Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.23 @ 07:18:15 Player: zapruda Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (129) 645 Value Destroyed (4274) 4274 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1339) 1339 TOTAL SCORE: 8738 Bonus ------- High Alert Combat Kills 1304 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Coolant Injector Improved ECM Suite Improved Propulsion Shielding System Shield System Shield System Shield System Shield Flak Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Plasma Cannon Plasma Cannon Proton Missile Launcher > --- INVENTORY -------- Medium Treads Improved Heat Sink Improved Cooling System Compact Matter Pod Advanced Weight Redist. System Advanced Sensor Array Transmission Jammer Improved ECM Suite Plasma Cannon Precision Assault Rifle [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved ECM Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon 2 | . . . . 2 Parts Attached 137 | 6 4 40 28 59 Power 18 | 1 1 7 3 6 Engine 14 | 1 1 7 2 3 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 38 | 2 . 9 8 19 Treads 14 | . . 1 7 6 Leg . | . . . . . Wheel 8 | 2 . . . 6 Hover 7 | . . 4 1 2 Flight 9 | . . 4 . 5 Utility 26 | 1 . 8 9 8 Device 10 | . . 4 4 2 Storage 5 | 1 . 1 1 2 Processor 5 | . . 1 3 1 Hackware 3 | . . . . 3 Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 55 | 2 3 16 8 26 Energy Gun 17 | . 2 3 3 9 Energy Cannon 10 | . . 1 2 7 Ballistic Gun 15 | 2 1 6 . 6 Ballistic Cannon 1 | . . . . 1 Launcher 11 | . . 6 3 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 3 . 4 Parts Lost 41 | . 1 8 7 25 Power 3 | . . . 1 2 Propulsion 14 | . . 4 2 8 Utility 3 | . . 1 1 1 Weapon 21 | . 1 3 3 14 Highest Loss Streak 7 | . 1 2 2 7 Average Slot Usage (%) 90 | . 85 90 92 89 Engine 6 | . 14 11 7 2 Core 2 | . . . 1 3 Treads 11 | . . 2 18 13 Wheel 3 | . 28 4 . 2 Hover 2 | . . 9 . . Flight 4 | . . 10 4 1 Device 6 | . . 7 14 5 Storage 8 | . 14 11 9 7 Processor 12 | . . 6 20 13 Hackware 6 | . . . . 11 Protection 1 | . . 5 . . Energy Gun 3 | . 11 2 1 3 Energy Cannon 8 | . . . 5 12 Ballistic Gun 5 | . 17 11 . 3 Launcher 5 | . . 6 9 4 Naked Turns . | . . . . . Heaviest Build 69 | 11 13 25 53 69 Greatest Support 76 | 10 10 25 62 76 Greatest Overweight (x) 15 | 1 1 2 9 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 10 12 12 Average Capacity 9 | 4 6 6 10 11 Most Carried 12 | 4 4 10 10 12 Average Carried 8 | 1 2 5 8 9 Final Capacity 12 | 6 6 10 12 8 Final Carried 10 | 2 3 10 10 8 Class Distribution -------------------- 45% | Mutant 16% | Hacker-Mutant 14% | Hacker-Gunner 13% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3019 | 217 153 1064 616 969 Remotely . | . . . . . Salvage Created 4857 | . 216 1275 1517 1849 Parts 257 | . 17 77 79 84 Haulers Intercepted 12 | . . 6 5 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 85 | . 6 24 29 26 Guns 34 | . 6 17 . 11 Cannons 17 | . . . 10 7 AOE 30 | . . 7 19 4 Classes Destroyed 15 | . 3 6 2 4 Worker 9 | . . 4 1 4 Builder 4 | . . 1 3 . Tunneler 1 | . . . . 1 Hauler 12 | . . 6 5 1 Recycler 4 | . . 1 2 1 Mechanic 2 | . . . . 2 Operator 5 | . . 3 2 . Watcher 7 | . 1 2 2 2 Swarmer 6 | . 3 3 . . Grunt 49 | . 3 14 22 10 Brawler 2 | . . . . 2 Duelist 3 | . . . 1 2 Sentry 18 | . . 7 5 6 Hunter 4 | . . . 1 3 Programmer 3 | . . . . 3 Best Kill Streak 9 | . 3 7 8 9 Combat Bots Only 8 | . 3 4 6 8 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6616 | . 243 1185 1471 3717 Core 1410 | . 126 313 263 708 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 49 21 52 . Volleys Fired 354 | . 24 136 86 108 Largest 4 | . 2 2 2 4 Hottest 279 | . 60 121 104 279 Shots Fired 576 | . 46 203 102 225 Gun 376 | . 46 180 17 133 Cannon 137 | . . . 52 85 Launcher 63 | . . 23 33 7 Special . | . . . . . Kinetic 220 | . 25 150 . 45 Thermal 179 | . . 25 69 85 Explosive 61 | . . 23 33 5 Electromagnetic 116 | . 21 5 . 90 Robot Hit Streak 18 | . 5 14 12 18 Robot Miss Streak 6 | . 3 5 2 6 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 394 | . 28 146 77 143 Core Hits 242 | . 10 79 81 72 Critical Hits 16 | . . 5 8 3 Critical Kills 7 | . . 3 4 . Critical Parts Destroyed 7 | . . 2 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11331 | . 365 2889 3995 4082 Guns 4189 | . 365 1858 240 1726 Cannons 2385 | . . . 877 1508 Explosions 4651 | . . 1031 2878 742 Melee . | . . . . . Ramming 106 | . . . . 106 Kinetic 2350 | . 161 1532 . 657 Thermal 3631 | . . 326 1117 2188 Explosive 3910 | . . 999 2878 33 Electromagnetic 1334 | . 204 32 . 1098 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 1 . 10 Average Corruption 3 | . . 1 . 3 Corruption Purged . | . . . . . Effects 30 | . . 2 . 28 Message Errors 6 | . . . . 6 Matter Fused 5 | . . . . 5 Heat Flow Errors 4 | . . . . 4 Energy Discharges 4 | . . . . 4 Data Loss (minor) 5 | . . 1 . 4 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Targeting Errors 3 | . . 1 . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 304 | . . 30 64 210 Projectiles 21 | . . . 18 3 Explosions 283 | . . 30 46 207 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 513 | . . 123 119 271 Shots 15 | . . 5 6 4 Rammed 14 | . . . . 14 Targets Rammed 15 | . . . . 15 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 369 | . 54 147 298 369 Average Temperature 97 | . 24 36 98 116 Received Heat Transfer 2178 | . 111 408 696 963 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 7 | . . . . 7 Impact Corruptions 1 | . . . . 1 Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 9 | . . 1 2 6 Heat Transferred 5759 | . . 722 2109 2928 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1311 | . 190 697 1311 1279 Initial 527 | . . 79 259 527 Average 680 | . 75 379 894 805 Maximum Alert Level 4 | . . 2 4 4 Low Security (%) 7 | 100 100 7 . . Level 1 19 | . . 49 6 12 Level 2 27 | . . 42 23 25 Level 3 24 | . . . 39 31 Level 4 21 | . . . 30 29 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 27 | . 1 4 5 17 Investigation 6 | . 1 1 . 4 Extermination 4 | . . . . 4 Reinforcement 12 | . . 3 5 4 Assault 5 | . . . . 5 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 1 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 167 | . 7 48 50 62 Peak Tracking Total 9 | . 3 5 7 9 Tactical Retreats 22 | . . 7 9 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 1 3 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 21 | . 1 10 5 5 Max in Single Turn 4 | . 1 2 1 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 1 4 1 4 Terminals 4 | . 1 2 1 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Total Hacks 29 | . 4 11 2 12 Successful 20 | . 4 10 . 6 Failed 9 | . . 1 2 6 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 4 2 2 . Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units 4 | . . . . 4 Scanalyzers 12 | . . 9 . 3 Garrison Access . | . . . . . Terminal Hacks 5 | . 4 1 . . Prototype ID Bank 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 11 | . . 9 . 2 Insert Component 5 | . . 4 . 1 Analyze 6 | . . 5 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . 4 1 4 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Matter 219 | . . . . 219 Time 58 | . . . . 58 Total Robot Build Rating 9 | . . . . 9 Part Schematics Acquired 5 | . . 4 . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 19 | . . . . 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 4 . 1 Part Schematics Acquired 5 | . . 4 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 48 | . . . . 48 Highest-Rated Ally 16 | . . . . 16 Total Orders 1 | . . . . 1 GUARD 1 | . . . . 1 Ally Attacks 34 | . . . . 34 Total Damage 492 | . . . . 492 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5555 | 48 273 1257 894 3083 Spaces Moved 3731 | 45 205 1297 468 1716 Core 102 | 13 . 16 4 69 Treads 1464 | . . 125 346 993 Legs . | . . . . . Wheels 607 | 32 205 66 . 304 Hover 726 | . . 440 13 273 Flight 832 | . . 650 105 77 Fastest Speed 30 | 50 80 30 30 50 Average Speed 111 | 75 89 61 135 146 Slowest Speed 800 | 90 90 200 500 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 31 87 47 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 34 | . . 5 5 24 Terrain Destroyed 421 | . . 124 203 94 Melee . | . . . . . Projectile 10 | . . . 1 9 AOE 411 | . . 124 202 85 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4586 | 58 248 1553 627 2100 Wait 139 | . 9 28 7 95 Move 3725 | 44 204 1294 467 1716 Hop 1 | . . 1 . . Pick Up 119 | 8 4 30 22 55 Fast Attach 24 | . . 7 6 11 Attach 76 | 6 2 19 12 37 Detach 7 | . 1 3 1 2 Swap 37 | . 2 14 10 11 Drop 89 | . 2 21 16 50 Fire 354 | . 24 136 86 108 Melee . | . . . . . Ram 7 | . . . . 7 Kick . | . . . . . Crush 8 | . . . . 8 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 20) 284 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Discovered new exit (range 16) 802 | -9/Materials | Discovered new exit (range 14) 965 | -9/Materials | Discovered new exit (range 12) 1118 | -9/Materials | Discovered new exit (range 12) 1213 | -9/Materials | Core integrity fell below 50% 1558 | -9/Materials | Discovered new exit (range 10) 1579 | -9/Materials | Entered another Materials area 1579 | -8/Materials | Evolved 2 slots: Utility x2 2351 | -8/Materials | Discovered new exit (range 16) 2415 | -8/Materials | Identified exit to Factory 2473 | -8/Materials | Entered Factory 2473 | -7/Factory | Evolved 2 slots: Weapon x2 2767 | -7/Factory | Build established: Gunner 3152 | -7/Factory | Discovered new exit (range 12) 3186 | -7/Factory | Identified exit to Factory 3569 | -7/Factory | Local fabrication network quarantined 3593 | -7/Factory | Fabricated G-47 Trooper (x3) 3673 | -7/Factory | First assault squad dispatched 3834 | -7/Factory | Repaired Arm. Treads 4080 | -7/Factory | Build established: Hacker-Gunner 4251 | -7/Factory | Lost 6 parts (2n4w) 4264 | -7/Factory | Destroyed 8 combat bots 4611 | -7/Factory | Lost 6 parts (1n5w) 4850 | -7/Factory | Discovered new exit (range 5) 5134 | -7/Factory | Core integrity fell below 50% 5170 | -7/Factory | Lost 7 parts (1p3n3w) 5305 | -7/Factory | Identified exit to Lower Caves 5372 | -7/Factory | Build established: Hacker-Mutant 5472 | -7/Factory | System corruption reached 10% 5502 | -7/Factory | Core integrity fell below 20% 5556 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05446_ System corrupted: Component data lost. 05458_ Acquired 23 matter. 05471_ Slammed into U-05 Engineer. 05471_ Destroyed Terrain Scanner. 05471_ U-05 Engineer system corrupted by crushing effect. 05471_ U-05 Engineer knocked back. 05471_ Adv. Sensor Array destroyed. 05471_ System corrupted by crushing effect (+3). 05472_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05482_ System corrupted: Matter fused (-7). 05496_ Dropped Flak Gun. 05496_ Dropped Remote Datajack. 05501_ System corrupted: IFF burst signal emitted. 05517_ Dropped Mic. Nuclear Core. 05528_ IPSYU3RQOMLPM RWDCY1MW R 05535_ Imp. Airjet destroyed. 05537_ K-01 Serf cleans the Assembly Bed. 05541_ Slammed into R-06 Scavenger. 05548_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ???# ! # """"""""" ## + | | ???# + + """"""""" #% | | ???# # """"""""" # # | | ???# # # """"""""" # | | ???# + + # | | ???# # ########### """"""""" # | | ???######## |# #??# # | | ???????# !%+ """ #??############## | | ???????# *[# """ #???????????????# | | ???????# #! 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""" #???????# | | ????# + ! #???????# | | ????# ############?????????# | | ????# #????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #######????????????????? | | ????# ???????????????? | | ????##### ??????????????? | | ????????# ?????????????? | | ######### ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 18 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Adv. Weight Redist. System | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperMatterDesublimator Manual? 0 Play Time 01:05:25 Cumulative 36.7 hours Start 2021.07.22 @ 21:16:45 End 2021.07.23 @ 07:18:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0d22370-2733-4aaf-a527-f49ba4289974