Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 14:01:06 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2121) 2121 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 4597 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 321/550 Matter 300/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Light Armor Plating Reactive Plating > --- WEAPON (2) ------- Beam Rifle Heavy Mace > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Wheel Flight Unit Improved VTOL Module Improved Targeting Computer Hacking Suite Hacking Suite Hacking Suite Improved EM Shotgun Rocket Launcher Rocket Launcher Improved Datajack Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Mace > --- INVENTORY -------- Ion Engine Improved Ion Engine Reinforced Ion Engine Improved Targeting Computer Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved EM Shotgun Beam Rifle Rocket Launcher Rocket Launcher Improved Datajack Mining Laser Mace [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 90 | 7 20 26 4 33 Power 12 | 1 2 1 1 7 Engine 9 | 1 2 1 1 4 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 16 | 2 2 4 . 8 Treads 9 | . 2 4 . 3 Leg . | . . . . . Wheel 6 | 2 . . . 4 Hover . | . . . . . Flight 1 | . . . . 1 Utility 23 | 2 2 10 1 8 Device 5 | 1 1 2 . 1 Storage 4 | 1 1 1 . 1 Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 11 | . . 5 1 5 Artifact . | . . . . . Weapon 39 | 2 14 11 2 10 Energy Gun 16 | 1 7 7 . 1 Energy Cannon 5 | . . 1 1 3 Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 10 | . 2 2 1 5 Special Weapon 2 | . 2 . . . Impact Weapon 4 | . 2 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 14 | . 2 2 . 10 Power 2 | . 1 1 . . Propulsion 4 | . . 1 . 3 Utility 5 | . . . . 5 Weapon 3 | . 1 . . 2 Highest Loss Streak 3 | . 1 1 . 3 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 99 98 100 89 Engine 9 | . 14 10 11 3 Core 2 | . . . . 5 Treads 17 | . 21 20 22 12 Wheel 7 | . 6 . . 15 Device 8 | . 14 11 11 1 Storage 11 | . 14 11 11 8 Processor 6 | . . 12 11 9 Protection 8 | . . 9 11 15 Energy Gun 8 | . 20 9 . 1 Energy Cannon 3 | . . 1 4 7 Launcher 1 | . . 3 6 . Impact Weapon 7 | . 3 7 11 9 Naked Turns . | . . . . . Heaviest Build 45 | 14 32 39 39 45 Greatest Support 60 | 26 40 43 40 60 Greatest Overweight (x) 4 | . . 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 14 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 3 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 15 14 Class Distribution -------------------- 50% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1420 | 189 463 258 51 459 Remotely . | . . . . . Salvage Created 2736 | 113 554 653 171 1245 Parts 172 | 10 37 37 9 79 Haulers Intercepted 6 | . 1 2 . 3 Recyclers Shooed 3 | 1 . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 59 | . 13 15 7 24 Melee 1 | . . . . 1 Guns 20 | . 12 8 . . Cannons 13 | . . . 5 8 AOE 18 | . . 4 1 13 Classes Destroyed 14 | 2 7 3 . 2 Worker 6 | . 3 . . 3 Builder 6 | . . 1 . 5 Tunneler 2 | 2 . . . . Hauler 6 | . 1 2 . 3 Recycler 4 | 1 . . . 3 Mechanic 1 | . 1 . . . Operator 4 | . 1 2 . 1 Watcher 5 | . 2 1 . 2 Swarmer 20 | . 6 . 4 10 Grunt 28 | . 7 10 3 8 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 8 | . . 4 . 4 Hunter 1 | . . . . 1 Best Kill Streak 11 | 3 5 4 6 11 Combat Bots Only 6 | . 5 3 6 6 Max Kills in Single Turn 4 | 1 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . 1 1 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 285 | . 55 93 19 118 Missed 87 | . 14 31 2 40 Damage Taken 2830 | . 396 870 200 1364 Core 451 | . 110 101 11 229 Absorbed by Shields . | . . . . . Ignored by Resistances 35 | . . . . 35 Core Remaining (%) 76 | 100 56 . 72 . Volleys Fired 241 | 10 74 67 12 78 Largest 2 | 2 2 2 1 1 Hottest 140 | 70 140 112 68 68 Shots Fired 305 | 20 115 80 12 78 Gun 189 | 20 99 69 . 1 Cannon 74 | . . . 11 63 Launcher 26 | . . 11 1 14 Special 16 | . 16 . . . Kinetic 14 | 10 4 . . . Thermal 247 | 10 93 69 11 64 Explosive 26 | . . 11 1 14 Electromagnetic 18 | . 18 . . . Robot Hit Streak 9 | 4 9 7 6 9 Robot Miss Streak 5 | 3 5 4 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 193 | 11 53 64 12 53 Core Hits 120 | 6 24 31 7 52 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 8 | . 1 3 1 3 Critical Strikes 19 | 1 7 6 1 4 Burn 9 | 1 5 3 . . Meltdown 1 | . . . . 1 Corrupt 1 | . 1 . . . Smash 8 | . 1 3 1 3 Melee Attacks 59 | . 7 34 4 14 Impact 59 | . 7 34 4 14 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . 1 1 . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5498 | 118 937 1596 318 2529 Guns 1496 | 118 667 711 . . Cannons 961 | . . . 184 777 Explosions 1977 | . 62 526 46 1343 Melee 1015 | . 183 335 88 409 Ramming 49 | . 25 24 . . Kinetic 69 | 55 14 . . . Thermal 2231 | 63 496 711 184 777 Explosive 1977 | . 62 526 46 1343 Electromagnetic 157 | . 157 . . . Impact 1015 | . 183 335 88 409 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 604 | . 85 88 20 411 Projectiles . | . . . . . Explosions 189 | . . 3 . 186 Melee 415 | . 85 85 20 225 Knockbacks 7 | . 1 4 . 2 Impact 7 | . 1 4 . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 197 | . . 81 . 116 Shots 7 | . . 3 . 4 Rammed 11 | . 4 7 . . Targets Rammed 13 | . 6 7 . . Kicked . | . . . . . Crushed 2 | . 2 . . . Highest Temperature 257 | 150 147 257 250 252 Average Temperature 66 | 68 32 73 146 74 Received Heat Transfer 966 | . 84 342 81 459 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . 4 1 2 3 Impact Corruptions 21 | . 4 6 2 9 Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 10 | . 3 3 . 4 Heat Transferred 5661 | 259 1628 2035 333 1406 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 621 | 15 209 347 266 621 Initial 103 | . 9 25 99 103 Average 228 | 3 58 167 230 414 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 49 | 100 99 48 20 11 Level 1 26 | . . 51 79 23 Level 2 24 | . . . . 65 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 5 . 4 Investigation 4 | . 1 2 . 1 Extermination . | . . . . . Reinforcement 8 | . 2 3 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 4 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 30 26 6 36 Peak Tracking Total 7 | . 6 4 6 7 Tactical Retreats 6 | . 1 1 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 9 | . 6 3 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 4 | . . . 4 . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . 2 3 . 3 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 18 | . 8 6 . 4 Terminals 13 | . 6 4 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 55 | . 28 17 . 10 Successful 29 | . 13 8 . 8 Failed 26 | . 15 9 . 2 Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 33 | . 20 8 . 5 Terminals 44 | . 24 13 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 4 . . 3 Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 3 . 2 Branch Access Points 3 | . 1 1 . 1 Unreport Threat 3 | . 2 1 . . Disarm Traps 2 | . 1 1 . . Hauler Manifests 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . . 2 Report Inventory 3 | . 1 . . 2 Scanalyzer 2 | . . 2 . . Insert Component 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 6 3 . 4 Terminals 11 | . 5 3 . 3 Track 2 | . . 1 . 1 Assimilate 2 | . 2 . . . Botnet 6 | . 2 2 . 2 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Recyclers 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 5 . 2 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4835 | 87 1502 1069 347 1830 Spaces Moved 2729 | 47 782 440 185 1275 Core 9 | 2 . . . 7 Treads 1652 | . 601 440 185 426 Legs . | . . . . . Wheels 1068 | 45 181 . . 842 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 160 80 Average Speed 136 | 88 143 164 160 120 Slowest Speed 250 | 100 160 240 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 43 | 3 86 30 42 57 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 47 | . 15 20 7 5 Terrain Destroyed 249 | . 15 93 7 134 Melee 19 | . . 14 . 5 Projectile 17 | . 15 . . 2 AOE 213 | . . 79 7 127 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3386 | 72 994 642 216 1462 Wait 148 | . 82 46 6 14 Move 2725 | 46 781 439 184 1275 Hop . | . . . . . Pick Up 61 | 9 16 9 1 26 Fast Attach 18 | 3 2 3 1 9 Attach 16 | 4 3 3 . 6 Detach 1 | . 1 . . . Swap 56 | . 15 20 3 18 Drop 44 | . 7 14 1 22 Fire 241 | 10 74 67 12 78 Melee 59 | . 7 34 4 14 Ram . | . . . . . Kick . | . . . . . Crush 13 | . 6 7 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 4 | . . . 4 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 16) 1149 | -10/Materials | Discovered new exit (range 16) 1332 | -10/Materials | Discovered new exit (range 15) 1506 | -10/Materials | Identified exit to Mines 1590 | -10/Materials | Entered another Materials area 1590 | -9/Materials | Evolved 2 slots: Utility x2 2225 | -9/Materials | Identified exit to Mines 2225 | -9/Materials | Identified exit to Storage 2659 | -9/Materials | Entered Mines 2954 | -9/Mines | Build established: Scavenger-Mutant 2960 | -9/Mines | Assembled infested the area 2964 | -9/Mines | Found a hidden stash of uninstalled traps 2990 | -9/Mines | Discovered new exit (range 11) 3005 | -9/Mines | Identified exit to Materials 3006 | -9/Mines | Entered Materials 3006 | -8/Materials | Evolved 2 slots: Propulsion x2 3289 | -8/Materials | Lost 3 parts (1n2u) 3355 | -8/Materials | Lost 3 parts (2n1w) 4836 | -8/Materials | Crushed by falling debris 4836 | -8/Materials | Self-destructed Last Messages --------------- 04560_ K-01 Serf cleans the Purification Channel. 04712_ Acquired 10 matter. 04714_ Sneak attack on K-01 Serf. 04714_ K-01 Serf suffers critical hit (Smash). 04714_ Destroyed Wheel. 04714_ Destroyed Lgt. Ion Engine. 04714_ Destroyed Sml. Matter Pod. 04714_ Destroyed Wheel. 04714_ K-01 Serf system corrupted by crushing effect. 04714_ K-01 Serf destroyed. 04717_ Acquired 15 matter. 04747_ Acquired Flight Unit. 04784_ R-06 Scavenger collects Lgt. Nuclear Core. 04836_ The unstable cave ceiling collapses. 04836_ Crushed by falling debris. 04836_ Imp. Signal Interpreter destroyed. 04836_ System corrupted by crushing effect (+4). 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