Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 20:49:50 Player: vahar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1146) 1146 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2851 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 35/250 System Corruption 0% Temperature Warning (385) Movement Core (500) Ox9 Location -8/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Signal Interpreter Light Armor Plating Pulse Rifle Beam Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Ion Cannon Bore Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Signal Interpreter Targeting Computer Light Armor Plating Pulse Rifle Pulse Rifle Beam Cannon Particle Cannon Ion Cannon [Rating: 20] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Ion Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 37 | 6 5 12 2 3 9 Power 4 | 1 . 1 . . 2 Engine 4 | 1 . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 1 3 1 1 3 Treads . | . . . . . . Leg 11 | 2 1 3 1 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 4 . 2 1 Device 2 | . . 2 . . . Storage 4 | 1 1 . . 2 . Processor 3 | . . 2 . . 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 12 | 2 2 4 1 . 3 Energy Gun 5 | 2 1 1 . . 1 Energy Cannon 4 | . . 2 . . 2 Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 4 1 . 11 Power 2 | . . . . . 2 Propulsion 7 | . . 2 1 . 4 Utility 2 | . . 1 . . 1 Weapon 6 | . 1 1 . . 4 Highest Loss Streak 8 | . 1 3 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 98 99 100 96 Engine 11 | . 14 11 11 11 10 Leg 31 | . 28 32 32 33 30 Device 6 | . . . 11 11 5 Storage 11 | . 14 11 11 11 11 Processor 11 | . . 14 11 11 16 Protection 2 | . 13 6 . . . Energy Gun 5 | . 19 9 9 . . Energy Cannon 9 | . . 9 11 11 11 Ballistic Gun 1 | . 8 3 . . . Ballistic Cannon 5 | . . . 1 11 10 Peak Build Rating 20 | 6 8 15 18 18 20 Average Rating 15 | 4 7 11 15 18 18 On Entrance 10 | . 6 8 15 18 18 Naked Turns . | . . . . . . Heaviest Build 46 | 14 32 40 46 46 46 Greatest Support 35 | 20 20 30 30 30 35 Greatest Overweight (x) 10 | . 1 1 1 1 10 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 4 11 15 14 15 15 Average Carried 13 | 1 7 13 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 11 12 14 15 9 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 844 | 209 117 183 48 . 287 Remotely . | . . . . . . Salvage Created 1314 | . 173 467 232 . 442 Parts 71 | . 7 30 14 . 20 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 36 | . 2 12 11 . 11 Guns 9 | . 2 4 3 . . Cannons 27 | . . 8 8 . 11 Classes Destroyed 8 | . 2 4 1 . 1 Tunneler 3 | . . . 1 . 2 Recycler 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 14 | . . 3 8 . 3 Grunt 13 | . 2 4 3 . 4 Brawler 2 | . . 1 . . 1 Sentry 4 | . . 4 . . . Hunter 3 | . . . . . 3 Best Kill Streak 5 | . 3 3 5 . 3 Combat Bots Only 4 | . 2 3 4 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 208 | . 20 58 38 . 92 Missed 41 | . 6 10 10 . 15 Damage Taken 2202 | . 171 605 272 . 1154 Core 422 | . 10 91 22 . 299 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 122 | . 30 34 20 . 38 Largest 2 | . 2 2 2 . 2 Hottest 128 | . 90 123 123 . 128 Shots Fired 235 | . 60 67 40 . 68 Gun 116 | . 60 34 20 . 2 Cannon 119 | . . 33 20 . 66 Launcher . | . . . . . . Special . | . . . . . . Kinetic 60 | . 27 6 . . 27 Thermal 172 | . 30 61 40 . 41 Explosive . | . . . . . . Electromagnetic 3 | . 3 . . . . Robot Hit Streak 10 | . 8 10 8 . 7 Robot Miss Streak 4 | . 3 3 4 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 117 | . 13 41 24 . 39 Core Hits 59 | . 7 20 13 . 19 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 10 | . . 1 . . 9 Burn 1 | . . 1 . . . Destroy 9 | . . . . . 9 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2317 | . 169 657 535 . 956 Guns 734 | . 169 293 254 . 18 Cannons 1579 | . . 364 277 . 938 Explosions . | . . . . . . Melee . | . . . . . . Ramming 4 | . . . 4 . . Kinetic 442 | . 69 35 . . 338 Thermal 1859 | . 88 622 531 . 618 Explosive . | . . . . . . Electromagnetic 12 | . 12 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . 2 . 14 Projectiles 16 | . . . 2 . 14 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 647 | . 289 361 324 . 647 Average Temperature 161 | . 150 143 118 . 212 Received Heat Transfer 837 | . 105 234 57 . 441 Effects 18 | . . 1 1 . 16 Shutdowns 2 | . . . . . 2 Energy Bleed 5 | . . 1 . . 4 Matter Decay 2 | . . . 1 . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 7 | . . . . . 7 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 3 1 . 4 Heat Transferred 3774 | . 259 1517 999 . 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 291 | . 60 291 245 . 114 Initial 73 | . . . 73 . . Average 71 | . 34 97 102 . 41 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 95 | 100 100 93 89 . 100 Level 1 4 | . . 6 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 2 18 11 . 12 Peak Tracking Total 4 | . 2 3 4 . 4 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 6 | . 1 2 . 3 . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 2 2 . 3 . Successful 5 | . 1 1 . 3 . Failed 2 | . 1 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 . 3 . Record 3 | . . . . 3 . Branch Access Points 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 4132 | 73 401 688 966 1040 964 Spaces Moved 1945 | 54 187 274 456 545 429 Core 12 | 10 . . . . 2 Treads . | . . . . . . Legs 1933 | 44 187 274 456 545 427 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 Average Speed 184 | 107 155 190 190 190 191 Slowest Speed 550 | 120 190 190 190 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 42 28 96 91 94 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . 1 . 2 Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . 2 3 . 25 Melee . | . . . . . . Projectile 30 | . . 2 3 . 25 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 2254 | 69 237 375 515 548 510 Wait 104 | . 3 37 34 . 30 Move 1940 | 53 186 273 455 544 429 Hop . | . . . . . . Pick Up 41 | 10 12 13 3 1 2 Fast Attach . | . . . . . . Attach 25 | 6 4 7 1 . 7 Detach 1 | . . 1 . . . Swap 12 | . 1 5 1 3 2 Drop 8 | . 1 5 . . 2 Fire 122 | . 30 34 20 . 38 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 11) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 859 | -9/Materials | Discovered new exit (range 3) 921 | -9/Materials | Lost 3 parts (1n1u1w) 1009 | -9/Materials | Identified exit to Mines 1163 | -9/Materials | Entered Mines 1356 | -9/Mines | Learned location of Zion (-6) 1384 | -9/Mines | Discovered new exit (range 14) 1742 | -9/Mines | Discovered new exit (range 6) 1808 | -9/Mines | Learned location of 1 exit from Materials 2026 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2120 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2120 | -9/Mines | Discovered new exit (range 5) 2129 | -9/Mines | Entered Exiles 2129 | -9/Exiles | Found Exiles lab abandoned 2160 | -9/Exiles | Discovered new exit (range 15) 2609 | -9/Exiles | Build established: Scavenger-Mutant 2663 | -9/Exiles | Discovered new exit (range 15) 3169 | -9/Exiles | Entered Mines 3537 | -8/Mines | Discovered new exit (range 7) 4088 | -8/Mines | Discovered new exit (range 12) 4108 | -8/Mines | Core integrity fell below 50% 4120 | -8/Mines | Core integrity fell below 20% 4133 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04082_ K-01 Serf knocked back. 04085_ S-10 Pest destroyed. 04086_ Acquired 16 matter. 04088_ Acquired 6 matter. 04088_ EXIT=FOUND 04089_ HV Slug penetrates Wall. 04090_ Bore Cannon destroyed. 04091_ Ion Cannon destroyed. 04098_ S-10 Pest destroyed. 04101_ Pulse Rifle destroyed. 04105_ Carbon-fiber Leg destroyed. 04105_ Aluminum Leg destroyed. 04107_ K-01 Serf collects debris. 04118_ Lgt. Deuterium Engine destroyed. 04120_ Overheating: Energy bleed (-12). 04121_ G-50 Soldier destroyed. 04126_ Lgt. Nuclear Core melted. 04126_ Particle Gun melted. 04126_ G-47 Trooper destroyed. 04129_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????#########???????? | | ?????????????# #???????? | | ?????????????# ####????? | | ?????????????# =%% #????? | | ???####??????# |%!## #????? | | ??## ##?????###" ##### #????? | | ??# #???????## #???# #????? | | ??# #????????# #???# #????? | | ??# ########## #???# #####? | | ??# #???# #? | | ??## ############???##### #? | | ???## #??????????????????# #? | | ????# ##???####??????????# #? | | ????# ##?# ##?????????# #? | | ????# ## #?????????# #? | | ???## #?????????# #? | | ???# #??????????# #? | | ???# ##??????????# #? | | ???## ###???????????# #? | | ????# ######?????????????# ## | | ????# # #???????????????## # | | ????# ;####???????? ???## | | ????# [## ##### #??# | | ????#%=%%[ < #??# | | ????# =%=g% #??## | | ????#@==!k ##" #???## | | ????# # #?????##????## | | ????# # #????????????## | | ????# # ##?????????????# | | ??### ## #"#??????????# | | ?## ### ###???####???# ### | | ?# #?#/]#????# ##??#???# | | ?# ###! #???# #??????# | | ?# ## #### #### #?# | | ?# # #?# | | ?## """ ??# | | ??# """ ###??????# | | ??# """ ##????????# | | ??## ## # #?????????? | | ???##### ### ##? #?????????? | | ???????####?# #??? ????????? | | ????????????# #???? ???????? | | ????????????# #????? ##?????? | | ????????????# #????? ##????? | | ????????????# #???? ##???? | | ???????????## #### #???? | | ??????????## #???? | | ?????????## #????? | | ????????## ####????? | | ????????# ######???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkReinforcedFrame Manual? 0 Play Time 00:39:49 Cumulative 6.1 hours Start 2025.03.05 @ 17:26:42 End 2025.03.05 @ 20:49:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0196a540-60d4-49ea-8c9c-35fbef10d812