Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.25 @ 00:55:26 Player: Cipherpunk Result: Destroyed self with Shock Bomb Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2325) 2325 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5275 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 28/100 System Corruption 5% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (8) ---- Light Nuclear Core Improved Propulsion Shielding High-powered Shotgun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Reactive Plating Hacking Suite > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Armored Huge Wheel VTOL Module Improved Flight Unit Hacking Suite Relay Coupler [Grunt] Heavy EM Shotgun Heavy Laser EM Pulse Cannon Improved Assault Rifle High-powered Shotgun Shock Bomb Launcher Katana Katana [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . . 1 2 2 Weapon . | . . . . . . Parts Attached 103 | 1 9 5 7 43 38 Power 12 | . 2 . 1 5 4 Engine 3 | . 2 . 1 . . Core 9 | . . . . 5 4 Reactor . | . . . . . . Propulsion 31 | . 2 2 2 11 14 Treads 3 | . . . . 1 2 Leg 13 | . 2 2 1 7 1 Wheel 6 | . . . 1 3 2 Hover . | . . . . . . Flight 9 | . . . . . 9 Utility 22 | 1 3 . 1 11 6 Device 2 | 1 . . . . 1 Storage 7 | . 2 . 1 2 2 Processor 3 | . 1 . . 1 1 Hackware 2 | . . . . . 2 Protection 8 | . . . . 8 . Artifact . | . . . . . . Weapon 38 | . 2 3 3 16 14 Energy Gun 8 | . . . . 4 4 Energy Cannon . | . . . . . . Ballistic Gun 14 | . 1 2 1 6 4 Ballistic Cannon . | . . . . . . Launcher 8 | . 1 1 1 2 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 7 | . . . . 4 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 36 | . 2 . . 20 14 Power 8 | . 1 . . 4 3 Propulsion 12 | . . . . 6 6 Utility 5 | . . . . 3 2 Weapon 11 | . 1 . . 7 3 Highest Loss Streak 13 | . 1 . . 13 11 Average Slot Usage (%) 92 | . 97 100 99 89 81 Engine 6 | . 13 14 11 . . Core 3 | . . . . 7 6 Treads 1 | . . . . . 4 Leg 17 | . 28 28 22 16 . Wheel 4 | . . . 11 7 4 Flight 1 | . . . . . 6 Device 2 | . 13 . . . 4 Storage 23 | . 3 28 32 27 17 Processor 2 | . 11 . . . 6 Hackware 2 | . . . . . 9 Protection 5 | . . . . 12 4 Energy Gun 2 | . 16 . . 1 2 Ballistic Gun 14 | . 9 24 20 11 4 Launcher 1 | . . 3 . . 1 Slashing Weapon 1 | . . . . 2 3 Naked Turns . | . . . . . . Heaviest Build 69 | 12 39 42 50 69 67 Greatest Support 30 | 20 20 20 10 30 28 Greatest Overweight (x) 6 | . 1 2 4 6 6 Average Overweight (x) 2 | . . 2 4 4 1 Largest Inventory Capacity 20 | 6 16 16 20 20 20 Average Capacity 16 | 6 4 16 19 20 16 Most Carried 20 | 6 6 16 20 20 20 Average Carried 14 | 6 4 12 17 18 14 Final Capacity 20 | 6 16 16 20 20 8 Final Carried 19 | 6 6 16 19 19 4 Class Distribution -------------------- 47% | Hauler-Mutant 39% | Mutant 6% | Scavenger-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2160 | 210 143 216 166 883 542 Remotely . | . . . . . . Salvage Created 2743 | 17 189 136 213 1402 786 Parts 153 | 5 14 11 9 75 39 Haulers Intercepted 3 | . . . 1 1 1 Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 59 | . 6 10 4 24 15 Melee 7 | . . . . 4 3 Guns 36 | . 4 6 3 18 5 AOE 15 | . 2 4 1 2 6 Classes Destroyed 14 | 1 4 1 3 4 1 Worker 9 | . 1 2 . 4 2 Builder 2 | . . . . 1 1 Tunneler 1 | 1 . . . . . Hauler 3 | . . . 1 1 1 Operator 2 | . 1 . . 1 . Watcher 2 | . . . . 2 . Swarmer 14 | . 3 5 . . 6 Grunt 29 | . 3 1 2 17 6 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . . 1 . Sentry 6 | . . . 1 5 . Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Assembled 4 | . . 4 . . . Best Kill Streak 6 | 1 2 3 2 6 4 Combat Bots Only 5 | . 2 3 2 5 4 Max Kills in Single Turn 3 | 1 2 3 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . 2 2 1 1 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5837 | . 300 167 70 3093 2207 Core 1309 | . 39 36 10 506 718 Absorbed by Shields 16 | . . . . . 16 Core Remaining (%) 68 | 100 . 70 97 8 . Volleys Fired 232 | 1 23 22 14 121 51 Largest 2 | 2 2 2 2 2 2 Hottest 110 | 90 80 50 53 100 110 Shots Fired 423 | 2 46 42 28 224 81 Gun 397 | 2 44 39 26 218 68 Cannon . | . . . . . . Launcher 26 | . 2 3 2 6 13 Special . | . . . . . . Kinetic 290 | . 21 39 26 181 23 Thermal 39 | 1 23 . . 8 7 Explosive 10 | . 2 3 2 3 . Electromagnetic 84 | 1 . . . 32 51 Robot Hit Streak 16 | 1 7 7 16 12 11 Robot Miss Streak 8 | . 8 4 1 2 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 303 | 1 21 20 24 180 57 Core Hits 152 | 1 12 18 9 76 36 Critical Hits 3 | . . 1 . 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 . 2 . Melee Attacks 49 | . . . . 23 26 Impact 6 | . . . . 6 . Slashing 43 | . . . . 17 26 Piercing . | . . . . . . Sneak Attacks 9 | . . . . 3 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6953 | 13 319 505 421 3568 2127 Guns 3833 | 13 225 336 286 2449 524 Cannons . | . . . . . . Explosions 1715 | . 94 169 135 548 769 Melee 1402 | . . . . 570 832 Ramming 3 | . . . . 1 2 Kinetic 2775 | . 115 336 286 1822 216 Thermal 597 | . 110 . . 194 293 Explosive 710 | . 94 169 135 312 . Electromagnetic 1466 | 13 . . . 669 784 Impact 93 | . . . . 93 . Slashing 1309 | . . . . 477 832 Piercing . | . . . . . . Highest Corruption 5 | . 2 2 . . 5 Average Corruption 2 | . 1 2 . . 3 Corruption Purged . | . . . . . . Effects 27 | . . 11 . . 16 Message Errors 11 | . . 3 . . 8 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 3 | . . 2 . . 1 Data Loss (minor) 5 | . . 4 . . 1 Targeting Errors 4 | . . . . . 4 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 228 | . . 10 . . 218 Projectiles . | . . . . . . Explosions 10 | . . 10 . . . Melee 218 | . . . . . 218 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 221 | . . 48 . 92 81 Shots 9 | . . 2 . 3 4 Rammed 3 | . . . . 1 2 Targets Rammed 3 | . . . . 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 334 | 30 81 278 . 222 334 Average Temperature 68 | 18 29 109 . 56 99 Received Heat Transfer 1658 | . 66 44 33 1152 363 Effects 2 | . . . . 1 1 Energy Bleed 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 7 | . . . . 4 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1027 | . 333 . . 359 335 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 379 | 5 178 174 158 379 350 Average Influence 147 | 3 77 61 62 199 251 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 66 | 100 100 100 100 42 28 Level 1 33 | . . . . 57 71 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 . 1 9 2 Investigation 3 | . 1 . . 2 . Extermination 1 | . . . . . 1 Reinforcement 9 | . 2 . 1 5 1 Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 11 | . 3 1 . 5 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 13 15 4 48 37 Peak Tracking Total 7 | . 4 3 2 7 7 Tactical Retreats 22 | . . 7 1 3 11 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 9 | . 1 . 3 3 2 Terminals 7 | . . . 3 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 38 | . 3 . 15 17 3 Successful 25 | . 1 . 10 13 1 Failed 13 | . 2 . 5 4 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 18 | . . . 12 3 3 Terminals 23 | . . . 15 5 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 12 | . . . . 12 . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 6 2 . Robot Analysis 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Garrison Status 1 | . . . 1 . . Recall Investigation 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 11 | . . . . 11 . Insert Component 4 | . . . . 4 . Analyze 7 | . . . . 7 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 4 . 1 Terminals 5 | . . . 4 . 1 Track 1 | . . . 1 . . Botnet 3 | . . . 2 . 1 Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 3 3 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 4 | . . . . 4 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4159 | 64 325 1247 297 1292 934 Spaces Moved 2434 | 23 178 642 184 514 893 Core 6 | . . . . . 6 Treads 24 | . . . . 24 . Legs 885 | 23 178 642 . 42 . Wheels 994 | . . . 184 448 362 Hover . | . . . . . . Flight 525 | . . . . . 525 Fastest Speed 32 | 120 120 180 120 120 32 Average Speed 122 | 120 122 180 120 141 71 Slowest Speed 270 | 120 150 180 120 270 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 39 | 3 34 99 23 45 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 8 | . . . . 4 4 Terrain Destroyed 85 | . 10 20 16 30 9 Melee 8 | . . . . 4 4 Projectile . | . . . . . . AOE 77 | . 10 20 16 26 5 Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3125 | 57 242 693 231 820 1082 Wait 157 | 33 21 11 17 64 11 Move 2424 | 22 177 641 183 513 888 Hop 2 | . . . . . 2 Pick Up 62 | . 3 11 7 29 12 Fast Attach 27 | 1 3 1 . 14 8 Attach 42 | . 1 1 3 15 22 Detach 18 | . 2 . . 2 14 Swap 35 | . 5 3 4 14 9 Drop 58 | . 7 3 3 24 21 Fire 232 | 1 23 22 14 121 51 Melee 49 | . . . . 23 26 Ram 2 | . . . . . 2 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 390 | -10/Materials | Entered Mines 434 | -10/Mines | Learned Materials stockpile data 553 | -10/Mines | Assembled infested the area 558 | -10/Mines | Assisted by a Guerilla fighting off Assembled 647 | -10/Mines | Discovered new exit (range 7) 717 | -10/Mines | Learned 2 Materials zone layouts 1247 | -10/Mines | Learned location of Storage (-7) 1294 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1502 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1558 | -10/Mines | Discovered new exit (range 5) 1637 | -10/Mines | Entered Materials 1637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -9/Materials | Discovered new exit (range 16) 1934 | -9/Materials | Entered another Materials area 1934 | -8/Materials | Evolved 2 slots: Utility x2 1940 | -8/Materials | Build established: Hauler-Mutant 2422 | -8/Materials | Core integrity fell below 50% 2443 | -8/Materials | Lost 13 parts (3p4n2u4w) 3117 | -8/Materials | Core integrity fell below 20% 3119 | -8/Materials | Garrison activated, responded to threat 3221 | -8/Materials | Discovered new exit (range 5) 3226 | -8/Materials | Entered Factory 3226 | -7/Factory | Evolved 2 slots: Utility x2 3593 | -7/Factory | Discovered new exit (range 8) 4077 | -7/Factory | Crushed by falling debris 4094 | -7/Factory | Core integrity fell below 50% 4145 | -7/Factory | Core integrity fell below 20% 4160 | -7/Factory | Destroyed self with Shock Bomb Launcher Last Messages --------------- 04096_ System corrupted: Katana targeting data glitched. 04101_ VTOL Module destroyed. 04103_ Katana destroyed. 04114_ S-27 Virus destroyed. 04117_ Hacking Suite destroyed. 04123_ S-27 Virus destroyed. 04127_ Acquired VTOL Module. 04132_ Acquired 27 matter. 04134_ WB H6E6 JK58UQ4D4CLI1:FDPUI 04137_ R-06 Scavenger collects Autogun. 04137_ Acquired 13 matter. 04141_ Imp. Flight Unit destroyed. 04144_ Katana destroyed. 04146_ Door malfunctions. 04151_ Lgt. Nuclear Core destroyed. 04152_ Acquired 20 matter. 04154_ VTOL Module destroyed. 04155_ Slammed into Y-54 Guardian. 04158_ Adv. Signal Interpreter permanently disabled. 04158_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????##?????????? | | ?????????????????????## #########? | | ?????????????????????# == | | ?????????????????????# =[ "" | | ?????????????????????# "" | | ?????????###?????????# T" | | ????????####?????????# "" | | ???????## ##?????????# "" | | ??######;#######??????? 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Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialTiamatReconstructor Manual? 0 Play Time 00:59:19 Cumulative 109.9 hours Start 2020.05.24 @ 23:54:08 End 2020.05.25 @ 00:55:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: 6915947e-6630-43d4-825b-30b648dc3e02