Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.10 @ 18:34:20 Player: Lonely Shikari Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (884) 884 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4979 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 23/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Particle Charger Light Armor Plating > --- WEAPON ----------- Heavy Laser Coil Gun Heavy Mace > --- INVENTORY -------- Trap Extractor Heavy Particle Cannon [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Particle Charger Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . Power 2 | . . 1 . 1 . . . Propulsion 3 | . . 1 . . 1 1 . Utility 2 | . . . . 1 . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 38 | 5 4 2 3 14 1 . 9 Power 4 | 1 . . 2 1 . . . Engine 4 | 1 . . 2 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . . . 5 . . 2 Treads 1 | . . . . 1 . . . Leg 8 | 2 . . . 4 . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | . 2 . . 4 . . 2 Device 5 | . 1 . . 2 . . 2 Storage . | . . . . . . . . Processor 2 | . 1 . . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 17 | 2 2 2 1 4 1 . 5 Energy Gun 8 | 1 1 . . 1 1 . 4 Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 4 | 1 . 1 1 . . . 1 Ballistic Cannon 2 | . 1 . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . . Parts Lost 21 | . . . 1 . . . 20 Power 3 | . . . . . . . 3 Propulsion 6 | . . . 1 . . . 5 Utility 6 | . . . . . . . 6 Weapon 6 | . . . . . . . 6 Highest Loss Streak 13 | . . . 1 . . . 13 To Critical Strikes 1 | . . . . . . . 1 Average Backups 3 | . 1 2 3 4 4 4 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . 1 2 2 1 Weapon 2 | . 1 2 3 3 2 2 . Tool/Special . | . . . . . . . . Unused Backups 1 | . . . . 1 . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 77 77 76 98 92 80 53 Engine 19 | . 14 11 20 27 23 20 9 Treads 1 | . . . . 6 . . . Leg 19 | . 28 22 11 19 23 20 11 Device 10 | . 1 11 11 13 15 13 7 Processor 8 | . 4 11 11 9 7 6 5 Protection 1 | . . . . 4 . . 2 Energy Gun 4 | . 2 3 . 7 7 6 4 Energy Cannon 3 | . . 7 11 . . . 1 Ballistic Gun 6 | . 14 11 11 1 . . 3 Ballistic Cannon 4 | . 11 . . 4 7 6 . Impact Weapon 2 | . . . . 3 7 6 5 Peak Build Rating 35 | 5 10 11 11 27 30 29 35 Average Rating 16 | 3 6 10 10 24 29 29 22 On Entrance 15 | . 5 10 11 11 27 29 29 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . Naked Turns 3 | . . . . . . . 3 Heaviest Build 30 | 5 9 10 13 25 28 28 30 Greatest Support 45 | 20 20 20 20 35 35 35 45 Greatest Overweight (x) 2 | . . . 1 1 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 4 4 5 5 4 4 Average Carried 3 | . 1 2 3 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 4 5 4 4 1 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Matter Collected 915 | 252 54 104 79 272 . . 154 Remotely . | . . . . . . . . Salvage Created 926 | 33 74 114 45 353 . . 307 Parts 56 | 1 2 14 6 19 . . 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Combat Hostiles Destroyed 22 | 1 2 5 3 6 . . 5 Melee 5 | . . . . 3 . . 2 Guns 8 | 1 1 3 . 1 . . 2 Cannons 6 | . 1 2 3 . . . . AOE 1 | . . . . 1 . . . Classes Destroyed 8 | 1 1 2 . 2 . . 2 Worker 2 | . . . . 2 . . . Watcher 3 | . 1 . . 2 . . . Swarmer 7 | . . 4 3 . . . . Grunt 9 | 1 2 . . 5 . . 1 Brawler 1 | . . . . . . . 1 Sentry 2 | . . 1 . . . . 1 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . 1 . . . Best Kill Streak 6 | 1 3 5 3 6 . . 2 Combat Bots Only 5 | 1 2 5 3 3 . . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Hostile Shots Fired 332 | 2 28 15 17 32 . . 238 Missed 118 | . 11 6 4 12 . . 85 Hits 214 | 2 17 9 13 20 . . 153 Melee 8 | . . . . . . . 8 Projectile 206 | 2 17 9 13 20 . . 145 Critical Strikes 3 | . . . . . . . 3 Damage Taken 2957 | 16 152 69 77 204 . . 2439 Core 921 | . 16 . 14 33 . . 858 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 843 | 5 45 21 26 61 . . 685 Core Remaining (%) 96 | 100 93 . 96 94 100 . . Volleys Fired 71 | 2 23 7 6 12 . . 21 Largest 3 | 2 2 2 2 2 . . 3 Hottest 174 | 60 50 88 88 87 . . 174 Shots Fired 132 | 4 41 14 12 23 . . 38 Gun 86 | 4 23 10 6 11 . . 32 Cannon 46 | . 18 4 6 12 . . 6 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 82 | 2 41 7 6 12 . . 14 Thermal 36 | 2 . 4 6 . . . 24 Explosive . | . . . . . . . . Electromagnetic 14 | . . 3 . 11 . . . Robot Hit Streak 23 | 3 13 11 4 11 . . 23 Robot Miss Streak 4 | 1 2 1 1 4 . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 133 | 3 31 12 9 31 . . 47 Core Hits 61 | 2 7 7 3 25 . . 17 Critical Kills 3 | . . . . 2 . . 1 Critical Parts Destroyed 6 | . 1 1 . 2 . . 2 Critical Strikes 10 | . 2 1 . 4 . . 3 Meltdown 1 | . . . . . . . 1 Destroy 2 | . 1 1 . . . . . Blast 1 | . 1 . . . . . . Smash 6 | . . . . 4 . . 2 Melee Attacks 22 | . . . . 8 . . 14 Impact 22 | . . . . 8 . . 14 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2818 | 31 372 126 137 810 . . 1342 Guns 1159 | 31 148 85 33 205 . . 657 Cannons 768 | . 224 41 104 243 . . 156 Explosions 45 | . . . . 45 . . . Melee 833 | . . . . 317 . . 516 Ramming 13 | . . . . . . . 13 Kinetic 987 | 10 372 52 33 243 . . 277 Thermal 747 | 21 . 41 104 45 . . 536 Explosive . | . . . . . . . . Electromagnetic 238 | . . 33 . 205 . . . Impact 833 | . . . . 317 . . 516 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 205 | . . . . 81 . . 124 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 205 | . . . . 81 . . 124 Knockbacks 12 | . 4 . . 6 . . 2 Impact 2 | . . . . . . . 2 Kinetic 9 | . 4 . . 5 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 6 | . . . . . . . 6 Shots . | . . . . . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 160 | 32 65 122 160 42 . . 15 Average Temperature 35 | 21 29 52 80 7 . . 10 Received Heat Transfer 519 | 12 117 18 . 108 . . 264 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 6 | . . . . 3 . . 3 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 1 | . . . . . . . 1 Heat Transferred 1389 | 50 . 74 185 100 . . 980 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 167 | 20 50 111 79 167 45 . 45 Initial 45 | . 11 . 29 . 45 . 1 Average 27 | 2 11 54 20 51 14 . 15 Influence Increases 668 | 20 57 121 70 222 . 4 174 Destroy 0b10 Robot/C 440 | 20 40 100 60 120 . . 100 Destroy 0b10 Robot/NC 25 | . 5 . . 20 . . . Destroy Leader 96 | . 12 20 10 34 . . 20 Successful Hack 4 | . . . . . . 4 . Disable Machine 9 | . . . . . . . 9 Destroy Structure 4 | . . 1 . 3 . . . Lose Combat Pursuer 90 | . . . . 45 . . 45 Influence Decreases 628 | . 77 30 161 105 117 . 138 Entered New Map 146 | . 9 . 62 . 72 . 3 Time Decay 337 | . 68 30 89 105 45 . . Lost Part 145 | . . . 10 . . . 135 Squads Dispatched 4 | . . . . 2 . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . 1 . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Distress Signals 3 | . 1 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | 1 5 6 4 14 . . 17 Peak Tracking Total 7 | . 4 6 4 5 . . 7 Tactical Retreats 5 | . . . . 3 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Machines Accessed 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . . . . . 1 . Successful 1 | . . . . . . 1 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Active Infowar (turns) 599 | . 102 87 354 54 . . 2 Optics 597 | . 102 87 354 54 . . . Sensors 2 | . . . . . . . 2 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Turns Passed 1669 | 76 291 87 354 496 164 3 198 Spaces Moved 903 | 61 183 50 182 242 133 3 49 Core 24 | 14 . . . . . . 10 Treads . | . . . . . . . . Legs 879 | 47 183 50 182 242 133 3 39 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 131 | 103 120 120 182 121 120 120 120 Slowest Speed 190 | 120 120 120 190 190 120 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 5 39 11 30 33 4 . 30 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . . . 3 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 3 | . . . . 3 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Total 1201 | 67 215 63 192 404 137 2 121 Wait 129 | . . 1 1 112 . . 15 Move 896 | 60 182 49 181 241 132 2 49 Hop . | . . . . . . . . Pick Up 8 | . 3 1 . 4 . . . Fast Attach 21 | 5 4 . 1 3 1 . 7 Attach 4 | . . . . 1 1 . 2 Detach 1 | . . . . . 1 . . Swap 29 | . 2 4 2 16 1 . 4 Drop 12 | . 1 1 1 7 1 . 1 Fire 71 | 2 23 7 6 12 . . 21 Melee 22 | . . . . 8 . . 14 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / Exi) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 6) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 391 | -9/Materials | Discovered new exit (range 17) 455 | -9/Materials | Entered Mines 644 | -9/Mines | Discovered new exit (range 8) 740 | -9/Mines | Identified exit to Exiles 747 | -9/Mines | Learned location of Storage (-9) 807 | -9/Mines | Build established: Scavenger-Mutant 809 | -9/Mines | Entered Materials 809 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1074 | -8/Materials | Garrison activated, responded to threat 1156 | -8/Materials | Build established: Mutant 1293 | -8/Materials | Discovered new exit (range 11) 1305 | -8/Materials | Entered Factory 1305 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1457 | -7/Factory | Discovered new exit (range 10) 1462 | -7/Factory | Discovered new exit (range 15) 1469 | -7/Factory | Build established: Scavenger-Mutant 1469 | -7/Factory | Entered another Factory area 1469 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1472 | -6/Factory | Identified exit to DSF 1472 | -6/Factory | Entered DSF 1495 | -6/DSF | Additional patrols routed to DSF 1613 | -6/DSF | Discovered new exit (range 15) 1642 | -6/DSF | Lost 13 parts (3p4n3u3w) 1654 | -6/DSF | Core integrity fell below 50% 1664 | -6/DSF | Core integrity fell below 20% 1670 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01651_ Gatling Laser destroyed. 01651_ Critical hit (Blast). 01651_ Knocked back. 01656_ Carbon-fiber Leg destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 01659_ Gatling Laser destroyed. 01659_ Slammed into S-27 Virus. 01660_ Adv. Targeting Computer destroyed. 01661_ Slammed into S-27 Virus. 01663_ Acquired Gatling Laser. [Achievement: Hydra] 01663_ Slug penetrates Wall. 01666_ Y-54 Guardian destroyed. 01667_ A-15 Conveyor delivers Imp. Light Armor Plating. 01670_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????##???????????##????????? | | ????????????????????????# #??????????#""????????? | | ??????????????????????###%#??????????#"#????????? | | ????????????????????###;#%###???????##"####?????? | | ???????"""???########!! %[s #########"""""#?????? | | ??????#"""""##!!#!!!#! 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[???????? | | ????????????????????### ##?????????# ##??????? | | ??????????????????????# #??????????# *???????? | | ?????????????????????? ??????????? *???????? | | ?????????????????????? ??????????? ???????? | | ??????????????????????? ???????????? ???????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 190 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion Hydra Spot Them First Challenges ------------ None Game ------ Seed FortressGodReactor Manual? 0 Play Time 00:23:33 Cumulative 127.0 hours Start 2026.02.10 @ 18:13:55 End 2026.02.10 @ 18:34:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 0 Adventurer 51 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32eb2fec-73c2-4997-91ec-78ac6ae44f91