Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 03:36:02 Player: ktur Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (128) 640 Value Destroyed (4830) 4830 Prototype IDs (106) 2120 Alien Tech Used (4) 800 Bonus (16604) 16604 TOTAL SCORE: 36294 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 35 Follower Combat Kills 1869 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 99/300 Energy 39/100 System Corruption 6% Temperature Cool (18) Movement Core (200) Ox3 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Improved Hacking Suite System Shield > --- WEAPON (4) ------- Warp Cannon > --- INVENTORY (5) ---- Transdimensional Reconstructor Advanced Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Linear Gravjet Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Experimental Cloaking Device Experimental Weapon Shielding Medium Regenerative Plating Advanced Thermal Shield Experimental Shield Generator Improved Hacking Suite System Mapper System Shield Quantum Router Long-range Tractor Beam > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Quantum Reactor Transdimensional Reconstructor Core Expander Integrated Mediator Warp Cannon Advanced Micro-nuke Launcher [Rating: 194] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Improved Hacking Suite Device Experimental Cloaking Device Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Greatsword Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Array Impact Weapon Flail Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Utility 10 | . . . . . 2 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Attached 170 | 6 3 . 4 6 18 21 1 2 1 1 11 . 9 7 2 5 1 7 . 1 7 . 3 . 1 8 . 3 3 8 15 1 1 14 Power 19 | 1 . . . 1 1 1 1 1 . . 1 . . 1 . 1 . . . . 1 . 1 . . 1 . 2 . . 3 . . 2 Engine 4 | 1 . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 1 1 1 . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 2 . . 2 Propulsion 34 | 2 . . . . 5 6 . 1 . . 1 . 3 1 . . . 3 . . 3 . . . . 2 . . . 5 . . . 2 Treads 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . 2 Flight 19 | . . . . . . 6 . 1 . . 1 . 3 1 . . . 3 . . 3 . . . . 1 . . . . . . . . Utility 81 | 1 2 . 2 1 5 11 . . 1 1 9 . 5 4 1 4 1 2 . . 3 . 2 . 1 4 . 1 1 2 11 . 1 5 Device 28 | . 1 . 1 1 2 3 . . . . 1 . . 3 . 1 1 . . . . . . . . 3 . 1 . 1 6 . . 3 Storage 8 | 1 1 . 1 . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Processor 12 | . . . . . . 3 . . . 1 2 . 2 . . . . . . . . . 1 . . . . . . . 2 . . 1 Hackware 21 | . . . . . . 2 . . 1 . 5 . 1 1 . 2 . 2 . . 1 . 1 . 1 1 . . 1 . 1 . 1 . Protection 12 | . . . . . 3 1 . . . . 1 . 1 . 1 1 . . . . 1 . . . . . . . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 . 2 4 7 3 . . . . . . 1 1 1 . . 2 . 1 . . . . . 1 . . 2 1 1 1 . 5 Energy Gun 8 | 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Energy Cannon 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 9 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 3 . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 2 1 . . . . . . . . 1 . . 1 . . 3 . 1 . . 8 . 1 2 3 5 1 . 4 Parts Lost 47 | . . . . . 6 . 3 . 5 . . . . 3 . . . . . . . . . . . . . . 4 2 . . . 24 Power 6 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Propulsion 16 | . . . . . 3 . 2 . 2 . . . . . . . . . . . . . . . . . . . 2 1 . . . 6 Utility 18 | . . . . . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 11 Weapon 7 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 4 Highest Loss Streak 19 | . . . . . 2 . 3 . 5 . . . . 1 . . . . . . . . . . . . . . 2 2 . . . 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 7 13 13 11 16 12 5 6 6 2 2 2 4 5 6 6 6 5 6 5 6 6 6 6 6 6 7 7 6 6 7 7 7 5 Power . | . 1 2 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 4 3 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Utility 3 | . . 2 4 4 7 5 3 3 3 . . . 1 3 4 4 4 3 4 4 4 3 3 3 3 3 4 4 2 1 1 1 1 . Weapon 2 | . 2 4 4 4 4 2 2 2 3 2 2 2 2 2 2 2 2 1 2 1 2 2 1 2 2 2 2 2 1 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 1 2 2 2 7 . . 2 . . . 2 1 . 1 . 2 . . 1 . . . . . . . 1 1 . . . 2 Power 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 1 5 . . 1 . . . 2 . . 1 . 2 . . 1 . . . . . . . 1 . . . . . Weapon 6 | . . . . 1 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 88 100 100 100 90 97 75 75 82 41 67 80 90 88 93 93 92 87 88 87 90 94 86 84 87 89 89 82 81 65 76 77 75 72 Engine 5 | . 14 14 14 14 7 . . . . . . . . 5 6 6 6 5 5 5 3 . . . . . . . . . . . . . Core 1 | . . . . . 1 6 1 3 5 . . 6 6 . . . . . . . . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 6 9 4 5 4 4 5 Treads 8 | . 28 28 28 28 19 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 8 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 21 20 20 20 Flight 15 | . . . . . . 20 26 26 27 15 16 20 31 33 33 33 33 29 29 29 31 35 31 31 31 30 31 28 27 11 . . . . Device 8 | . 3 14 14 14 16 9 . . . . 3 . . 6 . 6 . . . . . . . . . 1 5 4 4 5 11 21 20 14 Storage 7 | . 14 14 14 14 9 7 7 7 7 . . . 3 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 4 | . . . . . . 8 7 7 7 10 11 6 11 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 . . 3 Hackware 11 | . . . . . . 2 15 15 19 7 25 33 20 13 20 12 20 22 23 23 23 23 25 26 29 29 26 23 19 14 16 17 19 14 Protection 5 | . . . . . 9 7 1 . . . 2 6 8 8 13 13 12 11 11 11 11 11 7 5 5 4 5 4 4 3 5 4 4 5 Energy Gun 4 | . 17 14 20 20 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Cannon 1 | . . . . 4 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 3 4 4 . Ballistic Gun 2 | . 10 14 7 . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Slashing Weapon 2 | . . . . . . 2 7 7 7 7 6 6 6 4 6 6 6 4 5 4 5 5 4 5 5 5 5 4 2 . . . . . Peak Build Rating 194 | 6 7 9 12 16 31 38 35 34 36 19 45 45 69 74 70 75 77 92 92 92 102 102 113 100 104 124 117 126 126 129 161 163 158 194 Average Rating 64 | 4 6 8 10 14 25 35 27 30 32 17 38 45 60 64 66 73 74 87 92 91 95 102 104 100 102 111 117 122 120 108 152 153 157 166 On Entrance 71 | . 6 7 9 12 16 30 35 26 34 16 19 45 45 69 66 70 75 75 92 92 92 102 102 100 100 104 117 117 126 95 129 155 155 158 Avg Prop Armor Cover (%) 3 | . . . . . 6 3 . . . . 19 . . . . . . . . . . . . . . . . . . 5 3 2 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 29 29 49 32 69 67 21 20 20 2 11 11 32 38 32 35 31 34 33 35 35 35 39 34 34 36 35 43 41 44 87 62 62 82 Greatest Support 98 | 40 40 40 40 40 60 34 24 20 20 9 15 15 32 34 34 34 34 40 40 40 40 38 38 47 47 48 48 39 42 82 98 68 68 96 Greatest Overweight (x) 9 | . . . 1 . 2 1 . . 1 . 3 . . 9 . 1 . . . . 1 . 1 . . 1 . 1 1 1 1 1 . 3 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 20 20 10 10 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 11 15 15 15 19 15 10 10 9 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 6 8 15 15 15 20 20 9 10 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 3 7 13 14 14 19 15 8 9 8 5 5 5 7 9 10 9 10 9 10 9 9 10 9 9 10 9 10 10 9 9 9 10 10 5 Final Capacity 20 | 8 15 15 15 15 20 10 10 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 8 15 15 15 20 9 8 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 33% | Hacker-Sprinter 31% | Mutant 10% | Hacker-Mutant 8% | Commander-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Commander-Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Commander-Sprinter | -6/Archives Hacker-Sprinter | -6/Hub_04(d) Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Scout | -2/Testing Wizard-Scout | -1/Access Wizard-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Matter Collected 4340 | 240 62 14 . 176 454 226 2 206 . . 100 . 164 193 71 76 . 123 10 41 . . 342 32 14 . . 81 101 71 413 . 22 1106 Remotely 432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 432 Salvage Created 5639 | . 239 89 . 68 412 226 . 73 . . 257 . 529 702 . 210 92 531 . 77 . . 416 32 . . . 81 363 71 65 . . 1106 Parts 275 | . 14 8 . 4 31 22 . 2 . . 11 . 25 25 . 18 1 28 . 8 . . 21 . . . . 5 11 5 . . . 36 Haulers Intercepted 11 | . . . . . 1 1 . . . . 1 . 2 1 . . 1 3 . . . . . . . . . 1 . . . . . . Recyclers Shooed 10 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 2 2 . . . . . . . . . . . 8 . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 81 | . 8 2 . 3 13 3 . 1 . . . . 1 9 . . . 2 . 5 . . 7 . . . . . 14 1 . . . 12 Melee 13 | . . . . . . . . 1 . . . . 1 7 . . . 1 . . . . 1 . . . . . 2 . . . . . Guns 28 | . 8 2 . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Cannons 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 30 | . . . . 2 2 . . . . . . . . 2 . . . 1 . 5 . . 6 . . . . . 12 . . . . . Classes Destroyed 14 | . 2 . . . 4 2 . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 1 Worker 6 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 2 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Tunneler 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 11 | . . . . . 1 1 . . . . 1 . 2 1 . . 1 3 . . . . . . . . . 1 . . . . . . Recycler 10 | . . . . . . 1 . . . . 1 . 2 1 . . . 1 . . . . 3 . . . . . . . . . . 1 Minesweeper 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Operator 9 | . . . . . . 1 . . . . . . . 1 . 6 . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 36 | . 3 . . . 7 3 . . . . . . . 2 . . . 1 . 5 . . 5 . . . . . 10 . . . . . Grunt 24 | . 5 2 . 3 4 . . 1 . . . . . 4 . . . 1 . . . . . . . . . . 4 . . . . . Sentry 6 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 2 . 3 4 3 . 2 . . 1 . 2 3 . 3 1 2 . 5 . . 7 1 . . . 1 14 1 1 . . 4 Combat Bots Only 14 | . 3 2 . 3 4 3 . 1 . . . . 1 3 . . . 1 . 5 . . 5 . . . . . 14 1 . . . 3 Max Kills in Single Turn 5 | . 1 1 . 1 2 1 . 1 . . 1 . 1 2 . 1 1 1 . 5 . . 5 1 . . . 1 3 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 2 . . . . . . . . 2 . . . 1 . 5 . . 5 . . . . . 3 . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Hostile Shots Fired 742 | . 46 6 . 10 93 14 22 2 13 17 2 . 17 108 . . . 3 . 22 . 7 21 4 6 2 12 2 73 18 5 10 . 207 Missed 298 | . 16 2 . 6 25 4 9 2 6 10 2 . 10 36 . . . 3 . 9 . 5 8 3 2 1 10 . 40 2 3 4 . 80 Hits 444 | . 30 4 . 4 68 10 13 . 7 7 . . 7 72 . . . . . 13 . 2 13 1 4 1 2 2 33 16 2 6 . 127 Projectile 444 | . 30 4 . 4 68 10 13 . 7 7 . . 7 72 . . . . . 13 . 2 13 1 4 1 2 2 33 16 2 6 . 127 AOE 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Critical Strikes 10 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 1 . . . 4 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 9713 | . 300 58 . 54 758 128 243 . 324 86 . . 88 592 49 . 5 . . 238 . 39 336 23 56 17 40 57 684 412 35 93 . 4998 Core 2591 | . 29 16 . . 22 32 61 . 251 69 . . 25 143 49 . . . . 43 . . 61 . 18 . . . 30 128 . . . 1614 Absorbed by Shields 478 | . . . . . 182 43 . . . . . . . 34 . . . . . . . . . . . . . . . . 13 35 . 171 Redirected to Shielding 300 | . . . . . . . . . . . . . 19 48 . . . . . 82 . . . . . . . . . . . . . 151 Ignored by Resistances 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 24 . 104 Regen/Repaired (Parts) 371 | . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . . . . 17 5 33 253 Core Remaining (%) 84 | 100 . . . 82 96 . . . . 41 . . . . . . 74 . . . . 95 . . . . 93 . . 80 . 100 . . Volleys Fired 273 | . 31 8 . 4 67 7 . . . . . . . 1 . . . 1 . 1 . . 5 . . . . . 15 16 27 2 4 84 Largest 3 | . 2 2 . 2 2 2 . . . . . . . 1 . . . 1 . 1 . . 1 . . . . . 1 1 1 1 1 3 Hottest 120 | . 90 70 . 90 116 48 . . . . . . . 36 . . . 36 . 45 . . 45 . . . . . 88 100 120 120 120 120 Shots Fired 365 | . 62 16 . 5 102 14 . . . . . . . 1 . . . 1 . 1 . . 5 . . . . . 15 16 27 2 4 94 Gun 222 | . 62 16 . 2 31 14 . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 89 Cannon 124 | . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . 16 27 2 4 5 Launcher 19 | . . . . 3 1 . . . . . . . . 1 . . . 1 . 1 . . 5 . . . . . 7 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 195 | . 26 8 . . 58 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Thermal 151 | . 36 8 . 2 43 . . . . . . . . . . . . . . . . . . . . . . . 8 16 27 2 4 5 Explosive 19 | . . . . 3 1 . . . . . . . . 1 . . . 1 . 1 . . 5 . . . . . 7 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 9 6 . 5 11 4 . . . . . . . . . . . . . . . . 13 . . . . . 1 10 . . . 23 Robot Miss Streak 7 | . 5 3 . . 4 2 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 325 | . 40 10 . 4 57 16 . 4 1 . 3 . 12 25 . 10 1 17 . . . . 11 5 . . . 5 7 10 . . . 87 Core Hits 246 | . 15 6 . 7 23 9 . 2 . . 1 . 5 13 . 3 1 4 . 8 . . 36 1 . . . 1 44 2 . . . 65 Critical Kills 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 2 . . . 5 1 . . . . . . . 5 . 1 . 2 . . . . . . . . . . . 1 1 . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Destroy 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . 1 . . . . . . . 5 . 1 . 2 . . . . . . . . . . . . . . . . Melee Attacks 286 | . . . . 9 4 21 3 6 5 3 33 . 26 35 1 14 13 33 1 . . 5 33 9 1 . 5 8 18 . . . . . Impact 13 | . . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 273 | . . . . . . 21 3 6 5 3 33 . 26 35 1 14 13 33 1 . . 5 33 9 1 . 5 8 18 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . . . . 3 . 2 1 . 3 . 8 6 . 7 1 10 . . . . 4 1 . . . 1 1 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18259 | 4 448 117 . 290 1600 507 . 211 73 . 210 . 832 1807 . 823 71 1582 . 239 . . 1819 338 . . . 379 1735 439 43 . . 4692 Guns 5654 | . 445 105 . 14 314 145 . . . . . . . . . . . . . . . . . . . . . . 78 . . . . 4553 Cannons 1732 | . . . . . 1111 . . . . . . . . . . . . . . . . . . . . . . . . 439 43 . . 139 Explosions 3529 | . . . . 266 175 . . . . . . . . 94 . . . 94 . 239 . . 1208 . . . . . 1453 . . . . . Melee 7315 | . . . . . . 362 . 211 73 . 210 . 832 1713 . 823 71 1488 . . . . 611 338 . . . 379 204 . . . . . Ramming 29 | 4 3 12 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5734 | . 147 39 . . 850 145 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4553 Thermal 1652 | . 298 66 . 14 575 . . . . . . . . . . . . . . . . . . . . . . . 78 439 43 . . 139 Explosive 3529 | . . . . 266 175 . . . . . . . . 94 . . . 94 . 239 . . 1208 . . . . . 1453 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7315 | . . . . . . 362 . 211 73 . 210 . 832 1713 . 823 71 1488 . . . . 611 338 . . . 379 204 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 1 8 8 10 5 5 . 2 2 3 3 3 2 2 2 2 . . 1 8 . . . 6 Average Corruption 3 | . . . . . . . . . . . 1 4 3 5 5 2 . 2 2 2 3 3 1 2 2 2 . . 1 4 . . . 2 Corruption Purged 10 | . . . . . . . . . . . . . . 5 . 5 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . . . . . . 3 1 11 18 11 1 . 1 2 1 . . . 1 1 1 . . 3 3 . . . 6 Message Errors 18 | . . . . . . . . . . . 1 . 4 4 2 . . 1 2 1 . . . . . 1 . . . 1 . . . 1 Matter Fused 20 | . . . . . . . . . . . 1 . 3 5 4 1 . . . . . . . 1 1 . . . 1 1 . . . 2 Heat Flow Errors 8 | . . . . . . . . . . . 1 . 1 3 1 . . . . . . . . . . . . . 1 1 . . . . Energy Discharges 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1552 | . . . . . 31 61 . 66 . . 70 . 105 124 . 320 . 391 . . . . 221 152 . . . 1 10 . . . . . Projectiles 31 | . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 26 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . 10 . . . . . Melee 1495 | . . . . . . 61 . 66 . . 70 . 105 124 . 320 . 391 . . . . 205 152 . . . 1 . . . . . . Knockbacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . 13 . . . . . Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Rammed 8 | 2 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | 2 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 248 20 . . 67 13 . . . . 223 . 111 253 291 . 5 . . 1 . . . 54 6 61 86 . 61 208 120 28 115 312 Average Temperature 59 | . 94 10 . . 20 5 . . . . 113 . 42 38 91 . 5 . . 1 . . . 26 6 61 38 . 16 80 35 21 61 130 Received Heat Transfer 981 | . 120 30 . 30 343 . . . . 33 . . 21 134 . . . . . 9 . . . 9 . . . 9 39 . 6 12 . 186 Effects 5 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 8 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . Heat Transferred 2624 | . 1024 185 . 37 851 . . . . . . . . . . . . . . . . . . . . . . . 111 352 37 . . 27 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . 3 2 1 1 . . . . . . . . . . . 2 . . 5 4 1 Low Security (%) 76 | 100 100 100 . 100 100 100 . . . . 100 100 100 19 . 30 88 100 . . . . 100 . . . . 100 66 . 100 2 . 18 Level 1 15 | . . . . . . . . . . . . . . 33 81 69 11 . . . . . . . . . . . 9 . . . 58 81 Level 2 5 | . . . . . . . . . . . . . . 35 18 . . . . . . . . . . . . . 24 . . . . . Level 3 1 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 11 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . Peak Influence 1618 | . 133 76 . 82 157 191 . . . . 151 4 60 748 416 250 240 122 . . . . 150 . . . . 16 451 . 14 1618 1100 366 Initial 1100 | . . 36 . . . 56 . . . . . 4 . . 398 154 70 69 . . . . . . . . . 16 . . . . 1100 222 Average 120 | . 77 12 . 12 37 35 . . . . 94 2 14 342 366 210 137 50 . . . . 102 . . . . 6 137 . 1 1573 665 236 Influence Increases 6393 | . 213 50 . 82 417 330 60 30 . . 299 . 248 1333 328 236 398 261 60 200 . 30 398 5 120 . 45 9 639 . 82 18 28 474 Destroy 0b10 Robot/C 2440 | . 160 40 . 60 260 60 . 20 . . . . 20 640 160 80 140 40 . 100 . . 140 . . . . . 280 . . . . 240 Destroy 0b10 Robot/NC 265 | . . . . . 15 15 . 10 . . 15 . 30 40 5 30 5 35 . . . . 35 5 . . . 5 . . 5 . . 15 Destroy Leader 376 | . 20 10 . 10 54 12 . . . . 2 . 14 64 . . 42 16 . 10 . . 20 . . . . 2 30 . . . . 70 Allied During Kill 840 | . . . . . . . . . . . . . . 534 159 110 37 . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Successful Hack 408 | . 18 . . . . 22 . . . . 29 . 82 29 . . 26 23 . . . . 46 . . . . . 47 . 14 . 16 56 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . Disable Machine 210 | . . . . . 60 . . . . . . . 15 15 . 15 15 15 . . . . . . . . . . 60 . . 15 . . Anti-Garrison Action 300 | . . . . . . 150 . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 504 | . . . . 12 28 11 . . . . 28 . 12 11 4 1 28 42 . . . . 112 . . . . 2 132 . 63 3 12 3 Partial Spotted 195 | . . . . . . 30 . . . . 15 . 15 . . . 30 15 . . . . 30 . . . . . 45 . . . . 15 Lose Combat Pursuer 795 | . 15 . . . . 30 60 . . . 60 . 60 . . . 15 75 60 90 . 30 15 . 120 . 45 . 45 . . . . 75 Influence Decreases 7977 | . 120 143 . 82 292 275 137 71 62 . 287 12 248 621 654 422 456 310 75 65 213 30 260 92 71 100 20 34 236 403 82 . 1428 676 Entered New Map 2645 | . . 57 . . . 69 67 21 62 . . 8 . . 314 232 130 73 35 15 213 . . 52 11 100 . 9 . 403 . . 648 126 Time Decay 3184 | . 120 86 . 82 232 206 40 50 . . 172 4 214 412 180 110 80 170 40 50 . 30 200 40 60 . 20 25 139 . 82 . 30 310 Lost Part 389 | . . . . . 60 . 30 . . . . . . 29 . . . . . . . . . . . . . . 30 . . . . 240 Lost Ally 601 | . . . . . . . . . . . 11 . . 180 160 80 100 10 . . . . 60 . . . . . . . . . . . Purge Threat 1158 | . . . . . . . . . . . 104 . 34 . . . 146 57 . . . . . . . . . . 67 . . . 750 . Squads Dispatched 57 | . 1 . . . 1 5 . . . . 10 . 8 3 . . 7 8 . . . . 3 . . . . . 4 . 3 . . 4 Investigation 25 | . . . . . . 1 . . . . 6 . 5 2 . . 4 3 . . . . . . . . . . 2 . 1 . . 1 Extermination 11 | . . . . . . 1 . . . . 1 . 2 . . . 1 2 . . . . 1 . . . . . 1 . . . . 2 Reinforcement 16 | . 1 . . . 1 1 . . . . 1 . 1 1 . . 2 3 . . . . 2 . . . . . 1 . 1 . . 1 Assault 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Distress Signals 22 | . . . . . 3 . . . . . 1 . . 1 1 . 3 . . . . . . . . . . . 3 . 6 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 13 2 . 3 30 8 9 5 4 5 9 6 4 27 11 4 5 9 4 14 . 4 11 1 5 6 7 1 25 1 6 7 2 23 Peak Tracking Total 10 | . 4 2 . 3 6 3 4 4 4 5 3 6 3 5 5 1 5 5 4 10 . 3 3 1 4 6 5 1 7 1 4 7 1 10 Tactical Retreats 29 | . 1 . . . . 2 2 . . . 3 . 2 . . . 1 2 1 2 . 1 1 . 3 . 2 . 3 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Traps Triggered 15 | . . . . . . 4 . . . . 1 . 2 5 . . . . . . . . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Disabled 22 | . . . . . 4 1 . . 1 . 1 . 1 4 1 1 1 1 . . . . . . . . . . 4 1 . 1 . . Max in Single Turn 1 | . . . . . 1 1 . . 1 . 1 . 1 1 . . . 1 . . . . . . . . . . 1 1 . 1 . . Garrison Access 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Accessed 114 | . 2 . 3 . 2 11 . . 4 . 13 . 12 14 1 . 7 8 . 1 4 . 5 1 . 5 1 . 8 . 3 . 4 5 Terminals 72 | . 2 . . . 1 5 . . . . 8 . 5 14 1 . 7 6 . . . . 5 1 . . 1 . 6 . 2 . 4 4 Fabricators 10 | . . . . . . . . . . . 2 . 5 . . . . 1 . . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Recycling Units 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 447 | . 7 . 25 . 5 26 . . 32 . 37 . 46 24 2 . 32 44 . 1 17 . 28 4 . 8 1 . 40 . 24 . 26 18 Successful 281 | . 4 . 25 . 1 9 . . 32 . 15 . 27 10 1 . 10 35 . 1 17 . 25 4 . 8 1 . 26 . 10 . 12 8 Failed 164 | . 3 . . . 4 16 . . . . 22 . 19 14 1 . 22 9 . . . . 3 . . . . . 13 . 14 . 14 10 Catastrophic 32 | . 1 . . . . 5 . . . . 5 . 2 2 . . 5 2 . . . . . . . . . . 1 . 2 . 2 5 Database Lockouts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 158 | . 5 . 1 . . 2 . . . . 17 . 17 7 1 . 14 29 . . . . 15 . . 1 . . 25 1 15 . 3 5 Terminals 291 | . 7 . . . 3 11 . . . . 25 . 16 24 2 . 32 41 . . . . 28 4 . . 1 . 34 . 20 . 26 17 Fabricators 36 | . . . . . . . . . . . 5 . 23 . . . . 2 . . . . . . . . . . 6 . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . 1 Recycling Units 8 | . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 2 4 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 192 | . 4 . 25 . . 3 . . 32 . 6 . 6 9 1 . 6 19 . 1 17 . 12 4 . 8 1 . 13 . 7 . 12 6 Record 51 | . . . 24 . . . . . 11 . . . . . . . . . . . 5 . . 4 . 6 1 . . . . . . . Part Schematic 25 | . 1 . . . . . . . 12 . 1 . 2 . . . . 2 . . 4 . 2 . . . . . 1 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . . . . . . 1 1 . . 4 . . . . . . . . . . . . . Prototype ID Bank 21 | . 1 . . . . 1 . . 3 . 1 . 1 . . . 1 2 . . 4 . 2 . . . . . 2 . 2 . 1 . Open Door 17 | . . . . . . . . . . . . . 1 8 1 . . . . 1 . . . . . 2 . . . . . . 3 1 Branch Access Points 7 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 6 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . 2 1 Unreport Threat 13 | . . . . . . . . . . . 2 . 1 . . . 2 1 . . . . . . . . . . 2 . . . 5 . Locate Traps 11 | . . . . . . 1 . . . . 1 . 1 . . . 1 3 . . . . 2 . . . . . 1 . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Registered Components 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Registered Prototypes 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . 1 Zone Layout 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 14 | . . . . . . . . . . . 1 . 9 . . . . 1 . . . . . . . . . . 3 . . . . . Load Schematic 10 | . . . . . . . . . . . 1 . 6 . . . . 1 . . . . . . . . . . 2 . . . . . Build 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 1 3 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . 1 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 61 | . . . . . . 1 . . . . 7 . 7 1 . . 4 15 . . . . 13 . . . . . 10 . 2 . . 1 Terminals 51 | . . . . . . 1 . . . . 5 . 4 1 . . 4 13 . . . . 13 . . . . . 8 . 1 . . 1 Track 8 | . . . . . . . . . . . . . 1 . . . 2 3 . . . . 2 . . . . . . . . . . . Assimilate 5 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . Botnet 19 | . . . . . . 1 . . . . 2 . 2 . . . . 4 . . . . 4 . . . . . 4 . 1 . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Skim 14 | . . . . . . . . . . . 1 . 1 . . . . 4 . . . . 4 . . . . . 4 . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . . 2 . . . . . Prioritize 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Recompile 5 | . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Patch 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 69 | . 2 . . . 2 10 . . . . 12 . 9 6 . . 7 7 . . . . 4 . . . . . 5 . 3 . 1 1 Full Trace Events 16 | . . . . . . 1 . . . . 4 . 4 2 . . 3 1 . . . . . . . . . . 1 . . . . . Feedback Events 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Corruption 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . . . . . 12 . 1 . 3 . . . . 2 . . 4 . 2 . . . . . 1 . . . . . Parts Built 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . Authchips 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Time 259 | . . . . . . . . . . . . . 236 . . . . . . . . . . . . . . . 23 . . . . . Total Part Build Rating 34 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . 18 . . . . . Part Studies Acquired 7 | . . . . . 1 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 6 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total Allies 34 | . . . . . . . . . . . 2 . . 24 5 . . 1 . . . . 2 . . . . . . . . . . . Largest Group 15 | . . . . . . . . . . . 1 . . 15 15 11 6 1 . . . . 1 . . . . . . . . . . . Highest-Rated Group 803 | . . . . . . . . . . . 10 . . 536 803 705 478 10 . . . . 45 . . . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . . . 10 . . 159 156 125 96 10 . . . . 45 . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Ally Attacks 356 | . . . . . . . . . . . . . . 210 85 22 28 . . . . . 11 . . . . . . . . . . . Total Damage 9705 | . . . . . . . . . . . . . . 5368 1965 788 1368 . . . . . 216 . . . . . . . . . . . Kills 50 | . . . . . . . . . . . . . . 28 10 4 8 . . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Active Infowar (turns) 6592 | . . . . . . 315 95 101 54 120 388 31 679 1030 361 225 196 474 88 114 60 67 434 84 125 168 98 83 362 156 660 . . 24 Optics 6421 | . . . . . . 315 95 101 54 120 388 31 679 1030 361 225 196 474 88 114 60 67 434 84 125 168 98 83 362 156 513 . . . Sensors 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 . . . T.N.C. 139 | . . . . . . 139 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 985 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 2 35 362 50 485 . . 24 Jamming 427 | . . . . . . . . . . . . . . 301 . 126 . . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 1 . . . . . . . . . . . . . . . 1 1 . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 1 . . . . . . . . . . . 1 2 . . . 1 1 . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Turns Passed 11705 | 84 263 591 1091 531 1373 673 95 101 54 120 388 31 679 1030 361 225 196 474 88 114 60 67 434 84 125 168 98 83 362 156 708 46 67 685 Spaces Moved 15802 | 45 103 348 674 299 653 937 292 266 101 310 716 84 1386 968 263 200 262 1080 295 377 144 229 994 257 550 547 390 139 623 128 898 69 115 1060 Core 35 | 5 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 28 Treads 1724 | 40 103 348 674 299 260 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 758 | . . . . . 393 365 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2180 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 898 69 115 1032 Flight 11105 | . . . . . . 572 292 266 101 310 715 84 1386 967 263 200 262 1080 295 377 144 229 994 257 550 547 390 139 623 62 . . . . Fastest Speed 11 | 50 160 160 160 160 101 24 24 28 28 34 32 32 26 26 27 27 27 27 28 28 22 22 22 12 12 11 11 20 14 20 47 50 50 39 Average Speed 49 | 147 160 160 160 160 163 55 29 29 32 34 32 32 26 27 27 31 27 27 28 28 26 22 22 21 21 21 19 20 21 65 57 51 50 46 Slowest Speed 500 | 160 160 160 240 160 240 110 30 30 114 34 200 32 32 500 27 107 27 28 28 28 98 22 97 22 22 93 20 91 91 99 137 136 50 200 Overloaded Moves 144 | . . . . . . . . . . . . . . . . . . . . . . . . 9 4 12 23 . 84 12 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 3 . . . 4 1 . . 5 . . 2 1 . . . . 4 . . 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 51 | 5 28 75 91 58 32 25 65 49 81 60 21 83 40 86 73 94 34 33 61 68 61 51 30 56 68 93 76 5 38 92 32 15 3 35 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 8 | . . . 1 . . . . . 1 . . . . . . . . . . 1 3 . . . 1 1 . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 24 | 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 . 1 . . Scrap Searched 16 | . . 1 . 4 . . . 3 . 2 . . . . . . . . 1 3 . . . . 2 . . . . . . . . . Spaces Dug 190 | . . . . 6 6 11 3 2 . 3 28 . 12 . . . 12 20 1 . . 5 23 4 1 . 5 1 24 . 18 1 3 1 Terrain Destroyed 368 | . . . . 24 25 11 3 2 . 3 28 . 12 9 . . 12 20 1 12 . 5 61 4 1 . 5 1 92 . 26 1 4 6 Melee 143 | . . . . 6 3 11 3 2 . 3 28 . 12 . . . 12 15 1 . . 5 23 4 1 . 5 1 8 . . . . . Projectile 50 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . 26 1 4 6 AOE 175 | . . . . 18 9 . . . . . . . . 9 . . . 5 . 12 . . 38 . . . . . 84 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total 18840 | 58 143 367 687 335 854 1051 297 278 117 314 817 86 1656 1661 550 343 365 1201 297 383 166 234 1122 266 551 597 401 176 794 184 1060 75 119 1235 Wait 1800 | . 2 . . . 71 18 . 3 5 5 53 2 194 468 283 112 89 62 2 2 . 1 72 . . 18 7 23 118 23 102 . . 65 Move 15730 | 44 102 347 673 298 652 931 291 265 100 301 714 83 1385 959 262 199 257 1077 294 376 143 228 985 256 549 544 389 138 622 127 897 68 114 1060 Hop 18 | . . . . . . 2 . . . 4 1 . . 3 . . 2 1 . . . . 4 . . 1 . . . . . . . . Pick Up 91 | 6 1 8 1 6 18 9 . 2 . . . . 11 3 . 3 . 5 . . 2 . 3 1 . 2 . . 4 5 . . . 1 Fast Attach 149 | 6 3 . 1 2 9 13 . 2 . 1 11 1 5 9 2 4 2 5 . 1 9 . 5 . 1 14 . 4 3 4 16 4 1 11 Attach 63 | . . . 2 3 9 10 1 . 1 . . . 3 6 . 2 . 3 . 1 1 . 5 . . 1 . . 4 4 1 . . 6 Detach 21 | . 1 . 1 . 1 2 . . . . . . 1 6 . . . 1 . 1 . . 2 . . . . . 4 . 1 . . . Swap 31 | . . . 3 4 10 4 . . . . . . 2 1 . 1 . 2 . . 1 . . . . . . . . . 1 . . 2 Drop 177 | . 1 1 6 8 13 26 2 . 6 . 5 . 7 7 2 8 2 11 . 1 10 . 8 . . 17 . 3 6 5 15 1 . 6 Fire 273 | . 31 8 . 4 67 7 . . . . . . . 1 . . . 1 . 1 . . 5 . . . . . 15 16 27 2 4 84 Melee 286 | . . . . 9 4 21 3 6 5 3 33 . 26 35 1 14 13 33 1 . . 5 33 9 1 . 5 8 18 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | 2 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 105 | . . . . . . 8 . . . . . . 22 75 . . . . . . . . . . . . . . . . . . . . Rewire 88 | . . . . . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 6) 348 | -10/Materials | Entered Mines 714 | -10/Mines | Discovered new exit (range 4) 737 | -10/Mines | Identified exit to Materials 839 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 842 | -10/Mines | Found Prototype Device 931 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 933 | -10/Mines | Discovered new exit (range 5) 939 | -10/Mines | Entered Exiles 976 | -10/Exiles | Met 8R-AWN 1005 | -10/Exiles | Met EX-HEX 1063 | -10/Exiles | Met EX-BIN 1083 | -10/Exiles | Met EX-DEC 1090 | -10/Exiles | Learned location of Zion (-6) 1174 | -10/Exiles | Visited The Gauntlet 1459 | -10/Exiles | Aligned with FarCom system 1460 | -10/Exiles | Given EX-Vault access code 1524 | -10/Exiles | Opened EX-Vault 1539 | -10/Exiles | Found XL Autogun Array 1572 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2015 | -10/Exiles | Discovered new exit (range 11) 2030 | -10/Exiles | Left Exiles lab with XL Autogun Array 2030 | -10/Exiles | Entered Mines 2194 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2400 | -9/Mines | Learned 2 Materials zone layouts 2542 | -9/Mines | Discovered new exit (range 12) 2549 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2561 | -9/Mines | Entered Materials 2561 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3892 | -8/Materials | Discovered new exit (range 16) 3934 | -8/Materials | Entered Factory 3934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4096 | -7/Factory | Build established: Scavenger-Mutant 4117 | -7/Factory | Identified exit to Lower Caves 4371 | -7/Factory | Identified Exp. Sensor Array 4465 | -7/Factory | Central database locked down 4479 | -7/Factory | Discovered new exit (range 15) 4607 | -7/Factory | Entered Lower Caves 4616 | -7/Lower Caves | Learned Factory interactive machine intel 4628 | -7/Lower Caves | Spotted B-75 Beast 4662 | -7/Lower Caves | Lost 3 parts (1p2n) 4684 | -7/Lower Caves | Discovered new exit (range 11) 4698 | -7/Lower Caves | Ambushed by research squad 4702 | -7/Lower Caves | Entered another Lower Caves area 4755 | -7/Lower Caves | Found DCF Scrap (11 items) 4798 | -7/Lower Caves | Discovered new exit (range 19) 4803 | -7/Lower Caves | Entered Data Miner 4803 | -7/Data Miner | Discovered new exit (range 6) 4808 | -7/Data Miner | Met Data Miner 4814 | -7/Data Miner | Learned location of Section 7 (-2) 4814 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4819 | -7/Data Miner | Received God Mode back door access code from Data Miner 4829 | -7/Data Miner | Data Conduit disabled 4857 | -7/Data Miner | Entered Proximity Caves 4886 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 4961 | -6/Proximity Caves | Core integrity fell below 50% 4969 | -6/Proximity Caves | Spotted B-75 Beast 4974 | -6/Proximity Caves | Discovered new exit (range 9) 4975 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4977 | -6/Proximity Caves | Entered Factory 4977 | -6/Factory | Evolved 2 slots: Utility x2 4978 | -6/Factory | Loaded intel: 56 interactive machine locations 5194 | -6/Factory | Discovered new exit (range 9) 5210 | -6/Factory | Identified exit to Lower Caves 5210 | -6/Factory | Identified exit to Extension 5365 | -6/Factory | Sucked down chute 5365 | -6/Factory | Entered Waste 5373 | -6/Waste | Spotted C-40 Crusher 5373 | -6/Waste | Spotted C-40 Crusher 5380 | -6/Waste | EMP discharged 5380 | -6/Waste | Spotted C-40 Crusher 5380 | -6/Waste | Spotted C-40 Crusher 5381 | -6/Waste | Spotted C-40 Crusher 5383 | -6/Waste | Spotted C-40 Crusher 5386 | -6/Waste | Discovered new exit (range 20) 5396 | -6/Waste | Entered Factory 5443 | -6/Factory | Build established: Hacker-Sprinter 5491 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 5820 | -6/Factory | Discovered exit to Lower Caves (range 6) 5867 | -6/Factory | Discovered exit to Lower Caves (range 12) 5909 | -6/Factory | Fabricated Exp. Weapon Shielding (x1) 5995 | -6/Factory | Fabricated Combat Drone Bay (x1) 6069 | -6/Factory | Discovered exit to Extension (range 10) 6075 | -6/Factory | Entered Extension 6099 | -6/Extension | Rescued a captive Derelict 6109 | -6/Extension | System corruption reached 10% 6125 | -6/Extension | Rescued A7 6143 | -6/Extension | Rescued a captive Derelict 6169 | -6/Extension | Rescued a captive Derelict 6169 | -6/Extension | Rescued a captive Derelict 6238 | -6/Extension | Rescued a captive Derelict 6527 | -6/Extension | Spotted B-75 Beast 6570 | -6/Extension | Spotted B-75 Beast 6576 | -6/Extension | Allies destroyed B-75 Beast 6609 | -6/Extension | Allies destroyed B-75 Beast 6650 | -6/Extension | Lost 7 allies 6732 | -6/Extension | Rescued a captive Derelict 6806 | -6/Extension | Rescued a captive Derelict 6810 | -6/Extension | Rescued a captive Derelict 6837 | -6/Extension | Rescued a captive Derelict 7010 | -6/Extension | Rescued a captive Derelict 7014 | -6/Extension | Discovered new exit (range 10) 7014 | -6/Extension | Discovered new exit (range 6) 7105 | -6/Extension | Entered Cetus 7105 | -6/Cetus | Accompanied by 15 allies (A7) 7110 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7132 | -6/Cetus | Spotted Cetus Guard 7133 | -6/Cetus | Spotted Cetus Guard 7135 | -6/Cetus | Spotted Cetus Guard 7135 | -6/Cetus | Spotted Cetus Guard 7153 | -6/Cetus | Allies destroyed Cetus Guard 7160 | -6/Cetus | Allies destroyed Cetus Guard 7161 | -6/Cetus | Allies destroyed Cetus Guard 7166 | -6/Cetus | Allies destroyed Cetus Guard 7179 | -6/Cetus | Started Cetus Manufacturing Module 7187 | -6/Cetus | Escorted A7 to Cetus Mainframe 7197 | -6/Cetus | Lost 7 allies 7204 | -6/Cetus | Manufactured an Enhanced Grunt 7208 | -6/Cetus | Discovered new exit (range 22) 7229 | -6/Cetus | Manufactured an Enhanced Grunt 7254 | -6/Cetus | Manufactured an Enhanced Grunt 7279 | -6/Cetus | Manufactured an Enhanced Grunt 7304 | -6/Cetus | Manufactured an Enhanced Grunt 7363 | -6/Cetus | Spotted Cetus Guard 7364 | -6/Cetus | Spotted Cetus Guard 7364 | -6/Cetus | Spotted Cetus Guard 7364 | -6/Cetus | Spotted Cetus Guard 7378 | -6/Cetus | Allies destroyed Cetus Guard 7390 | -6/Cetus | Allies destroyed Cetus Guard 7393 | -6/Cetus | Allies destroyed Cetus Guard 7398 | -6/Cetus | Allies destroyed Cetus Guard 7399 | -6/Cetus | Discovered new exit (range 22) 7403 | -6/Cetus | Met Revision 17 7466 | -6/Cetus | Entered Archives 7466 | -6/Archives | Accompanied by 11 allies (A7) 7471 | -6/Archives | Received a hacking code to weaken MAIN.C 7547 | -6/Archives | Discovered new exit (range 12) 7554 | -6/Archives | Build established: Commander-Sprinter 7564 | -6/Archives | Lost 4 allies 7572 | -6/Archives | Discovered new exit (range 17) 7574 | -6/Archives | Discovered new exit (range 21) 7691 | -6/Archives | Entered Hub_04(d) 7691 | -6/Hub_04(d) | Accompanied by 6 allies 7754 | -6/Hub_04(d) | Network Hub disabled 7832 | -6/Hub_04(d) | Discovered new exit (range 3) 7887 | -6/Hub_04(d) | Entered Factory 7887 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7929 | -5/Factory | Build established: Hacker-Sprinter 8024 | -5/Factory | Identified exit to Upper Caves 8187 | -5/Factory | Discovered new exit (range 8) 8221 | -5/Factory | Found Prototype Launcher 8221 | -5/Factory | Identified Rocket Array 8225 | -5/Factory | Found Rocket Array 8361 | -5/Factory | Entered Upper Caves 8395 | -5/Upper Caves | Learned 8 Factory zone layouts 8447 | -5/Upper Caves | Discovered new exit (range 7) 8449 | -5/Upper Caves | Entered another Upper Caves area 8494 | -5/Upper Caves | Encountered a Warlord checkpoint 8556 | -5/Upper Caves | Discovered new exit (range 12) 8563 | -5/Upper Caves | Entered Zhirov 8563 | -5/Zhirov | Discovered new exit (range 3) 8569 | -5/Zhirov | Met Zhirov 8575 | -5/Zhirov | Learned location of Quarantine (-3) 8575 | -5/Zhirov | Learned location of Testing (-2) 8575 | -5/Zhirov | Learned location of Command (-1) 8577 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8582 | -5/Zhirov | Found Alien Artifact 8582 | -5/Zhirov | Identified Integrated Dissipator 8582 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8614 | -5/Zhirov | Found Alien Artifact 8623 | -5/Zhirov | Entered Proximity Caves 8657 | -4/Proximity Caves | Spotted B-86 Titan 8689 | -4/Proximity Caves | Discovered new exit (range 5) 8690 | -4/Proximity Caves | Entered Factory 8690 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8691 | -4/Factory | Identified exit to Upper Caves 8741 | -4/Factory | Found Prototype Processor 8741 | -4/Factory | Identified Exp. Signal Interpreter 8765 | -4/Factory | Noticed a derelict Sapper rigging charges 9042 | -4/Factory | Spotted B-86 Titan 9109 | -4/Factory | Discovered new exit (range 22) 9124 | -4/Factory | Spotted B-86 Titan 9124 | -4/Factory | Entered Upper Caves 9135 | -4/Upper Caves | Learned Research garrison access intel 9135 | -4/Upper Caves | Identified exit to Upper Caves 9135 | -4/Upper Caves | Learned 8 Research zone layouts 9135 | -4/Upper Caves | Learned Extension garrison access intel 9191 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9208 | -4/Upper Caves | Entered another Upper Caves area 9241 | -4/Upper Caves | Encountered a Warlord checkpoint 9331 | -4/Upper Caves | Discovered new exit (range 12) 9333 | -4/Upper Caves | Entered Warlord 9341 | -4/Warlord | System corruption cleaned by Quarantine Array 9350 | -4/Warlord | Opened Warlord's prototype stash 9354 | -4/Warlord | Found Prototype Device 9354 | -4/Warlord | Identified Exp. Cloaking Device 9359 | -4/Warlord | Found Prototype Device 9359 | -4/Warlord | Identified System Purifier 9362 | -4/Warlord | Found Prototype Hackware 9362 | -4/Warlord | Identified System Mapper 9391 | -4/Warlord | Found Prototype Reactor 9391 | -4/Warlord | Identified Vortex Chain Reactor 9415 | -4/Warlord | Visited the Vortex Lab 9417 | -4/Warlord | Found Prototype Energy Gun 9417 | -4/Warlord | Identified Vortex Rifle 9428 | -4/Warlord | Warlord's base attacked by MAIN.C 9447 | -4/Warlord | Found Prototype Device 9447 | -4/Warlord | Identified Minesniffer Drone Bay 9462 | -4/Warlord | Met Warlord 9475 | -4/Warlord | Learned Armory fabricator intel 9475 | -4/Warlord | Learned Armory garrison access intel 9475 | -4/Warlord | Learned Research fabricator intel 9475 | -4/Warlord | Learned Testing stockpile data 9489 | -4/Warlord | Opened side exit 9500 | -4/Warlord | Discovered new exit (range 11) 9501 | -4/Warlord | Entered Proximity Caves 9597 | -3/Proximity Caves | Discovered new exit (range 11) 9599 | -3/Proximity Caves | Entered Research 9599 | -3/Research | Evolved 2 slots: Weapon x2 9600 | -3/Research | Identified exit to Armory 9602 | -3/Research | Loaded intel: 4 fabricator locations 9603 | -3/Research | Loaded intel: 4 garrison access locations 9682 | -3/Research | Entered Armory 9683 | -3/Armory | Loaded intel: 8 fabricator locations 9851 | -3/Armory | Central database locked down 9859 | -3/Armory | Imp. Hacking Suite fried by hacking feedback 9907 | -3/Armory | Identified Transdimensional Reconstructor 9907 | -3/Armory | Warped through subspace to slip node 9907 | -3/Armory | Discovered new exit (range 1) 9967 | -3/Armory | Found Prototype Launcher 9967 | -3/Armory | Identified Adv. Micro-nuke Launcher 9978 | -3/Armory | Destroyed 14 combat bots 9985 | -3/Armory | Fabricated Cmb. Linear Gravjet (x2) 10044 | -3/Armory | Entered Lab 10044 | -3/Lab | Discovered new exit (range 9) 10057 | -3/Lab | Unable to decrypt terminal 10057 | -3/Lab | Opened the door to a hidden lab 10058 | -3/Lab | Gained access to the hidden lab's interior 10070 | -3/Lab | Detected by scanners 10084 | -3/Lab | Found Prototype Energy Cannon 10084 | -3/Lab | Identified Warp Cannon 10103 | -3/Lab | Confronted by A5 10131 | -3/Lab | Destroyed A5 10150 | -3/Lab | Found Prototype Energy Gun 10153 | -3/Lab | Found Prototype Protection 10153 | -3/Lab | Identified Med. Regenerative Plating 10156 | -3/Lab | Found Prototype Hackware 10175 | -3/Lab | Found Alien Artifact 10178 | -3/Lab | Found Alien Artifact 10190 | -3/Lab | Found Transdimensional Reconstructor 10200 | -3/Lab | Entered Research 10200 | -2/Research | Warlord forces began assault on 0b10 10200 | -2/Research | Evolved 2 slots: Utility x2 10230 | -2/Research | Identified Quantum Router 10260 | -2/Research | Identified exit to Testing 10310 | -2/Research | Research machine network offline 10382 | -2/Research | Build established: Hacker-Mutant 10382 | -2/Research | Spotted B-90 Cyclops 10474 | -2/Research | Found Prototype Processor 10474 | -2/Research | Identified Exp. Melee Analysis Suite 10556 | -2/Research | Discovered new exit (range 15) 10568 | -2/Research | Found Prototype Processor 10568 | -2/Research | Identified Exp. Target Analyzer 10569 | -2/Research | Borebot progress halted 10584 | -2/Research | Met up with Warlord 10586 | -2/Research | Met DD-05H 10595 | -2/Research | Warlord destroyed during the assault 10616 | -2/Research | Found Prototype Device 10616 | -2/Research | Identified Exp. Shield Generator 10621 | -2/Research | Found Exp. Shield Generator 10900 | -2/Research | Spotted Striker 10908 | -2/Research | Entered Testing 10909 | -2/Testing | Maximum security lockdown engaged 10932 | -2/Testing | Found Prototype Energy Gun 10932 | -2/Testing | Identified Warp Gun 10951 | -2/Testing | Discovered new exit (range 4) 10954 | -2/Testing | Entered Access 10954 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10982 | -1/Access | Identified exit to Command 11021 | -1/Access | Entered Command 11305 | -1/Command | Spotted B-99 Colossus 11350 | -1/Command | Build established: Wizard-Tank 11399 | -1/Command | Lost 4 parts (4u) 11473 | -1/Command | Disengaged cave seal 11585 | -1/Command | Spotted M Guard 11585 | -1/Command | Spotted M Guard 11586 | -1/Command | Spotted Combat Programmer 11586 | -1/Command | Spotted Combat Programmer 11601 | -1/Command | Destroyed Combat Programmer 11607 | -1/Command | Destroyed Combat Programmer 11630 | -1/Command | Identified Core Expander 11630 | -1/Command | Installed Core Expander, added new Propulsion slot 11631 | -1/Command | Identified Integrated Mediator 11631 | -1/Command | Installed Integrated Mediator, increased core attachment efficiency 11654 | -1/Command | Core integrity fell below 50% 11683 | -1/Command | Lost 19 parts (3p6n6u4w) 11689 | -1/Command | Met MAIN.C 11692 | -1/Command | 0b10 Conduit disabled 11693 | -1/Command | Core integrity fell below 20% 11706 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- your actions than determining who is pulling all these other strings behind the scenes. It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 11692_ 0b10 Conduit disabled. [Achievement: There's More Where That Came From] 11702_ Exp. Cloaking Device destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#############?????????????????????? | | ???????????????"""" #?????????????????????? | | ???????????????"" #?????????????????????? | | ???????????????"" ####################### | | ???????????????"" h # | | ??????????????""" Y # | | ?????????????""" h Yh # | | ?????????????""" ################### # | | ?????????????""" @ #?????????????????# # | | ????????????? "" #?????????????????# # | | ????????????? "MMM "#?????????????????# T | | ?????????????""MMM """ """#?????????????????# # | | ???????????? MMM"""""""""#?????????????????# | | ???????????? """""""""""#?????????????????# | | ???????????? ????" " " #?????????????????# | | ??????????????????? " " #?????????????????# | | ????????????????????"""" ? #?????????????????# | | ????????????????????????"? ??????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Corruption Containment 8 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 90 Weapon Shielding 90 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 10 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 56 Defensive Hacking 35 Authchip Count 2 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Nuclear Pulse Array | -6/Factory | Hacked Gravity Neutralizer | -6/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Hacked Adv. Shield Generator | -5/Factory | Hacked Adv. Weapon Cycler | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Transmission Jammer | -4/Factory | Hacked Exp. EM Shield | -4/Factory | Hacked Cmb. Linear Gravjet | -3/Armory | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Exp. Weapon Shielding | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Armory | Authchip Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Imp. Datajack | -7/Factory | Hacked Scythe | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Mediator Achievements -------------- Bending The Rules Coming In Hot DATA ERROR: Steam Global Achievement% Doshington Ew, Corruption Express Service Fitting Room For Emergencies Only For Science! Ghost 'Em Heavy Suspicion Hornet's Nest I Have A Map? Into The Breach Item+ Official Business Organ Harvest Overwhelming Recruitment Drive Sixth Sense Spot Them First There's More Where That Came From Thread The Needle Around The Corner Throw Away The Key Tune-up Challenges ------------ None Game ------ Seed RemoteReactiveBattery Manual? 0 Play Time 02:32:45 Cumulative 812.2 hours Start 2025.10.22 @ 19:26:39 End 2025.10.23 @ 03:36:02 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 813 Rogue 813 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1/0 Lore% 96 Gallery% 85 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c55c8f0-f94e-4687-b40d-88961ccce2eb