Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 16:20:38 Player: Rockstar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (38) 190 Value Destroyed (1000) 1000 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (500) 500 TOTAL SCORE: 8110 Bonus ------- Pacifist 200 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 178/300 Energy 96/100 System Corruption 15% Temperature Cool (0) Movement Rolling (100) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY (9) ------ Improved Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Reaction Control System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Reaction Control System > --- WEAPON ----------- Plasma Rifle Railgun > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Light Antimatter Reactor Energy Well Layered Light Armor Plating Improved Spread Laser Railgun Improved Plasma Cutter [Rating: 83] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 6 | . . . . 2 . 2 1 . . . . 1 Utility 7 | . . 2 2 . 1 . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 98 | 6 2 10 17 12 15 8 2 1 2 . . 23 Power 17 | 1 . 1 3 1 4 2 . . . . . 5 Engine 8 | 1 . 1 1 1 2 . . . . . . 2 Core 6 | . . . 2 . 1 2 . . . . . 1 Reactor 3 | . . . . . 1 . . . . . . 2 Propulsion 33 | 2 . 3 7 4 5 3 1 . . . . 8 Treads 6 | 2 . 3 1 . . . . . . . . . Leg 6 | . . . 6 . . . . . . . . . Wheel 8 | . . . . . 3 . . . . . . 5 Hover . | . . . . . . . . . . . . . Flight 13 | . . . . 4 2 3 1 . . . . 3 Utility 33 | 1 1 4 4 4 6 2 1 . 2 . . 8 Device 16 | . 1 2 1 2 4 2 1 . 1 . . 2 Storage 3 | 1 . . 1 . . . . . 1 . . . Processor 4 | . . . 1 2 1 . . . . . . . Hackware 1 | . . . 1 . . . . . . . . . Protection 9 | . . 2 . . 1 . . . . . . 6 Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 1 2 3 3 . 1 . 1 . . . 2 Energy Gun 2 | . . . . 1 . 1 . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . 1 Ballistic Gun 7 | 2 . 2 1 1 . . . 1 . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 2 . . . . 1 . . Parts Lost 44 | . . . 5 . 6 . 1 . 1 . . 31 Power 8 | . . . . . 2 . 1 . . . . 5 Propulsion 14 | . . . 2 . 1 . . . 1 . . 10 Utility 17 | . . . 2 . 2 . . . . . . 13 Weapon 5 | . . . 1 . 1 . . . . . . 3 Highest Loss Streak 14 | . . . 2 . 3 . 1 . 1 . . 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | 1 4 7 7 7 7 6 7 8 8 8 8 5 Power 1 | . 1 1 2 3 2 2 1 3 3 3 3 1 Propulsion 1 | . 2 3 4 2 1 1 . . . . . 1 Utility 1 | . . . . . 1 2 2 2 2 2 2 2 Weapon 1 | . 1 2 1 1 1 . 1 2 2 2 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . . 4 . 3 3 . 6 . . . . 8 Power 6 | . . 1 . . 2 . . . . . . 3 Propulsion 6 | . . 2 . 1 1 . 2 . . . . . Utility 8 | . . . . 1 . . 4 . . . . 3 Weapon 2 | . . 1 . . . . . . . . . 1 Tool/Special 2 | . . . . 1 . . . . . . . 1 Average Slot Usage (%) 84 | . 92 97 94 99 84 86 92 94 90 75 73 54 Engine 4 | . 14 11 7 6 1 . . . . . . 1 Core 1 | . . . 1 . 2 9 5 5 4 . . . Reactor 2 | . . . . . 5 1 3 5 5 5 5 3 Treads 5 | . 28 22 6 . . . . . . . . . Leg 1 | . . . 11 . . . . . . . . . Wheel 3 | . . . . . 8 1 . . . . . 5 Flight 12 | . . . . 29 11 25 29 31 30 26 26 13 Device 21 | . 6 22 29 23 23 22 30 31 28 23 21 11 Storage 7 | . 14 11 10 7 6 4 5 5 7 10 10 5 Processor 4 | . . . 1 10 8 5 5 5 5 5 5 4 Hackware 1 | . . . 8 3 . . . . . . . . Protection 2 | . . 8 . . 2 4 . . . . . 5 Energy Gun 3 | . . . . 3 6 9 10 10 7 5 5 1 Energy Cannon 1 | . . . 7 . . . . . . . . . Ballistic Gun 4 | . 15 21 2 3 . . . . . . . . Ballistic Cannon 2 | . . . 8 6 4 . . . . . . . Peak Build Rating 83 | 6 7 20 29 43 57 66 82 83 82 67 64 74 Average Rating 43 | 4 6 18 24 39 48 60 79 81 77 65 64 60 On Entrance 43 | . 6 7 18 28 43 45 66 81 81 67 64 64 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 59 | 13 16 23 29 26 47 34 40 41 39 33 32 59 Greatest Support 112 | 40 40 46 46 29 69 34 41 41 41 36 36 112 Greatest Overweight (x) 3 | . . . 1 . 3 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 8 8 8 8 8 6 Most Carried 8 | 4 5 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 1 4 7 7 7 7 6 7 8 8 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 5 8 8 8 8 8 8 8 8 8 8 3 Class Distribution -------------------- 48% | Mutant 32% | Sprinter 7% | Scavenger-Mutant 6% | Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 1590 | 254 . 329 361 . 196 130 55 3 . . . 262 Remotely . | . . . . . . . . . . . . . Salvage Created 1063 | . . 388 389 . 191 . 55 . . . . 40 Parts 72 | . . 32 34 . 2 . 2 . . . . 2 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 32 | . . 12 16 . 2 . 1 . . . . 1 Guns 15 | . . 12 . . 2 . 1 . . . . . Cannons 17 | . . . 16 . . . . . . . . 1 Classes Destroyed 9 | . . 5 1 . 1 . . . . . . 2 Worker 1 | . . . . . . . . . . . . 1 Builder 2 | . . . 2 . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Swarmer 14 | . . 7 7 . . . . . . . . . Cutter 1 | . . . . . . . . . . . . 1 Grunt 11 | . . 3 7 . 1 . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 5 | . . 1 2 . 1 . 1 . . . . . Best Kill Streak 9 | . . 5 9 . 1 . 1 . . . . 1 Combat Bots Only 9 | . . 5 9 . 1 . 1 . . . . 1 Max Kills in Single Turn 2 | . . 1 2 . 1 . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 613 | . . 84 99 . 72 2 73 . 26 . 7 250 Missed 261 | . . 22 33 . 32 1 52 . 19 . 3 99 Hits 352 | . . 62 66 . 40 1 21 . 7 . 4 151 Melee 15 | . . 4 . . . . . . . . . 11 Projectile 337 | . . 58 66 . 40 1 21 . 7 . 4 140 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 19 | . . 3 . . . . 1 . . . . 15 Actively Blocked 8 | . . . . . . . . . . . . 8 Part Disruptions 2 | . . . . . . . . . . . . 2 Damage Taken 8231 | . . 704 827 . 942 23 294 . 113 . 124 5204 Core 1899 | . . 123 75 . 268 23 50 . 17 . 36 1307 Absorbed by Shields 47 | . . . . . . . 47 . . . . . Regen/Repaired (Parts) 105 | . . . . 2 . 103 . . . . . . Core Remaining (%) 88 | 100 100 69 86 100 68 97 . . . . 91 . Volleys Fired 121 | . . 35 44 4 21 . 4 1 . . . 12 Largest 2 | . . 2 2 1 2 . 2 1 . . . 1 Hottest 150 | . . 50 112 40 115 . 150 35 . . . 113 Shots Fired 204 | . . 70 87 4 23 . 7 1 . . . 12 Gun 103 | . . 70 5 . 15 . 7 1 . . . 5 Cannon 101 | . . . 82 4 8 . . . . . . 7 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 132 | . . 70 49 4 8 . . 1 . . . . Thermal 72 | . . . 38 . 15 . 7 . . . . 12 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | . . 6 10 . 17 . 21 . . . . 14 Robot Miss Streak 7 | . . 6 7 . 5 . 1 . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 125 | . . 38 59 . 17 . 5 . . . . 6 Core Hits 107 | . . 15 54 . 28 . 8 . . . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2884 | . . 741 1295 . 470 . 143 . . . . 235 Guns 1394 | . . 741 32 . 411 . 143 . . . . 67 Cannons 1444 | . . . 1263 . 59 . . . . . . 122 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 46 | . . . . . . . . . . . . 46 Kinetic 1570 | . . 741 770 . 59 . . . . . . . Thermal 1268 | . . . 525 . 411 . 143 . . . . 189 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 5 . . . . . . 15 Average Corruption 3 | . . . . . 5 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . . 10 . . . . . . 9 Message Errors 9 | . . . . . 4 . . . . . . 5 Matter Fused 2 | . . . . . 1 . . . . . . 1 Heat Flow Errors 2 | . . . . . 2 . . . . . . . Data Loss (minor) 3 | . . . . . 3 . . . . . . . Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 5 | . . . 5 . . . . . . . . . Projectiles 5 | . . . 5 . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 20 | . . . 20 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . . 19 . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . . . 22 Shots . | . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 198 | . . 149 54 . 198 . 63 . . . . 109 Average Temperature 29 | . . 44 14 . 50 . 29 . . . . 32 Received Heat Transfer 865 | . . 150 342 . 222 9 18 . . . 18 106 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . 1 . . . . 1 Heat Transferred 1553 | . . . 777 . 335 . 180 . . . . 261 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . 1 1 . . . 1 . . . . . Low Security (%) 93 | 100 100 80 73 100 100 100 98 . . . . 100 Level 1 6 | . . 19 26 . . . 1 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 296 | . 9 280 296 135 70 6 209 . . . . 175 Initial 130 | . . . 109 130 . . . . . . . 60 Average 63 | . . 88 169 73 11 . 77 . . . . 65 Influence Increases 1978 | . 15 397 435 31 171 6 279 . 60 . 120 464 Destroy 0b10 Robot/C 640 | . . 240 320 . 40 . 20 . . . . 20 Destroy 0b10 Robot/NC 30 | . . 5 15 . 5 . . . . . . 5 Destroy Leader 124 | . . 42 62 . 10 . 10 . . . . . Successful Hack 66 | . 15 4 8 . 9 6 24 . . . . . Disable Machine 45 | . . 15 15 15 . . . . . . . . Destroy Structure 23 | . . 1 15 1 2 . . . . . . 4 Partial Spotted 105 | . . . . 15 30 . 45 . . . . 15 Lose Combat Pursuer 945 | . . 90 . . 75 . 180 . 60 . 120 420 Influence Decreases 1971 | . 15 137 407 319 171 6 70 108 70 91 30 547 Entered New Map 528 | . . . 151 158 . . . 78 20 91 . 30 Time Decay 1075 | . 15 137 206 151 151 6 60 30 40 . 30 249 Lost Part 358 | . . . 50 . 20 . 10 . 10 . . 268 Lost Ally 10 | . . . . 10 . . . . . . . . Squads Dispatched 21 | . . 1 2 . 8 . 4 . . . 1 5 Investigation 3 | . . . 1 . 2 . . . . . . . Extermination 5 | . . . . . 2 . 1 . . . . 2 Reinforcement 12 | . . 1 1 . 4 . 3 . . . . 3 Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 7 | . . 3 2 . . 1 . . . . . 1 Communications Jammed 9 | . . . . . . 4 5 . . . . . Distress Signals 9 | . . . . . . 4 5 . . . . . Times Spotted 143 | . 2 20 20 . 12 5 24 . 8 . 10 42 Peak Tracking Total 14 | . 2 6 6 . 6 4 14 . 8 . 9 13 Tactical Retreats 23 | . . 3 . . 2 . 5 . 1 . 3 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 4 | . . . 1 . 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 3 | . . 1 1 1 . . . . . . . . Max in Single Turn 1 | . . 1 1 1 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 26 | . 2 2 2 6 4 2 2 . . 5 . 1 Terminals 12 | . 2 2 1 2 2 1 1 . . . . 1 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . . Total Hacks 70 | . 7 6 6 13 9 5 4 . . 18 . 2 Successful 44 | . 6 3 2 6 4 4 1 . . 18 . . Failed 26 | . 1 3 4 7 5 1 3 . . . . 2 Catastrophic 8 | . . . . 4 2 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 6 4 3 6 3 2 2 . . . . 2 Terminals 31 | . 7 6 3 6 3 2 2 . . . . 2 Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . Recycling Units 7 | . . . . . 5 . 2 . . . . . Scanalyzers 3 | . . . . 2 1 . . . . . . . Garrison Access 6 | . . . 3 3 . . . . . . . . Terminal Hacks 21 | . . 2 1 . . . . . . 18 . . Record 6 | . . . . . . . . . . 6 . . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . 1 . . . . . . . 4 . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . 6 1 . 2 2 1 1 . . . . . Terminals 10 | . 6 1 . 2 . 1 . . . . . . Track 2 | . 2 . . . . . . . . . . . Assimilate 3 | . 2 . . . . 1 . . . . . . Botnet 5 | . 2 1 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . 1 . . . . . Reject 2 | . . . . . 1 . 1 . . . . . Mask 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 2 2 1 5 4 2 2 . . . . 1 Full Trace Events 2 | . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . . . Total Robot Build Rating 3 | . . . . 3 . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 26 | . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 2 | . . . . 1 . 1 . . . . . . Largest Group 1 | . . . . 1 . 1 . . . . . . Highest-Rated Group 23 | . . . . 23 . 10 . . . . . . Highest-Rated Ally 23 | . . . . 23 . 10 . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . AID 1 | . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 2793 | . 95 354 437 309 760 89 168 63 80 37 62 339 Sensors 1744 | . . . . 146 760 89 168 63 80 37 62 339 Terrain 818 | . . . 269 309 240 . . . . . . . Seismic 751 | . 95 354 302 . . . . . . . . . Jamming 529 | . . . . . . 68 168 63 39 . . 191 Robot Analysis Total 4 | . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 3211 | 81 198 354 437 320 760 89 168 63 80 37 62 562 Spaces Moved 4638 | 46 122 146 193 424 822 143 541 277 285 133 245 1261 Core 14 | 4 . . . . . . . . . . . 10 Treads 356 | 42 122 146 46 . . . . . . . . . Legs 147 | . . . 147 . . . . . . . . . Wheels 667 | . . . . . 497 11 . . . . . 159 Hover . | . . . . . . . . . . . . . Flight 3454 | . . . . 424 325 132 541 277 285 133 245 1092 Fastest Speed 21 | 50 160 160 120 26 26 23 21 21 21 25 25 25 Average Speed 50 | 150 160 160 137 26 76 30 21 21 21 25 25 37 Slowest Speed 250 | 160 160 160 240 26 250 115 23 21 25 25 25 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 31 | . . . . 1 6 1 9 . . . . 14 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 30 | 4 28 18 25 11 25 6 27 53 54 59 48 39 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . Known Exits Taken 7 | . . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . Scrap Searched 3 | . . . . . . . . 1 2 . . . Spaces Dug 4 | . . . . 1 3 . . . . . . . Terrain Destroyed 21 | . . . 15 1 3 . . . . . . 2 Melee . | . . . . . . . . . . . . . Projectile 21 | . . . 15 1 3 . . . . . . 2 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 5279 | 55 124 215 279 628 927 184 578 279 304 136 244 1326 Wait 296 | . . 3 17 172 36 26 14 . 15 . . 13 Move 4573 | 45 121 145 192 421 811 141 524 276 284 132 244 1237 Hop 22 | . . . . 1 4 . 7 . . . . 10 Pick Up 64 | 4 . 8 . 6 17 6 9 . . 1 . 13 Fast Attach 56 | 6 2 6 9 4 7 2 2 . . 1 . 17 Attach 25 | . . . 1 2 8 4 1 . . . . 9 Detach 11 | . 1 1 . 3 5 1 . . . . . . Swap 29 | . . 4 7 7 2 4 1 2 2 . . . Drop 69 | . . 13 9 8 16 . 8 . 3 2 . 10 Fire 121 | . . 35 44 4 21 . 4 1 . . . 12 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 5) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Utility x2 345 | -9/Materials | Build established: Mutant 614 | -9/Materials | Discovered new exit (range 14) 634 | -9/Materials | Entered another Materials area 634 | -8/Materials | Evolved 2 slots: Utility x2 1010 | -8/Materials | Destroyed 9 combat bots 1011 | -8/Materials | Discovered new exit (range 15) 1071 | -8/Materials | Entered Factory 1071 | -7/Factory | Evolved 2 slots: Propulsion x2 1196 | -7/Factory | Fabricated M-28 Smith (x1) 1277 | -7/Factory | Discovered new exit (range 9) 1289 | -7/Factory | Identified exit to Storage 1389 | -7/Factory | Discovered new exit (range 9) 1391 | -7/Factory | Identified exit to Factory 1391 | -7/Factory | Entered another Factory area 1391 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1502 | -6/Factory | Lost 3 parts (1p1n1u) 1787 | -6/Factory | Crushed by falling debris 2137 | -6/Factory | Discovered new exit (range 13) 2150 | -6/Factory | Identified exit to Factory 2151 | -6/Factory | Entered another Factory area 2151 | -5/Factory | Evolved 2 slots: Propulsion x2 2219 | -5/Factory | Repaired Sml. Storage Unit 2238 | -5/Factory | Discovered new exit (range 7) 2240 | -5/Factory | Entered another Factory area 2240 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2396 | -4/Factory | Discovered new exit (range 16) 2398 | -4/Factory | Identified exit to Upper Caves 2408 | -4/Factory | Entered Upper Caves 2457 | -4/Upper Caves | Build established: Sprinter 2471 | -4/Upper Caves | Discovered new exit (range 5) 2471 | -4/Upper Caves | Identified exit to Upper Caves 2471 | -4/Upper Caves | Entered another Upper Caves area 2529 | -4/Upper Caves | Learned Research stockpile data 2548 | -4/Upper Caves | Discovered new exit (range 14) 2551 | -4/Upper Caves | Identified exit to Zhirov 2551 | -4/Upper Caves | Entered Zhirov 2551 | -4/Zhirov | Discovered new exit (range 3) 2556 | -4/Zhirov | Met Zhirov 2561 | -4/Zhirov | Learned location of Quarantine (-3) 2561 | -4/Zhirov | Learned location of Testing (-2) 2561 | -4/Zhirov | Learned location of Command (-1) 2563 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2568 | -4/Zhirov | Found Alien Artifact 2568 | -4/Zhirov | Identified Integrated Reactor 2568 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2588 | -4/Zhirov | Identified exit to Proximity Caves 2588 | -4/Zhirov | Entered Proximity Caves 2601 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 2622 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2645 | -3/Proximity Caves | Spotted B-86 Titan 2648 | -3/Proximity Caves | Discovered new exit (range 6) 2649 | -3/Proximity Caves | Identified exit to Research 2650 | -3/Proximity Caves | Entered Research 2650 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2861 | -3/Research | Spotted B-86 Titan 2924 | -3/Research | Lost 5 parts (2n2u1w) 3018 | -3/Research | Core integrity fell below 50% 3058 | -3/Research | Lost 14 parts (3p6n3u2w) 3140 | -3/Research | Core integrity fell below 20% 3166 | -3/Research | System corruption reached 10% 3212 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03142_ Slammed into P-80 Master. 03142_ Arm. Huge Wheel broken. 03142_ Destabilizing: Short circuit. 03144_ Slammed into P-80 Master. 03144_ Arm. Huge Wheel destroyed. 03144_ System corrupted by crushing effect (+2). 03144_ Destabilizing: Core damaged (-13). 03154_ Hrd. Medium Armor Plating destroyed. 03157_ Arm. Huge Wheel destroyed. 03164_ Slammed into P-80 Master. 03166_ &EW XDZ38E1NZ4T70C2BCI|/B28%WAFV 03166_ Slammed into P-80 Master. 03168_ Adv. Power Amplifier destroyed. 03172_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03177_ Hrd. Medium Armor Plating destroyed. 03191_ Imp. Ion Engine destroyed. 03192_ Hrd. Medium Armor Plating destroyed. 03196_ DXQJ7RF#CB9,JGQ6ITH8,PKB/Y 03199_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????###@###????????????????????? | | ??????????????????????# ######???????????????? | | ??????????????????#####p"" #???????????????? | | ??????????????????# T ^ +???????????????? | | ??????????????????# ### p p #???????????????? | | ??????????????????????#! s ## #???????????????? | | ??????????????????????###/####p #???????????????? | | ???????????????????????? ??# #???????????????? | | ????????????????????????= ?# #??|????????????? | | ???????????????????????? ?# #???????????????? | | ???????????????????????? ## #???????????????? | | ???????????????????????? ## #???????????????? | | ???????????????????????? ## #???????????????? | | ???????????????????????? ## #???????????????? | | ?????????????????????#??????## #???????????????? | | ???????????????????### ??????# #???????????????? | | ???????????????????# ?????# #???????????????? | | ????????????!??????# #####H ######+#????????? | | ??????????????????+ ??? | | ???????????????????# ## ##### ??? | | ??????????????????????????# % #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 43 Energy Capacity 600 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1350 Resistance: EM 25 Evasion (%) 75 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Repaired ---------- Sml. Storage Unit | 31% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleAssemblyExtrapolator Manual? 0 Play Time 01:23:02 Cumulative 139.3 hours Start 2025.08.05 @ 14:22:27 End 2025.08.05 @ 16:20:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 127 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 299d3779-bdd5-40d5-8b7c-d18166faf790