . 5 14 42 50 8 . 15 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 119 | . . . 5 14 42 50 8 . . . Thermal 92 | . 56 . 7 . . . . . 29 . Explosive . | . . . . . . . . . . . Electromagnetic 46 | . . . 27 . . . . . 19 . Robot Hit Streak 11 | . 9 . 9 9 10 11 7 . 8 . Robot Miss Streak 9 | . 3 . 6 2 9 8 5 . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . Shots Hit Robots 198 | . 38 . 29 13 34 42 8 . 34 . Core Hits 161 | . 16 . 17 11 41 50 8 . 18 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . 3 . . . . . . . Burn 1 | . . . 1 . . . . . . . Corrupt 2 | . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3432 | . 474 . 577 181 584 749 94 . 773 . Guns 1357 | . 473 . 387 . . . . . 497 . Cannons 1957 | . . . 96 174 584 749 94 . 260 . Explosions 94 | . . . 94 . . . . . . . Melee . | . . . . . . . . . . . Ramming 24 | . 1 . . 7 . . . . 16 . Kinetic 1697 | . . . 96 174 584 749 94 . . . Thermal 1264 | . 473 . 180 . . . . . 611 . Explosive . | . . . . . . . . . . . Electromagnetic 447 | . . . 301 . . . . . 146 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 1 . . . . . . 2 2 Average Corruption 1 | . 1 1 . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . 1 . . . . . . . 2 Matter Fused 2 | . . 1 . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 55 | . . . 3 6 16 21 9 . . . Impact . | . . . . . . . . . . . Kinetic 47 | . . . 3 6 15 14 9 . . . Secondary 8 | . . . . . 1 7 . . . . Self-Inflicted Damage 38 | . . . 38 . . . . . . . Shots 1 | . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 9 | . 1 . . 2 . . . . 6 . Kicked 9 | . 1 . . 2 . . . . 6 . Crushed . | . . . . . . . . . . . Highest Temperature 473 | . 421 . 16 . 24 6 . . 473 . Average Temperature 174 | . 197 . 6 . 9 3 . . 210 . Received Heat Transfer 858 | . 252 . 102 33 144 126 . . 114 87 Effects 15 | . 4 . . . . . . . 11 . Shutdowns 7 | . 1 . . . . . . . 6 . Energy Bleed 4 | . 2 . . . . . . . 2 . Interference 1 | . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . 3 . 3 . . . . . 4 . Heat Transferred 2946 | . 1406 . 383 . . . . . 1157 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 97 | 100 100 100 100 82 100 100 . . 100 100 Level 1 2 | . . . . 17 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 241 | . 121 31 92 241 85 60 . . 81 44 Initial 85 | . . 31 . 29 85 . . . . 9 Average 34 | . 77 20 27 95 25 12 . . 19 14 Influence Increases 1898 | . 251 . 252 578 242 226 30 . 274 45 Destroy 0b10 Robot/C 1100 | . 160 . 160 340 180 140 20 . 100 . Destroy 0b10 Robot/NC 20 | . . . 5 5 5 5 . . . . Destroy Leader 264 | . 40 . 50 90 22 22 10 . 30 . Allied During Kill 101 | . . . . 101 . . . . . . Successful Hack 75 | . 5 . . 12 5 29 . . 24 . Disable Machine 15 | . . . 15 . . . . . . . Destroy Structure 8 | . 1 . 7 . . . . . . . Lose Combat Pursuer 315 | . 45 . 15 30 30 30 . . 120 45 Influence Decreases 1854 | . 170 80 181 447 445 206 50 . 260 15 Entered New Map 225 | . . 50 1 43 118 . 8 . . 5 Time Decay 1270 | . 160 30 160 230 317 176 42 . 155 . Lost Part 185 | . 10 . 20 . 10 30 . . 105 10 Lost Ally 174 | . . . . 174 . . . . . . Squads Dispatched 20 | . 1 . 2 4 2 5 . . 6 . Investigation 5 | . 1 . . 1 1 . . . 2 . Extermination 3 | . . . . . . 1 . . 2 . Reinforcement 6 | . . . 2 1 1 . . . 2 . Assault . | . . . . . . . . . . . Garrison 6 | . . . . 2 . 4 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Distress Signals 6 | . . . . 3 1 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 14 . 11 22 18 16 1 . 19 20 Peak Tracking Total 16 | . 5 . 3 4 4 6 1 . 7 16 Tactical Retreats 15 | . 3 . 1 2 2 1 . . 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Traps Triggered 7 | . . . . 2 2 . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Machines Accessed 16 | . 1 . 2 5 3 3 . . 2 . Terminals 13 | . 1 . 2 5 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Total Hacks 34 | . 3 . 4 12 5 4 . . 6 . Successful 17 | . 1 . 2 5 2 4 . . 3 . Failed 17 | . 2 . 2 7 3 . . . 3 . Catastrophic 2 | . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 26 | . 3 . 4 12 5 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 6 . Terminal Hacks 12 | . 1 . 2 5 2 2 . . . . Record 1 | . . . . . . 1 . . . . Prototype ID Bank 3 | . . . 1 1 1 . . . . . Open Door 2 | . . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . 1 . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 3 . Unlock Access 2 | . . . . . . . . . 2 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 4 1 2 . . 2 . Full Trace Events 3 | . 1 . . 1 . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 16 | . . . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 . . . . . . Highest-Rated Group 88 | . . . . 88 . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 107 | . . . . 107 . . . . . . Total Damage 885 | . . . . 885 . . . . . . Kills 15 | . . . . 15 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Active Infowar (turns) 2578 | . . . . . . 652 916 134 724 152 Sensors 2578 | . . . . . . 652 916 134 724 152 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Turns Passed 5215 | 56 348 60 487 521 1038 729 916 134 724 202 Spaces Moved 3176 | 44 182 44 244 351 590 332 718 107 467 97 Core 147 | 11 . . . . . . . . 39 97 Treads . | . . . . . . . . . . . Legs 3029 | 33 182 44 244 351 590 332 718 107 428 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 50 50 Average Speed 126 | 102 120 120 152 127 121 121 121 122 121 176 Slowest Speed 260 | 120 120 120 260 190 195 123 122 122 150 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 26 19 26 60 49 8 70 19 14 23 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . . . 4 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 5 | . . . 5 . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 5 | . . . 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Total 4159 | 55 258 53 326 411 870 608 755 110 585 128 Wait 653 | . 33 3 29 37 233 234 22 1 55 6 Move 3166 | 43 181 43 243 350 589 331 717 106 466 97 Hop . | . . . . . . . . . . . Pick Up 65 | 6 6 . 11 6 11 7 4 1 13 . Fast Attach . | . . . . . . . . . . . Attach 60 | 6 4 3 11 4 8 7 4 . 11 2 Detach 24 | . 3 2 6 2 3 1 1 . 6 . Swap 2 | . . . . . . . . 1 1 . Drop 31 | . 2 2 4 3 5 3 3 1 8 . Fire 126 | . 28 . 22 7 21 25 4 . 19 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 9 | . 1 . . 2 . . . . 6 . Crush . | . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . 23 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Gar / Gar) -6/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 11) 405 | -10/Materials | Entered Mines 428 | -10/Mines | Learned location of Mines (-9) 434 | -10/Mines | Discovered new exit (range 5) 438 | -10/Mines | Learned location of Recycling (-9) 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 612 | -9/Materials | Build established: Scavenger-Mutant 819 | -9/Materials | Discovered new exit (range 6) 923 | -9/Materials | Discovered new exit (range 11) 952 | -9/Materials | Entered Storage 978 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1106 | -9/Storage | Lost 3 allies 1267 | -9/Storage | Lost 3 allies 1283 | -9/Storage | Build established: Commander-Mutant 1356 | -9/Storage | Garrison activated, responded to threat 1398 | -9/Storage | Lost 3 allies 1455 | -9/Storage | Discovered new exit (range 16) 1473 | -9/Storage | Entered Materials 1473 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1642 | -8/Materials | Build established: Mutant 2419 | -8/Materials | Discovered new exit (range 15) 2511 | -8/Materials | Entered Factory 2511 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2617 | -7/Factory | Identified exit to DSF 2660 | -7/Factory | Repaired Imp. Aluminum Leg 2796 | -7/Factory | Build established: Gunner 2880 | -7/Factory | Garrison activated, responded to threat 3035 | -7/Factory | Garrison activated, responded to threat 3222 | -7/Factory | Discovered new exit (range 15) 3240 | -7/Factory | Entered Lower Caves 3423 | -7/Lower Caves | Found DCF Scrap (13 items) 3461 | -7/Lower Caves | Build established: Scavenger-Gunner 3683 | -7/Lower Caves | Encountered a Warlord checkpoint 4134 | -7/Lower Caves | Discovered new exit (range 6) 4156 | -7/Lower Caves | Entered another Lower Caves area 4157 | -7/Lower Caves | Encountered a Warlord checkpoint 4281 | -7/Lower Caves | Discovered new exit (range 8) 4290 | -7/Lower Caves | Entered Factory 4290 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4516 | -6/Factory | Build established: Derelict-Gunner 4625 | -6/Factory | Identified exit to Garrison 4695 | -6/Factory | Lost 3 parts (2p1u) 4871 | -6/Factory | Lost 3 parts (1n1u1w) 4959 | -6/Factory | Build established: Gunner 5012 | -6/Factory | Identified exit to Garrison 5014 | -6/Factory | Entered Garrison 5027 | -6/Garrison | Lost 9 parts (2p4n3w) 5090 | -6/Garrison | Triggered checkpoint 5152 | -6/Garrison | Spotted B-75 Beast 5167 | -6/Garrison | Core integrity fell below 50% 5210 | -6/Garrison | Triggered checkpoint 5211 | -6/Garrison | Core integrity fell below 20% 5212 | -6/Garrison | Triggered checkpoint 5213 | -6/Garrison | Triggered checkpoint 5216 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 53. Field strength at 47. System corrupted: Energy discharge (-20). Field strength at 36. Field strength at 30. Field strength at 10. Field strength at 4. Stasis field depleted. C-45 Heavy ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Beams of light sweep through the air. An alarm sounds. C-45 Heavy ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ???????????# ??######????????????????????????????? | | ???????????# ?#C%" #????????????? #?????????????? | | ??????????## ##s ############ #?????????????? | | ???????#### s #?????????????? | | ???????? #?????????????? | | ????????? ^@ ss s #?????????????? | | ??????????# ?# ## #########???????????????? | | ????????### ## ## ###?????????????????????? | | ????????# s #?????????????????????? | | ????????# s #?????????????????????? | | ????????# #?????????????????????? | | ????????# s #?????????????????????? | | ????????### ## s## ###?????????????????????? | | ########### ## s## #####???????????????????? | | # ????????????????? | | # * ????????????????? | | # ######## #####???????????????????? | | # #?? #??## ##%" ######???????????????????????? | | # #?? ????# ##" #????????????????????????????? | | # #?? ????# #######????????????????????????????? | | # ### ##### #??????????????????????????????????? | | # ## / #??????????????????????????????????? | | # ## ###### ^#??????????????????????????????????? | | # ##+###### #??????????????????????????????????? | | #??????????????????????????????????? | | [ #??????????????????????????????????? | | # #############??????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 21% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here More Dakka Please Challenges ------------ None Game ------ Seed GravitonHeatRigger Manual? 0 Play Time 00:49:50 Cumulative 6.9 hours Start 2026.04.21 @ 00:00:56 End 2026.04.21 @ 00:49:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9016ff66-81ea-4bf0-9e1e-1d1d794bf039