Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 17:54:18 Player: Sharky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (690) 690 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (809) 809 TOTAL SCORE: 4739 Bonus ------- Follower Combat Kills 25 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 139/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Scrapoid Pod > --- WEAPON ----------- Beamcaster Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Grenade Launcher [Rating: 46] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 39 | 9 4 12 . 4 10 Power 7 | 1 . 3 . . 3 Engine 5 | 1 . 2 . . 2 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 8 | 2 1 3 . 2 . Treads 2 | 2 . . . . . Leg 5 | . . 3 . 2 . Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 3 1 2 . 2 2 Device 7 | 2 . 2 . 1 2 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 3 2 4 . . 5 Energy Gun 5 | 3 . 2 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . 2 1 . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 23 | . . 7 . . 16 Power 5 | . . 1 . . 4 Propulsion 6 | . . 3 . . 3 Utility 4 | . . 1 . . 3 Weapon 8 | . . 2 . . 6 Highest Loss Streak 8 | . . 3 . . 8 To Critical Strikes . | . . . . . . Average Backups 4 | 3 5 6 5 5 . Power 1 | . 1 1 2 1 . Propulsion . | 1 2 . . . . Utility . | . . 1 1 . . Weapon 2 | . 1 2 2 3 . Tool/Special . | . . . . . . Unused Backups 5 | . . 2 . 3 . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 3 | . . . . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 96 90 100 71 39 Engine 10 | . 14 5 14 14 6 Core 2 | . . 7 . . 1 Treads 5 | . 25 12 . . . Leg 16 | . . 8 28 28 4 Device 11 | . 14 13 14 14 3 Storage 12 | . 14 14 14 14 5 Energy Gun 3 | . 18 1 14 . 1 Ballistic Gun 8 | . 8 24 14 . 1 Peak Build Rating 46 | 9 7 18 18 19 46 Average Rating 13 | 5 6 9 18 13 19 On Entrance 11 | . 7 7 18 18 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 19 | . . . . . 19 Heaviest Build 44 | 13 13 21 21 21 44 Greatest Support 45 | 40 40 40 20 35 45 Greatest Overweight (x) 14 | . 4 6 1 1 14 Average Overweight (x) . | . . . 1 . 5 Largest Inventory Capacity 25 | 8 25 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 7 Average Carried 5 | 3 5 6 7 6 . Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 6 6 8 8 . Class Distribution -------------------- 50% | Mutant 38% | Scavenger-Mutant 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 695 | 290 . 285 . 40 80 Remotely . | . . . . . . Salvage Created 703 | 138 . 389 . . 176 Parts 45 | 9 . 23 . . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 13 | . . 9 . . 4 Guns 7 | . . 7 . . . Cannons 3 | . . . . . 3 AOE 2 | . . 2 . . . Classes Destroyed 8 | 2 . 1 . . 5 Builder 2 | . . . . . 2 Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . . . . . 1 Grunt 10 | . . 9 . . 1 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | 4 . 3 . . 2 Combat Bots Only 3 | . . 3 . . 1 Max Kills in Single Turn 2 | 1 . 1 . . 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 291 | . . 75 1 . 215 Missed 88 | . . 18 . . 70 Hits 203 | . . 57 1 . 145 Projectile 203 | . . 57 1 . 145 Critical Strikes 5 | . . 2 . . 3 Damage Taken 2880 | . . 813 16 . 2051 Core 1035 | . . 175 . . 860 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 86 | 8 1 50 . . 27 Largest 3 | 2 2 2 . . 3 Hottest 193 | 100 100 60 . . 193 Shots Fired 165 | 16 2 100 . . 47 Gun 131 | 16 2 98 . . 15 Cannon 28 | . . . . . 28 Launcher 6 | . . 2 . . 4 Special . | . . . . . . Kinetic 121 | . . 94 . . 27 Thermal 38 | 16 2 4 . . 16 Explosive 6 | . . 2 . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 7 1 15 . . 9 Robot Miss Streak 6 | 2 1 4 . . 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 106 | 8 1 65 . . 32 Core Hits 63 | 5 . 28 . . 30 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | 3 . 2 . . 1 Burn 4 | 3 . . . . 1 Destroy 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1768 | 112 13 584 . . 1059 Guns 756 | 112 13 526 . . 105 Cannons 714 | . . . . . 714 Explosions 238 | . . 58 . . 180 Melee . | . . . . . . Ramming 60 | . . . . . 60 Kinetic 1132 | . . 482 . . 650 Thermal 338 | 112 13 44 . . 169 Explosive 134 | . . 58 . . 76 Electromagnetic 104 | . . . . . 104 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles 10 | . . . . . 10 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 219 | . . . . . 219 Shots 6 | . . . . . 6 Rammed 22 | . . 1 . . 21 Targets Rammed 23 | . . 1 . . 22 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 399 | 117 39 67 . . 399 Average Temperature 62 | 45 20 27 . . 112 Received Heat Transfer 1098 | . . 501 . . 597 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | 1 . . . . 2 Heat Transferred 1040 | 555 37 100 . . 348 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 67 | 10 . 67 . . 59 Initial . | . . . . . . Average 11 | . . 17 . . 12 Influence Increases 505 | 20 . 256 . . 229 Destroy 0b10 Robot/C 280 | . . 200 . . 80 Destroy 0b10 Robot/NC 35 | 20 . . . . 15 Destroy Leader 82 | . . 40 . . 42 Allied During Kill 1 | . . 1 . . . Disable Machine 60 | . . . . . 60 Destroy Structure 47 | . . 15 . . 32 Influence Decreases 505 | 20 . 237 19 . 229 Entered New Map 11 | . . . 11 . . Time Decay 333 | 20 . 196 8 . 109 Lost Part 141 | . . 21 . . 120 Lost Ally 20 | . . 20 . . . Squads Dispatched 4 | . 1 1 . . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 2 12 1 . 7 Peak Tracking Total 4 | . 1 4 . . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . . . 15 . Successful 15 | . . . . 15 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . . . . 15 . Record 15 | . . . . 15 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Initial UFD Resources 24 | . . . . . 24 Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 127 | . . 127 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 562 | 60 232 269 . 1 . Terrain 33 | 33 . . . . . Seismic 528 | 27 232 269 . . . Machine Analysis 1 | . . . . 1 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 2571 | 134 232 615 165 997 428 Spaces Moved 1427 | 57 130 254 87 809 90 Core 66 | 9 6 9 . . 42 Treads 284 | 48 124 112 . . . Legs 1077 | . . 133 87 809 48 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 120 190 120 123 Average Speed 153 | 142 161 178 190 120 349 Slowest Speed 750 | 160 250 350 190 190 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 30 50 9 68 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . 15 . . 29 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 40 | . . 15 . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 1664 | 93 150 335 87 835 164 Wait 9 | 8 1 . . . . Move 1422 | 56 129 253 86 808 90 Hop . | . . . . . . Pick Up 46 | 11 7 13 1 8 6 Fast Attach 3 | 1 2 . . . . Attach 33 | 7 4 7 . 1 14 Detach 3 | . . . . 2 1 Swap 17 | 1 3 5 . 6 2 Drop 22 | 1 3 6 . 10 2 Fire 86 | 8 1 50 . . 27 Melee . | . . . . . . Ram 22 | . . 1 . . 21 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered Mines 480 | -10/Mines | Discovered new exit (range 12) 635 | -10/Mines | Core integrity fell below 50% 673 | -10/Mines | Lost 3 parts (2n1u) 725 | -10/Mines | Learned Materials stockpile data 755 | -10/Mines | Met a Derelict testing a Signal Generator 767 | -10/Mines | Found Signal Generator 885 | -10/Mines | Lost 3 parts (1n2w) 966 | -10/Mines | Discovered new exit (range 6) 982 | -10/Mines | Entered Subcaves 983 | -10/Subcaves | Approached by a straggling Scientist 1130 | -10/Subcaves | Learned Materials emergency access door positions 1132 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1144 | -10/Subcaves | Ambushed by swarm of Subdwellers 1147 | -10/Subcaves | Entered Scraptown 1210 | -9/Scraptown | Build established: Scavenger-Mutant 1386 | -9/Scraptown | Discovered new exit (range 5) 1441 | -9/Scraptown | Visited Shadow of the Wyrm 1461 | -9/Scraptown | Visited Red Mages 1516 | -9/Scraptown | Visited The Evicted 1547 | -9/Scraptown | Visited UFD Registry 1547 | -9/Scraptown | Registered with UFD as "Softsplitter" 1567 | -9/Scraptown | Visited TADAMA 1624 | -9/Scraptown | Visited Spacefarers 1693 | -9/Scraptown | Visited Chapter 10 1752 | -9/Scraptown | Visited Infowarlord's Domain 1794 | -9/Scraptown | Delivered Scrap Shield to a Scientist 1899 | -9/Scraptown | Visited Junk Repository 1959 | -9/Scraptown | Visited Scrapoid Pod Storage 1966 | -9/Scraptown | Found Scrapoid Pod 1997 | -9/Scraptown | Met Optimus 1997 | -9/Scraptown | Accepted into 0bPrime 2063 | -9/Scraptown | Visited Junk Repository 2138 | -9/Scraptown | Discovered new exit (range 5) 2144 | -9/Scraptown | Entered Factory 2144 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 2283 | -6/Factory | Lost 8 parts (2p3n1u2w) 2546 | -6/Factory | Core integrity fell below 50% 2564 | -6/Factory | Core integrity fell below 20% 2572 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02548_ Angular Momentum Engine destroyed. 02549_ R-10 Processor collects Carbon-fiber Leg. 02550_ R-10 Processor collects Adv. Heat Sink. 02551_ Sml. Storage Unit destroyed. 02552_ Slammed into G-50 Soldier. 02552_ K-01 Serf collects debris. 02553_ R-10 Processor collects Carbon-fiber Leg. 02553_ Slammed into G-50 Soldier. 02553_ Lgt. Ion Engine destroyed. 02554_ Slammed into G-50 Soldier. 02554_ Destabilizing: Core damaged (-42). 02555_ Slammed into G-50 Soldier. 02558_ Acquired 35 matter. 02558_ Slammed into G-50 Soldier. 02559_ K-01 Serf collects debris. 02559_ Slammed into G-50 Soldier. 02562_ K-01 Serf collects debris. 02562_ Slammed into G-50 Soldier. 02568_ K-01 Serf collects debris. 02568_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #??????????????????????#?????????????????? | | ??# #????????????????????? #?????????????????? | | ??# ###############?????## ###???????????????? | | ??# # "#??### #???????????????? | | ??# #* ! ##### " "" ######??????????? | | ??# # *%! + % "T ????????? | | ??# # [[ #### # #???????????????? | | ??# # = [[ ## # ## !#???????????????? | | ??# # [[ #### ##?#####???????????????? | | ### # #?## ##?????????????????????? | | /% =#?## ##########?????????????? | | ### # ] #### ### #?????????????? | | ??# # ## # """" #?????????????? | | ??# # ## # """ #?????????????? | | ??# # + % + """" #?????????????? | | ??# ############### R # """"!#?????????????? | | ??# #????????????## R # #?????????????? | | ??# +????????????### ### #####?????????????? | | ??# #?????????????## #####?????????????????? | | ??# #??????????????# #?????????????????????? | | ??# #??????????????# #???##????????????????? | | ??# #??????????????# #?? #????????????????? | | ??# #??????????????# #? #????????????????? | | ??+ /??????????????# @g# #????????????????? | | ??# #??????????????# # #????????????????? | | ??? ???????????????# g/ #????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????##### #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Nice Directions, Buddy Challenges ------------ None Game ------ Seed WeightStorageBarrier Manual? 0 Play Time 00:23:45 Cumulative 19.1 hours Start 2026.07.06 @ 17:32:08 End 2026.07.06 @ 17:54:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 4 Adventurer 0 Explorer 21 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ccb73b2-fa61-4412-9c80-6b63b92f90a1