Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 18:53:47 Player: hoganstuff Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (111) 555 Value Destroyed (3247) 3247 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 9463 Bonus ------- High Alert Combat Kills 21 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (35) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Melee Analysis Suite Core Analyzer Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced ECM Suite Heavy Rocket Launcher Power Maul Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Core Analyzer Microactuators Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Power Maul Chainsword Chainsword Spear > --- INVENTORY -------- Angular Momentum Engine Microactuators Advanced ECM Suite Improved Medium Armor Plating Heavy Rocket Launcher [Rating: 62] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Improved Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 3 | . . . . . 2 . . 1 . . . . Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 169 | 6 5 3 2 1 13 27 80 7 7 11 5 2 Power 19 | 1 . 1 . . 1 1 9 1 1 1 1 2 Engine 8 | 1 . . . . . 1 4 1 1 . . . Core 10 | . . 1 . . 1 . 5 . . 1 1 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 36 | 2 3 . . . 1 9 17 1 . 3 . . Treads 19 | 2 3 . . . 1 9 4 . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . Hover 2 | . . . . . . . 2 . . . . . Flight 13 | . . . . . . . 9 1 . 3 . . Utility 56 | 1 2 1 2 . 6 5 25 5 2 3 4 . Device 28 | . . . 1 . 2 2 17 2 1 1 2 . Storage 4 | 1 1 . . . 2 . . . . . . . Processor 7 | . 1 . . . 1 . 2 2 . 1 . . Hackware 4 | . . . . . . 1 . . . 1 2 . Protection 13 | . . 1 1 . 1 2 6 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 . 1 . 1 5 12 29 . 4 4 . . Energy Gun 11 | . . . . . . 4 7 . . . . . Energy Cannon 13 | . . . . . . 2 11 . . . . . Ballistic Gun 10 | 2 . . . . 2 1 5 . . . . . Ballistic Cannon 7 | . . 1 . . 2 4 . . . . . . Launcher 9 | . . . . 1 1 1 . . 3 3 . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . Piercing Weapon 4 | . . . . . . . 2 . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 2 4 1 . . 1 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . 1 . . . . . Parts Lost 29 | . 2 . . . 1 7 3 1 3 8 . 4 Power 6 | . . . . . . . 1 1 1 1 . 2 Propulsion 10 | . 2 . . . 1 3 . . . 3 . 1 Utility 5 | . . . . . . 2 . . 2 1 . . Weapon 8 | . . . . . . 2 2 . . 3 . 1 Highest Loss Streak 8 | . 2 . . . 1 3 1 1 2 8 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 100 76 94 86 87 84 65 60 55 Engine 2 | . 14 . . . . 2 4 . 1 2 . . Core 5 | . . 13 14 14 9 6 2 6 4 3 6 4 Treads 13 | . 27 28 28 28 16 31 4 . . . . . Wheel 1 | . . . . . . . 4 . . . . . Flight 7 | . . . . . . . 9 26 26 16 13 12 Device 7 | . . . 1 . 8 2 11 13 9 4 6 3 Storage 6 | . 14 14 14 14 9 9 3 . . . . . Processor 7 | . 13 3 . . 8 9 6 7 13 19 15 13 Hackware 1 | . . . . . . 1 . . . 5 10 13 Protection 7 | . . 10 12 14 9 13 6 5 2 . . . Energy Gun 3 | . . . . . . 1 9 . . . . . Energy Cannon 2 | . . . . . . 1 7 . . . . . Ballistic Gun 8 | . 28 18 14 14 14 7 5 . . . . . Ballistic Cannon 2 | . . 9 14 3 1 7 . . . . . . Impact Weapon 1 | . . . . . . . 1 6 6 2 . . Slashing Weapon 1 | . . . . . . . . 13 13 4 . . Piercing Weapon 1 | . . . . . . . 2 6 3 3 6 4 Peak Build Rating 62 | 6 7 15 20 15 28 30 57 62 62 62 47 45 Average Rating 35 | 4 6 12 15 14 24 26 46 57 56 45 41 40 On Entrance 27 | . 6 7 15 15 14 22 28 55 62 50 41 42 Naked Turns 1 | . . . . . . . 1 . . . . . Heaviest Build 60 | 13 18 25 25 25 40 44 60 24 28 20 12 12 Greatest Support 80 | 40 40 40 40 40 40 80 60 24 24 24 12 12 Greatest Overweight (x) 7 | . 5 . . . 1 1 7 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 5 5 5 5 5 Average Capacity 10 | 7 9 10 10 10 13 15 10 5 5 5 5 5 Most Carried 15 | 1 6 10 10 10 12 14 15 5 5 5 5 5 Average Carried 8 | . 3 9 10 10 10 12 9 4 4 3 4 4 Final Capacity 15 | 8 10 10 10 10 15 15 5 5 5 5 5 5 Final Carried 12 | 1 6 10 10 10 12 11 4 5 5 5 5 5 Class Distribution -------------------- 35% | Mutant 21% | Sprinter 16% | Skirmisher 12% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Skirmisher | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Matter Collected 2984 | 239 193 170 . 58 141 556 1069 221 156 151 30 . Remotely . | . . . . . . . . . . . . . Salvage Created 3972 | . 343 95 . 5 247 955 1732 309 166 120 . . Parts 209 | . 25 5 . 3 14 67 75 9 6 5 . . Haulers Intercepted 12 | . 2 . . . . 3 6 1 . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 2 7 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 69 | . 6 2 . 3 8 17 18 2 7 6 . . Melee 4 | . . . . . . . 1 1 2 . . . Guns 30 | . 6 2 . 1 2 7 12 . . . . . Cannons 18 | . . . . . 4 9 5 . . . . . AOE 14 | . . . . 2 2 1 . . 4 5 . . Classes Destroyed 15 | . 5 . . . 2 2 5 . 1 . . . Worker 9 | . . . . . . 4 4 1 . . . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 12 | . 2 . . . . 3 6 1 . . . . Recycler 7 | . 1 . . . . . 6 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 11 | . 2 . . . . 2 5 2 . . . . Swarmer 26 | . 4 . . 3 3 . 7 . 4 5 . . Cutter 1 | . . . . . . . 1 . . . . . Grunt 21 | . 2 2 . . 3 12 1 . 1 . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 12 | . . . . . 1 4 4 1 1 1 . . Hunter 2 | . . . . . . 1 . 1 . . . . Programmer 5 | . . . . . . . 5 . . . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 8 | . 5 2 . 3 2 7 8 2 4 3 . . Combat Bots Only 8 | . 4 2 . 3 2 5 8 1 4 3 . . Max Kills in Single Turn 8 | . 2 1 . 2 1 2 8 1 2 3 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 2 1 1 . . 2 3 . . Melee 1 | . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Hostile Shots Fired 622 | . 57 12 . 13 38 111 154 24 87 36 . 90 Missed 252 | . 13 2 . 5 11 32 68 8 39 12 . 62 Damage Taken 5740 | . 406 139 . 65 318 1347 1345 157 657 441 . 865 Core 1305 | . 69 12 . 9 82 109 148 38 225 119 . 494 Absorbed by Shields 37 | . . . . . . . 37 . . . . . Regen/Repaired (Parts) 459 | . . . . . . 111 250 . . . 98 . Core Remaining (%) 76 | 100 . . . 64 . 65 78 . . . . . Volleys Fired 191 | . 36 7 . 5 22 47 61 . 9 4 . . Largest 4 | . 2 2 . 2 2 2 4 . 1 1 . . Hottest 274 | . 40 40 . 53 69 129 274 . 39 39 . . Shots Fired 442 | . 72 14 . 9 43 87 204 . 9 4 . . Gun 308 | . 72 14 . 5 31 45 141 . . . . . Cannon 109 | . . . . . 9 40 60 . . . . . Launcher 22 | . . . . 4 3 2 . . 9 4 . . Special 3 | . . . . . . . 3 . . . . . Kinetic 241 | . 72 14 . 5 40 64 46 . . . . . Thermal 93 | . . . . . . 21 72 . . . . . Explosive 22 | . . . . 4 3 2 . . 9 4 . . Electromagnetic 83 | . . . . . . . 83 . . . . . Robot Hit Streak 15 | . 14 13 . 1 11 11 15 . 3 4 . . Robot Miss Streak 6 | . 2 1 . 3 4 4 3 . 6 1 . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 3 | . 1 . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Shots Hit Robots 308 | . 47 13 . 3 30 59 136 7 9 4 . . Core Hits 165 | . 20 5 . 6 15 42 56 3 10 8 . . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 7 | . . . . . . . 3 3 . 1 . . Critical Strikes 12 | . . . . . 1 1 5 4 . 1 . . Destroy 2 | . . . . . . . 2 . . . . . Blast 2 | . . . . . 1 1 . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . Smash 6 | . . . . . . . 2 3 . 1 . . Impale 1 | . . . . . . . . 1 . . . . Melee Attacks 76 | . . . . . . . 19 28 21 7 1 . Impact 48 | . . . . . . . 12 18 15 3 . . Slashing 16 | . . . . . . . 3 5 6 2 . . Piercing 12 | . . . . . . . 4 5 . 2 1 . Sneak Attacks 7 | . . . . . . . 4 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 3 2 3 1 . . Damage Inflicted 8744 | . 558 135 . 203 612 1437 4172 429 667 531 . . Guns 3325 | . 558 128 . 24 363 676 1576 . . . . . Cannons 1766 | . . . . . 96 555 1115 . . . . . Explosions 2063 | . . . . 179 134 167 782 . 351 450 . . Melee 1439 | . . . . . . . 613 429 316 81 . . Ramming 151 | . . 7 . . 19 39 86 . . . . . Kinetic 2676 | . 558 128 . 24 459 935 572 . . . . . Thermal 2356 | . . . . . . 296 2060 . . . . . Explosive 1283 | . . . . 179 134 167 2 . 351 450 . . Electromagnetic 839 | . . . . . . . 839 . . . . . Impact 1229 | . . . . . . . 495 406 283 45 . . Slashing 101 | . . . . . . . 32 . 33 36 . . Piercing 109 | . . . . . . . 86 23 . . . . Highest Corruption 9 | . . . . . . 5 9 . . . . . Average Corruption 4 | . . . . . . 3 4 . . . . . Corruption Purged 5 | . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 69 | . . . . . . 16 53 . . . . . Message Errors 19 | . . . . . . 3 16 . . . . . Matter Fused 13 | . . . . . . 3 10 . . . . . Heat Flow Errors 6 | . . . . . . 1 5 . . . . . Energy Discharges 9 | . . . . . . 3 6 . . . . . Data Loss (minor) 7 | . . . . . . 3 4 . . . . . Data Loss (major) 4 | . . . . . . 1 3 . . . . . Misfires 2 | . . . . . . . 2 . . . . . Alerts 5 | . . . . . . 1 4 . . . . . Weapon Failures 4 | . . . . . . 1 3 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 854 | . . . . 4 . . 494 249 60 47 . . Projectiles 48 | . . . . . . . 48 . . . . . Explosions 283 | . . . . 4 . . 274 . 3 2 . . Melee 523 | . . . . . . . 172 249 57 45 . . Knockbacks 9 | . . . . . . 6 2 1 . . . . Impact 4 | . . . . . . 1 2 1 . . . . Kinetic 5 | . . . . . . 5 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 572 | . . . . . 24 46 310 . 163 29 . . Shots 12 | . . . . . 1 1 4 . 3 3 . . Rammed 13 | . . 1 . . 2 4 6 . . . . . Targets Rammed 15 | . . 1 . . 2 6 6 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . Highest Temperature 449 | . 21 23 . 12 28 449 405 8 6 20 . 43 Average Temperature 109 | . 9 10 . 6 12 158 113 6 4 12 . 20 Received Heat Transfer 1404 | . 84 99 . . 99 603 90 24 36 117 . 252 Effects 4 | . . . . . . 4 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Interference 1 | . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 3 1 1 . . Combat Hostiles 3 | . . . . . . . . 1 1 1 . . Parts Fried 18 | . . . . . . . 8 7 2 1 . . Impact Corruptions 17 | . . . . . . . 8 6 2 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 1 6 . . . . . Heat Transferred 3180 | . . . . . . 555 2625 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Peak Influence 742 | . 223 73 . 98 185 414 742 464 . . . . Initial 363 | . . 8 . . 37 27 123 363 . . . . Average 192 | . 83 71 . 32 57 139 275 371 . . . . Maximum Alert Level 3 | . 1 . . . 1 2 3 2 . . . . Low Security (%) 61 | 100 79 100 . 100 99 73 43 . . . . . Level 1 26 | . 20 . . . . 23 36 66 . . . . Level 2 11 | . . . . . . 2 19 33 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 2 1 . . 1 2 11 2 . . . . Investigation 5 | . 1 1 . . 1 1 1 . . . . . Extermination 6 | . . . . . . . 5 1 . . . . Reinforcement 5 | . 1 . . . . 1 2 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Distress Signals 6 | . 3 . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 136 | . 13 2 . 4 16 22 33 3 9 17 . 17 Peak Tracking Total 14 | . 5 2 . 4 7 5 7 2 4 9 . 14 Tactical Retreats 13 | . 1 . . 1 1 1 2 . 1 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Traps Triggered 9 | . 1 . . . 1 3 4 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Objects Rigged 8 | . . . . . 4 2 2 . . . . . Exploded 2 | . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Machines Disabled 25 | . . . . . . 3 19 . 1 2 . . Max in Single Turn 14 | . . . . . . 1 14 . 1 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Machines Accessed 45 | . 2 1 1 . 2 6 22 10 . 1 . . Terminals 23 | . 2 . . . 1 5 11 3 . 1 . . Fabricators 2 | . . . . . . . 1 1 . . . . Repair Stations 6 | . . . . . . 1 3 2 . . . . Recycling Units 5 | . . . . . 1 . 2 2 . . . . Scanalyzers 3 | . . . . . . . 2 1 . . . . Garrison Access 4 | . . . . . . . 3 1 . . . . Total Hacks 99 | . 6 1 1 . 4 15 52 15 . 5 . . Successful 37 | . . 1 1 . 1 7 17 5 . 5 . . Failed 62 | . 6 . . . 3 8 35 10 . . . . Catastrophic 16 | . 1 . . . 2 1 8 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 6 . 1 . . 8 16 2 . . 5 . Terminals 53 | . 6 . . . 1 13 22 6 . 5 . . Fabricators 3 | . . . . . . . 2 1 . . . . Repair Stations 21 | . . . . . . 2 16 3 . . . . Recycling Units 7 | . . . . . 3 . 2 2 . . . . Scanalyzers 7 | . . . . . . . 5 2 . . . . Garrison Access 6 | . . . . . . . 5 1 . . . . Terminal Hacks 18 | . . 1 1 . . 5 5 1 . 5 . . Record 6 | . . . . . . . 1 . . 5 . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . Alert Level 2 | . . . . . . . 2 . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . Network Status 2 | . . . . . . . 1 1 . . . . Repair Station Hacks 11 | . . . . . . 2 8 1 . . . . Scan Component 7 | . . . . . . 1 5 1 . . . . Repair 4 | . . . . . . 1 3 . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . 2 . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 2 . . . 2 5 22 7 . 1 . . Full Trace Events 2 | . . . . . . 1 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 3 . . . . . Time 152 | . . . . . . 38 114 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . Non-combat 2 | . . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . parse_system 1 | . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Turns Passed 7733 | 66 443 339 364 246 878 1215 2649 572 246 201 329 185 Spaces Moved 7670 | 37 204 193 225 145 433 487 2440 806 636 522 984 558 Core 7 | 2 1 . . . . . 4 . . . . . Treads 1954 | 35 203 193 225 145 433 487 233 . . . . . Legs . | . . . . . . . . . . . . . Wheels 596 | . . . . . . . 596 . . . . . Hover 244 | . . . . . . . 244 . . . . . Flight 4869 | . . . . . . . 1363 806 636 522 984 558 Fastest Speed 26 | 50 160 160 160 160 160 160 26 27 27 27 32 32 Average Speed 73 | 154 160 160 160 160 171 161 71 27 27 30 32 32 Slowest Speed 400 | 160 300 160 160 160 240 245 400 27 95 100 32 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . 6 11 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 29 40 42 37 26 63 46 19 83 71 85 71 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . 1 2 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . . . 1 . . . . 2 12 2 . Spaces Dug 35 | . . . . . . . 5 11 . 18 1 . Terrain Destroyed 300 | . . . . 32 41 31 64 11 83 37 1 . Melee 19 | . . . . . . . 5 11 . 2 1 . Projectile 12 | . . . . . 2 5 5 . . . . . AOE 269 | . . . . 32 39 26 54 . 83 35 . . Terrain Rammed 2 | . . . . . . . 2 . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Total 9301 | 43 253 210 229 150 527 821 3178 1108 675 549 995 563 Wait 1039 | . 4 . 1 . 42 238 469 281 4 . . . Move 7627 | 36 203 192 224 144 432 486 2428 785 635 521 983 558 Hop 14 | . . . . . . . 5 9 . . . . Pick Up 65 | 1 5 5 1 . 5 7 34 1 1 3 2 . Fast Attach 61 | 6 2 . . . 2 7 31 4 2 4 2 1 Attach 37 | . 1 . . . 4 5 15 3 2 5 1 1 Detach 26 | . . . . . 3 1 10 4 1 3 2 2 Swap 72 | . 2 3 2 1 7 15 34 1 3 2 2 . Drop 68 | . . 2 1 . 4 7 44 2 3 2 2 1 Fire 191 | . 36 7 . 5 22 47 61 . 9 4 . . Melee 51 | . . . . . . . 12 18 15 5 1 . Ram 8 | . . . . . . . 8 . . . . . Kick . | . . . . . . . . . . . . . Crush 9 | . . 1 . . 2 6 . . . . . . Escape Stasis 25 | . . . . . . . 25 . . . . . Rewire . | . . . . . . . . . . . . . Trap 8 | . . . . . 4 2 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 510 | -10/Materials | Entered Mines 596 | -10/Mines | Met a Derelict shopkeep closing up shop 648 | -10/Mines | Discovered new exit (range 5) 702 | -10/Mines | Discovered new exit (range 15) 783 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 824 | -10/Mines | Learned location of Zion (-6) 841 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 841 | -10/Mines | Discovered new exit (range 5) 849 | -10/Mines | Entered Exiles 870 | -10/Exiles | Discovered new exit (range 15) 889 | -10/Exiles | Met 8R-AWN 915 | -10/Exiles | Met EX-HEX 963 | -10/Exiles | Met EX-BIN 981 | -10/Exiles | Aligned with FarCom system 982 | -10/Exiles | Given EX-Vault access code 1025 | -10/Exiles | Opened EX-Vault 1053 | -10/Exiles | Found PSU Rigger 1091 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1213 | -10/Exiles | Left Exiles lab with PSU Rigger 1213 | -10/Exiles | Entered Mines 1277 | -9/Mines | Assembled infested the area 1356 | -9/Mines | Discovered new exit (range 16) 1459 | -9/Mines | Entered Materials 1459 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2150 | -8/Materials | Discovered new exit (range 13) 2255 | -8/Materials | Discovered new exit (range 9) 2337 | -8/Materials | Entered Storage 2386 | -8/Storage | Identified exit to Recycling 2705 | -8/Storage | Repaired Imp. Light Armor Plating 2941 | -8/Storage | Build established: Scavenger-Mutant 3442 | -8/Storage | Discovered new exit (range 5) 3552 | -8/Storage | Entered Factory 3552 | -7/Factory | Evolved 2 slots: Weapon x2 3560 | -7/Factory | Lost 3 parts (3n) 3876 | -7/Factory | Build established: Scavenger-Skirmisher 3939 | -7/Factory | Repaired Gauss Rifle 3987 | -7/Factory | Repaired Lgt. Treads 4374 | -7/Factory | Build established: Skirmisher 4404 | -7/Factory | Garrison activated, responded to threat 4640 | -7/Factory | Garrison activated, responded to threat 4774 | -7/Factory | Destroyed 8 combat bots 4917 | -7/Factory | Released all parts (11) 5433 | -7/Factory | Repaired Mic. Nuclear Core 5932 | -7/Factory | Garrison activated, responded to threat 6189 | -7/Factory | Discovered new exit (range 12) 6201 | -7/Factory | Entered another Factory area 6201 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6223 | -6/Factory | Identified exit to DSF 6403 | -6/Factory | Build established: Sprinter 6538 | -6/Factory | Discovered new exit (range 13) 6773 | -6/Factory | Entered Lower Caves 6801 | -6/Lower Caves | Spotted B-75 Beast 6919 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6933 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6984 | -6/Lower Caves | Learned Factory security intel 7005 | -6/Lower Caves | Discovered new exit (range 9) 7019 | -6/Lower Caves | Entered another Lower Caves area 7028 | -6/Lower Caves | Discovered new exit (range 7) 7119 | -6/Lower Caves | Lost 8 parts (1p3n1u3w) 7196 | -6/Lower Caves | Encountered a Warlord checkpoint 7216 | -6/Lower Caves | Discovered new exit (range 3) 7220 | -6/Lower Caves | Entered Zion 7229 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7242 | -6/Zion | Discovered new exit (range 16) 7359 | -6/Zion | Rebuked by Imprinter 7369 | -6/Zion | Visited the Megawrench Repair Shop 7369 | -6/Zion | Megawrench repaired 6 parts 7463 | -6/Zion | Given the Hacking Drone Bay 7464 | -6/Zion | Found Prototype Device 7464 | -6/Zion | Identified Hacking Drone Bay 7498 | -6/Zion | Given A8's code to call for help 7543 | -6/Zion | Opened final containment barrier to the Deep Caves 7547 | -6/Zion | Discovered new exit (range 5) 7548 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7549 | -6/Zion | Entered Deep Caves 7629 | -6/Deep Caves | Z-Facility disabled 7634 | -6/Deep Caves | Attacked by Z-Imprinter 7639 | -6/Deep Caves | Build established: Hacker-Sprinter 7647 | -6/Deep Caves | Core integrity fell below 50% 7673 | -6/Deep Caves | Core integrity fell below 20% 7734 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 07547_ EXIT=FOUND 07548_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 07623_ NEW_ZION: Z-Facility proximity alert. 07629_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07665_ Acquired Prototype Reactor. 07665_ Identified Zio. Light DM Reactor. 07665_ Lgt. Fission Core destroyed. 07666_ Dropped Imp. Medium Armor Plating. 07697_ Spear destroyed. 07709_ Zio. Light DM Reactor destroyed. 07729_ Imp. Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ???????????####????#### #???????#??????????????? | | ??????????## #??## ##????? ???????????????? | | ??????????# #??# ##### ????????????????? | | ??????????# ##?# ?????????????????? | | ??????????# ### ??????????????????? | | ???????????# ### #???????????????????? | | ???????????## #?? #### #??????????????? | | ????????????## #???# #??????????????? | | ?????????????## #??## @ ##?????????????? | | ?????????????#" ##?# #?????????????? | | ????????????## ### #????????????? | | ?????????#### #; #????????????? | | ?????????# #### ??????????? | | ?????????# ##??? ## ??????????? | | ?????????# #????? # #????????????? | | ?????????### ##??????#? ##????????????? | | ???????????## ##??????????##?????????????? | | ???????????## #??????????????????????????? | | ???????????# ##???????????????????????? ?? | | ???????????# ###???????????????????????# ?? | | ???????????# #???????????????????????? # ## | | ??????????## #???????####????????????? # | | ?????????## #??????## ###?????????? ? | | ?????????# #??????# ####?????? ## | | ?????????# #???????# ###???? | | ?????????# #????????# ##??? | | ?????????## ##?????????# #### | | ??????????# #???????????# ## ? | | ??????????# ##????????????# ## ### | | ??????????# ##?????????????### # "# | | ??????????## #???????????????# ### | | ???????????## #???????????????# # | | ????????????### #??????????????## ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 300 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up It Was An Accident, I Swear Challenges ------------ None Game ------ Seed IntegrityHugeBiocell Manual? 0 Play Time 02:20:42 Cumulative 39.2 hours Start 2024.12.06 @ 15:36:28 End 2024.12.06 @ 18:53:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 21 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 892b5a5e-8a4b-4344-94e5-1e656ff0d34d